76 lines
1.6 KiB
Plaintext
76 lines
1.6 KiB
Plaintext
!IF 0
|
|
|
|
Copyright (c) 1989 Microsoft Corporation
|
|
|
|
Module Name:
|
|
|
|
sources.
|
|
|
|
Abstract:
|
|
|
|
This file specifies the target component being built and the list of
|
|
sources files needed to build that component. Also specifies optional
|
|
compiler switches and libraries that are unique for the component being
|
|
built.
|
|
|
|
Author:
|
|
|
|
Steve Wood (stevewo) 12-Apr-1989
|
|
|
|
Revision History:
|
|
|
|
!ENDIF
|
|
|
|
!IFNDEF GLROOT
|
|
GLROOT = $(PROJECT_ROOT)\opengl
|
|
!ENDIF
|
|
!INCLUDE $(GLROOT)\global.mk
|
|
|
|
#
|
|
# The TARGETNAME variable is defined by the developer. It is the name of
|
|
# the target (component) that is being built by this makefile. It
|
|
# should NOT include any path or file extension information.
|
|
#
|
|
|
|
TARGETNAME=mcd32
|
|
TARGETPATH=$(_OBJ_DIR)
|
|
TARGETTYPE=DYNLINK
|
|
|
|
# Make sure the component libs are built first
|
|
|
|
SYNCHRONIZE_DRAIN = 1
|
|
|
|
TARGETLIBS= \
|
|
$(SDK_LIB_PATH)\kernel32.lib \
|
|
$(SDK_LIB_PATH)\advapi32.lib \
|
|
$(WINDOWS_LIB_PATH)\gdi32p.lib \
|
|
$(SDK_LIB_PATH)\glu32.lib \
|
|
$(SDK_LIB_PATH)\opengl32.lib \
|
|
$(WINDOWS_LIB_PATH)\dciman32.lib \
|
|
$(SDK_LIB_PATH)\user32.lib
|
|
|
|
DLLENTRY=McdDllInitialize
|
|
|
|
#
|
|
# The INCLUDES variable specifies any include paths that are specific to
|
|
# this source directory. Separate multiple directory paths with single
|
|
# semicolons. Relative path specifications are okay.
|
|
#
|
|
|
|
INCLUDES = \
|
|
..\inc;\
|
|
$(INCLUDES)
|
|
|
|
C_DEFINES=$(C_DEFINES) -D"WIN32"
|
|
|
|
SOURCES=debug.c \
|
|
dllinit.c \
|
|
mcd.c \
|
|
mcd.rc
|
|
|
|
#PRECOMPILED_INCLUDE = precomp.h
|
|
#PRECOMPILED_PCH = precomp.pch
|
|
#PRECOMPILED_OBJ = precomp.obj
|
|
|
|
PASS1_PUBLISH={$(O)\mcd32.lib=$(SDK_LIB_PATH)\mcd32.lib}
|