windows-nt/Source/XPSP1/NT/multimedia/dshow/vidctl/msvidctl/regexthread.h
2020-09-26 16:20:57 +08:00

336 lines
7.7 KiB
C++

/////////////////////////////////////////////////////////////////////////////////////
// RegExThread.h : Declaration of the CSystemTuningSpaces
// Copyright (c) Microsoft Corporation 1999.
#ifndef __RegExThread_H_
#define __RegExThread_H_
#pragma once
#include "w32extend.h"
#include <regexp.h>
#define EXECUTE_ASSERT(x) x
typedef CComQIPtr<IRegExp> PQRegExp;
namespace BDATuningModel {
////////////////////////////////////////////////////////
// this is a private copy of some stuff from dshow's wxutil.h, .cpp. i just need some of the win32
// synchronization objects and thread stuff and i don't want to pull in all the rest of the
// baggage in that file
// i've made some minor changes to CAMThread and renamed it to CBaseThread in order to avoid
// any problems in the future
#ifndef __WXUTIL__
// wrapper for whatever critical section we have
class CCritSec {
// make copy constructor and assignment operator inaccessible
CCritSec(const CCritSec &refCritSec);
CCritSec &operator=(const CCritSec &refCritSec);
CRITICAL_SECTION m_CritSec;
public:
CCritSec() {
InitializeCriticalSection(&m_CritSec);
};
~CCritSec() {
DeleteCriticalSection(&m_CritSec);
};
void Lock() {
EnterCriticalSection(&m_CritSec);
};
void Unlock() {
LeaveCriticalSection(&m_CritSec);
};
};
// locks a critical section, and unlocks it automatically
// when the lock goes out of scope
class CAutoLock {
// make copy constructor and assignment operator inaccessible
CAutoLock(const CAutoLock &refAutoLock);
CAutoLock &operator=(const CAutoLock &refAutoLock);
protected:
CCritSec * m_pLock;
public:
CAutoLock(CCritSec * plock)
{
m_pLock = plock;
m_pLock->Lock();
};
~CAutoLock() {
m_pLock->Unlock();
};
};
// wrapper for event objects
class CAMEvent
{
// make copy constructor and assignment operator inaccessible
CAMEvent(const CAMEvent &refEvent);
CAMEvent &operator=(const CAMEvent &refEvent);
protected:
HANDLE m_hEvent;
public:
CAMEvent(BOOL fManualReset = FALSE)
{
m_hEvent = CreateEvent(NULL, fManualReset, FALSE, NULL);
ASSERT(m_hEvent);
}
~CAMEvent()
{
HANDLE hEvent = (HANDLE)InterlockedExchangePointer(&m_hEvent, 0);
if (hEvent) {
EXECUTE_ASSERT(CloseHandle(hEvent));
}
}
// Cast to HANDLE - we don't support this as an lvalue
operator HANDLE () const { return m_hEvent; };
void Set() {EXECUTE_ASSERT(SetEvent(m_hEvent));};
BOOL Wait(DWORD dwTimeout = INFINITE) {
return (WaitForSingleObject(m_hEvent, dwTimeout) == WAIT_OBJECT_0);
};
BOOL Check() { return Wait(0); };
void Reset() { ResetEvent(m_hEvent); };
};
#endif // __WXUTIL__
// support for a worker thread
// simple thread class supports creation of worker thread, synchronization
// and communication. Can be derived to simplify parameter passing
class __declspec(novtable) CBaseThread {
// make copy constructor and assignment operator inaccessible
CBaseThread(const CBaseThread &refThread);
CBaseThread &operator=(const CBaseThread &refThread);
CAMEvent m_EventComplete;
DWORD m_dwParam;
DWORD m_dwReturnVal;
DWORD m_dwCoInitFlags;
protected:
CAMEvent m_EventSend;
HANDLE m_hThread;
// thread will run this function on startup
// must be supplied by derived class
virtual DWORD ThreadProc() = 0;
public:
CBaseThread(DWORD dwFlags = COINIT_DISABLE_OLE1DDE) : // standard dshow behavior
m_EventSend(TRUE), // must be manual-reset for CheckRequest()
m_dwCoInitFlags(dwFlags)
{
m_hThread = NULL;
}
virtual ~CBaseThread() {
Close();
}
CCritSec m_AccessLock; // locks access by client threads
CCritSec m_WorkerLock; // locks access to shared objects
// thread initially runs this. param is actually 'this'. function
// just gets this and calls ThreadProc
static DWORD WINAPI InitialThreadProc(LPVOID pv);
// start thread running - error if already running
BOOL Create();
// signal the thread, and block for a response
//
DWORD CallWorker(DWORD);
// accessor thread calls this when done with thread (having told thread
// to exit)
void Close() {
HANDLE hThread = (HANDLE)InterlockedExchangePointer(&m_hThread, 0);
if (hThread) {
for (;;) {
DWORD rc = MsgWaitForMultipleObjectsEx(1, &hThread, INFINITE, QS_ALLEVENTS, 0);
if (rc == WAIT_OBJECT_0) {
break;
} else {
// pump messages so com runs
MSG msg;
while(PeekMessage(&msg, NULL, 0, 0, PM_REMOVE)) {
TranslateMessage(&msg);
DispatchMessage(&msg);
}
}
}
CloseHandle(hThread);
}
};
// ThreadExists
// Return TRUE if the thread exists. FALSE otherwise
BOOL ThreadExists(void) const
{
if (m_hThread == 0) {
return FALSE;
} else {
return TRUE;
}
}
#if 0
// wait for the next request
DWORD GetRequest();
#endif
// is there a request?
