1373 lines
39 KiB
C++
1373 lines
39 KiB
C++
// This was a part of the Microsoft Foundation Classes C++ library.
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// Copyright (C) Microsoft Corporation, 1992 - 1999
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// All rights reserved.
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//
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// This source code is only intended as a supplement to the
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// Microsoft Foundation Classes Reference and related
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// electronic documentation provided with the library.
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// See these sources for detailed information regarding the
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// Microsoft Foundation Classes product.
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#ifndef __MMCTEMPL_H__
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#define __MMCTEMPL_H__
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#ifndef __MMCPLEX_H__
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#include <mmcplex_.h>
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#endif
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#ifdef ASSERT_VALID
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#undef ASSERT_VALID
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#endif
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#define ASSERT_VALID(pOb)
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#ifndef ALL_WARNINGS
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#pragma warning(disable: 4114)
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#endif
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/////////////////////////////////////////////////////////////////////////////
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// global helpers (can be overridden)
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#ifndef _INC_NEW
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#include <new.h>
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#endif
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#ifndef __AFX_H__
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struct __POSITION {};
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typedef __POSITION *POSITION;
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#endif
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#define BEFORE_START_POSITION ((POSITION)-1L)
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inline
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BOOL IsValidAddress( const void* lp, UINT nBytes, BOOL bReadWrite = TRUE )
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{
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return TRUE;
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}
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template<class TYPE>
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inline void ConstructElements(TYPE* pElements, int nCount)
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{
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ASSERT(nCount == 0 ||
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IsValidAddress(pElements, nCount * sizeof(TYPE)));
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// first do bit-wise zero initialization
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memset((void*)pElements, 0, nCount * sizeof(TYPE));
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// then call the constructor(s)
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for (; nCount--; pElements++)
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::new((void*)pElements) TYPE;
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}
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template<class TYPE>
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inline void DestructElements(TYPE* pElements, int nCount)
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{
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ASSERT(nCount == 0 ||
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IsValidAddress(pElements, nCount * sizeof(TYPE)));
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// call the destructor(s)
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for (; nCount--; pElements++)
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pElements->~TYPE();
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}
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template<class TYPE>
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inline void CopyElements(TYPE* pDest, const TYPE* pSrc, int nCount)
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{
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ASSERT(nCount == 0 ||
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IsValidAddress(pDest, nCount * sizeof(TYPE)));
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ASSERT(nCount == 0 ||
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IsValidAddress(pSrc, nCount * sizeof(TYPE)));
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// default is element-copy using assignment
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while (nCount--)
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*pDest++ = *pSrc++;
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}
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template<class TYPE, class ARG_TYPE>
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BOOL CompareElements(const TYPE* pElement1, const ARG_TYPE* pElement2)
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{
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ASSERT(IsValidAddress(pElement1, sizeof(TYPE), FALSE));
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ASSERT(IsValidAddress(pElement2, sizeof(ARG_TYPE), FALSE));
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return *pElement1 == *pElement2;
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}
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template<class ARG_KEY>
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inline UINT HashKey(ARG_KEY key)
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{
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// default identity hash - works for most primitive values
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return ((UINT)(DWORD_PTR)key) >> 4;
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}
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/////////////////////////////////////////////////////////////////////////////
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// CArray<TYPE, ARG_TYPE>
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template<class TYPE, class ARG_TYPE>
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class CArray
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{
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public:
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// Construction
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CArray();
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// Attributes
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int GetSize() const;
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int GetUpperBound() const;
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void SetSize(int nNewSize, int nGrowBy = -1);
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// Operations
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// Clean up
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void FreeExtra();
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void RemoveAll();
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// Accessing elements
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TYPE GetAt(int nIndex) const;
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void SetAt(int nIndex, ARG_TYPE newElement);
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TYPE& ElementAt(int nIndex);
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// Direct Access to the element data (may return NULL)
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const TYPE* GetData() const;
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TYPE* GetData();
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// Potentially growing the array
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void SetAtGrow(int nIndex, ARG_TYPE newElement);
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int Add(ARG_TYPE newElement);
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int Append(const CArray& src);
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void Copy(const CArray& src);
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// overloaded operator helpers
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TYPE operator[](int nIndex) const;
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TYPE& operator[](int nIndex);
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// Operations that move elements around
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void InsertAt(int nIndex, ARG_TYPE newElement, int nCount = 1);
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void RemoveAt(int nIndex, int nCount = 1);
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void InsertAt(int nStartIndex, CArray* pNewArray);
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// Implementation
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protected:
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TYPE* m_pData; // the actual array of data
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int m_nSize; // # of elements (upperBound - 1)
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int m_nMaxSize; // max allocated
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int m_nGrowBy; // grow amount
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public:
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~CArray();
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};
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/////////////////////////////////////////////////////////////////////////////
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// CArray<TYPE, ARG_TYPE> inline functions
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template<class TYPE, class ARG_TYPE>
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inline int CArray<TYPE, ARG_TYPE>::GetSize() const
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{ return m_nSize; }
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template<class TYPE, class ARG_TYPE>
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inline int CArray<TYPE, ARG_TYPE>::GetUpperBound() const
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{ return m_nSize-1; }
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template<class TYPE, class ARG_TYPE>
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inline void CArray<TYPE, ARG_TYPE>::RemoveAll()
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{ SetSize(0, -1); }
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template<class TYPE, class ARG_TYPE>
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inline TYPE CArray<TYPE, ARG_TYPE>::GetAt(int nIndex) const
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{ ASSERT(nIndex >= 0 && nIndex < m_nSize);
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return m_pData[nIndex]; }
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template<class TYPE, class ARG_TYPE>
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inline void CArray<TYPE, ARG_TYPE>::SetAt(int nIndex, ARG_TYPE newElement)
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{ ASSERT(nIndex >= 0 && nIndex < m_nSize);
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m_pData[nIndex] = newElement; }
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template<class TYPE, class ARG_TYPE>
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inline TYPE& CArray<TYPE, ARG_TYPE>::ElementAt(int nIndex)
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{ ASSERT(nIndex >= 0 && nIndex < m_nSize);
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return m_pData[nIndex]; }
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template<class TYPE, class ARG_TYPE>
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inline const TYPE* CArray<TYPE, ARG_TYPE>::GetData() const
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{ return (const TYPE*)m_pData; }
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template<class TYPE, class ARG_TYPE>
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inline TYPE* CArray<TYPE, ARG_TYPE>::GetData()
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{ return (TYPE*)m_pData; }
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template<class TYPE, class ARG_TYPE>
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inline int CArray<TYPE, ARG_TYPE>::Add(ARG_TYPE newElement)
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{ int nIndex = m_nSize;
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SetAtGrow(nIndex, newElement);
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return nIndex; }
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template<class TYPE, class ARG_TYPE>
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inline TYPE CArray<TYPE, ARG_TYPE>::operator[](int nIndex) const
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{ return GetAt(nIndex); }
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template<class TYPE, class ARG_TYPE>
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inline TYPE& CArray<TYPE, ARG_TYPE>::operator[](int nIndex)
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{ return ElementAt(nIndex); }
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/////////////////////////////////////////////////////////////////////////////
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// CArray<TYPE, ARG_TYPE> out-of-line functions
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template<class TYPE, class ARG_TYPE>
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CArray<TYPE, ARG_TYPE>::CArray()
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{
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m_pData = NULL;
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m_nSize = m_nMaxSize = m_nGrowBy = 0;
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}
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template<class TYPE, class ARG_TYPE>
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CArray<TYPE, ARG_TYPE>::~CArray()
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{
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ASSERT_VALID(this);
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if (m_pData != NULL)
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{
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DestructElements<TYPE>(m_pData, m_nSize);
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delete[] (BYTE*)m_pData;
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}
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}
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template<class TYPE, class ARG_TYPE>
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void CArray<TYPE, ARG_TYPE>::SetSize(int nNewSize, int nGrowBy)
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{
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ASSERT_VALID(this);
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ASSERT(nNewSize >= 0);
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if (nGrowBy != -1)
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m_nGrowBy = nGrowBy; // set new size
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if (nNewSize == 0)
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{
