windows-nt/Source/XPSP1/NT/windows/richedit/re30/txtbrk.cpp
2020-09-26 16:20:57 +08:00

817 lines
16 KiB
C++

/*
* Text Breaker & Bit stream break array class implementation
*
* File: txtbrk.cpp
* Create: Mar 29, 1998
* Author: Worachai Chaoweeraprasit (wchao)
*
* Copyright (c) 1998, Microsoft Corporation. All rights reserved.
*/
//#include "stdafx.h"
//#include "Array.h"
#include "_common.h"
#ifndef BITVIEW
#include "_frunptr.h"
#include "_range.h"
#include "_notmgr.h"
#endif
#include "_txtbrk.h"
CBreakArray::CBreakArray()
{
_ibGap = 0;
_cbGap = 0;
_cbSize = 0;
_cbBreak = 0;
}
inline ITEM* CBreakArray::Elem(LONG iel) const
{
Assert(iel < Count());
return iel < Count() ? CArray<ITEM>::Elem(iel) : NULL;
}
void CBreakArray::CheckArray ()
{
if (!IsValid())
{
// Add the first element. This is required to be a sentinel.
Add(1, NULL);
}
}
// Remove <cchOld> and insert <cchNew> break items at <cp>
LONG CBreakArray::ReplaceBreak (
LONG cp, // insertion cp
LONG cchOld, // number of break item to be deleted
LONG cchNew) // number of break item to be inserted
{
PUSH_STATE(cp, cchNew, REPLACER);
if (!cchOld && cchNew)
return VALIDATE(InsertBreak (cp, cchNew));
if (cchOld && !cchNew)
return VALIDATE(RemoveBreak (cp, cchOld));
LONG cRep = 0; // number of new break inserted after replacing
if (cchOld > cchNew)
{
cRep = RemoveBreak(cp+cchNew, cchOld-cchNew);
ClearBreak(cp, cchNew);
}
else if (cchOld < cchNew)
{
cRep = InsertBreak(cp+cchOld, cchNew-cchOld);
ClearBreak(cp, cchOld);
}
else if (cchNew)
{
ClearBreak(cp, cchNew);
}
return VALIDATE(cRep);
}
// Add <cch> break items at <cp>
// note: This routine assumes there is no gap left in the bit array
LONG CBreakArray::AddBreak(
LONG cp,
LONG cch)
{
Assert (cp == _cbBreak);
LONG cchAdd = min(cch, _cbSize - _cbBreak);
LONG c;
_cbBreak += cchAdd;
cch -= cchAdd;
if (cch > 0)
{
cp += cchAdd;
c = (cch + RSIZE-1)/RSIZE;
Insert (cp / RSIZE, c);
_cbSize += c * RSIZE;
_cbBreak += cch;
cchAdd += cch;
}
return cchAdd;
}
// Insert <cch> break items at <cp>
// <detail see: bitrun.html>
LONG CBreakArray::InsertBreak (
LONG cp, // insertion point cp
LONG cch) // number of break item to be inserted
{
LONG cIns = 0; // number of break inserted
ITEM *peli, *pelj;
LONG cchSave = cch;
PUSH_STATE(cp, cch, INSERTER);
// Make sure we establish the array
CheckArray();
if (cp == _ibGap)
{
// The insertion takes place at the gap,
// reposition and shrink the gap down
for (cIns=0 ; cch > 0 && cIns < _cbGap; cIns++, cch--, cp++)
{
peli = Elem(cp / RSIZE);
*peli &= ~(1<<(cp % RSIZE));
}
_cbGap -= cIns;
_ibGap += cIns;
_cbBreak += cIns;
}
else
{
// The insertion point is outside the gap,
// Collapse the gap and go as normal.
