windows-nt/Source/XPSP1/NT/multimedia/media/sndrec32/soundrec/soundrec.h
2020-09-26 16:20:57 +08:00

370 lines
13 KiB
C

/* (C) Copyright Microsoft Corporation 1991. All Rights Reserved */
/* SoundRec.h
*/
/* Revision History.
LaurieGr 7/Jan/91 Ported to WIN32 / WIN16 common code
LaurieGr 16/Feb/94 Merged Daytona and Motown versions
*/
/* Set NT type debug flags */
#if DBG
# ifndef DEBUG
# define DEBUG
# endif
#endif
/* Enable Win95 UI code for Windows NT with the new shell */
#if WINVER >= 0x0400
#define CHICAGO
#endif
#include <stdlib.h>
#ifndef RC_INVOKED
#ifndef OLE1_REGRESS
#ifdef INCLUDE_OLESTUBS
#include "oleglue.h"
#endif
#else
#pragma message("OLE1 alert")
#include "server.h"
#endif
#endif
#define SIZEOF(x) (sizeof(x)/sizeof(TCHAR))
typedef BYTE * HPBYTE; /* note a BYTE is NOT the same as a CHAR */
typedef BYTE * NPBYTE; /* A CHAR can be TWO BYTES (UNICODE!!) */
#define FMT_DEFAULT 0x0000
#define FMT_STEREO 0x0010
#define FMT_MONO 0x0000
#define FMT_16BIT 0x0008
#define FMT_8BIT 0x0000
#define FMT_RATE 0x0007 /* 1, 2, 4 */
#define FMT_11k 0x0001
#define FMT_22k 0x0002
#define FMT_44k 0x0004
//
// convertsion routines in wave.c
//
LONG PASCAL wfSamplesToBytes(WAVEFORMATEX* pwf, LONG lSamples);
LONG PASCAL wfBytesToSamples(WAVEFORMATEX* pwf, LONG lBytes);
LONG PASCAL wfSamplesToTime (WAVEFORMATEX* pwf, LONG lSamples);
LONG PASCAL wfTimeToSamples (WAVEFORMATEX* pwf, LONG lTime);
#define wfTimeToBytes(pwf, lTime) wfSamplesToBytes(pwf, wfTimeToSamples(pwf, lTime))
#define wfBytesToTime(pwf, lBytes) wfSamplesToTime(pwf, wfBytesToSamples(pwf, lBytes))
#define wfSamplesToSamples(pwf, lSamples) wfBytesToSamples(pwf, wfSamplesToBytes(pwf, lSamples))
#define wfBytesToBytes(pwf, lBytes) wfSamplesToBytes(pwf, wfBytesToSamples(pwf, lBytes))
//
// function to determine if a WAVEFORMATEX is a valid PCM format we support for
// editing and such.
//
BOOL PASCAL IsWaveFormatPCM(WAVEFORMATEX* pwf);
void PASCAL WaveFormatToString(LPWAVEFORMATEX lpwf, LPTSTR sz);
BOOL PASCAL CreateWaveFormat(LPWAVEFORMATEX lpwf, WORD fmt, UINT uiDeviceID);
BOOL PASCAL CreateDefaultWaveFormat(LPWAVEFORMATEX lpwf, UINT uDeviceID);
//
// used to set focus to a dialog control
//
#define SetDlgFocus(hwnd) SendMessage(ghwndApp, WM_NEXTDLGCTL, (WPARAM)(hwnd), 1L)
#define FAKEITEMNAMEFORLINK
#define SZCODE const TCHAR
/* constants */
#define TIMER_MSEC 50 // msec. for display update
#define SCROLL_RANGE 10000 // scrollbar range
#define SCROLL_LINE_MSEC 100 // scrollbar arrow left/right
#define SCROLL_PAGE_MSEC 1000 // scrollbar page left/right
#define WM_USER_DESTROY (WM_USER+10)
#define WM_USER_KILLSERVER (WM_USER+11)
#define WM_USER_WAITPLAYEND (WM_USER+12)
#define WM_BADREG (WM_USER+125)
#define MAX_WAVEHDRS 10
#define MAX_DELTASECONDS 350
#define MAX_MSECSPERBUFFER 10000
#define MIN_WAVEHDRS 2
#define MIN_DELTASECONDS 5
#define MIN_MSECSPERBUFFER 62
#define DEF_BUFFERDELTASECONDS 60
#define DEF_NUMASYNCWAVEHEADERS 10
#define DEF_MSECSPERASYNCBUFFER 250
/* colors */
#define RGB_PANEL GetSysColor(COLOR_BTNFACE) // main window background
#define RGB_STOP GetSysColor(COLOR_BTNTEXT) // color of "Stop" status text
#define RGB_PLAY GetSysColor(COLOR_BTNTEXT) // color of "Play" status text
#define RGB_RECORD GetSysColor(COLOR_BTNTEXT) // color of "Record" status text
#define RGB_FGNFTEXT GetSysColor(COLOR_BTNTEXT) // NoFlickerText foreground
#define RGB_BGNFTEXT GetSysColor(COLOR_BTNFACE) // NoFlickerText background
