2581 lines
85 KiB
C
2581 lines
85 KiB
C
/*++
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Copyright (c) 1991 Microsoft Corporation
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Module Name:
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Ntfs.h
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Current Version Numbers:
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Major.Minor Version: 3.1
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Abstract:
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This module defines the on-disk structure of the Ntfs file system.
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An Ntfs volume consists of sectors of data allocated on a granularity
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called a cluster. The cluster factor is the number of sectors per
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cluster. Valid cluster factors are 1, 2, 4, 8, etc.
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The Ntfs volume starts with a boot sector at LBN=0, and a duplicate
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boot sector at LBN=(number of sectors on the partition div 2). So
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a disk with N sectors start with two boot sectors as illustrated.
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0 ... N/2 ... N
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+-----------+-------+------------+-------+------------+
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|BootSector | ... | BootSector | ... | |
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+-----------+-------+------------+-------+------------+
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The boot sector gives you the standard Bios Parameter Block, and
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tells you how many sectors are in the volume, and gives you the starting
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LCNs of the master file table (mft) and the duplicate master file table
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(mft2).
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The master file table contains the file record segments for all of
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the volume. The first 16 or so file record segments are reserved for
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special files. Mft2 only mirrors the first three record segments.
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0 1 2 3 4 5 6 7 8 9 ...
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+---+---+---+---+---+---+---+---+---+---+-----+
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| M | M | L | V | A | R | B | B | B | Q | |
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| f | f | o | o | t | o | i | o | a | u | |
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| t | t | g | l | t | o | t | o | d | o | |
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| | 2 | F | D | r | t | M | t | C | t | ... |
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| | | i | a | D | D | a | | l | a | |
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| | | l | s | e | i | p | | u | | |
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| | | e | d | f | r | | | s | | |
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+---+---+---+---+---+---+---+---+---+---+-----+
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Each file record segment starts with a file record segment header, and
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is followed by one or more attributes. Each attribute starts with an
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attribute record header. The attribute record denotes the attribute type,
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optional name, and value for the attribute. If the attribute is resident
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the value is contained in the file record and immediately follows the
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attribute record header. If the attribute is non-resident the value
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value is off in some other sectors on the disk.
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+---------+-----------------+-------+
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| File | Attrib : Name | |
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| Record | Record : and/or | ... |
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| Segment | Header : Attrib | |
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| Header | : Data | |
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+---------+-----------------+-------+
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Now if we run out of space for storing attributes in the file record
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segment we allocate additional file record segments and insert in the
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first (or base) file record segment an attribute called the Attribute
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List. The attribute list indicates for every attribute associated
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with the file where the attribute can be found. This includes
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those in the base file record.
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The value part of the attribute we're calling the attribute list is
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a list of sorted attribute list entries. Though illustrated
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here as resident the attribute list can be nonresident.
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+---------+---------------------------+-----------------+-------+
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| File | Attrib : Attrib : | Attrib : Name | |
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| Record | Record : List : ... | Record : and/or | ... |
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| Segment | Header : Entry : | Header : Attrib | |
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| Header | : : | : Data | |
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+---------+---------------------------+-----------------+-------+
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V
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+---------+-----------------+-------+
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| File | Attrib : Name | |
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| Record | Record : and/or | ... |
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| Segment | Header : Attrib | |
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| Header | : Data | |
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+---------+-----------------+-------+
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This file defines all of the above structures and also lays out the
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structures for some predefined attributes values (e.g., standard
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information, etc).
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Attributes are stored in ascending order in the file record and
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attribute list. The sorting is done by first sorting according to
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attribute type code, then attribute name, and lastly attribute value.
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NTFS guarantees that if two attributes of the same type code and
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name exist on a file then they must have different values, and the
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values must be resident.
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The indexing attributes are the last interesting attribute. The data
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component of an index root attribute must always be resident and contains
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an index header followed by a list of index list entries.
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+--------+------------------------+
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| Attrib | : Index : |
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| Record | Index : List : ... |
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| Header | Header : Entry : |
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| | : : |
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+--------+------------------------+
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Each index list entry contains the key for the index and a reference
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to the file record segment for the index. If ever we need to spill
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out of the file record segment we allocate an additional cluster from
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the disk (not file record segments). The storage for the additional
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clusters is the data part of an index allocation attribute. So what
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we wind up with is an index allocation attribute (non-resident) consisting
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of Index Allocation Buffers which are referenced by the b-tree used in in
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the index.