BOOL CheckRequest(DWORD * pParam);
// reply to the request
void Reply(DWORD);
// If you want to do WaitForMultipleObjects you'll need to include
// this handle in your wait list or you won't be responsive
HANDLE GetRequestHandle() const { return m_EventSend; };
// Find out what the request was
DWORD GetRequestParam() const { return m_dwParam; };
// call CoInitializeEx (COINIT_DISABLE_OLE1DDE) if
// available. S_FALSE means it's not available.
static HRESULT CoInitializeHelper(DWORD dwCoInitFlags);
};
///////////////////////////////////////
class CRegExThread : public CBaseThread {
public:
typedef enum OP {
RETHREAD_NOREQUEST,
RETHREAD_CREATEREGEX,
RETHREAD_EXIT,
} OP;
private:
virtual DWORD ThreadProc(void) {
for (;;) {
OP req = GetRequest();
switch (req) {
case RETHREAD_CREATEREGEX: {
HRESULT hr = CreateRegEx();
Reply(hr);
if (FAILED(hr)) {
goto exit_thread;
}
break;
} case RETHREAD_EXIT:
Reply(NOERROR);
goto exit_thread;
};
};
exit_thread:
CAutoLock lock(&m_WorkerLock);
if (m_pGIT && m_dwCookie) {
m_pGIT->RevokeInterfaceFromGlobal(m_dwCookie);
m_dwCookie = 0;
m_pGIT.Release();
}
return 0;
}
OP GetRequest() {
HANDLE h = GetRequestHandle();
for (;;) {
DWORD rc = MsgWaitForMultipleObjectsEx(1, &h, INFINITE, QS_ALLEVENTS, 0);
if (rc == WAIT_OBJECT_0) {
return (OP)GetRequestParam();
} else {
// pump messages so com runs
MSG msg;
while(PeekMessage(&msg, NULL, 0, 0, PM_REMOVE)) {
TranslateMessage(&msg);
DispatchMessage(&msg);
}
}
}
}
HRESULT CreateRegEx() {
CAutoLock lock(&m_WorkerLock);
if (!m_pGIT) {
HRESULT hr = m_pGIT.CoCreateInstance(CLSID_StdGlobalInterfaceTable, 0, CLSCTX_INPROC_SERVER);
if (FAILED(hr)) {
return hr;
}
// this is an expensive object to create. so, once we have one we hang onto it.
PQRegExp pRE;
hr = pRE.CoCreateInstance(__uuidof(RegExp), NULL, CLSCTX_INPROC);
if (FAILED(hr)) {
return hr;
}
hr = pRE->put_IgnoreCase(VARIANT_TRUE);
if (FAILED(hr)) {
return hr;
}
hr = pRE->put_Global(VARIANT_TRUE);
if (FAILED(hr)) {
return hr;
}
ASSERT(!m_dwCookie);
hr = m_pGIT->RegisterInterfaceInGlobal(pRE, __uuidof(IRegExp), &m_dwCookie);
if (FAILED(hr)) {
return hr;
}
}
ASSERT(m_pGIT);
ASSERT(m_dwCookie);
return NOERROR;
}
PQGIT m_pGIT;
DWORD m_dwCookie;
public:
CRegExThread() :
CBaseThread(COINIT_APARTMENTTHREADED),
m_dwCookie(0)
{}
~CRegExThread() {
CallWorker(RETHREAD_EXIT);
Close();
}
DWORD GetCookie() {
CAutoLock lock(&m_WorkerLock);
return m_dwCookie;
}
}; // class CRegExThread
}; // namespace BDATuningModel
#endif //__RegExThread_H_