335 lines
12 KiB
C++
335 lines
12 KiB
C++
//+-------------------------------------------------------------------------
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//
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// Microsoft Windows
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//
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// Copyright (C) Microsoft Corporation, 1998 - 1998
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//
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// File: dplay4obj.h
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//
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//--------------------------------------------------------------------------
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// _dxj_DirectPlay4Obj.h : Declaration of the C_dxj_DirectPlay4Object
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// DHF begin - entire file
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#include "resource.h" // main symbols
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#define typedef__dxj_DirectPlay4 LPDIRECTPLAY4
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/////////////////////////////////////////////////////////////////////////////
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// DirectPlay4
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//REVIEW -- using pointers to ID's is necessary because some compilers don't like
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//references as template arguments.
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class C_dxj_DirectPlay4Object :
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#ifdef USING_IDISPATCH
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public CComDualImpl<I_dxj_DirectPlay4, &IID_I_dxj_DirectPlay4, &LIBID_DIRECTLib>,
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public ISupportErrorInfo,
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#else
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public I_dxj_DirectPlay4,
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#endif
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// public CComCoClass<C_dxj_DirectPlay4Object, &CLSID__dxj_DirectPlay4>,
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public CComObjectRoot
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{
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public:
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C_dxj_DirectPlay4Object() ;
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~C_dxj_DirectPlay4Object() ;
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BEGIN_COM_MAP(C_dxj_DirectPlay4Object)
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COM_INTERFACE_ENTRY(I_dxj_DirectPlay4)
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#ifdef USING_IDISPATCH
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COM_INTERFACE_ENTRY(IDispatch)
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COM_INTERFACE_ENTRY(ISupportErrorInfo)
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#endif
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END_COM_MAP()
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// DECLARE_REGISTRY(CLSID__dxj_DirectPlay4, "DIRECT.DirectPlay4.3", "DIRECT.DiectPlay2.3", IDS_DPLAY2_DESC, THREADFLAGS_BOTH)
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// Use DECLARE_NOT_AGGREGATABLE(C_dxj_DirectPlay4Object) if you don't want your object
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// to support aggregation
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DECLARE_AGGREGATABLE(C_dxj_DirectPlay4Object)
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#ifdef USING_IDISPATCH
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// ISupportsErrorInfo
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STDMETHOD(InterfaceSupportsErrorInfo)(REFIID riid);
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#endif
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// I_dxj_DirectPlay4
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public:
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/* [hidden] */ HRESULT STDMETHODCALLTYPE InternalSetObject(
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/* [in] */ IUnknown __RPC_FAR *lpdd);
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/* [hidden] */ HRESULT STDMETHODCALLTYPE InternalGetObject(
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/* [retval][out] */ IUnknown __RPC_FAR *__RPC_FAR *lpdd);
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HRESULT STDMETHODCALLTYPE addGroupToGroup(
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/* [in] */ long ParentGroupId,
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/* [in] */ long GroupId);
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HRESULT STDMETHODCALLTYPE addPlayerToGroup(
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/* [in] */ long groupId,
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/* [in] */ long playerId);
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HRESULT STDMETHODCALLTYPE cancelMessage(
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/* [in] */ long msgid);
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HRESULT STDMETHODCALLTYPE cancelPriority(
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/* [in] */ long minPrority,
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/* [in] */ long maxPriority);
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HRESULT STDMETHODCALLTYPE close( void);
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HRESULT STDMETHODCALLTYPE createGroup(
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/* [in] */ BSTR friendlyName,
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/* [in] */ BSTR formalName,
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/* [in] */ long flags,
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/* [retval][out] */ long __RPC_FAR *v1);
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HRESULT STDMETHODCALLTYPE createGroupInGroup(
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/* [in] */ long parentid,
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/* [in] */ BSTR friendlyName,
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/* [in] */ BSTR formalName,
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/* [in] */ long flags,
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/* [retval][out] */ long __RPC_FAR *v1);
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HRESULT STDMETHODCALLTYPE createPlayer(
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/* [in] */ BSTR friendlyName,
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/* [in] */ BSTR formalName,
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/* [in] */ long receiveEvent,
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/* [in] */ long flags,
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/* [retval][out] */ long __RPC_FAR *v1);
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HRESULT STDMETHODCALLTYPE deleteGroupFromGroup(
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/* [in] */ long groupParentId,
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/* [in] */ long groupId);
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HRESULT STDMETHODCALLTYPE deletePlayerFromGroup(
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/* [in] */ long groupId,
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/* [in] */ long playerId);
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HRESULT STDMETHODCALLTYPE destroyGroup(