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+--------+------------------------+-----+---------------------+
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| Attrib | Index : Index : | | Attrib : Index |
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| Record | List : List : ... | ... | Record : Allocation |
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| Header | Header : Entry : | | Header : |
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| | : : | | : |
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+--------+------------------------+-----+---------------------+
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|
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| (VCN within index allocation)
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V
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+------------+------------------------------+
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| Index | : Index : Index : |
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| Allocation | Index : List : List : ... |
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| Buffer | Header: Entry : Entry : |
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| | : : : |
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+------------+------------------------------+
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Resident attributes are straight forward. Non-resident attributes require
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a little more work. If the attribute is non-resident then following
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the attribute record header is a list of retrieval information giving a
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VCN to LCN mapping for the attribute. In the figure above the
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Index allocation attribute is a a non-resident attribute
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+---------+----------------------+-------+
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| File | Attrib : Retrieval | |
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| Record | Record : Information | ... |
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| Segment | Header : | |
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| Header | : | |
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+---------+----------------------+-------+
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If the retrieval information does not fit in the base file segment then
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it can be stored in an external file record segment all by itself, and
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if in the still doesn't fit in one external file record segment then
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there is a provision in the attribute list to contain multiple
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entries for an attribute that needs additional retrieval information.
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Author:
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Brian Andrew [BrianAn] 21-May-1991
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David Goebel [DavidGoe]
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Gary Kimura [GaryKi]
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Tom Miller [TomM]
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Revision History:
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IMPORTANT NOTE:
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The NTFS on-disk structure must guarantee natural alignment of all
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arithmetic quantities on disk up to and including quad-word (64-bit)
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numbers. Therefore, all attribute records are quad-word aligned, etc.
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--*/
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#ifndef _NTFS_
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#define _NTFS_
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#pragma pack(4)
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//
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// The fundamental unit of allocation on an Ntfs volume is the
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// cluster. Format guarantees that the cluster size is an integral
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// power of two times the physical sector size of the device. Ntfs
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// reserves 64-bits to describe a cluster, in order to support
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// large disks. The LCN represents a physical cluster number on
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// the disk, and the VCN represents a virtual cluster number within
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// an attribute.
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//
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typedef LONGLONG LCN;
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typedef LCN *PLCN;
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typedef LONGLONG VCN;
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typedef VCN *PVCN;
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typedef LONGLONG LBO;
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typedef LBO *PLBO;
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typedef LONGLONG VBO;
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typedef VBO *PVBO;
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//
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// Current Versions
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//
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#define NTFS_MAJOR_VERSION 3
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#define NTFS_MINOR_VERSION 1
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//
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// Temporary definitions ****
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//
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typedef ULONG COLLATION_RULE;
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typedef ULONG DISPLAY_RULE;
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//
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// The compression chunk size is constant for now, at 4KB.
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//
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#define NTFS_CHUNK_SIZE (0x1000)
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#define NTFS_CHUNK_SHIFT (12)
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//
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// This number is actually the log of the number of clusters per compression
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// unit to be stored in a nonresident attribute record header.
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//
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#define NTFS_CLUSTERS_PER_COMPRESSION (4)
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//
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// This is the sparse file unit. This is the unit we use for generating holes
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// in sparse files.
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//
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#define NTFS_SPARSE_FILE_UNIT (0x10000)
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//
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// Collation Rules
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//
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//
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// For binary collation, values are collated by a binary compare of
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// their bytes, with the first byte being most significant.
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//
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#define COLLATION_BINARY (0)
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//
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// For collation of Ntfs file names, file names are collated as
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// Unicode strings. See below.
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//
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#define COLLATION_FILE_NAME (1)
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//
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// For collation of Unicode strings, the strings are collated by
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// their binary Unicode value, with the exception that for
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// characters which may be upcased, the lower case value for that
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// character collates immediately after the upcased value.
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//
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#define COLLATION_UNICODE_STRING (2)
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//
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// Total number of collation rules
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//
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#define COLLATION_NUMBER_RULES (3)
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//
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// Define the NtOfs Collation Rules
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//
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#define COLLATION_NTOFS_FIRST (16)
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#define COLLATION_NTOFS_ULONG (16)
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#define COLLATION_NTOFS_SID (17)
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#define COLLATION_NTOFS_SECURITY_HASH (18)
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#define COLLATION_NTOFS_ULONGS (19)
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#define COLLATION_NTOFS_LAST (19)
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//
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// The following macros are used to set and query with respect to
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// the update sequence arrays.