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// shrink to nothing
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if (m_pData != NULL)
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{
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DestructElements<TYPE>(m_pData, m_nSize);
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delete[] (BYTE*)m_pData;
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m_pData = NULL;
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}
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m_nSize = m_nMaxSize = 0;
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}
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else if (m_pData == NULL)
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{
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// create one with exact size
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#ifdef SIZE_T_MAX
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ASSERT(nNewSize <= SIZE_T_MAX/sizeof(TYPE)); // no overflow
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#endif
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m_pData = (TYPE*) new BYTE[nNewSize * sizeof(TYPE)];
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ConstructElements<TYPE>(m_pData, nNewSize);
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m_nSize = m_nMaxSize = nNewSize;
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}
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else if (nNewSize <= m_nMaxSize)
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{
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// it fits
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if (nNewSize > m_nSize)
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{
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// initialize the new elements
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ConstructElements<TYPE>(&m_pData[m_nSize], nNewSize-m_nSize);
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}
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else if (m_nSize > nNewSize)
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{
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// destroy the old elements
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DestructElements<TYPE>(&m_pData[nNewSize], m_nSize-nNewSize);
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}
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m_nSize = nNewSize;
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}
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else
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{
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// otherwise, grow array
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int nGrowBy = m_nGrowBy;
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if (nGrowBy == 0)
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{
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// heuristically determine growth when nGrowBy == 0
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// (this avoids heap fragmentation in many situations)
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nGrowBy = m_nSize / 8;
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nGrowBy = (nGrowBy < 4) ? 4 : ((nGrowBy > 1024) ? 1024 : nGrowBy);
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}
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int nNewMax;
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if (nNewSize < m_nMaxSize + nGrowBy)
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nNewMax = m_nMaxSize + nGrowBy; // granularity
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else
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nNewMax = nNewSize; // no slush
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ASSERT(nNewMax >= m_nMaxSize); // no wrap around
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#ifdef SIZE_T_MAX
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ASSERT(nNewMax <= SIZE_T_MAX/sizeof(TYPE)); // no overflow
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#endif
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TYPE* pNewData = (TYPE*) new BYTE[nNewMax * sizeof(TYPE)];
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// copy new data from old
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memcpy(pNewData, m_pData, m_nSize * sizeof(TYPE));
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// construct remaining elements
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ASSERT(nNewSize > m_nSize);
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ConstructElements<TYPE>(&pNewData[m_nSize], nNewSize-m_nSize);
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// get rid of old stuff (note: no destructors called)
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delete[] (BYTE*)m_pData;
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m_pData = pNewData;
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m_nSize = nNewSize;
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m_nMaxSize = nNewMax;
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}
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}
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template<class TYPE, class ARG_TYPE>
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int CArray<TYPE, ARG_TYPE>::Append(const CArray& src)
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{
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ASSERT_VALID(this);
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ASSERT(this != &src); // cannot append to itself
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int nOldSize = m_nSize;
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SetSize(m_nSize + src.m_nSize);
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CopyElements<TYPE>(m_pData + nOldSize, src.m_pData, src.m_nSize);
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return nOldSize;
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}
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template<class TYPE, class ARG_TYPE>
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void CArray<TYPE, ARG_TYPE>::Copy(const CArray& src)
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{
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ASSERT_VALID(this);
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ASSERT(this != &src); // cannot append to itself
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SetSize(src.m_nSize);
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CopyElements<TYPE>(m_pData, src.m_pData, src.m_nSize);
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}
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template<class TYPE, class ARG_TYPE>
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void CArray<TYPE, ARG_TYPE>::FreeExtra()
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{
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ASSERT_VALID(this);
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if (m_nSize != m_nMaxSize)
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{
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// shrink to desired size
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#ifdef SIZE_T_MAX
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ASSERT(m_nSize <= SIZE_T_MAX/sizeof(TYPE)); // no overflow
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#endif
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TYPE* pNewData = NULL;
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if (m_nSize != 0)
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{
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pNewData = (TYPE*) new BYTE[m_nSize * sizeof(TYPE)];
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// copy new data from old
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memcpy(pNewData, m_pData, m_nSize * sizeof(TYPE));
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}
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// get rid of old stuff (note: no destructors called)
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delete[] (BYTE*)m_pData;
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m_pData = pNewData;
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m_nMaxSize = m_nSize;
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}
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}
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template<class TYPE, class ARG_TYPE>
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void CArray<TYPE, ARG_TYPE>::SetAtGrow(int nIndex, ARG_TYPE newElement)
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{
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ASSERT_VALID(this);
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ASSERT(nIndex >= 0);
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if (nIndex >= m_nSize)
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SetSize(nIndex+1, -1);
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m_pData[nIndex] = newElement;
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}
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template<class TYPE, class ARG_TYPE>
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void CArray<TYPE, ARG_TYPE>::InsertAt(int nIndex, ARG_TYPE newElement, int nCount /*=1*/)
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{
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ASSERT_VALID(this);
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ASSERT(nIndex >= 0); // will expand to meet need
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ASSERT(nCount > 0); // zero or negative size not allowed
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if (nIndex >= m_nSize)
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{
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// adding after the end of the array
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SetSize(nIndex + nCount, -1); // grow so nIndex is valid
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}
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else
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{
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// inserting in the middle of the array
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int nOldSize = m_nSize;
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SetSize(m_nSize + nCount, -1); // grow it to new size
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// destroy intial data before copying over it
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DestructElements<TYPE>(&m_pData[nOldSize], nCount);
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// shift old data up to fill gap
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memmove(&m_pData[nIndex+nCount], &m_pData[nIndex],
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(nOldSize-nIndex) * sizeof(TYPE));
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// re-init slots we copied from
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ConstructElements<TYPE>(&m_pData[nIndex], nCount);
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}
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// insert new value in the gap
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ASSERT(nIndex + nCount <= m_nSize);
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while (nCount--)
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m_pData[nIndex++] = newElement;
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}
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template<class TYPE, class ARG_TYPE>
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void CArray<TYPE, ARG_TYPE>::RemoveAt(int nIndex, int nCount)
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{
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ASSERT_VALID(this);
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ASSERT(nIndex >= 0);
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ASSERT(nCount >= 0);
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ASSERT(nIndex + nCount <= m_nSize);
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// just remove a range
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int nMoveCount = m_nSize - (nIndex + nCount);
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DestructElements<TYPE>(&m_pData[nIndex], nCount);
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if (nMoveCount)
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memcpy(&m_pData[nIndex], &m_pData[nIndex + nCount],
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nMoveCount * sizeof(TYPE));
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m_nSize -= nCount;
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}
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template<class TYPE, class ARG_TYPE>
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void CArray<TYPE, ARG_TYPE>::InsertAt(int nStartIndex, CArray* pNewArray)
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{
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ASSERT_VALID(this);
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ASSERT(pNewArray != NULL);
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ASSERT_VALID(pNewArray);
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ASSERT(nStartIndex >= 0);
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if (pNewArray->GetSize() > 0)
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{
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InsertAt(nStartIndex, pNewArray->GetAt(0), pNewArray->GetSize());
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for (int i = 0; i < pNewArray->GetSize(); i++)
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SetAt(nStartIndex + i, pNewArray->GetAt(i));
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}
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}
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/////////////////////////////////////////////////////////////////////////////
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// CList<TYPE, ARG_TYPE>
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template<class TYPE, class ARG_TYPE>
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class CList
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{
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protected:
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struct CNode
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{
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CNode* pNext;
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CNode* pPrev;
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TYPE data;
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};
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public:
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// Construction
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CList(int nBlockSize = 10);
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// Attributes (head and tail)
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// count of elements
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int GetCount() const;
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BOOL IsEmpty() const;
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// peek at head or tail
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TYPE& GetHead();
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TYPE GetHead() const;
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TYPE& GetTail();
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TYPE GetTail() const;
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// Operations
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// get head or tail (and remove it) - don't call on empty list !
