windows-nt/Source/XPSP1/NT/shell/osshell/games/mshearts/sources
2020-09-26 16:20:57 +08:00

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TARGETNAME=mshearts
TARGETPATH=obj
TARGETTYPE=PROGRAM
INCLUDES=$(SDK_INC_PATH)\mfc42;
USE_MFCUNICODE=1
SOURCES= card.cpp \
comp2.cpp \
computer.cpp \
dde.cpp \
ddecb.cpp \
dlg.cpp \
hearts.cpp \
human.cpp \
lead.cpp \
main.cpp \
main2.cpp \
player.cpp \
sound.cpp \
welcome.cpp \
hearts.rc
C_DEFINES=-DWIN32 -DUNICODE -D_UNICODE -DUSE_MIRRORING
UMTYPE=windows
UMENTRY=winmain
TARGETLIBS=\
$(SDK_LIB_PATH)\ntdll.lib \
$(SDK_LIB_PATH)\gdi32.lib \
$(SDK_LIB_PATH)\shell32.lib \
$(SDK_LIB_PATH)\winmm.lib \
$(SDK_LIB_PATH)\comctl32.lib \
$(SDK_LIB_PATH)\htmlhelp.lib
#
# Fusionized
#
SXS_ASSEMBLY_NAME=Microsoft.Windows.Hearts
SXS_ASSEMBLY_VERSION=1.0
#uncomment one of these lines, or put in a similar line
SXS_ASSEMBLY_LANGUAGE=en-us
#SXS_ASSEMBLY_LANGUAGE=en
#SXS_ASSEMBLY_LANGUAGE_INDEPENDENT=1
SXS_MANIFEST=Hearts.Manifest
SXS_MANIFEST_IN_RESOURCES=1
SXS_NO_BINPLACE=1