#define RGB_FGWAVEDISP RGB( 0, 255, 0) // WaveDisplay foreground
#define RGB_BGWAVEDISP RGB( 0, 0, 0) // WaveDisplay background
#define RGB_DARKSHADOW GetSysColor(COLOR_BTNSHADOW) // dark 3-D shadow
#define RGB_LIGHTSHADOW GetSysColor(COLOR_BTNHIGHLIGHT) // light 3-D shadow
/* a window proc */
typedef LONG (FAR PASCAL * LPWNDPROC) (void);
/* globals from "SoundRec.c" */
extern TCHAR chDecimal;
extern TCHAR gachAppName[]; // 8-character name
extern TCHAR gachAppTitle[]; // full name
extern TCHAR gachHelpFile[]; // name of help file
extern TCHAR gachHtmlHelpFile[]; // name of help file
extern TCHAR gachDefFileExt[]; // 3-character file extension
extern HWND ghwndApp; // main application window
extern HMENU ghmenuApp; // main application menu
extern HANDLE ghAccel; // accelerators
extern HINSTANCE ghInst; // program instance handle
extern TCHAR gachFileName[]; // cur. file name (or UNTITLED)
extern BOOL gfLZero; // leading zeros?
extern BOOL gfIsRTL; // no compile BIDI support
extern BOOL gfDirty; // file was modified and not saved?
// -1 seems to mean "cannot save"
// Damned funny value for a BOOL!!!!
extern BOOL gfClipboard; // current doc is in clipboard
extern HWND ghwndWaveDisplay; // waveform display window handle
extern HWND ghwndScroll; // scroll bar control window handle
extern HWND ghwndPlay; // Play button window handle
extern HWND ghwndStop; // Stop button window handle
extern HWND ghwndRecord; // Record button window handle
extern HWND ghwndForward; // [>>] button
extern HWND ghwndRewind; // [<<] button
extern UINT guiACMHlpMsg; // ACM Help's message value
/* hack fix for the multiple sound card problem */
#define NEWPAUSE
#ifdef NEWPAUSE
extern BOOL gfPaused;
extern BOOL gfPausing;
extern HWAVE ghPausedWave;
extern BOOL gfWasPlaying;
extern BOOL gfWasRecording;
#endif
#ifdef THRESHOLD
extern HWND ghwndSkipStart; // [>N] button
extern HWND ghwndSkipEnd; // [>-] button
#endif // THRESHOLD
extern int gidDefaultButton;// which button should have focus
extern HICON ghiconApp; // Application's icon
extern TCHAR aszUntitled[]; // Untitled string resource
extern TCHAR aszFilter[]; // File name filter
#ifdef FAKEITEMNAMEFORLINK
extern TCHAR aszFakeItemName[]; // Wave
#endif
extern TCHAR aszPositionFormat[];
extern TCHAR aszNoZeroPositionFormat[];
/* globals from "wave.c" */
extern DWORD gcbWaveFormat; // size of WAVEFORMAT
extern WAVEFORMATEX * gpWaveFormat; // format of WAVE file
extern LPTSTR gpszInfo;
extern HPBYTE gpWaveSamples; // pointer to waveoform samples
extern LONG glWaveSamples; // number of samples total in buffer
extern LONG glWaveSamplesValid; // number of samples that are valid
extern LONG glWavePosition; // current wave position in samples
// from start of buffer
extern LONG glStartPlayRecPos; // pos. when play or record started
extern HWAVEOUT ghWaveOut; // wave-out device (if playing)
extern HWAVEIN ghWaveIn; // wave-out device (if recording)
extern DWORD grgbStatusColor; // color of status text
extern HBRUSH ghbrPanel; // color of main window
extern BOOL gfEmbeddedObject; // TRUE if editing embedded OLE object
extern BOOL gfRunWithEmbeddingFlag; // TRUE if we are run with "-Embedding"
extern int gfErrorBox; // TRUE iff we do not want to display an
// error box (e.g. because one is active)
//OLE2 stuff:
extern BOOL gfStandalone; // CG
extern BOOL gfEmbedded; // CG
extern BOOL gfLinked; // CG
extern BOOL gfCloseAtEndOfPlay; // jyg need I say more?
