87 lines
2.5 KiB
C++
87 lines
2.5 KiB
C++
#ifndef PROFILETEST_H
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#define PROFILETEST_H
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// without windows.h, gl/gl.h causes errors.
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// without gl/gl.h, test.h causes errors.
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// technically, you should have both of these includes in your .c file...
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#include <windows.h>
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#include <commctrl.h>
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#include <gl/gl.h>
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#include "buffers.h"
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#define MAXNAMELENGTH 32
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#define MAXSTATLENGTH 32
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#define MAXABOUTLENGTH 128
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#define MAXTYPELENGTH 32
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#define TOTALVERLENGTH 256
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typedef struct {
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char acDummy1[16];
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// General stuff
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int iX,iY,iH,iW; // window position and size
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BOOL swapbuffers; // Double buffered?
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char acName[MAXNAMELENGTH]; // name of test
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char acAbout[MAXABOUTLENGTH]; // a discription of the test
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char acTestStatName[MAXSTATLENGTH]; // statistic to be tested
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int iDuration; // duration (ms) of test
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double dResult;
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char acDummy2[16];
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} TESTDATA;
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#define CNFGFUNCTION() cnfgfunct(HWND hwndParent)
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#define INITFUNCTION() initfunct(GLsizei w, GLsizei h)
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#define IDLEFUNCTION() idlefunct(void)
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#define RENDFUNCTION() rendfunct(void)
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#define DESTFUNCTION() destfunct(void)
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class SkeletonTest {
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public:
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SkeletonTest();
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~SkeletonTest(void) {};
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virtual BOOL CNFGFUNCTION(); // if an error occurred FALSE else TRUE
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virtual void INITFUNCTION() {}; // called once, when creating window
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virtual void IDLEFUNCTION() {}; // the idle function
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virtual void RENDFUNCTION() {}; // the rendering function (WM_PAINT)
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virtual void DESTFUNCTION() {}; // called once, when destroying window
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virtual void ReadExtraData(char *) {};
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void SetThisType(const char *szType);
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void SetThisVersion(const char *szVer);
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void AddPropertyPages(int, PROPSHEETPAGE*);
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void Rename(char *szNew) { sprintf(td.acName,"%s",szNew); };
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// I want to get ride of these functions soon, as the should be redundant
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virtual void SaveData();
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virtual void RestoreSaved();
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virtual void ForgetSaved();
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virtual int Save(HANDLE hFile);
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virtual int Load(HANDLE hFile);
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const char *QueryName() { return td.acName; };
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const char *QueryType() { return szTypeName; };
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const char *QueryVersion() { return szVersion; };
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TESTDATA td;
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protected:
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BUFFERDATA bd;
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friend void SetDCPixelFormat(HDC hDC);
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private:
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char szTypeName[MAXTYPELENGTH];
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char szVersion[TOTALVERLENGTH];
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PROPSHEETPAGE *aPSpages;
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int iNumConfigPages;
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};
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#endif // PROFILETEST_H
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