CollapseGap();
}
if (cch <= 0)
return VALIDATE(cIns);
if (cp == _cbBreak)
return VALIDATE(cIns + AddBreak(cp, cch));
Assert (_cbGap == 0 && cp < _cbBreak);
LONG cit = (cch+RSIZE-1) / RSIZE;
LONG i = cp / RSIZE;
LONG j;
ITEM uh, ul; // H: high-mask after cp, L: low-mask before cp
// Insert items
Insert (i+1, cit);
cIns += (cit * RSIZE);
// Get the [i]
peli = Elem(i);
// Create the high/low mask & keep the masked values
ul = MASK_LOW (-1, cp % RSIZE);
uh = ~ul;
ul &= *peli;
uh &= *peli;
// Reference the [j]
j = i + cit;
// Move L to [i]; move H to [j]
*peli = ul;
pelj = Elem(j);
Assert (pelj);
*pelj = uh;
// Calculate gap position
_ibGap = cp + (cch / RSIZE) * RSIZE;
_cbGap = cit*RSIZE - cch;
Assert(_cbGap < RSIZE && cIns - _cbGap == cchSave);
_cbSize += (cIns - cchSave + cch);
_cbBreak += cch;
return VALIDATE(cIns - _cbGap);
}
// Remove <cch> break items at <cp>
// <detail see: bitrun.html>
LONG CBreakArray::RemoveBreak (
LONG cp, // deletion point cp
LONG cch) // number of break item to be deleted
{
Assert (IsValid() && cp + cch <= _cbBreak);
PUSH_STATE(cp, cch, REMOVER);
LONG i = cp / RSIZE;
LONG j;
LONG cDel = 0; // number of break deleted
if (cp == _ibGap)
{
// The deletion takes place at the gap,
// reposition and expand the gap
cDel = cch;
_cbGap += cch;
_cbBreak -= cch;
cch = 0;
// Optimise the gap size:
// Keep the gap small so we dont spend much time collapsing it.
j = (_ibGap+_cbGap) / RSIZE - i - 1;
if (j > 0)
{
Remove(i+1, j);
_cbGap -= j * RSIZE;
_cbSize -= j * RSIZE;
}
}
else
{
// The deletion point is outside the gap,
// Collapse the gap and go as normal.
CollapseGap();
}
if (!cch)
return VALIDATE(-cDel);
LONG cit = cch / RSIZE;
ITEM uh, ul; // H: high-mask after cp, L: low-mask before cp
ITEM *peli, *pelj;
j = (cp+cch) / RSIZE;
// Get the [i] and [j]
peli = Elem(i);
pelj = Elem(j);
// Create the high/low mask & keep the masked values
ul = MASK_LOW (-1, cp % RSIZE);
uh = ~MASK_LOW (-1, (cp+cch) % RSIZE);
ul &= *peli;
uh &= pelj ? *pelj : 0;
// Remove <cch/RSIZE> items
if (cit)
{
Remove(i, cit);
cDel += (cit * RSIZE);
}
// Zero [i]
peli = Elem(i);
*peli = 0;
// Reference the (new) [j]
j -= cit;
// Move H to [j]
pelj = Elem(j);
if (pelj)
*pelj = uh;
// Or L to [i]
*peli |= ul;
// Calculate gap position
_ibGap = cp;
_cbGap = cch % RSIZE;
Assert(_cbGap < RSIZE && cDel + _cbGap == cch);
_cbSize -= cDel;
_cbBreak -= cch;
return VALIDATE(-cDel - _cbGap);
}
// Determine if we can break between char[cp-1] and [cp]
BOOL CBreakArray::GetBreak (LONG cp)
{
if (!IsValid() || cp >= _cbBreak)
return FALSE;
cp += cp < _ibGap ? 0 : _cbGap;
if (cp / RSIZE < Count() - 1)
return GetAt(cp / RSIZE) & (1<<(cp % RSIZE));
return FALSE;
}
// Set break at cp, so it's breakable between char[cp-1] and [cp]
void CBreakArray::SetBreak (LONG cp, BOOL fOn)
{
if (cp >= _cbBreak)
return;
CheckArray();
cp += cp < _ibGap ? 0 : _cbGap;
ITEM *pel = Elem(cp / RSIZE);
*pel = fOn ? *pel | (1<<(cp % RSIZE)) : *pel & ~(1<<(cp % RSIZE));
}
// Clear break in range <cch> start at position <cp>
void CBreakArray::ClearBreak (
LONG cp,
LONG cch)
{
if (!cch)
return;
Assert (cch > 0 && cp < _cbBreak);
CheckArray();
cp += cp < _ibGap ? 0 : _cbGap;