/* SRECNEW.C */
extern BOOL gfInFileNew; // are we doing a File.New op?
void FAR PASCAL LoadACM(void);
void FreeACM(void);
#include "srecids.h"
typedef enum {
enumCancel,
enumSaved,
enumRevert
} PROMPTRESULT;
/* prototypes from "SoundRec.c" */
INT_PTR CALLBACK SoundRecDlgProc(HWND hDlg, UINT wMsg,
WPARAM wParam, LPARAM lParam);
BOOL ResolveIfLink(PTCHAR szFileName);
/* prototypes from "file.c" */
void FAR PASCAL BeginWaveEdit(void);
void FAR PASCAL EndWaveEdit(BOOL fDirty);
PROMPTRESULT FAR PASCAL PromptToSave(BOOL fMustClose, BOOL fSetForground);
void FAR PASCAL UpdateCaption(void);
BOOL FAR PASCAL FileNew(WORD fmt, BOOL fUpdateDisplay, BOOL fNewDlg);
BOOL FAR PASCAL FileOpen(LPCTSTR szFileName);
BOOL FAR PASCAL FileSave(BOOL fSaveAs);
BOOL FAR PASCAL FileRevert(void);
LPCTSTR FAR PASCAL FileName(LPCTSTR szPath);
MMRESULT ReadWaveFile(HMMIO hmmio, LPWAVEFORMATEX* ppWaveFormat,
DWORD *pcbWaveFormat, LPBYTE * ppWaveSamples, DWORD *plWaveSamples,
LPTSTR szFileName, BOOL fCacheRIFF);
BOOL FAR PASCAL WriteWaveFile(HMMIO hmmio, WAVEFORMATEX* pWaveFormat,
UINT cbWaveFormat, HPBYTE pWaveSamples, LONG lWaveSamples);
/* prototypes from "errorbox.c" */
short FAR cdecl ErrorResBox(HWND hwnd, HANDLE hInst, UINT flags,
UINT idAppName, UINT idErrorStr, ...);
/* prototypes from "edit.c" */
void FAR PASCAL InsertFile(BOOL fPaste);
void FAR PASCAL MixWithFile(BOOL fPaste);
void FAR PASCAL DeleteBefore(void);
void FAR PASCAL DeleteAfter(void);
void FAR PASCAL ChangeVolume(BOOL fIncrease);
void FAR PASCAL MakeFaster(void);
void FAR PASCAL MakeSlower(void);
void FAR PASCAL IncreasePitch(void);
void FAR PASCAL DecreasePitch(void);
void FAR PASCAL AddEcho(void);
#if defined(REVERB)
void FAR PASCAL AddReverb(void);
#endif //REVERB
void FAR PASCAL Reverse(void);
/* prototypes from "wave.c" */
BOOL FAR PASCAL AllocWaveBuffer(long lBytes, BOOL fErrorBox, BOOL fExact);
BOOL FAR PASCAL NewWave(WORD fmt,BOOL fNewDlg);
BOOL FAR PASCAL DestroyWave(void);
BOOL FAR PASCAL PlayWave(void);
BOOL FAR PASCAL RecordWave(void);
void FAR PASCAL WaveOutDone(HWAVEOUT hWaveOut, LPWAVEHDR pWaveHdr);
void FAR PASCAL WaveInData(HWAVEIN hWaveIn, LPWAVEHDR pWaveHdr);
void FAR PASCAL StopWave(void);
void FAR PASCAL SnapBack(void);
void FAR PASCAL UpdateDisplay(BOOL fStatusChanged);
void FAR PASCAL FinishPlay(void);
void FAR PASCAL SkipToStart(void);
void FAR PASCAL SkipToEnd(void);
