71 lines
1.6 KiB
C
71 lines
1.6 KiB
C
// stdafx.h : include file for standard system include files,
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// or project specific include files that are used frequently,
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// but are changed infrequently
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#if !defined(AFX_STDAFX_H__F8FF7774_4BD5_11D1_AFD1_00C04FC31FEE__INCLUDED_)
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#define AFX_STDAFX_H__F8FF7774_4BD5_11D1_AFD1_00C04FC31FEE__INCLUDED_
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#if _MSC_VER >= 1000
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#pragma once
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#endif // _MSC_VER >= 1000
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#include <nt.h>
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#include <ntrtl.h>
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#include <nturtl.h>
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#include <windows.h>
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#include <assert.h>
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#include <stdio.h>
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#include <string.h>
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#include <ctype.h>
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#ifdef STRICT
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#undef STRICT
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#endif
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#include <mspbase.h>
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#include <winsock2.h>
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#include <sdpblb.h>
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#include <streams.h> // for amvideo stuff
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#include <mmreg.h> // for WAVEFORMATEX
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#include "confmsp.h"
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#include <tapivid.h>
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#include <tapiaud.h>
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#include <tapirtp.h>
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#ifdef MSPLOG
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#define ENTER_FUNCTION(s) \
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static const CHAR * const __fxName = s
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#else
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#define ENTER_FUNCTION(s)
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#endif
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#ifdef DBG // checked build
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#ifndef _DEBUG // DEBUG_CRT is not enabled.
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#undef _ASSERT
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#undef _ASSERTE
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#define _ASSERT(expr) do { if (!(expr)) DebugBreak(); } while (0)
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#define _ASSERTE(expr) do { if (!(expr)) DebugBreak(); } while (0)
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#endif
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#endif
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#include "confterm.h"
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#include "confaudt.h"
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#include "confvidt.h"
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#include "confaddr.h"
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#include "confpart.h"
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#include "qcinner.h"
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#include "qcobj.h"
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#include "confcall.h"
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#include "confstrm.h"
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#include "confaud.h"
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#include "confvid.h"
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#include "confutil.h"
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//{{AFX_INSERT_LOCATION}}
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// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
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#endif // !defined(AFX_STDAFX_H__F8FF7774_4BD5_11D1_AFD1_00C04FC31FEE__INCLUDED)
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