windows-nt/Source/XPSP1/NT/multimedia/media/dplayx/dplay/dplaysvr/reliable.c
2020-09-26 16:20:57 +08:00

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/*==========================================================================
*
* Copyright (C) 1995-1997 Microsoft Corporation. All Rights Reserved.
*
* File: reliable.c
* Content: stream communication related routines
* History:
* Date By Reason
* ==== == ======
* 01-29-98 sohailm initial implementation
* 02-15-98 a-peterz Remove unused SetMessageHeader
*
***************************************************************************/
#include "dphelp.h"
/*
* Globals
*/
FDS gReadfds; // fd set to receive data
RECEIVELIST gReceiveList; // list of connections + listener
/*
* Externs
*/
extern SOCKET gsStreamListener; // we listen for tcp connections on this socket
extern gbReceiveShutdown; // receive thread will exit when TRUE
extern LPSPNODE gNodeList;
#undef DPF_MODNAME
#define DPF_MODNAME "MakeBufferSpace"
// make sure the buffer is big enough to fit the message size
HRESULT MakeBufferSpace(LPBYTE * ppBuffer,LPDWORD pdwBufferSize,DWORD dwMessageSize)
{
HRESULT hr = DP_OK;
ASSERT(ppBuffer);
ASSERT(pdwBufferSize);
ENTER_DPLAYSVR();
if (!*ppBuffer)
{
DPF(9, "Allocating space for message of size %d", dwMessageSize);
// need to alloc receive buffer?
*ppBuffer = MemAlloc(dwMessageSize);
if (!*ppBuffer)
{
DPF_ERR("could not alloc stream receive buffer - out of memory");
hr = E_OUTOFMEMORY;
goto CLEANUP_EXIT;
}
*pdwBufferSize = dwMessageSize;
}
// make sure receive buffer can hold data
else if (dwMessageSize > *pdwBufferSize)
{
LPVOID pvTemp;
DPF(9, "ReAllocating space for message of size %d", dwMessageSize);
// realloc buffer to hold data
pvTemp = MemReAlloc(*ppBuffer,dwMessageSize);
if (!pvTemp)
{
DPF_ERR("could not realloc stream receive buffer - out of memory");
hr = E_OUTOFMEMORY;
goto CLEANUP_EXIT;
}
*ppBuffer = pvTemp;
*pdwBufferSize = dwMessageSize;
}
// fall through
CLEANUP_EXIT:
LEAVE_DPLAYSVR();
return hr;
} // MakeBufferSpace
#undef DPF_MODNAME
#define DPF_MODNAME "AddSocketToReceiveList"
HRESULT AddSocketToReceiveList(SOCKET sSocket)
{
UINT i = 0;
UINT err, iNewSlot;
BOOL bFoundSlot = FALSE;
HRESULT hr = DP_OK;
INT addrlen=sizeof(SOCKADDR);
LPCONNECTION pNewConnection;
ENTER_DPLAYSVR();
// look for an empty slot
while ( (i < gReceiveList.nConnections) && !bFoundSlot)
{
if (INVALID_SOCKET == gReceiveList.pConnection[i].socket)
{
bFoundSlot = TRUE;
iNewSlot = i;
}
else
{
i++;
}
}
if (!bFoundSlot)
{
DWORD dwCurrentSize,dwNewSize;
// allocate space for list of connections
dwCurrentSize = gReceiveList.nConnections * sizeof(CONNECTION);
dwNewSize = dwCurrentSize + INITIAL_RECEIVELIST_SIZE * sizeof(CONNECTION);
hr = MakeBufferSpace((LPBYTE *)&(gReceiveList.pConnection),&dwCurrentSize,dwNewSize);
if (FAILED(hr))
{
ASSERT(FALSE);
goto CLEANUP_EXIT;
}
ASSERT(dwCurrentSize == dwNewSize);
// set all the new entries to INVALID
for (i = gReceiveList.nConnections + 1;
i < gReceiveList.nConnections + INITIAL_RECEIVELIST_SIZE; i++ )
{
gReceiveList.pConnection[i].socket = INVALID_SOCKET;
}
// store the new socket in the 1st new spot
iNewSlot = gReceiveList.nConnections;
// allocate space for an fd set (fd_count + fd_array)
if (gReceiveList.nConnections)
{
dwCurrentSize = sizeof(u_int) + gReceiveList.nConnections * sizeof(SOCKET);
dwNewSize = dwCurrentSize + INITIAL_RECEIVELIST_SIZE * sizeof(SOCKET);
}
else
{
dwCurrentSize = 0;
dwNewSize = sizeof(u_int) + INITIAL_RECEIVELIST_SIZE * sizeof(SOCKET);
}
hr = MakeBufferSpace((LPBYTE *)&(gReadfds.pfdbigset),&dwCurrentSize,dwNewSize);
if (FAILED(hr))
{
ASSERT(FALSE);
goto CLEANUP_EXIT;
}
ASSERT(dwCurrentSize == dwNewSize);
// update the # of connections
gReceiveList.nConnections += INITIAL_RECEIVELIST_SIZE;