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TYPE RemoveHead();
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TYPE RemoveTail();
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// add before head or after tail
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POSITION AddHead(ARG_TYPE newElement);
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POSITION AddTail(ARG_TYPE newElement);
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// add another list of elements before head or after tail
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void AddHead(CList* pNewList);
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void AddTail(CList* pNewList);
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// remove all elements
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void RemoveAll();
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// iteration
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POSITION GetHeadPosition() const;
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POSITION GetTailPosition() const;
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TYPE& GetNext(POSITION& rPosition); // return *Position++
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TYPE GetNext(POSITION& rPosition) const; // return *Position++
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TYPE& GetPrev(POSITION& rPosition); // return *Position--
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TYPE GetPrev(POSITION& rPosition) const; // return *Position--
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// getting/modifying an element at a given position
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TYPE& GetAt(POSITION position);
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TYPE GetAt(POSITION position) const;
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void SetAt(POSITION pos, ARG_TYPE newElement);
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void RemoveAt(POSITION position);
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// inserting before or after a given position
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POSITION InsertBefore(POSITION position, ARG_TYPE newElement);
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POSITION InsertAfter(POSITION position, ARG_TYPE newElement);
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// helper functions (note: O(n) speed)
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POSITION Find(ARG_TYPE searchValue, POSITION startAfter = NULL) const;
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// defaults to starting at the HEAD, return NULL if not found
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POSITION FindIndex(int nIndex) const;
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// get the 'nIndex'th element (may return NULL)
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// Implementation
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protected:
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CNode* m_pNodeHead;
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CNode* m_pNodeTail;
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int m_nCount;
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CNode* m_pNodeFree;
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struct CPlex* m_pBlocks;
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int m_nBlockSize;
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CNode* NewNode(CNode*, CNode*);
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void FreeNode(CNode*);
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public:
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~CList();
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};
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/////////////////////////////////////////////////////////////////////////////
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// CList<TYPE, ARG_TYPE> inline functions
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template<class TYPE, class ARG_TYPE>
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inline int CList<TYPE, ARG_TYPE>::GetCount() const
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{ return m_nCount; }
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template<class TYPE, class ARG_TYPE>
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inline BOOL CList<TYPE, ARG_TYPE>::IsEmpty() const
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{ return m_nCount == 0; }
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template<class TYPE, class ARG_TYPE>
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inline TYPE& CList<TYPE, ARG_TYPE>::GetHead()
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{ ASSERT(m_pNodeHead != NULL);
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return m_pNodeHead->data; }
|
|
template<class TYPE, class ARG_TYPE>
|
|
inline TYPE CList<TYPE, ARG_TYPE>::GetHead() const
|
|
{ ASSERT(m_pNodeHead != NULL);
|
|
return m_pNodeHead->data; }
|
|
template<class TYPE, class ARG_TYPE>
|
|
inline TYPE& CList<TYPE, ARG_TYPE>::GetTail()
|
|
{ ASSERT(m_pNodeTail != NULL);
|
|
return m_pNodeTail->data; }
|
|
template<class TYPE, class ARG_TYPE>
|
|
inline TYPE CList<TYPE, ARG_TYPE>::GetTail() const
|
|
{ ASSERT(m_pNodeTail != NULL);
|
|
return m_pNodeTail->data; }
|
|
template<class TYPE, class ARG_TYPE>
|
|
inline POSITION CList<TYPE, ARG_TYPE>::GetHeadPosition() const
|
|
{ return (POSITION) m_pNodeHead; }
|
|
template<class TYPE, class ARG_TYPE>
|
|
inline POSITION CList<TYPE, ARG_TYPE>::GetTailPosition() const
|
|
{ return (POSITION) m_pNodeTail; }
|
|
template<class TYPE, class ARG_TYPE>
|
|
inline TYPE& CList<TYPE, ARG_TYPE>::GetNext(POSITION& rPosition) // return *Position++
|
|
{ CNode* pNode = (CNode*) rPosition;
|
|
ASSERT(IsValidAddress(pNode, sizeof(CNode)));
|
|
rPosition = (POSITION) pNode->pNext;
|
|
return pNode->data; }
|
|
template<class TYPE, class ARG_TYPE>
|
|