cch += cp < _ibGap && cp + cch > _ibGap ? _cbGap : 0;
LONG i = cp / RSIZE;
LONG j = (cp+cch) / RSIZE;
ITEM uMaskl, uMaskh;
ITEM *pel;
uMaskl = MASK_LOW(-1, cp % RSIZE);
uMaskh = ~MASK_LOW(-1, (cp+cch) % RSIZE);
if (i==j)
{
uMaskl |= uMaskh;
uMaskh = uMaskl;
}
// clear first item
pel = Elem(i);
*pel &= uMaskl;
if (uMaskh != (ITEM)-1)
{
// clear last item
pel = Elem(j);
*pel &= uMaskh;
}
// clear items in between
i++;
while (i < j)
{
pel = Elem(i);
*pel = 0;
i++;
}
}
// Collapse the gap down to 0 using bit shifting
// (using the 'bits remove with shifting' algorithm)
//
LONG CBreakArray::CollapseGap ()
{
#ifdef BITVIEW
_cCollapse++;
#endif
if (_cbGap == 0)
return 0; // No gap
PUSH_STATE(0, 0, COLLAPSER);
LONG cit = _cbGap / RSIZE;
LONG i = _ibGap / RSIZE;
LONG j = (_ibGap+_cbGap) / RSIZE;
LONG cDel = 0; // number of break deleted
ITEM uh, ul; // H: high-mask after cp, L: low-mask before cp
ITEM *peli, *pelj;
Assert (IsValid());
// Get the [i] and [j]
peli = Elem(i);
pelj = Elem(j);
// Create the high/low mask & keep the masked values
ul = MASK_LOW (-1, _ibGap % RSIZE);
uh = ~MASK_LOW (-1, (_ibGap+_cbGap) % RSIZE);
ul &= *peli;
uh &= pelj ? *pelj : 0;
// Remove items
if (cit)
{
Remove(i, cit);
cDel += (cit * RSIZE);
_cbSize -= cDel;
if (!_cbSize)
return VALIDATE(cDel);
}
// Zero [i]
peli = Elem(i);
*peli = 0;
// Reference the (new) [j]
j -= cit;
cit = Count() - 1;
// Move H to [j]
pelj = Elem(j);
if (pelj)
*pelj = uh;
// Shifting bits down <cit-i> items starting@[i]
ShDn(i, cit-i, _cbGap % RSIZE);
cDel += (_cbGap % RSIZE);
// Or L to [i]
*peli |= ul;
Assert (cit > 0 && cDel == _cbGap);
_cbGap = 0;
if (_cbSize - _cbBreak > RSIZE)
{
// The last item was shifted til empty.
// No need to keep it around.
Remove(cit-1, 1);
_cbSize -= RSIZE;
}
return VALIDATE(0);
}
// Shifting <cel> dword n bits UPWARD
void CBreakArray::ShUp (LONG iel, LONG cel, LONG n)
{
if (n < RSIZE)
{
ITEM *pel;
ITEM uo; // shifting overflow
ITEM ua = 0; // shifting addendum
ITEM uMask = MASK_HIGH(-1, n);
while (cel > 0)
{
pel = Elem(iel);
Assert (pel);
uo = (*pel & uMask) >> (RSIZE-n);
*pel = (*pel << n) | ua;
ua = uo;
iel++;
cel--;
}
}
}
// Shifting <cel> dword n bits DOWNWARD
void CBreakArray::ShDn (LONG iel, LONG cel, LONG n)
{
if (n < RSIZE)
{
ITEM *pel;
ITEM uo; // shifting overflow
ITEM ua = 0; // shifting addendum
ITEM uMask = MASK_LOW(-1, n);
iel += cel-1;
while (cel > 0)
{
pel = Elem(iel);
Assert (pel);
uo = (*pel & uMask) << (RSIZE-n);
*pel = (*pel >> n) | ua;
ua = uo;
iel--;
cel--;
}
}
}
#ifdef BVDEBUG
LONG CBreakArray::Validate (LONG cchRet)
{
Assert(_cbSize >= 0 && (Count() - 1)*RSIZE == _cbSize);
Assert(_cbBreak - _s.cbBreak == cchRet);
return cchRet;
}
void CBreakArray::PushState (LONG cp, LONG cch, LONG who)
{
_s.who = who;
_s.ibGap = _ibGap;
_s.cbGap = _cbGap;
_s.cbSize = _cbSize;
_s.cbBreak = _cbBreak;
_s.cp = cp;
_s.cch = cch;
}
#endif
#ifdef BITVIEW
LONG CBreakArray::SetCollapseCount ()
{
LONG cc = _cCollapse;
_cCollapse = 0;
return cc;
}
#endif
#ifndef BITVIEW
/////// CTxtBreaker class implementation
//
//
CTxtBreaker::CTxtBreaker(
CTxtEdit* ped)
{
// Register ourself in the notification list
// so we get notified when backing store changed.