// update the fd_array buffer size
gReadfds.dwArraySize = gReceiveList.nConnections;
} // !bFoundSlot
// Initialize new connection
pNewConnection = &(gReceiveList.pConnection[iNewSlot]);
pNewConnection->socket = sSocket;
// allocate a default receive buffer
pNewConnection->pDefaultBuffer = MemAlloc(DEFAULT_RECEIVE_BUFFERSIZE);
if (NULL == pNewConnection->pDefaultBuffer)
{
DPF_ERR("could not alloc default receive buffer - out of memory");
hr = E_OUTOFMEMORY;
goto CLEANUP_EXIT;
}
// receive buffer initially points to our default buffer
pNewConnection->pBuffer = pNewConnection->pDefaultBuffer;
// remember the address we are connected to
err = g_getpeername(pNewConnection->socket, &(pNewConnection->sockAddr), &addrlen);
if (SOCKET_ERROR == err)
{
err = g_WSAGetLastError();
DPF(1,"could not getpeername err = %d\n",err);
}
DPF(9, "Added new socket at index %d", iNewSlot);
CLEANUP_EXIT:
LEAVE_DPLAYSVR();
return hr;
} // AddSocketToReceiveList
#undef DPF_MODNAME
#define DPF_MODNAME "KillSocket"
HRESULT KillSocket(SOCKET sSocket,BOOL fStream,BOOL fHard)
{
UINT err;
if (INVALID_SOCKET == sSocket)
{
return E_FAIL;
}
if (!fStream)
{
if (SOCKET_ERROR == g_closesocket(sSocket))
{
err = g_WSAGetLastError();
DPF(0,"killsocket - dgram close err = %d\n",err);
return E_FAIL;
}
}
else
{
LINGER Linger;
if (fHard)
{
Linger.l_onoff=TRUE; // turn linger on
Linger.l_linger=0; // nice small time out
if( SOCKET_ERROR == g_setsockopt( sSocket,SOL_SOCKET,SO_LINGER,(char FAR *)&Linger,
sizeof(Linger) ) )
{
err = g_WSAGetLastError();
DPF(0,"killsocket - stream setopt err = %d\n",err);
}
}
if (SOCKET_ERROR == g_shutdown(sSocket,2))
{
// this may well fail, if e.g. no one is using this socket right now...
// the error would be wsaenotconn
err = g_WSAGetLastError();
DPF(5,"killsocket - stream shutdown err = %d\n",err);
}
if (SOCKET_ERROR == g_closesocket(sSocket))
{
err = g_WSAGetLastError();
DPF(0,"killsocket - stream close err = %d\n",err);
return E_FAIL;
}
}
return DP_OK;
}// KillSocket
void FreeConnection(LPCONNECTION pConnection)
{
DEBUGPRINTSOCK(5,"Freeing connection - ",&pConnection->socket);
KillSocket(pConnection->socket,TRUE,FALSE);
if (pConnection->pBuffer && (pConnection->pBuffer != pConnection->pDefaultBuffer))
{
MemFree(pConnection->pBuffer);
pConnection->pBuffer = NULL;
}
if (pConnection->pDefaultBuffer)
{
MemFree(pConnection->pDefaultBuffer);
pConnection->pDefaultBuffer = NULL;
}
// initialize connection
pConnection->socket = INVALID_SOCKET; // this tells us if connection is valid
pConnection->dwCurMessageSize = 0;
pConnection->dwTotalMessageSize = 0;
}
#undef DPF_MODNAME
#define DPF_MODNAME "RemoveSocketFromList"
void RemoveSocketFromList(SOCKET socket)
{
UINT i = 0;
BOOL bFound = FALSE;
ENTER_DPLAYSVR();
// look for the corresponding connection
while ( (i < gReceiveList.nConnections) && !bFound)
{
if (gReceiveList.pConnection[i].socket == socket)
{
bFound = TRUE;
FreeConnection(&gReceiveList.pConnection[i]);
}
else
{
i++;
}
} // while
LEAVE_DPLAYSVR();
return ;
}
#undef DPF_MODNAME
#define DPF_MODNAME "EmptyConnectionList"
void EmptyConnectionList(void)
{
UINT i;
DPF(5, "Emptying connection list");
ENTER_DPLAYSVR();
for (i=0;i<gReceiveList.nConnections ;i++ )
{
if (INVALID_SOCKET != gReceiveList.pConnection[i].socket)
{
FreeConnection(&(gReceiveList.pConnection[i]));
}
}
LEAVE_DPLAYSVR();
return ;
} // EmptyConnectionList
#undef DPF_MODNAME
#define DPF_MODNAME "StreamReceive"
/*
** StreamReceive
*
* CALLED BY: StreamReceiveThreadProc
*
* PARAMETERS:
* sSocket - socket to receive on
* ppBuffer - buffer to receive into - alloc'ed / realloc'ed as necessary
* pdwBuffersize - size of pBuffer
*
* DESCRIPTION:
* take the bytes out of sSocket until no more bytes
*
* RETURNS: E_FAIL on sockerr, or DP_OK.