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/* [in] */ long groupId);
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HRESULT STDMETHODCALLTYPE destroyPlayer(
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/* [in] */ long playerId);
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HRESULT STDMETHODCALLTYPE getDPEnumConnections(
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/* [in] */ BSTR guid,
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/* [in] */ long flags,
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/* [retval][out] */ I_dxj_DPEnumConnections __RPC_FAR *__RPC_FAR *retVal);
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HRESULT STDMETHODCALLTYPE getDPEnumGroupPlayers(
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/* [in] */ long groupId,
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/* [in] */ BSTR sessionGuid,
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/* [in] */ long flags,
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/* [retval][out] */ I_dxj_DPEnumPlayers2 __RPC_FAR *__RPC_FAR *retVal);
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HRESULT STDMETHODCALLTYPE getDPEnumGroups(
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/* [in] */ BSTR sessionGuid,
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/* [in] */ long flags,
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/* [retval][out] */ I_dxj_DPEnumPlayers2 __RPC_FAR *__RPC_FAR *retVal);
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HRESULT STDMETHODCALLTYPE getDPEnumGroupsInGroup(
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/* [in] */ long groupId,
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/* [in] */ BSTR sessionGuid,
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/* [in] */ long flags,
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/* [retval][out] */ I_dxj_DPEnumPlayers2 __RPC_FAR *__RPC_FAR *retVal);
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HRESULT STDMETHODCALLTYPE getDPEnumPlayers(
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/* [in] */ BSTR sessionGuid,
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/* [in] */ long flags,
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/* [retval][out] */ I_dxj_DPEnumPlayers2 __RPC_FAR *__RPC_FAR *retVal);
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HRESULT STDMETHODCALLTYPE getDPEnumSessions(
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/* [in] */ I_dxj_DirectPlaySessionData __RPC_FAR *sessionDesc,
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/* [in] */ long timeOut,
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/* [in] */ long flags,
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/* [retval][out] */ I_dxj_DPEnumSessions2 __RPC_FAR *__RPC_FAR *retVal);
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HRESULT STDMETHODCALLTYPE getCaps(
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/* [out][in] */ DPCaps __RPC_FAR *caps,
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/* [in] */ long flags);
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HRESULT STDMETHODCALLTYPE getGroupData(
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/* [in] */ long groupId,
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/* [in] */ long flags,
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/* [retval][out] */ BSTR __RPC_FAR *ret);
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HRESULT STDMETHODCALLTYPE getGroupFlags(
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/* [in] */ long groupId,
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/* [retval][out] */ long __RPC_FAR *flags);
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HRESULT STDMETHODCALLTYPE getGroupLongName(
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/* [in] */ long groupId,
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/* [retval][out] */ BSTR __RPC_FAR *name);
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HRESULT STDMETHODCALLTYPE getGroupShortName(
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/* [in] */ long groupId,
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/* [retval][out] */ BSTR __RPC_FAR *name);
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HRESULT STDMETHODCALLTYPE getGroupParent(
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/* [in] */ long groupId,
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/* [retval][out] */ long __RPC_FAR *ret);
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HRESULT STDMETHODCALLTYPE getGroupOwner(
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/* [in] */ long groupId,
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/* [retval][out] */ long __RPC_FAR *ret);
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HRESULT STDMETHODCALLTYPE getMessageCount(
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/* [in] */ long playerId,
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/* [retval][out] */ long __RPC_FAR *count);
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HRESULT STDMETHODCALLTYPE getMessageQueue(
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/* [in] */ long from,
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/* [in] */ long to,
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/* [in] */ long flags,
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/* [out][in] */ long __RPC_FAR *nMessage,
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/* [out][in] */ long __RPC_FAR *nBytes);
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HRESULT STDMETHODCALLTYPE getPlayerAccountId(
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/* [in] */ long playerid,
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/* [retval][out] */ BSTR __RPC_FAR *acctid);
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HRESULT STDMETHODCALLTYPE getPlayerAddress(
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/* [in] */ long playerId,
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/* [retval][out] */ I_dxj_DPAddress __RPC_FAR *__RPC_FAR *ret);
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HRESULT STDMETHODCALLTYPE getPlayerCaps(
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/* [in] */ long playerId,
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/* [out] */ DPCaps __RPC_FAR *caps,
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/* [in] */ long flags);
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HRESULT STDMETHODCALLTYPE getPlayerData(
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/* [in] */ long playerId,
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/* [in] */ long flags,
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/* [retval][out] */ BSTR __RPC_FAR *ret);
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HRESULT STDMETHODCALLTYPE getPlayerFlags(
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/* [in] */ long id,
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/* [retval][out] */ long __RPC_FAR *retflags);
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HRESULT STDMETHODCALLTYPE getPlayerFormalName(
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/* [in] */ long playerId,
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/* [retval][out] */ BSTR __RPC_FAR *name);
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HRESULT STDMETHODCALLTYPE getPlayerFriendlyName(
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/* [in] */ long playerId,
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/* [retval][out] */ BSTR __RPC_FAR *name);