CNotifyMgr *pnm = ped->GetNotifyMgr();
if(pnm)
pnm->Add((ITxNotify *)this);
_ped = ped;
}
CTxtBreaker::~CTxtBreaker()
{
CNotifyMgr *pnm = _ped->GetNotifyMgr();
if(pnm)
pnm->Remove((ITxNotify *)this);
// Clear break arrays
if (_pbrkWord)
{
_pbrkWord->Clear(AF_DELETEMEM);
delete _pbrkWord;
}
if (_pbrkChar)
{
_pbrkChar->Clear(AF_DELETEMEM);
delete _pbrkChar;
}
}
// Adding the breaker
// return TRUE means we plug something in.
BOOL CTxtBreaker::AddBreaker(
UINT brkUnit)
{
BOOL fr = FALSE;
CUniscribe* pusp = _ped->Getusp();
if (pusp && pusp->IsValid())
{
// Initialize proper bit mask used to test breaking bits
if (!_pbrkWord && (brkUnit & BRK_WORD))
{
_pbrkWord = new CBreakArray();
Assert(_pbrkWord);
if (_pbrkWord)
fr = TRUE;
}
if (!_pbrkChar && (brkUnit & BRK_CLUSTER))
{
_pbrkChar = new CBreakArray();
Assert(_pbrkChar);
if (_pbrkChar)
fr = TRUE;
}
}
return fr;
}
// <devnote:> The "cluster" break array actually contains invert logic.
// This is for speed since it's likely to be a sparse array.
CTxtBreaker::CanBreakCp(
BREAK_UNIT brk, // kind of break
LONG cp) // given cp
{
Assert (brk != BRK_BOTH);
if (brk == BRK_WORD && _pbrkWord)
return _pbrkWord->GetBreak(cp);
if (brk == BRK_CLUSTER && _pbrkChar)
return !_pbrkChar->GetBreak(cp);
return FALSE;
}
void CTxtBreaker::OnPreReplaceRange (
LONG cp,
LONG cchDel,
LONG cchNew,
LONG cpFormatMin,
LONG cpFormatMax)
{
#ifdef DEBUG
if (_pbrkWord)
Assert (_pbrkWord->GetCchBreak() == _ped->GetTextLength());
if (_pbrkChar)
Assert (_pbrkChar->GetCchBreak() == _ped->GetTextLength());
#endif
}
// Sync up the breaking result of each available breaker.
void CTxtBreaker::Refresh()
{
CBreakArray* pbrk = _pbrkWord;
LONG len = _ped->GetTextLength();
for (int i=0; i<2; i++)
{
if (pbrk && pbrk->GetCchBreak())
{
// (temporarily) collapse the breaking result
pbrk->RemoveBreak(0, len);
}
pbrk = _pbrkChar;
}
// Now announce the new coming text of the whole document.
// (we recalculate both results at once here since the ScriptBreak returns
// both kind of information in one call. No need to slow thing down by making 2 calls.)
OnPostReplaceRange(0, 0, len, 0, 0);
}
// This method gets called once backing store changed.
// Produce correct breaking positions for the text range effected by the change.
//
void CTxtBreaker::OnPostReplaceRange (
LONG cp,
LONG cchDel,
LONG cchNew,
LONG cpFormatMin,
LONG cpFormatMax)
{
if (!cchDel && !cchNew)
return;
#ifdef DEBUG
LONG cchbrkw = _pbrkWord ? _pbrkWord->GetCchBreak() : 0;
LONG cchbrkc = _pbrkChar ? _pbrkChar->GetCchBreak() : 0;
#endif
CTxtPtr tp(_ped, cp);
LONG cpBreak = cp > 0 ? cp - 1 : 0;
CBreakArray* pSyncObj = NULL; // Break object to retrieve sync point
LONG cBrks = 1, cBrksSave;
BOOL fStop = TRUE; // default: looking for stop
LONG cpStart, cpEnd;
// Figure a boundary limited by whitespaces
tp.FindWhiteSpaceBound(cchNew, cpStart, cpEnd);
Assert (_pbrkWord || _pbrkChar);
// Use wordbreak array (if available) to figure sync point,
// otherwise use cluster break array
if (_pbrkWord)
{
pSyncObj = _pbrkWord;
cBrks = CWORD_TILLSYNC;
}
else if (_pbrkChar)
{
pSyncObj = _pbrkChar;
cBrks = CCLUSTER_TILLSYNC;
// for perf reason, we kept cluster breaks in invert logic.