*
*/
HRESULT StreamReceive(LPCONNECTION pConnection)
{
HRESULT hr = DP_OK;
UINT err;
DWORD dwBytesReceived=0;
DWORD dwMessageSize;
LPBYTE pReceiveBuffer=NULL;
DWORD dwReceiveBufferSize;
// is it a new message ?
if (pConnection->dwCurMessageSize == 0)
{
// receive the header first
pConnection->dwTotalMessageSize = SPMESSAGEHEADERLEN;
}
// continue receiving message
pReceiveBuffer = pConnection->pBuffer + pConnection->dwCurMessageSize;
dwReceiveBufferSize = pConnection->dwTotalMessageSize - pConnection->dwCurMessageSize;
DPF(9,"Attempting to receive %d bytes", dwReceiveBufferSize);
DEBUGPRINTSOCK(9,">>> receiving data on socket - ",&pConnection->socket);
// receive data from socket
// note - make exactly one call to recv after select otherwise we'll hang
dwBytesReceived = g_recv(pConnection->socket, (LPBYTE)pReceiveBuffer, dwReceiveBufferSize, 0);
DEBUGPRINTSOCK(9,"<<< received data on socket - ",&pConnection->socket);
DPF(5, "received %d bytes", dwBytesReceived);
if (0 == dwBytesReceived)
{
// remote side has shutdown connection gracefully
hr = DP_OK;
DPF(5,"Remote side has shutdown connection gracefully");
goto CLEANUP_EXIT;
}
else if (SOCKET_ERROR == dwBytesReceived)
{
err = g_WSAGetLastError();
DPF(0,"STREAMRECEIVEE: receive error - err = %d",err);
hr = E_UNEXPECTED;
goto CLEANUP_EXIT;
}
// we have received this much message so far
pConnection->dwCurMessageSize += dwBytesReceived;
if (pConnection->dwCurMessageSize == SPMESSAGEHEADERLEN)
{
// we just completed receiving message header
if (VALID_DPLAYSVR_MESSAGE(pConnection->pDefaultBuffer))
{
dwMessageSize = SP_MESSAGE_SIZE(pConnection->pDefaultBuffer); // total message size
}
else
{
DPF(2,"got invalid message");
ASSERT(FALSE);
hr = E_UNEXPECTED;
goto CLEANUP_EXIT;
}
// prepare to receive the rest of the message (after token)
if (dwMessageSize)
{
pConnection->dwTotalMessageSize = dwMessageSize;
// which buffer to receive message in ?
if (dwMessageSize > DEFAULT_RECEIVE_BUFFERSIZE)
{
ASSERT(pConnection->pBuffer == pConnection->pDefaultBuffer);
// get a new buffer to fit the message
pConnection->pBuffer = MemAlloc(dwMessageSize);
if (!pConnection->pBuffer)
{
DPF(0,"Failed to allocate receive buffer for message - out of memory");
goto CLEANUP_EXIT;
}
// copy header into new message buffer
memcpy(pConnection->pBuffer, pConnection->pDefaultBuffer, SPMESSAGEHEADERLEN);
}
}
}
// did we receive a complete message ?
if (pConnection->dwCurMessageSize == pConnection->dwTotalMessageSize)
{
// received a complete message - process it
if (TOKEN == SP_MESSAGE_TOKEN(pConnection->pBuffer))
{
DEBUGPRINTADDR(9,"dplay helper :: received reliable enum request from ",(SOCKADDR *)&pConnection->sockAddr);
// take the dplay lock so no one messes w/ our list of registered serves while we're
// trying to send to them...
