70 lines
1.6 KiB
C++
70 lines
1.6 KiB
C++
//+---------------------------------------------------------------------------
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//
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// Microsoft Windows
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// Copyright (C) Microsoft Corporation, 1997.
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//
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// File: E V E N T Q . H
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//
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// Contents: Event Queue for managing synchonization of external events.
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//
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// Notes:
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//
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// Author: ckotze 29 Nov 2000
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//
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//----------------------------------------------------------------------------
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#pragma once
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#include "nmbase.h"
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#include <ncstl.h>
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#include <stlqueue.h>
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using namespace std;
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class CEvent
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{
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public:
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CEvent(HANDLE hEvent);
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~CEvent();
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HRESULT SetEvent();
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HRESULT ResetEvent();
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private:
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HANDLE m_hEvent;
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BOOL m_bSignaled;
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};
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enum EVENT_MANAGER;
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typedef struct tagUSERWORKITEM
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{
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LPTHREAD_START_ROUTINE Function;
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PVOID Event;
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EVENT_MANAGER EventMgr;
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} USERWORKITEM;
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typedef list<USERWORKITEM> EVENTQUEUE;
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typedef EVENTQUEUE::iterator EVENTQUEUEITER;
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class CEventQueue
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{
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public:
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CEventQueue(HANDLE hServiceShutdown);
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~CEventQueue();
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HRESULT EnqueueEvent(IN LPTHREAD_START_ROUTINE Function, IN PVOID pEvent, IN const EVENT_MANAGER EventMgr);
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HRESULT DequeueEvent(OUT LPTHREAD_START_ROUTINE& Function, OUT PVOID& pEvent, OUT EVENT_MANAGER& EventMgr);
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BOOL AtomCheckSizeAndResetEvent(const BOOL fDispatchEvents);
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DWORD WaitForExit();
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size_t size();
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private:
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EVENTQUEUE m_eqWorkItems;
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CRITICAL_SECTION m_csQueue;
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CEvent* m_pFireEvents;
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HANDLE m_hServiceShutdown;
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HANDLE m_hWait;
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BOOL m_fRefreshAllInQueue;
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};
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