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HRESULT STDMETHODCALLTYPE getSessionDesc(
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/* [out][in] */ I_dxj_DirectPlaySessionData __RPC_FAR **sessionDesc);
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HRESULT STDMETHODCALLTYPE initializeConnection(
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/* [in] */ I_dxj_DPAddress __RPC_FAR *address);
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HRESULT STDMETHODCALLTYPE open(
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/* [out][in] */ I_dxj_DirectPlaySessionData __RPC_FAR *sessionDesc,
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/* [in] */ long flags);
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HRESULT STDMETHODCALLTYPE receive(
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/* [out][in] */ long __RPC_FAR *fromPlayerId,
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/* [out][in] */ long __RPC_FAR *toPlayerId,
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/* [in] */ long flags,
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/* [retval][out] */ I_dxj_DirectPlayMessage __RPC_FAR *__RPC_FAR *ret);
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HRESULT STDMETHODCALLTYPE receiveSize(
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/* [out][in] */ long __RPC_FAR *fromPlayerId,
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/* [out][in] */ long __RPC_FAR *toPlayerId,
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/* [in] */ long flags,
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/* [retval][out] */ int __RPC_FAR *dataSize);
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HRESULT STDMETHODCALLTYPE secureOpen(
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/* [in] */ I_dxj_DirectPlaySessionData __RPC_FAR *sessiondesc,
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/* [in] */ long flags,
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/* [in] */ DPSecurityDesc __RPC_FAR *security,
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/* [in] */ DPCredentials __RPC_FAR *credentials);
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HRESULT STDMETHODCALLTYPE send(
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/* [in] */ long fromPlayerId,
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/* [in] */ long toPlayerId,
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/* [in] */ long flags,
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/* [in] */ I_dxj_DirectPlayMessage __RPC_FAR *msg);
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HRESULT STDMETHODCALLTYPE sendChatMessage(
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/* [in] */ long fromPlayerId,
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/* [in] */ long toPlayerId,
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/* [in] */ long flags,
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/* [in] */ BSTR message);
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HRESULT STDMETHODCALLTYPE sendEx(
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/* [in] */ long fromPlayerId,
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/* [in] */ long toPlayerId,
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/* [in] */ long flags,
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/* [in] */ I_dxj_DirectPlayMessage __RPC_FAR *msg,
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/* [in] */ long priority,
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/* [in] */ long timeout,
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/* [in] */ long context,
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/* [retval][out] */ long __RPC_FAR *messageid);
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HRESULT STDMETHODCALLTYPE createMessage(
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/* [retval][out] */ I_dxj_DirectPlayMessage __RPC_FAR *__RPC_FAR *msg);
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HRESULT STDMETHODCALLTYPE setGroupConnectionSettings(
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/* [in] */ long id,
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/* [in] */ I_dxj_DPLConnection __RPC_FAR *connection);
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HRESULT STDMETHODCALLTYPE setGroupData(
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/* [in] */ long groupId,
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/* [in] */ BSTR data,
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/* [in] */ long flags);
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HRESULT STDMETHODCALLTYPE setGroupName(
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/* [in] */ long groupId,
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/* [in] */ BSTR friendlyName,
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/* [in] */ BSTR formalName,
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/* [in] */ long flags);
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HRESULT STDMETHODCALLTYPE setGroupOwner(
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/* [in] */ long groupId,
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/* [in] */ long ownerId);
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HRESULT STDMETHODCALLTYPE setPlayerData(
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/* [in] */ long playerId,
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/* [in] */ BSTR data,
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/* [in] */ long flags);
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HRESULT STDMETHODCALLTYPE setPlayerName(
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/* [in] */ long playerId,
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/* [in] */ BSTR friendlyName,
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/* [in] */ BSTR formalName,
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/* [in] */ long flags);
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HRESULT STDMETHODCALLTYPE setSessionDesc(
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/* [in] */ I_dxj_DirectPlaySessionData __RPC_FAR *sessionDesc);
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HRESULT STDMETHODCALLTYPE startSession(
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/* [in] */ long id);
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HRESULT STDMETHODCALLTYPE createSessionData(
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/* [retval][out] */ I_dxj_DirectPlaySessionData __RPC_FAR *__RPC_FAR *sessionDesc);
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////////////////////////////////////////////////////////////////////////////////////
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//
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// note: this is public for the callbacks
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DECL_VARIABLE(_dxj_DirectPlay4);
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C_dxj_DirectPlay4Object *nextPlayObj;
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private:
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void doRemoveThisPlayObj();
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public:
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DX3J_GLOBAL_LINKS( _dxj_DirectPlay4 )
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};
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//MUST DEFINE THIS IN DIRECT.CPP
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extern C_dxj_DirectPlay4Object *Play4Objs;
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