509 lines
12 KiB
C++
509 lines
12 KiB
C++
// Copyright (c) 1997-2000 Microsoft Corporation
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// Select.cpp
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#include "pch.hxx" // PCH
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#pragma hdrstop
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#include "pgbase.h"
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#include "AccWiz.h"
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#include "resource.h"
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#include "Select.h"
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extern HPALETTE g_hpal3D;
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// Re-Write to use owner drawn controls....:a-anilk
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//////////////////////////////////////////////////////////////
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// CIconSizePg member functions
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//
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UINT IDMap[3][2] = { 0, IDC_ICON1,
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1, IDC_ICON2,
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2, IDC_ICON3
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};
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CIconSizePg::CIconSizePg(LPPROPSHEETPAGE ppsp)
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: WizardPage(ppsp, IDS_LKPREV_ICONTITLE, IDS_LKPREV_ICONSUBTITLE)
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{
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m_dwPageId = IDD_PREV_ICON2;
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ppsp->pszTemplate = MAKEINTRESOURCE(m_dwPageId);
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m_nCountValues = 3;
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m_rgnValues[0] = 32;
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m_rgnValues[1] = 48;
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m_rgnValues[2] = 64;
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}
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LRESULT CIconSizePg::OnInitDialog(HWND hwnd, WPARAM wParam, LPARAM lParam)
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{
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// Initialize the current selection..
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if(g_Options.m_schemePreview.m_nIconSize <= 32)
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m_nCurValueIndex = 0;
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else if(g_Options.m_schemePreview.m_nIconSize <= 48)
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m_nCurValueIndex = 1;
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else
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m_nCurValueIndex = 2;
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m_nCurrentHilight = m_nCurValueIndex;
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return 1;
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}
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// These is to set the Focus and sync the painting
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LRESULT CIconSizePg::OnPSN_SetActive(HWND hwnd, INT idCtl, LPPSHNOTIFY pnmh)
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{
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syncInit = FALSE;
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uIDEvent = SetTimer(hwnd, NULL, 100, NULL);
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return 0;
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}
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LRESULT CIconSizePg::OnTimer( HWND hwnd, WPARAM wParam, LPARAM lParam )
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{
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KillTimer(hwnd, uIDEvent);
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syncInit = TRUE;
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return 1;
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}
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// Selection has chnaged, So Apply for preview.
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LRESULT CIconSizePg::SelectionChanged(int nNewSelection)
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{
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g_Options.m_schemePreview.m_nIconSize = m_rgnValues[nNewSelection];
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g_Options.ApplyPreview();
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return 0;
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}
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// Re-paints the previous radio control.
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void CIconSizePg::InvalidateRects(int PrevHilight)
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{
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InvalidateRect(GetDlgItem(m_hwnd, IDMap[PrevHilight][1]), NULL, TRUE);
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}
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// Sets the focus to the current item in OnInitDialog.
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void CIconSizePg::SetFocussedItem(int m_nCurrentHilight)
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{
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SetFocus(GetDlgItem(m_hwnd, IDMap[m_nCurrentHilight][1]));
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}
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// DrawItem. Handles painting checks the focussed item
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// to determine selection changes
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LRESULT CIconSizePg::OnDrawItem(HWND hwnd, WPARAM wParam, LPARAM lParam)
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{
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UINT idCtrl = (UINT) wParam;
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LPDRAWITEMSTRUCT lpDrawItemStruct = (LPDRAWITEMSTRUCT) lParam;
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int index;
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BOOL hasChanged = FALSE;
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if ( !syncInit)
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SetFocussedItem(m_nCurrentHilight);
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switch(idCtrl)
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{
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case IDC_ICON1:
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index = 0;
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break;
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case IDC_ICON2:
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index = 1;
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break;
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case IDC_ICON3:
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index = 2;
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break;
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default:
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_ASSERTE(FALSE);
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return 1; // Prefix #113781 (this should never happen; only three controls on dialog)
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break;
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}
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// For each button, Check the state, And if the button is selected,
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// means that it has current focus, So Re-paint the previously hilighted and
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// the current selected buttons....
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// Make sure we ignore the initial events so that we minimize the flicker...
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if ( (lpDrawItemStruct->itemState & ODS_FOCUS) && (m_nCurrentHilight != index))
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{
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// If focussed item!
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if ( syncInit )
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{
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// Erase the previous one...
