48 lines
975 B
Plaintext
48 lines
975 B
Plaintext
MAJORCOMP = opengl
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MINORCOMP = scrnsave
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TARGETNAME = ssmaze
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TARGETPATH = obj
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ALT_PROJECT_TARGET=Nashvile\Win95
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TARGETTYPE = LIBRARY
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UMTYPE = windows
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UMAPPL = ssmaze
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INCLUDES = ..; ..\..\common; \
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$(PROJECT_ROOT)\opengl\toolkits\libaux
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#SSDEV = 1
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!if "$(SSDEV)" != ""
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C_DEFINES = $(C_DEFINES) -DSS_DEBUG
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!else
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UMAPPLEXT = .scr
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!endif
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UMLIBS = \
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$(SDK_LIB_PATH)\gdi32.lib \
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$(SDK_LIB_PATH)\user32.lib \
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$(SDK_LIB_PATH)\comdlg32.lib \
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$(SDK_LIB_PATH)\opengl32.lib \
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$(SDK_LIB_PATH)\glaux.lib \
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$(SDK_LIB_PATH)\glu32.lib \
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$(SDK_LIB_PATH)\comctl32.lib \
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$(O)\ssmaze.lib \
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$(O)\maze.res \
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..\..\common\win95\$(O)\sscommon.lib
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SOURCES = \
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..\genmaze.c\
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..\glmaze.c\
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..\ssmaze.c\
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..\slvmaze.c \
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..\dialog.cxx \
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..\maze.rc
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C_DEFINES = $(C_DEFINES) -DFX_SINGLE -DWINVER=0x0400
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!IF "$(NTNOPCH)" == ""
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PRECOMPILED_INCLUDE=..\pch.c
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PRECOMPILED_PCH=pch.pch
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PRECOMPILED_OBJ=pch.obj
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!ENDIF
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