inline TYPE CList<TYPE, ARG_TYPE>::GetNext(POSITION& rPosition) const // return *Position++
|
|
{ CNode* pNode = (CNode*) rPosition;
|
|
ASSERT(IsValidAddress(pNode, sizeof(CNode)));
|
|
rPosition = (POSITION) pNode->pNext;
|
|
return pNode->data; }
|
|
template<class TYPE, class ARG_TYPE>
|
|
inline TYPE& CList<TYPE, ARG_TYPE>::GetPrev(POSITION& rPosition) // return *Position--
|
|
{ CNode* pNode = (CNode*) rPosition;
|
|
ASSERT(IsValidAddress(pNode, sizeof(CNode)));
|
|
rPosition = (POSITION) pNode->pPrev;
|
|
return pNode->data; }
|
|
template<class TYPE, class ARG_TYPE>
|
|
inline TYPE CList<TYPE, ARG_TYPE>::GetPrev(POSITION& rPosition) const // return *Position--
|
|
{ CNode* pNode = (CNode*) rPosition;
|
|
ASSERT(IsValidAddress(pNode, sizeof(CNode)));
|
|
rPosition = (POSITION) pNode->pPrev;
|
|
return pNode->data; }
|
|
template<class TYPE, class ARG_TYPE>
|
|
inline TYPE& CList<TYPE, ARG_TYPE>::GetAt(POSITION position)
|
|
{ CNode* pNode = (CNode*) position;
|
|
ASSERT(IsValidAddress(pNode, sizeof(CNode)));
|
|
return pNode->data; }
|
|
template<class TYPE, class ARG_TYPE>
|
|
inline TYPE CList<TYPE, ARG_TYPE>::GetAt(POSITION position) const
|
|
{ CNode* pNode = (CNode*) position;
|
|
ASSERT(IsValidAddress(pNode, sizeof(CNode)));
|
|
return pNode->data; }
|
|
template<class TYPE, class ARG_TYPE>
|
|
inline void CList<TYPE, ARG_TYPE>::SetAt(POSITION pos, ARG_TYPE newElement)
|
|
{ CNode* pNode = (CNode*) pos;
|
|
ASSERT(IsValidAddress(pNode, sizeof(CNode)));
|
|
pNode->data = newElement; }
|
|
|
|
template<class TYPE, class ARG_TYPE>
|
|
CList<TYPE, ARG_TYPE>::CList(int nBlockSize)
|
|
{
|
|
ASSERT(nBlockSize > 0);
|
|
|
|
m_nCount = 0;
|
|
m_pNodeHead = m_pNodeTail = m_pNodeFree = NULL;
|
|
m_pBlocks = NULL;
|
|
m_nBlockSize = nBlockSize;
|
|
}
|
|
|
|
template<class TYPE, class ARG_TYPE>
|
|
void CList<TYPE, ARG_TYPE>::RemoveAll()
|
|
{
|
|
ASSERT_VALID(this);
|
|
|
|
// destroy elements
|
|
CNode* pNode;
|
|
for (pNode = m_pNodeHead; pNode != NULL; pNode = pNode->pNext)
|
|
DestructElements<TYPE>(&pNode->data, 1);
|
|
|
|
m_nCount = 0;
|
|
m_pNodeHead = m_pNodeTail = m_pNodeFree = NULL;
|
|
m_pBlocks->FreeDataChain();
|
|
m_pBlocks = NULL;
|
|
}
|
|
|
|
template<class TYPE, class ARG_TYPE>
|
|
CList<TYPE, ARG_TYPE>::~CList()
|
|
{
|
|
RemoveAll();
|
|
ASSERT(m_nCount == 0);
|
|
}
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
// Node helpers
|
|
//
|
|
// Implementation note: CNode's are stored in CPlex blocks and
|
|
// chained together. Free blocks are maintained in a singly linked list
|
|
// using the 'pNext' member of CNode with 'm_pNodeFree' as the head.
|
|
// Used blocks are maintained in a doubly linked list using both 'pNext'
|
|
// and 'pPrev' as links and 'm_pNodeHead' and 'm_pNodeTail'
|
|
// as the head/tail.
|
|
//
|
|
// We never free a CPlex block unless the List is destroyed or RemoveAll()
|
|
// is used - so the total number of CPlex blocks may grow large depending
|
|
// on the maximum past size of the list.
|
|
//
|
|
|
|
template<class TYPE, class ARG_TYPE>
|
|
CList<TYPE, ARG_TYPE>::CNode*
|
|
CList<TYPE, ARG_TYPE>::NewNode(CList::CNode* pPrev, CList::CNode* pNext)
|
|
{
|
|
if (m_pNodeFree == NULL)
|
|
{
|
|
// add another block
|
|
CPlex* pNewBlock = CPlex::Create(m_pBlocks, m_nBlockSize,
|
|
sizeof(CNode));
|
|
|
|
// chain them into free list
|
|
CNode* pNode = (CNode*) pNewBlock->data();
|
|
// free in reverse order to make it easier to debug
|
|
pNode += m_nBlockSize - 1;
|
|
for (int i = m_nBlockSize-1; i >= 0; i--, pNode--)
|
|
{
|
|
pNode->pNext = m_pNodeFree;
|
|
m_pNodeFree = pNode;
|
|
}
|
|
}
|
|
ASSERT(m_pNodeFree != NULL); // we must have something
|
|
|
|
CList::CNode* pNode = m_pNodeFree;
|
|
m_pNodeFree = m_pNodeFree->pNext;
|
|
pNode->pPrev = pPrev;
|
|
pNode->pNext = pNext;
|
|
m_nCount++;
|
|
ASSERT(m_nCount > 0); // make sure we don't overflow
|
|
|
|
ConstructElements<TYPE>(&pNode->data, 1);
|
|
return pNode;
|
|
}
|
|
|
|
template<class TYPE, class ARG_TYPE>
|
|
void CList<TYPE, ARG_TYPE>::FreeNode(CList::CNode* pNode)
|
|
{
|
|
DestructElements<TYPE>(&pNode->data, 1);
|
|
pNode->pNext = m_pNodeFree;
|
|
m_pNodeFree = pNode;
|
|
m_nCount--;
|
|
ASSERT(m_nCount >= 0); // make sure we don't underflow
|
|
|
|
// if no more elements, cleanup completely
|
|
if (m_nCount == 0)
|
|
RemoveAll();
|
|
}
|
|
|
|
template<class TYPE, class ARG_TYPE>
|
|
POSITION CList<TYPE, ARG_TYPE>::AddHead(ARG_TYPE newElement)
|
|
{
|
|
ASSERT_VALID(this);
|
|
|
|
CNode* pNewNode = NewNode(NULL, m_pNodeHead);
|
|
pNewNode->data = newElement;
|
|
if (m_pNodeHead != NULL)
|
|
m_pNodeHead->pPrev = pNewNode;
|
|
else
|
|
m_pNodeTail = pNewNode;
|
|
m_pNodeHead = pNewNode;
|
|
return (POSITION) pNewNode;
|
|
}
|
|
|
|
template<class TYPE, class ARG_TYPE>
|
|
POSITION CList<TYPE, ARG_TYPE>::AddTail(ARG_TYPE newElement)
|
|
{
|
|
ASSERT_VALID(this);
|
|
|
|
CNode* pNewNode = NewNode(m_pNodeTail, NULL);
|
|
pNewNode->data = newElement;
|
|
if (m_pNodeTail != NULL)
|
|
m_pNodeTail->pNext = pNewNode;
|
|
else
|
|
m_pNodeHead = pNewNode;
|
|
m_pNodeTail = pNewNode;
|
|
return (POSITION) pNewNode;
|
|
}
|
|
|
|
template<class TYPE, class ARG_TYPE>
|
|
void CList<TYPE, ARG_TYPE>::AddHead(CList* pNewList)
|
|
{
|
|
ASSERT_VALID(this);
|
|
|
|
ASSERT(pNewList != NULL);
|
|
ASSERT_VALID(pNewList);
|
|
|
|
// add a list of same elements to head (maintain order)
|
|
POSITION pos = pNewList->GetTailPosition();
|
|
while (pos != NULL)
|
|
AddHead(pNewList->GetPrev(pos));
|
|
}
|
|
|
|
template<class TYPE, class ARG_TYPE>
|
|
void CList<TYPE, ARG_TYPE>::AddTail(CList* pNewList)
|
|
{
|
|
ASSERT_VALID(this);
|
|
ASSERT(pNewList != NULL);
|
|
ASSERT_VALID(pNewList);
|
|
|
|
// add a list of same elements
|
|
POSITION pos = pNewList->GetHeadPosition();
|
|
while (pos != NULL)
|
|
AddTail(pNewList->GetNext(pos));
|
|
}
|
|
|
|
template<class TYPE, class ARG_TYPE>
|
|
TYPE CList<TYPE, ARG_TYPE>::RemoveHead()
|
|
{
|
|
ASSERT_VALID(this);
|
|
ASSERT(m_pNodeHead != NULL); // don't call on empty list !!!
