windows-nt/Source/XPSP1/NT/multimedia/directx/dxvb/dx7vb/d3drmanimationarrayobj.cpp
2020-09-26 16:20:57 +08:00

40 lines
1.1 KiB
C++

//+-------------------------------------------------------------------------
//
// Microsoft Windows
//
// Copyright (C) Microsoft Corporation, 1999 - 1999
//
// File: d3drmanimationarrayobj.cpp
//
//--------------------------------------------------------------------------
// d3drmAnimationArrayObj.cpp : Implementation of CDirectApp and DLL registration.
#include "stdafx.h"
#include "Direct.h"
#include "dms.h"
#include "d3drmAnimationArrayObj.h"
#include "d3drmAnimation2Obj.h"
extern void *g_dxj_Direct3dRMAnimationArray;
CONSTRUCTOR(_dxj_Direct3dRMAnimationArray, {});
DESTRUCTOR(_dxj_Direct3dRMAnimationArray, {});
GETSET_OBJECT(_dxj_Direct3dRMAnimationArray);
GET_DIRECT_R(_dxj_Direct3dRMAnimationArray,getSize, GetSize, long)
HRESULT C_dxj_Direct3dRMAnimationArrayObject::getElement(long i, I_dxj_Direct3dRMAnimation2 **Animation){
HRESULT hr;
IDirect3DRMAnimation2 *realAnimation2=NULL;
hr=m__dxj_Direct3dRMAnimationArray->GetElement((DWORD)i,&realAnimation2);
if FAILED(hr) return hr;
INTERNAL_CREATE(_dxj_Direct3dRMAnimation2,(IDirect3DRMAnimation2*)realAnimation2,Animation);
return hr;
}