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InvalidateRects(m_nCurrentHilight);
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m_nCurrentHilight= m_nCurValueIndex = index;
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SelectionChanged(m_nCurValueIndex);
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}
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}
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Draw( lpDrawItemStruct, index );
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return 1;
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}
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void CIconSizePg::Draw(LPDRAWITEMSTRUCT ldi, int i)
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{
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HDC hdc = ldi->hDC;
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int nOldBkMode = SetBkMode(hdc, TRANSPARENT);
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int nOldAlign = SetTextAlign(hdc, TA_CENTER);
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RECT rcOriginal = ldi->rcItem ;
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TCHAR sz[100];
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LPCTSTR szBitmap = NULL;
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int nFontSize = 8;
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int nOffset = 0;
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HBITMAP hBitmap;
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switch(i)
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{
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case 0:
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szBitmap = __TEXT("IDB_ICON_SAMPLE_NORMAL2"); // NO NEED TO LOCALIZE
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LoadString(g_hInstDll, IDS_ICONSIZENAMENORMAL, sz, ARRAYSIZE(sz));
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nFontSize = 8;
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nOffset = 16 + 2;
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break;
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case 1:
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szBitmap = __TEXT("IDB_ICON_SAMPLE_LARGE2"); // NO NEED TO LOCALIZE
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LoadString(g_hInstDll, IDS_ICONSIZENAMELARGE, sz, ARRAYSIZE(sz));
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nFontSize = 12;
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nOffset = 24 + 2;
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break;
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case 2:
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szBitmap = __TEXT("IDB_ICON_SAMPLE_EXLARGE2"); // NO NEED TO LOCALIZE
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LoadString(g_hInstDll, IDS_ICONSIZENAMEEXTRALARGE, sz, ARRAYSIZE(sz));
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nFontSize = 18;
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nOffset = 32 + 2;
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break;
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default:
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_ASSERTE(FALSE);
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break;
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}
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HFONT hFontOld = (HFONT)SelectObject(hdc, g_Options.GetClosestMSSansSerif(nFontSize, (m_nCurrentHilight == i)));
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TextOut(hdc,
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(rcOriginal.left + rcOriginal.right)/2,
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(rcOriginal.top + rcOriginal.bottom)/2 + nOffset,
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sz, lstrlen(sz));
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SelectObject(hdc, hFontOld);
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HDC hDC = CreateCompatibleDC(hdc);
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if (!hDC)
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return; // Prefix #113779 (out of resources; give up)
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// Paint the selected Bitmap.
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hBitmap = (HBITMAP) LoadImage( g_hInstDll, szBitmap, IMAGE_BITMAP, 0, 0, LR_DEFAULTSIZE | LR_SHARED | LR_LOADMAP3DCOLORS);
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SelectObject(hDC, hBitmap);
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BitBlt(hdc, (rcOriginal.left + rcOriginal.right)/2 - nOffset,
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(rcOriginal.top + rcOriginal.bottom)/2 - nOffset, 100, 100, hDC, 0, 0, SRCCOPY);
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DeleteDC(hDC);
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SetTextAlign(hdc, nOldAlign);
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SetBkMode(hdc, nOldBkMode);
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//If current hi-lighted item, Then draw the bounding rectangle.
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if ( m_nCurrentHilight == i)
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{
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DrawHilight(m_hwnd, ldi);
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}
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}
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/////////////////////////////////
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//CScrollBarPg members
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/////////////////////////////////
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//
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// Map the button-ID and the selection index
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//
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UINT IDMapS[4][2] = { 0, IDC_SCROLL1,
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1, IDC_SCROLL2,
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2, IDC_SCROLL3,
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3, IDC_SCROLL4
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};
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CScrollBarPg::CScrollBarPg(LPPROPSHEETPAGE ppsp)
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: WizardPage(ppsp, IDS_LKPREV_SCROLLBARTITLE, IDS_LKPREV_SCROLLBARSUBTITLE)
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{
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m_dwPageId = IDD_FNTWIZSCROLLBAR;
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ppsp->pszTemplate = MAKEINTRESOURCE(m_dwPageId);
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// Initializes the scroll bar widths and number of elements from string table.
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LoadArrayFromStringTable(IDS_LKPREV_SCROLLSIZES, m_rgnValues, &m_nCountValues);
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}
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LRESULT CScrollBarPg::OnInitDialog(HWND hwnd, WPARAM wParam, LPARAM lParam)
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{
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m_nCurValueIndex = m_nCountValues - 1;
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// Compute the current scroll bar type...
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for(int i=0; i < m_nCountValues; i++)
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{
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if(g_Options.m_schemePreview.m_PortableNonClientMetrics.m_iScrollWidth <= m_rgnValues[i])
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{
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m_nCurValueIndex = i;
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break;
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}
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}
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m_nCurrentHilight = m_nCurValueIndex;
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return 1;
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}
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// When page set active, Start Timer to set the Focus and ignore the
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// Hilighted events....