|
|
ASSERT(IsValidAddress(m_pNodeHead, sizeof(CNode)));
|
|
|
|
CNode* pOldNode = m_pNodeHead;
|
|
TYPE returnValue = pOldNode->data;
|
|
|
|
m_pNodeHead = pOldNode->pNext;
|
|
if (m_pNodeHead != NULL)
|
|
m_pNodeHead->pPrev = NULL;
|
|
else
|
|
m_pNodeTail = NULL;
|
|
FreeNode(pOldNode);
|
|
return returnValue;
|
|
}
|
|
|
|
template<class TYPE, class ARG_TYPE>
|
|
TYPE CList<TYPE, ARG_TYPE>::RemoveTail()
|
|
{
|
|
ASSERT_VALID(this);
|
|
ASSERT(m_pNodeTail != NULL); // don't call on empty list !!!
|
|
ASSERT(IsValidAddress(m_pNodeTail, sizeof(CNode)));
|
|
|
|
CNode* pOldNode = m_pNodeTail;
|
|
TYPE returnValue = pOldNode->data;
|
|
|
|
m_pNodeTail = pOldNode->pPrev;
|
|
if (m_pNodeTail != NULL)
|
|
m_pNodeTail->pNext = NULL;
|
|
else
|
|
m_pNodeHead = NULL;
|
|
FreeNode(pOldNode);
|
|
return returnValue;
|
|
}
|
|
|
|
template<class TYPE, class ARG_TYPE>
|
|
POSITION CList<TYPE, ARG_TYPE>::InsertBefore(POSITION position, ARG_TYPE newElement)
|
|
{
|
|
ASSERT_VALID(this);
|
|
|
|
if (position == NULL)
|
|
return AddHead(newElement); // insert before nothing -> head of the list
|
|
|
|
// Insert it before position
|
|
CNode* pOldNode = (CNode*) position;
|
|
CNode* pNewNode = NewNode(pOldNode->pPrev, pOldNode);
|
|
pNewNode->data = newElement;
|
|
|
|
if (pOldNode->pPrev != NULL)
|
|
{
|
|
ASSERT(IsValidAddress(pOldNode->pPrev, sizeof(CNode)));
|
|
pOldNode->pPrev->pNext = pNewNode;
|
|
}
|
|
else
|
|
{
|
|
ASSERT(pOldNode == m_pNodeHead);
|
|
m_pNodeHead = pNewNode;
|
|
}
|
|
pOldNode->pPrev = pNewNode;
|
|
return (POSITION) pNewNode;
|
|
}
|
|
|
|
template<class TYPE, class ARG_TYPE>
|
|
POSITION CList<TYPE, ARG_TYPE>::InsertAfter(POSITION position, ARG_TYPE newElement)
|
|
{
|
|
ASSERT_VALID(this);
|
|
|
|
if (position == NULL)
|
|
return AddTail(newElement); // insert after nothing -> tail of the list
|
|
|
|
// Insert it before position
|
|
CNode* pOldNode = (CNode*) position;
|
|
ASSERT(IsValidAddress(pOldNode, sizeof(CNode)));
|
|
CNode* pNewNode = NewNode(pOldNode, pOldNode->pNext);
|
|
pNewNode->data = newElement;
|
|
|
|
if (pOldNode->pNext != NULL)
|
|
{
|
|
ASSERT(IsValidAddress(pOldNode->pNext, sizeof(CNode)));
|
|
pOldNode->pNext->pPrev = pNewNode;
|
|
}
|
|
else
|
|
{
|
|
ASSERT(pOldNode == m_pNodeTail);
|
|
m_pNodeTail = pNewNode;
|
|
}
|
|
pOldNode->pNext = pNewNode;
|
|
return (POSITION) pNewNode;
|
|
}
|
|
|
|
template<class TYPE, class ARG_TYPE>
|
|
void CList<TYPE, ARG_TYPE>::RemoveAt(POSITION position)
|
|
{
|
|
ASSERT_VALID(this);
|
|
|
|
CNode* pOldNode = (CNode*) position;
|
|
ASSERT(IsValidAddress(pOldNode, sizeof(CNode)));
|
|
|
|
// remove pOldNode from list
|
|
if (pOldNode == m_pNodeHead)
|
|
{
|
|
m_pNodeHead = pOldNode->pNext;
|
|
}
|
|
else
|
|
{
|
|
ASSERT(IsValidAddress(pOldNode->pPrev, sizeof(CNode)));
|
|
pOldNode->pPrev->pNext = pOldNode->pNext;
|
|
}
|
|
if (pOldNode == m_pNodeTail)
|
|
{
|
|
m_pNodeTail = pOldNode->pPrev;
|
|
}
|
|
else
|
|
{
|
|
ASSERT(IsValidAddress(pOldNode->pNext, sizeof(CNode)));
|
|
pOldNode->pNext->pPrev = pOldNode->pPrev;
|
|
}
|
|
FreeNode(pOldNode);
|
|
}
|
|
|
|
template<class TYPE, class ARG_TYPE>
|
|
POSITION CList<TYPE, ARG_TYPE>::FindIndex(int nIndex) const
|
|
{
|
|
ASSERT_VALID(this);
|
|
ASSERT(nIndex >= 0);
|
|
|
|
if (nIndex >= m_nCount)
|
|
return NULL; // went too far
|
|
|
|
CNode* pNode = m_pNodeHead;
|
|
while (nIndex--)
|
|
{
|
|
ASSERT(IsValidAddress(pNode, sizeof(CNode)));
|
|
pNode = pNode->pNext;
|
|
}
|
|
return (POSITION) pNode;
|
|
}
|
|
|
|
template<class TYPE, class ARG_TYPE>
|
|
POSITION CList<TYPE, ARG_TYPE>::Find(ARG_TYPE searchValue, POSITION startAfter) const
|
|
{
|
|
ASSERT_VALID(this);
|
|
|
|
CNode* pNode = (CNode*) startAfter;
|
|
if (pNode == NULL)
|
|
{
|
|
pNode = m_pNodeHead; // start at head
|
|
}
|
|
else
|
|
{
|
|
ASSERT(IsValidAddress(pNode, sizeof(CNode)));
|
|
pNode = pNode->pNext; // start after the one specified
|
|
}
|
|
|
|
for (; pNode != NULL; pNode = pNode->pNext)
|
|
if (CompareElements<TYPE>(&pNode->data, &searchValue))
|
|
return (POSITION)pNode;
|
|
return NULL;
|
|
}
|
|
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
// CMap<KEY, ARG_KEY, VALUE, ARG_VALUE>
|
|
|
|
template<class KEY, class ARG_KEY, class VALUE, class ARG_VALUE>
|
|
class CMap
|
|
{
|
|
protected:
|
|
// Association
|
|
struct CAssoc
|
|
{
|
|
CAssoc* pNext;
|
|
UINT nHashValue; // needed for efficient iteration
|
|
KEY key;
|
|
VALUE value;
|
|
};
|
|
public:
|
|
// Construction
|
|
CMap(int nBlockSize = 10);
|
|
|
|
// Attributes
|
|
// number of elements
|
|
int GetCount() const;