// Logic TRUE in the array means "NOT A CLUSTER BREAK". The array is
// like a sparse metric full of 0.
fStop = FALSE;
}
// Figure sync point so we can go from there.
cBrksSave = cBrks;
while (pSyncObj && cpBreak > cpStart)
{
if (pSyncObj->GetBreak(cpBreak) == fStop)
if (!cBrks--)
break;
cpBreak--;
}
cpStart = cpBreak;
tp.SetCp(cpStart);
cBrks = cBrksSave;
// adjust the end boundary to the state of break array.
cpEnd -= cchNew - cchDel;
cpBreak = cp + cchDel;
while (pSyncObj && cpBreak < cpEnd)
{
if (pSyncObj->GetBreak(cpBreak) == fStop)
if (!cBrks--)
break;
cpBreak++;
}
cpEnd = cpBreak;
// adjust the end boundary back to the state of the backing store.
cpEnd -= cchDel - cchNew;
Assert (cpStart >= 0 && cpEnd >= 0 && cpStart <= cpEnd);
if (cpStart == cpEnd)
{
// This is deletion process
if (_pbrkWord)
_pbrkWord->ReplaceBreak(cp, cchDel, 0);
if (_pbrkChar)
_pbrkChar->ReplaceBreak(cp, cchDel, 0);
}
else
{
CUniscribe* pusp;
const SCRIPT_PROPERTIES* psp;
SCRIPT_ITEM* pi;
SCRIPT_LOGATTR* pl;
PUSP_CLIENT pc = NULL;
BYTE pbBufIn[MAX_CLIENT_BUF];
WCHAR* pwchString;
LONG cchString = cpEnd - cpStart;
int cItems;
// Now with the minimum range, we begin itemize and break the word/clusters.
// :The process is per item basis.
// prepare Uniscribe
pusp = _ped->Getusp();
if (!pusp)
{
// No Uniscribe instance allowed to be created.
// We failed badly!
Assert (FALSE);
return;
}
// allocate temp buffer for itemization
pusp->CreateClientStruc(pbBufIn, MAX_CLIENT_BUF, &pc, cchString, cli_Itemize | cli_Break);
if (!pc)
// nom!
return;
Assert (tp.GetCp() == cpStart);
tp.GetText(cchString, pc->si->pwchString);
if (pusp->ItemizeString (pc, 0, &cItems, pc->si->pwchString, cchString, 0) > 0)
{
// Prepare room in the break array(s) to put the break results
if (_pbrkWord)
_pbrkWord->ReplaceBreak (cp, cchDel, cchNew);
if (_pbrkChar)
_pbrkChar->ReplaceBreak (cp, cchDel, cchNew);
// Initial working pointers
pi = pc->si->psi;
pwchString = pc->si->pwchString;
pl = pc->sb->psla;
for (int i=0; i < cItems; i++)
{
psp = pusp->GeteProp(pi[i].a.eScript);
if (psp->fComplex &&
(psp->fNeedsWordBreaking || psp->fNeedsCaretInfo))
{
// Break only the item needing text break
if ( ScriptBreak(&pwchString[pi[i].iCharPos], pi[i+1].iCharPos - pi[i].iCharPos,
&pi[i].a, pl) != S_OK )
{
TRACEWARNSZ ("Calling ScriptBreak FAILED!");
break;
}
// Fill in the breaking result
cp = cpStart + pi[i].iCharPos;
for (int j = pi[i+1].iCharPos - pi[i].iCharPos - 1; j >= 0; j--)
{
if (_pbrkWord)
_pbrkWord->SetBreak(cp+j, pl[j].fWordStop);
if (_pbrkChar)
_pbrkChar->SetBreak(cp+j, !pl[j].fCharStop);
}
}
else
{
// Note: ClearBreak is faster than ZeroMemory the CArray::ArInsert()
if (_pbrkWord)
_pbrkWord->ClearBreak(cpStart + pi[i].iCharPos, pi[i+1].iCharPos - pi[i].iCharPos);
if (_pbrkChar)
_pbrkChar->ClearBreak(cpStart + pi[i].iCharPos, pi[i+1].iCharPos - pi[i].iCharPos);
}
}
}
if (pc && pbBufIn != (BYTE*)pc)
delete pc;
}
#ifdef DEBUG
if (_pbrkWord)
Assert (_pbrkWord->GetCchBreak() - cchbrkw == cchNew - cchDel);
if (_pbrkChar)
Assert (_pbrkChar->GetCchBreak() - cchbrkc == cchNew - cchDel);
#endif
}
#endif // !BITVIEW