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LRESULT CScrollBarPg::OnPSN_SetActive(HWND hwnd, INT idCtl, LPPSHNOTIFY pnmh)
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{
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syncInit = FALSE;
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uIDEvent = SetTimer(hwnd, NULL, 100, NULL);
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return 0;
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}
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// Timer Handler
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LRESULT CScrollBarPg::OnTimer( HWND hwnd, WPARAM wParam, LPARAM lParam )
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{
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KillTimer(hwnd, uIDEvent);
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syncInit = TRUE;
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return 1;
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}
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// Apply new settings...
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LRESULT CScrollBarPg::SettingChanged(int nNewSelection)
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{
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int nNewValue = (int) m_rgnValues[nNewSelection];
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g_Options.m_schemePreview.m_PortableNonClientMetrics.m_iScrollWidth = nNewValue;
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g_Options.m_schemePreview.m_PortableNonClientMetrics.m_iScrollHeight = nNewValue;
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g_Options.m_schemePreview.m_PortableNonClientMetrics.m_iBorderWidth = nNewSelection;
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g_Options.ApplyPreview();
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return 0;
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}
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// Set the current focussed item....
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void CScrollBarPg::SetFocussedItem(int m_nCurrentHilight)
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{
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SetFocus(GetDlgItem(m_hwnd, IDMapS[m_nCurrentHilight][1]));
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}
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// Erase the previous one....
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void CScrollBarPg::InvalidateRects(int PrevHilight)
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{
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InvalidateRect(GetDlgItem(m_hwnd, IDMapS[PrevHilight][1]), NULL, TRUE);
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}
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// Owner Draw message
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LRESULT CScrollBarPg::OnDrawItem(HWND hwnd, WPARAM wParam, LPARAM lParam)
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{
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UINT idCtrl = (UINT) wParam;
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LPDRAWITEMSTRUCT lpDrawItemStruct = (LPDRAWITEMSTRUCT) lParam;
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int index;
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if ( !syncInit)
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SetFocussedItem(m_nCurrentHilight);
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switch(idCtrl)
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{
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case IDC_SCROLL1:
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index = 0;
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break;
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case IDC_SCROLL2:
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index = 1;
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break;
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case IDC_SCROLL3:
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index = 2;
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break;
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case IDC_SCROLL4:
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index = 3;
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break;
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default:
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// Error
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_ASSERTE(FALSE);
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return 1; // Prefix #113782 (this should never happen; only four controls on dialog)
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break;
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}
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// For each button, Check the state, And if the button is selected,
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// means that it has current focus, So Re-paint the previously hilighted and
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// the current selected buttons....
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// Make sure we ignore the initial events so that we minimize the flicker...
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if ( (lpDrawItemStruct->itemState & ODS_FOCUS) && (m_nCurrentHilight != index))
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{
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if ( syncInit )
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{
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// Erase the previous one...
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InvalidateRects(m_nCurrentHilight);
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m_nCurrentHilight= m_nCurValueIndex = index;
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SettingChanged(m_nCurValueIndex);
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// dirty = TRUE;
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}
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}
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Draw( lpDrawItemStruct, index );
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return 1;
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}
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// Paints the scroll bars and the selected item
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void CScrollBarPg::Draw(LPDRAWITEMSTRUCT ldi, int i)
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{
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HDC hdc = ldi->hDC;
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RECT rcOriginal = ldi->rcItem ;
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RECT rci = rcOriginal;
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InflateRect(&rcOriginal, -10, -10);
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// Draw border
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DrawEdge(hdc, &rcOriginal, EDGE_RAISED, BF_BOTTOMRIGHT| BF_ADJUST);
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DrawEdge(hdc, &rcOriginal, BDR_RAISEDINNER, BF_FLAT | BF_BOTTOMRIGHT | BF_ADJUST);
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DrawEdge(hdc, &rcOriginal, BDR_RAISEDINNER, BF_FLAT | BF_BOTTOMRIGHT | BF_ADJUST);
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// Adjust for the border
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rcOriginal.right -= i;
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rcOriginal.bottom -= i;
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// Adjust to the width of the scroll bar
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rcOriginal.left = rcOriginal.right - m_rgnValues[i];
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RECT rc = rcOriginal;
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// Drop the top
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rc.bottom = rc.top + m_rgnValues[i];