|
|
BOOL IsEmpty() const;
|
|
|
|
// Lookup
|
|
BOOL Lookup(ARG_KEY key, VALUE& rValue) const;
|
|
|
|
// Operations
|
|
// Lookup and add if not there
|
|
VALUE& operator[](ARG_KEY key);
|
|
|
|
// add a new (key, value) pair
|
|
void SetAt(ARG_KEY key, ARG_VALUE newValue);
|
|
|
|
// removing existing (key, ?) pair
|
|
BOOL RemoveKey(ARG_KEY key);
|
|
void RemoveAll();
|
|
|
|
// iterating all (key, value) pairs
|
|
POSITION GetStartPosition() const;
|
|
void GetNextAssoc(POSITION& rNextPosition, KEY& rKey, VALUE& rValue) const;
|
|
|
|
// advanced features for derived classes
|
|
UINT GetHashTableSize() const;
|
|
void InitHashTable(UINT hashSize, BOOL bAllocNow = TRUE);
|
|
|
|
// Implementation
|
|
protected:
|
|
CAssoc** m_pHashTable;
|
|
UINT m_nHashTableSize;
|
|
int m_nCount;
|
|
CAssoc* m_pFreeList;
|
|
struct CPlex* m_pBlocks;
|
|
int m_nBlockSize;
|
|
|
|
CAssoc* NewAssoc();
|
|
void FreeAssoc(CAssoc*);
|
|
CAssoc* GetAssocAt(ARG_KEY, UINT&) const;
|
|
|
|
public:
|
|
~CMap();
|
|
};
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
// CMap<KEY, ARG_KEY, VALUE, ARG_VALUE> inline functions
|
|
|
|
template<class KEY, class ARG_KEY, class VALUE, class ARG_VALUE>
|
|
inline int CMap<KEY, ARG_KEY, VALUE, ARG_VALUE>::GetCount() const
|
|
{ return m_nCount; }
|
|
template<class KEY, class ARG_KEY, class VALUE, class ARG_VALUE>
|
|
inline BOOL CMap<KEY, ARG_KEY, VALUE, ARG_VALUE>::IsEmpty() const
|
|
{ return m_nCount == 0; }
|
|
template<class KEY, class ARG_KEY, class VALUE, class ARG_VALUE>
|
|
inline void CMap<KEY, ARG_KEY, VALUE, ARG_VALUE>::SetAt(ARG_KEY key, ARG_VALUE newValue)
|
|
{ (*this)[key] = newValue; }
|
|
template<class KEY, class ARG_KEY, class VALUE, class ARG_VALUE>
|
|
inline POSITION CMap<KEY, ARG_KEY, VALUE, ARG_VALUE>::GetStartPosition() const
|
|
{ return (m_nCount == 0) ? NULL : BEFORE_START_POSITION; }
|
|
template<class KEY, class ARG_KEY, class VALUE, class ARG_VALUE>
|
|
inline UINT CMap<KEY, ARG_KEY, VALUE, ARG_VALUE>::GetHashTableSize() const
|
|
{ return m_nHashTableSize; }
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
// CMap<KEY, ARG_KEY, VALUE, ARG_VALUE> out-of-line functions
|
|
|
|
template<class KEY, class ARG_KEY, class VALUE, class ARG_VALUE>
|
|
CMap<KEY, ARG_KEY, VALUE, ARG_VALUE>::CMap(int nBlockSize)
|
|
{
|
|
ASSERT(nBlockSize > 0);
|
|
|
|
m_pHashTable = NULL;
|
|
m_nHashTableSize = 17; // default size
|
|
m_nCount = 0;
|
|
m_pFreeList = NULL;
|
|
m_pBlocks = NULL;
|
|
m_nBlockSize = nBlockSize;
|
|
}
|
|
|
|
template<class KEY, class ARG_KEY, class VALUE, class ARG_VALUE>
|
|
void CMap<KEY, ARG_KEY, VALUE, ARG_VALUE>::InitHashTable(
|
|
UINT nHashSize, BOOL bAllocNow)
|
|
//
|
|
// Used to force allocation of a hash table or to override the default
|
|
// hash table size of (which is fairly small)
|
|
{
|
|
ASSERT_VALID(this);
|
|
ASSERT(m_nCount == 0);
|
|
ASSERT(nHashSize > 0);
|
|
|
|
if (m_pHashTable != NULL)
|
|
{
|
|
// free hash table
|
|
delete[] m_pHashTable;
|
|
m_pHashTable = NULL;
|
|
}
|
|
|
|
if (bAllocNow)
|
|
{
|
|
m_pHashTable = new CAssoc* [nHashSize];
|
|
memset(m_pHashTable, 0, sizeof(CAssoc*) * nHashSize);
|
|
}
|
|
m_nHashTableSize = nHashSize;
|
|
}
|
|
|
|
template<class KEY, class ARG_KEY, class VALUE, class ARG_VALUE>
|
|
void CMap<KEY, ARG_KEY, VALUE, ARG_VALUE>::RemoveAll()
|
|
{
|
|
ASSERT_VALID(this);
|
|
|
|
if (m_pHashTable != NULL)
|
|
{
|
|
// destroy elements (values and keys)
|
|
for (UINT nHash = 0; nHash < m_nHashTableSize; nHash++)
|
|
{
|
|
CAssoc* pAssoc;
|
|
for (pAssoc = m_pHashTable[nHash]; pAssoc != NULL;
|
|
pAssoc = pAssoc->pNext)
|
|
{
|
|
DestructElements<VALUE>(&pAssoc->value, 1);
|
|
DestructElements<KEY>(&pAssoc->key, 1);
|
|
}
|
|
}
|
|
}
|
|
|
|
// free hash table
|
|
delete[] m_pHashTable;
|
|
m_pHashTable = NULL;
|
|
|
|
m_nCount = 0;
|
|
m_pFreeList = NULL;
|
|
m_pBlocks->FreeDataChain();
|
|
m_pBlocks = NULL;
|
|
}
|
|
|
|
template<class KEY, class ARG_KEY, class VALUE, class ARG_VALUE>
|
|
CMap<KEY, ARG_KEY, VALUE, ARG_VALUE>::~CMap()
|
|
{
|
|
RemoveAll();
|
|
ASSERT(m_nCount == 0);
|
|
}
|
|
|
|
template<class KEY, class ARG_KEY, class VALUE, class ARG_VALUE>
|
|
CMap<KEY, ARG_KEY, VALUE, ARG_VALUE>::CAssoc*
|
|
CMap<KEY, ARG_KEY, VALUE, ARG_VALUE>::NewAssoc()
|
|
{
|
|
if (m_pFreeList == NULL)
|
|
{
|
|
// add another block
|
|
CPlex* newBlock = CPlex::Create(m_pBlocks, m_nBlockSize, sizeof(CMap::CAssoc));
|
|
// chain them into free list
|
|
CMap::CAssoc* pAssoc = (CMap::CAssoc*) newBlock->data();
|
|
// free in reverse order to make it easier to debug