ENTER_DPLAYSVR();
HandleIncomingMessage(pConnection->pBuffer, pConnection->dwTotalMessageSize,
(SOCKADDR_IN *)&pConnection->sockAddr);
// give up the lock
LEAVE_DPLAYSVR();
}
// cleanup up new receive buffer if any
if (pConnection->dwTotalMessageSize > DEFAULT_RECEIVE_BUFFERSIZE)
{
DPF(9, "Releasing receive buffer of size %d", pConnection->dwTotalMessageSize);
if (pConnection->pBuffer) MemFree(pConnection->pBuffer);
}
// initialize message information
pConnection->dwCurMessageSize = 0;
pConnection->dwTotalMessageSize = 0;
pConnection->pBuffer = pConnection->pDefaultBuffer;
}
// all done
return DP_OK;
CLEANUP_EXIT:
RemoveSocketFromList(pConnection->socket);
return hr;
} // StreamReceive
#undef DPF_MODNAME
#define DPF_MODNAME "StreamReceiveThreadProc"
// watch our list of sockets, waiting for one to have data to be received, or to be closed
DWORD WINAPI StreamReceiveThreadProc(LPVOID pvCast)
{
HRESULT hr;
INT_PTR rval;
UINT i = 0;
UINT err;
DWORD dwBufferSize = 0;
UINT nSelected;
SOCKADDR sockaddr; // socket we receive from
INT addrlen=sizeof(sockaddr);
SOCKET sSocket;
// add listener socket to receive list
// listener socket should be the first socket in the receive list
hr = AddSocketToReceiveList(gsStreamListener);
if (FAILED(hr))
{
DPF(0, "Failed to add TCP listener to receive list");
return hr;
}
while (1)
{
ENTER_DPLAYSVR();
ASSERT(gReadfds.pfdbigset);
// add all sockets in our recv list to readfds
FD_ZERO(gReadfds.pfdbigset);
nSelected = 0;
for (i=0;i < gReceiveList.nConnections ; i++)
{
if (INVALID_SOCKET != gReceiveList.pConnection[i].socket)
{
FD_BIG_SET(gReceiveList.pConnection[i].socket,&gReadfds);
nSelected++;
}
}
LEAVE_DPLAYSVR();
if (0 == nSelected)
{
if (gbReceiveShutdown)
{
DPF(2,"stream receive thread proc detected shutdown - bailing");
goto CLEANUP_EXIT;
}
// we should have at least one?
DPF_ERR("No sockets in receive list - missing listener socket? bailing!");
ASSERT(FALSE);
goto CLEANUP_EXIT;
}
// now, we wait for something to happen w/ our socket set
rval = g_select(0,(fd_set *)(gReadfds.pfdbigset),NULL,NULL,NULL);
if (SOCKET_ERROR == rval)
{
err = g_WSAGetLastError();
if (WSAEINTR != err)
{
// WSAEINTR is what winsock uses to break a blocking socket out of
// its wait. it means someone killed this socket.
// if it's not that, then it's a real error.
DPF(0,"\n select error = %d socket - trying again",err);
}
else
{
DPF(9,"\n select error = %d socket - trying again",err);
}
rval = 0;
}
// shut 'em down?
if (gbReceiveShutdown)
{
DPF(2,"receive thread proc detected bShutdown - bailing");
goto CLEANUP_EXIT;
}
DPF(5,"receive thread proc - events on %d sockets",rval);
i = 0;
ENTER_DPLAYSVR();
while (rval>0)
{
// walk the receive list, dealing w/ all new sockets
if (i >= gReceiveList.nConnections)
{
ASSERT(FALSE); // should never happen
rval = 0; // just to be safe, reset
}
if (gReceiveList.pConnection[i].socket != INVALID_SOCKET)
{
// see if it's in the set
if (g_WSAFDIsSet(gReceiveList.pConnection[i].socket,(fd_set *)gReadfds.pfdbigset))
{
if (0==i)
// we got a new connection
{
// accept any incoming connection
sSocket = g_accept(gReceiveList.pConnection[i].socket,&sockaddr,&addrlen);
if (INVALID_SOCKET == sSocket)
{
err = g_WSAGetLastError();
DPF(0,"\n stream accept error - err = %d socket = %d BAILING",err,(DWORD)sSocket);
DPF(0, "\n !!! stream accept thread is going away - won't get reliable enum sessions anymore !!!");
ASSERT(FALSE);
LEAVE_DPLAYSVR();
goto CLEANUP_EXIT;
}
DEBUGPRINTADDR(5,"stream - accepted connection from",&sockaddr);
// add the new socket to our receive list
hr = AddSocketToReceiveList(sSocket);
if (FAILED(hr))
{
ASSERT(FALSE);
}
}
else
// socket has new data
{
DPF(9, "Receiving on socket %d from ReceiveList", i);
// got one! this socket has something going on...
hr = StreamReceive(&(gReceiveList.pConnection[i]));
if (FAILED(hr))
{
DPF(1,"Stream Receive failed - hr = 0x%08lx\n",hr);
}
}
rval--; // one less to hunt for
} // IS_SET
} // != INVALID_SOCKET
i++;
} // while rval
LEAVE_DPLAYSVR();
} // while 1
CLEANUP_EXIT:
EmptyConnectionList();
DPF(5, "Stream receive thread exiting");
return 0;
} // ReceiveThreadProc