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DrawFrameControl(hdc, &rc, DFC_SCROLL, DFCS_SCROLLUP);
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// Draw the middle
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rc.top = rc.bottom;
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rc.bottom = rcOriginal.bottom - 2 * m_rgnValues[i];
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HBRUSH hbr = (HBRUSH)DefWindowProc(m_hwnd, WM_CTLCOLORSCROLLBAR, (WPARAM)hdc, (LPARAM)m_hwnd);
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HBRUSH hbrOld = (HBRUSH)SelectObject(hdc, hbr);
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HPEN hpenOld = (HPEN)SelectObject(hdc, GetStockObject(NULL_PEN));
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// ExtTextOut(hdc, 0, 0, ETO_OPAQUE, &rc, NULL, 0, NULL);
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Rectangle(hdc, rc.left, rc.top, rc.right, rc.bottom);
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SelectObject(hdc, hbrOld);
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SelectObject(hdc, hpenOld);
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// Draw the bottom
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rc.top = rc.bottom;
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rc.bottom = rc.top + m_rgnValues[i];
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DrawFrameControl(hdc, &rc, DFC_SCROLL, DFCS_SCROLLDOWN);
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// Draw the thumb
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rc.top = rc.bottom;
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rc.bottom = rc.top + m_rgnValues[i];
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DrawFrameControl(hdc, &rc, DFC_SCROLL, DFCS_SCROLLSIZEGRIP);
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// Draw the right arrow
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rc.right = rc.left;
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rc.left = rc.right - m_rgnValues[i];
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DrawFrameControl(hdc, &rc, DFC_SCROLL, DFCS_SCROLLRIGHT);
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// Draw the middle of the bottom scroll bar
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rc.right = rc.left;
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rc.left = rci.left + 10;
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hbr = (HBRUSH)DefWindowProc(m_hwnd, WM_CTLCOLORSCROLLBAR, (WPARAM)hdc, (LPARAM)m_hwnd);
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hbrOld = (HBRUSH)SelectObject(hdc, hbr);
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hpenOld = (HPEN)SelectObject(hdc, GetStockObject(NULL_PEN));
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// ExtTextOut(hdc, 0, 0, ETO_OPAQUE, &rc, NULL, 0, NULL);
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Rectangle(hdc, rc.left, rc.top, rc.right, rc.bottom);
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SelectObject(hdc, hbrOld);
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SelectObject(hdc, hpenOld);
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//If current hi-lighted item, Then draw the bounding rectangle.
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if ( m_nCurrentHilight == i)
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{
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DrawHilight(m_hwnd, ldi);
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}
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}
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// Global function to draw the hilighted rectangle....
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void DrawHilight(HWND hWnd, LPDRAWITEMSTRUCT ldi)
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{
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HDC hdc = ldi->hDC;
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UINT clrH = COLOR_HIGHLIGHT;
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HPALETTE hpalOld = NULL;
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SaveDC(hdc);
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if (g_hpal3D)
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{
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hpalOld = SelectPalette(hdc, g_hpal3D, TRUE);
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RealizePalette(hdc);
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}
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// Set the color for drawing the scroll bar
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COLORREF clrrefOld = SetBkColor(hdc, GetSysColor(COLOR_3DHILIGHT));
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COLORREF clrrefOldText = SetTextColor(hdc, GetSysColor(COLOR_BTNTEXT));
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// OnDraw(hdc);
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// Draw the focus
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RECT rc = ldi->rcItem;
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InflateRect(&rc, -2, -2);
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RECT rcTemp;
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// If current window not in focus
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if ( GetForegroundWindow() != GetParent(hWnd) )
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clrH = COLOR_GRAYTEXT;
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HWND hwF = GetFocus();
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// Use 'selected' color for scroll bar selection
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COLORREF clrrefSelected = GetSysColor(COLOR_GRAYTEXT);
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if ( (hwF != NULL) && (GetParent(hwF) == hWnd))
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clrrefSelected = GetSysColor(COLOR_HIGHLIGHT); // Use 'Gray' or 'Selected'
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SetBkColor(hdc, clrrefSelected);
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// Draw left
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rcTemp = rc;
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rcTemp.right = rcTemp.left + 5;
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ExtTextOut(hdc, 0, 0, ETO_OPAQUE, &rcTemp, NULL, 0, NULL);
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// Draw top
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rcTemp = rc;
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rcTemp.bottom = rcTemp.top + 5;
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ExtTextOut(hdc, 0, 0, ETO_OPAQUE, &rcTemp, NULL, 0, NULL);
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// Draw right
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rcTemp = rc;
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rcTemp.left = rcTemp.right - 5;
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ExtTextOut(hdc, 0, 0, ETO_OPAQUE, &rcTemp, NULL, 0, NULL);
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// Draw bottom
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rcTemp = rc;
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rcTemp.top = rcTemp.bottom - 5;
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ExtTextOut(hdc, 0, 0, ETO_OPAQUE, &rcTemp, NULL, 0, NULL);
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// Reset the color from drawing the scroll bar
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SetBkColor(hdc, clrrefOld);
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SetTextColor(hdc, clrrefOldText);
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if (hpalOld)
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{
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hpalOld = SelectPalette(hdc, hpalOld, FALSE);
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RealizePalette(hdc);
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}
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RestoreDC(hdc, -1);
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} |