|
|
pAssoc += m_nBlockSize - 1;
|
|
for (int i = m_nBlockSize-1; i >= 0; i--, pAssoc--)
|
|
{
|
|
pAssoc->pNext = m_pFreeList;
|
|
m_pFreeList = pAssoc;
|
|
}
|
|
}
|
|
ASSERT(m_pFreeList != NULL); // we must have something
|
|
|
|
CMap::CAssoc* pAssoc = m_pFreeList;
|
|
m_pFreeList = m_pFreeList->pNext;
|
|
m_nCount++;
|
|
ASSERT(m_nCount > 0); // make sure we don't overflow
|
|
ConstructElements<KEY>(&pAssoc->key, 1);
|
|
ConstructElements<VALUE>(&pAssoc->value, 1); // special construct values
|
|
return pAssoc;
|
|
}
|
|
|
|
template<class KEY, class ARG_KEY, class VALUE, class ARG_VALUE>
|
|
void CMap<KEY, ARG_KEY, VALUE, ARG_VALUE>::FreeAssoc(CMap::CAssoc* pAssoc)
|
|
{
|
|
DestructElements<VALUE>(&pAssoc->value, 1);
|
|
DestructElements<KEY>(&pAssoc->key, 1);
|
|
pAssoc->pNext = m_pFreeList;
|
|
m_pFreeList = pAssoc;
|
|
m_nCount--;
|
|
ASSERT(m_nCount >= 0); // make sure we don't underflow
|
|
|
|
// if no more elements, cleanup completely
|
|
if (m_nCount == 0)
|
|
RemoveAll();
|
|
}
|
|
|
|
template<class KEY, class ARG_KEY, class VALUE, class ARG_VALUE>
|
|
CMap<KEY, ARG_KEY, VALUE, ARG_VALUE>::CAssoc*
|
|
CMap<KEY, ARG_KEY, VALUE, ARG_VALUE>::GetAssocAt(ARG_KEY key, UINT& nHash) const
|
|
// find association (or return NULL)
|
|
{
|
|
nHash = HashKey<ARG_KEY>(key) % m_nHashTableSize;
|
|
|
|
if (m_pHashTable == NULL)
|
|
return NULL;
|
|
|
|
// see if it exists
|
|
CAssoc* pAssoc;
|
|
for (pAssoc = m_pHashTable[nHash]; pAssoc != NULL; pAssoc = pAssoc->pNext)
|
|
{
|
|
if (CompareElements(&pAssoc->key, &key))
|
|
return pAssoc;
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
template<class KEY, class ARG_KEY, class VALUE, class ARG_VALUE>
|
|
BOOL CMap<KEY, ARG_KEY, VALUE, ARG_VALUE>::Lookup(ARG_KEY key, VALUE& rValue) const
|
|
{
|
|
ASSERT_VALID(this);
|
|
|
|
UINT nHash;
|
|
CAssoc* pAssoc = GetAssocAt(key, nHash);
|
|
if (pAssoc == NULL)
|
|
return FALSE; // not in map
|
|
|
|
rValue = pAssoc->value;
|
|
return TRUE;
|
|
}
|
|
|
|
template<class KEY, class ARG_KEY, class VALUE, class ARG_VALUE>
|
|
VALUE& CMap<KEY, ARG_KEY, VALUE, ARG_VALUE>::operator[](ARG_KEY key)
|
|
{
|
|
ASSERT_VALID(this);
|
|
|
|
UINT nHash;
|
|
CAssoc* pAssoc;
|
|
if ((pAssoc = GetAssocAt(key, nHash)) == NULL)
|
|
{
|
|
if (m_pHashTable == NULL)
|
|
InitHashTable(m_nHashTableSize);
|
|
|
|
// it doesn't exist, add a new Association
|
|
pAssoc = NewAssoc();
|
|
pAssoc->nHashValue = nHash;
|
|
pAssoc->key = key;
|
|
// 'pAssoc->value' is a constructed object, nothing more
|
|
|
|
// put into hash table
|
|
pAssoc->pNext = m_pHashTable[nHash];
|
|
m_pHashTable[nHash] = pAssoc;
|
|
}
|
|
return pAssoc->value; // return new reference
|
|
}
|
|
|
|
template<class KEY, class ARG_KEY, class VALUE, class ARG_VALUE>
|
|
BOOL CMap<KEY, ARG_KEY, VALUE, ARG_VALUE>::RemoveKey(ARG_KEY key)
|
|
// remove key - return TRUE if removed
|
|
{
|
|
ASSERT_VALID(this);
|
|
|
|
if (m_pHashTable == NULL)
|
|
return FALSE; // nothing in the table
|
|
|
|
CAssoc** ppAssocPrev;
|
|
ppAssocPrev = &m_pHashTable[HashKey<ARG_KEY>(key) % m_nHashTableSize];
|
|
|
|
CAssoc* pAssoc;
|
|
for (pAssoc = *ppAssocPrev; pAssoc != NULL; pAssoc = pAssoc->pNext)
|
|
{
|
|
if (CompareElements(&pAssoc->key, &key))
|
|
{
|
|
// remove it
|
|
*ppAssocPrev = pAssoc->pNext; // remove from list
|
|
FreeAssoc(pAssoc);
|
|
return TRUE;
|
|
}
|
|
ppAssocPrev = &pAssoc->pNext;
|
|
}
|
|
return FALSE; // not found
|
|
}
|
|
|
|
template<class KEY, class ARG_KEY, class VALUE, class ARG_VALUE>
|
|
void CMap<KEY, ARG_KEY, VALUE, ARG_VALUE>::GetNextAssoc(POSITION& rNextPosition,
|
|
KEY& rKey, VALUE& rValue) const
|
|
{
|
|
ASSERT_VALID(this);
|
|
ASSERT(m_pHashTable != NULL); // never call on empty map
|
|
|
|
CAssoc* pAssocRet = (CAssoc*)rNextPosition;
|
|
ASSERT(pAssocRet != NULL);
|
|
|
|
if (pAssocRet == (CAssoc*) BEFORE_START_POSITION)
|
|
{
|
|
// find the first association
|
|
for (UINT nBucket = 0; nBucket < m_nHashTableSize; nBucket++)
|
|
if ((pAssocRet = m_pHashTable[nBucket]) != NULL)
|
|
break;
|
|
ASSERT(pAssocRet != NULL); // must find something
|
|
}
|
|
|
|
// find next association
|
|
ASSERT(IsValidAddress(pAssocRet, sizeof(CAssoc)));
|
|
CAssoc* pAssocNext;
|
|
if ((pAssocNext = pAssocRet->pNext) == NULL)
|
|
{
|
|
// go to next bucket
|
|
for (UINT nBucket = pAssocRet->nHashValue + 1;
|
|
nBucket < m_nHashTableSize; nBucket++)
|
|
if ((pAssocNext = m_pHashTable[nBucket]) != NULL)
|
|
break;
|
|
}
|
|
|
|
rNextPosition = (POSITION) pAssocNext;
|
|
|
|
// fill in return data
|
|
rKey = pAssocRet->key;