void FAR PASCAL IncreaseThresh(void);
void FAR PASCAL DecreaseThresh(void);
/* prototypes from "init.c" */
BOOL PASCAL AppInit( HINSTANCE hInst, HINSTANCE hPrev);
BOOL PASCAL SoundDialogInit(HWND hwnd, int iCmdShow);
BOOL PASCAL GetIntlSpecs(void);
/* prototype from "wavedisp.c" */
INT_PTR CALLBACK WaveDisplayWndProc(HWND hwnd, UINT wMsg,
WPARAM wParam, LPARAM lParam);
/* prototype from "nftext.c" */
INT_PTR CALLBACK NFTextWndProc(HWND hwnd, UINT wMsg,
WPARAM wParam, LPARAM lParam);
/* prototype from "sframe.c" */
void FAR PASCAL DrawShadowFrame(HDC hdc, LPRECT prc);
INT_PTR CALLBACK SFrameWndProc(HWND hwnd, UINT wMsg,
WPARAM wParam, LPARAM lParam);
/* prototype from "server.c" */
BOOL FAR PASCAL IsClipboardNative(void);
/* prototypes from "srecnew.c" */
BOOL FAR PASCAL NewSndDialog(HINSTANCE hInst, HWND hwndParent,
PWAVEFORMATEX pwfxPrev, UINT cbPrev,
PWAVEFORMATEX *ppWaveFormat, PUINT pcbWaveFormat);
/* start parameters (set in oleglue.c) */
typedef struct tStartParams {
BOOL fOpen;
BOOL fPlay;
BOOL fNew;
BOOL fClose;
TCHAR achOpenFilename[_MAX_PATH];
} StartParams;
extern StartParams gStartParams;
#ifdef DEBUG
int __iDebugLevel;
extern void FAR cdecl dprintfA(LPSTR, ...);
extern void FAR cdecl dprintfW(LPWSTR, ...);
#ifdef UNICODE
#define dprintf dprintfW
#else
#define dprintf dprintfA
#endif
#if 0
#define DPF if (__iDebugLevel > 0) dprintf
#define DPF1 if (__iDebugLevel >= 1) dprintf
#define DPF2 if (__iDebugLevel >= 2) dprintf
#define DPF3 if (__iDebugLevel >= 3) dprintf
#define DPF4 if (__iDebugLevel >= 4) dprintf
#define CPF
#endif
#ifdef PPC
//
// The below line crashes the PPC compiler for NT 3.51
//
#define DPF(a)
#else
#define DPF if (0) ((int (*)(TCHAR *, ...)) 0)
#endif
#define DPF1 if (0) ((int (*)(TCHAR *, ...)) 0)
#define DPF2 if (0) ((int (*)(TCHAR *, ...)) 0)
#define DPF3 if (0) ((int (*)(TCHAR *, ...)) 0)
#define DPF4 if (0) ((int (*)(TCHAR *, ...)) 0)
#define CPF if (0) ((int (*)(TCHAR *, ...)) 0)
#else
#ifdef PPC
//
// The below line crashes the PPC compiler for NT 3.51
//
#define DPF(a)
#else
#define DPF if (0) ((int (*)(TCHAR *, ...)) 0)
#endif
#define DPF1 if (0) ((int (*)(TCHAR *, ...)) 0)
#define DPF2 if (0) ((int (*)(TCHAR *, ...)) 0)
#define DPF3 if (0) ((int (*)(TCHAR *, ...)) 0)
#define DPF4 if (0) ((int (*)(TCHAR *, ...)) 0)
#define CPF if (0) ((int (*)(TCHAR *, ...)) 0)
#endif //DEBUG