windows-nt/Source/XPSP1/NT/admin/activec/samples/pdc/step4/snapin.mak
2020-09-26 16:20:57 +08:00

591 lines
16 KiB
Makefile

# Microsoft Developer Studio Generated NMAKE File, Format Version 4.20
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
!IF "$(CFG)" == ""
CFG=Snapin - Win32 Unicode Debug
!MESSAGE No configuration specified. Defaulting to Snapin - Win32 Unicode\
Debug.
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!IF "$(CFG)" != "Snapin - Win32 Unicode Release" && "$(CFG)" !=\
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!MESSAGE Invalid configuration "$(CFG)" specified.
!MESSAGE You can specify a configuration when running NMAKE on this makefile
!MESSAGE by defining the macro CFG on the command line. For example:
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!MESSAGE NMAKE /f "snapin.mak" CFG="Snapin - Win32 Unicode Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "Snapin - Win32 Unicode Release" (based on\
"Win32 (x86) Dynamic-Link Library")
!MESSAGE "Snapin - Win32 Unicode Debug" (based on\
"Win32 (x86) Dynamic-Link Library")
!MESSAGE
!ERROR An invalid configuration is specified.
!ENDIF
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NULL=
!ELSE
NULL=nul
!ENDIF
################################################################################
# Begin Project
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RSC=rc.exe
MTL=mktyplib.exe
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# PROP Use_Debug_Libraries 0
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# PROP Intermediate_Dir "ReleaseU"
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OUTDIR=.\ReleaseU
INTDIR=.\ReleaseU
# Begin Custom Macros
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ALL : ".\snapin.dll" "$(OUTDIR)\regsvr32.trg"
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# ADD BASE CPP /nologo /I "..\..\..\include" /MT /W3 /GR /GX /GR /GR /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_WINDLL" /D "_MBCS" /D "_USRDLL" /Yu"stdafx.h" /c
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<<
# Begin Custom Build
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# End Custom Build
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# Begin Custom Macros
OutDir=.\DebugU
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"$(OUTDIR)" :
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# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /GR /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_WINDLL" /D "_MBCS" /D "_USRDLL" /Yu"stdafx.h" /c
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<<
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# Begin Target
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# Name "Snapin - Win32 Unicode Debug"
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!ELSEIF "$(CFG)" == "Snapin - Win32 Unicode Debug"
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################################################################################
# Begin Source File
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DEP_CPP_SERVI=\
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".\StdAfx.h"\
{$(INCLUDE)}"\atlbase.h"\
{$(INCLUDE)}"\atlcom.h"\
{$(INCLUDE)}"\mmc.h"\
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!ENDIF
# End Source File
################################################################################
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DEP_CPP_SERVI=\
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".\Service.h"\
".\StdAfx.h"\
{$(INCLUDE)}"\atlbase.h"\
{$(INCLUDE)}"\atlcom.h"\
{$(INCLUDE)}"\mmc.h"\
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$(CPP) /nologo /I "..\..\..\include" /MT /W3 /GX /GR /O2 /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D\
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"$(INTDIR)\Service.obj" : $(SOURCE) $(DEP_CPP_SERVI) "$(INTDIR)"
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!ENDIF
# End Source File
################################################################################
# Begin Source File
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DEP_CPP_DATAO=\
".\CSnapin.h"\
".\DataObj.h"\
".\Service.h"\
".\StdAfx.h"\
{$(INCLUDE)}"\atlbase.h"\
{$(INCLUDE)}"\atlcom.h"\
{$(INCLUDE)}"\mmc.h"\
!IF "$(CFG)" == "Snapin - Win32 Unicode Release"
# ADD CPP /Yu"stdafx.h"
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!ENDIF
# End Source File
################################################################################
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".\Service.h"\
".\StdAfx.h"\
{$(INCLUDE)}"\atlbase.h"\
{$(INCLUDE)}"\atlcom.h"\
{$(INCLUDE)}"\mmc.h"\
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!ENDIF
# End Source File
################################################################################
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".\DataObj.h"\
".\genpage.h"\
".\Service.h"\
".\StdAfx.h"\
{$(INCLUDE)}"\atlbase.h"\
{$(INCLUDE)}"\atlcom.h"\
{$(INCLUDE)}"\mmc.h"\
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# ADD CPP /Yu"stdafx.h"
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/Yu"stdafx.h" /Fo"$(INTDIR)/" /c $(SOURCE)
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!ENDIF
# End Source File
################################################################################
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".\Service.h"\
".\StdAfx.h"\
{$(INCLUDE)}"\atlbase.h"\
{$(INCLUDE)}"\atlcom.h"\
{$(INCLUDE)}"\mmc.h"\
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# ADD CPP /Yu"stdafx.h"
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$(CPP) /nologo /I "..\..\..\include" /MT /W3 /GX /GR /O2 /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D\
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# ADD CPP /Yu"stdafx.h"
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!ENDIF
# End Source File
################################################################################
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".\nodes16.bmp"\
".\nodes32.bmp"\
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$(RSC) $(RSC_PROJ) $(SOURCE)
# End Source File
################################################################################
# Begin Source File
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DEP_CPP_STDAF=\
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{$(INCLUDE)}"\atlbase.h"\
{$(INCLUDE)}"\atlcom.h"\
{$(INCLUDE)}"\atlimpl.cpp"\
{$(INCLUDE)}"\mmc.h"\
!IF "$(CFG)" == "Snapin - Win32 Unicode Release"
# ADD CPP /Yc"stdafx.h"
BuildCmds= \
$(CPP) /nologo /I "..\..\..\include" /MT /W3 /GX /GR /O2 /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D\
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/Yc"stdafx.h" /Fo"$(INTDIR)/" /c $(SOURCE) \
"$(INTDIR)\StdAfx.obj" : $(SOURCE) $(DEP_CPP_STDAF) "$(INTDIR)"
$(BuildCmds)
!ELSEIF "$(CFG)" == "Snapin - Win32 Unicode Debug"
# ADD CPP /Yc"stdafx.h"
BuildCmds= \
$(CPP) /nologo /I "..\..\..\include" /MTd /W3 /Gm /GX /GR /Zi /Od /D "_DEBUG" /D "WIN32" /D "_WINDOWS"\
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$(BuildCmds)
!ENDIF
# End Source File
################################################################################
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!ELSEIF "$(CFG)" == "Snapin - Win32 Unicode Debug"
!ENDIF
# End Source File
################################################################################
# Begin Source File
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DEP_CPP_GENPA=\
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".\snapin.h"\
".\StdAfx.h"\
{$(INCLUDE)}"\atlbase.h"\
{$(INCLUDE)}"\atlcom.h"\
{$(INCLUDE)}"\mmc.h"\
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# ADD CPP /Yu"stdafx.h"
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# End Target
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