|
|
rValue = pAssocRet->value;
|
|
}
|
|
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
// CTypedPtrArray<BASE_CLASS, TYPE>
|
|
|
|
template<class BASE_CLASS, class TYPE>
|
|
class CTypedPtrArray : public BASE_CLASS
|
|
{
|
|
public:
|
|
// Accessing elements
|
|
TYPE GetAt(int nIndex) const
|
|
{ return (TYPE)BASE_CLASS::GetAt(nIndex); }
|
|
TYPE& ElementAt(int nIndex)
|
|
{ return (TYPE&)BASE_CLASS::ElementAt(nIndex); }
|
|
void SetAt(int nIndex, TYPE ptr)
|
|
{ BASE_CLASS::SetAt(nIndex, ptr); }
|
|
|
|
// Potentially growing the array
|
|
void SetAtGrow(int nIndex, TYPE newElement)
|
|
{ BASE_CLASS::SetAtGrow(nIndex, newElement); }
|
|
int Add(TYPE newElement)
|
|
{ return BASE_CLASS::Add(newElement); }
|
|
int Append(const CTypedPtrArray<BASE_CLASS, TYPE>& src)
|
|
{ return BASE_CLASS::Append(src); }
|
|
void Copy(const CTypedPtrArray<BASE_CLASS, TYPE>& src)
|
|
{ BASE_CLASS::Copy(src); }
|
|
|
|
// Operations that move elements around
|
|
void InsertAt(int nIndex, TYPE newElement, int nCount = 1)
|
|
{ BASE_CLASS::InsertAt(nIndex, newElement, nCount); }
|
|
void InsertAt(int nStartIndex, CTypedPtrArray<BASE_CLASS, TYPE>* pNewArray)
|
|
{ BASE_CLASS::InsertAt(nStartIndex, pNewArray); }
|
|
|
|
// overloaded operator helpers
|
|
TYPE operator[](int nIndex) const
|
|
{ return (TYPE)BASE_CLASS::operator[](nIndex); }
|
|
TYPE& operator[](int nIndex)
|
|
{ return (TYPE&)BASE_CLASS::operator[](nIndex); }
|
|
};
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
// CTypedPtrList<BASE_CLASS, TYPE>
|
|
|
|
template<class BASE_CLASS, class TYPE>
|
|
class CTypedPtrList : public BASE_CLASS
|
|
{
|
|
public:
|
|
// Construction
|
|
CTypedPtrList(int nBlockSize = 10)
|
|
: BASE_CLASS(nBlockSize) { }
|
|
|
|
// peek at head or tail
|
|
TYPE& GetHead()
|
|
{ return (TYPE&)BASE_CLASS::GetHead(); }
|
|
TYPE GetHead() const
|
|
{ return (TYPE)BASE_CLASS::GetHead(); }
|
|
TYPE& GetTail()
|
|
{ return (TYPE&)BASE_CLASS::GetTail(); }
|
|
TYPE GetTail() const
|
|
{ return (TYPE)BASE_CLASS::GetTail(); }
|
|
|
|
// get head or tail (and remove it) - don't call on empty list!
|
|
TYPE RemoveHead()
|
|
{ return (TYPE)BASE_CLASS::RemoveHead(); }
|
|
TYPE RemoveTail()
|
|
{ return (TYPE)BASE_CLASS::RemoveTail(); }
|
|
|
|
// add before head or after tail
|
|
POSITION AddHead(TYPE newElement)
|
|
{ return BASE_CLASS::AddHead(newElement); }
|
|
POSITION AddTail(TYPE newElement)
|
|
{ return BASE_CLASS::AddTail(newElement); }
|
|
|
|
// add another list of elements before head or after tail
|
|
void AddHead(CTypedPtrList<BASE_CLASS, TYPE>* pNewList)
|
|
{ BASE_CLASS::AddHead(pNewList); }
|
|
void AddTail(CTypedPtrList<BASE_CLASS, TYPE>* pNewList)
|
|
{ BASE_CLASS::AddTail(pNewList); }
|
|
|
|
// iteration
|
|
TYPE& GetNext(POSITION& rPosition)
|
|
{ return (TYPE&)BASE_CLASS::GetNext(rPosition); }
|
|
TYPE GetNext(POSITION& rPosition) const
|
|
{ return (TYPE)BASE_CLASS::GetNext(rPosition); }
|
|
TYPE& GetPrev(POSITION& rPosition)
|
|
{ return (TYPE&)BASE_CLASS::GetPrev(rPosition); }
|
|
TYPE GetPrev(POSITION& rPosition) const
|
|
{ return (TYPE)BASE_CLASS::GetPrev(rPosition); }
|
|
|
|
// getting/modifying an element at a given position
|
|
TYPE& GetAt(POSITION position)
|
|
{ return (TYPE&)BASE_CLASS::GetAt(position); }
|
|
TYPE GetAt(POSITION position) const
|
|
{ return (TYPE)BASE_CLASS::GetAt(position); }
|
|
void SetAt(POSITION pos, TYPE newElement)
|
|
{ BASE_CLASS::SetAt(pos, newElement); }
|
|
};
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
// CTypedPtrMap<BASE_CLASS, KEY, VALUE>
|
|
|
|
template<class BASE_CLASS, class KEY, class VALUE>
|
|
class CTypedPtrMap : public BASE_CLASS
|
|
{
|
|
public:
|
|
|
|
// Construction
|
|
CTypedPtrMap(int nBlockSize = 10)
|
|
: BASE_CLASS(nBlockSize) { }
|
|
|
|
// Lookup
|
|
BOOL Lookup(BASE_CLASS::BASE_ARG_KEY key, VALUE& rValue) const
|
|
{ return BASE_CLASS::Lookup(key, (BASE_CLASS::BASE_VALUE&)rValue); }
|
|
|
|
// Lookup and add if not there
|
|
VALUE& operator[](BASE_CLASS::BASE_ARG_KEY key)
|
|
{ return (VALUE&)BASE_CLASS::operator[](key); }
|
|
|
|
// add a new key (key, value) pair
|
|
void SetAt(KEY key, VALUE newValue)
|
|
{ BASE_CLASS::SetAt(key, newValue); }
|
|
|
|
// removing existing (key, ?) pair
|
|
BOOL RemoveKey(KEY key)
|
|
{ return BASE_CLASS::RemoveKey(key); }
|
|
|
|
// iteration
|
|
void GetNextAssoc(POSITION& rPosition, KEY& rKey, VALUE& rValue) const
|
|
{ BASE_CLASS::GetNextAssoc(rPosition, (BASE_CLASS::BASE_KEY&)rKey,
|
|
(BASE_CLASS::BASE_VALUE&)rValue); }
|
|
};
|
|
|
|
|
|
#endif //__MCTEMPL_H__
|