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//
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#define UpdateSequenceStructureSize(MSH) ( \
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((((PMULTI_SECTOR_HEADER)(MSH))->UpdateSequenceArraySize-1) * \
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SEQUENCE_NUMBER_STRIDE) \
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)
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#define UpdateSequenceArraySize(STRUCT_SIZE) ( \
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((STRUCT_SIZE) / SEQUENCE_NUMBER_STRIDE + 1) \
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)
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//
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// The MFT Segment Reference is an address in the MFT tagged with
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// a circularly reused sequence number set at the time that the MFT
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// Segment Reference was valid. Note that this format limits the
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// size of the Master File Table to 2**48 segments. So, for
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// example, with a 1KB segment size the maximum size of the master
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// file would be 2**58 bytes, or 2**28 gigabytes.
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//
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typedef struct _MFT_SEGMENT_REFERENCE {
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//
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// First a 48 bit segment number.
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//
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ULONG SegmentNumberLowPart; // offset = 0x000
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USHORT SegmentNumberHighPart; // offset = 0x004
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//
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// Now a 16 bit nonzero sequence number. A value of 0 is
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// reserved to allow the possibility of a routine accepting
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// 0 as a sign that the sequence number check should be
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// repressed.
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//
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USHORT SequenceNumber; // offset = 0x006
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} MFT_SEGMENT_REFERENCE, *PMFT_SEGMENT_REFERENCE; // sizeof = 0x008
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//
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// A file reference in NTFS is simply the MFT Segment Reference of
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// the Base file record.
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//
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typedef MFT_SEGMENT_REFERENCE FILE_REFERENCE, *PFILE_REFERENCE;
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//
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// While the format allows 48 bits worth of segment number, the current
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// implementation restricts this to 32 bits. Using NtfsUnsafeSegmentNumber
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// results in a performance win. When the implementation changes, the
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// unsafe segment numbers must be cleaned up. NtfsFullSegmentNumber is
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// used in a few spots to guarantee integrity of the disk.
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//
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#define NtfsSegmentNumber(fr) NtfsUnsafeSegmentNumber( fr )
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#define NtfsFullSegmentNumber(fr) ( (*(ULONGLONG UNALIGNED *)(fr)) & 0xFFFFFFFFFFFF )
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#define NtfsUnsafeSegmentNumber(fr) ((fr)->SegmentNumberLowPart)
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#define NtfsSetSegmentNumber(fr,high,low) \
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((fr)->SegmentNumberHighPart = (high), (fr)->SegmentNumberLowPart = (low))
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#define NtfsEqualMftRef(X,Y) ( NtfsSegmentNumber( X ) == NtfsSegmentNumber( Y ) )
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#define NtfsLtrMftRef(X,Y) ( NtfsSegmentNumber( X ) < NtfsSegmentNumber( Y ) )
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#define NtfsGtrMftRef(X,Y) ( NtfsSegmentNumber( X ) > NtfsSegmentNumber( Y ) ) \
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#define NtfsLeqMftRef(X,Y) ( NtfsSegmentNumber( X ) <= NtfsSegmentNumber( Y ) )
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#define NtfsGeqMftRef(X,Y) ( NtfsSegmentNumber( X ) >= NtfsSegmentNumber( Y ) )
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//
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// System File Numbers. The following file numbers are a fixed
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// part of the volume number. For the system files, the
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// SequenceNumber is always equal to the File Number. So to form a
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// File Reference for a given System File, set LowPart and
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// SequenceNumber to the File Number, and set HighPart to 0. Any
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// unused file numbers prior to FIRST_USER_FILE_NUMBER should not
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// be used. They are reserved to allow the potential for easy
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// upgrade of existing volumes from future versions of the file
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// system.
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//
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// Each definition below is followed by a comment containing
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// the file name for the file:
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//
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// Number Name
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// ------ ----
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#define MASTER_FILE_TABLE_NUMBER (0) // $Mft
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#define MASTER_FILE_TABLE2_NUMBER (1) // $MftMirr
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#define LOG_FILE_NUMBER (2) // $LogFile
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#define VOLUME_DASD_NUMBER (3) // $Volume
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#define ATTRIBUTE_DEF_TABLE_NUMBER (4) // $AttrDef
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#define ROOT_FILE_NAME_INDEX_NUMBER (5) // .
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#define BIT_MAP_FILE_NUMBER (6) // $BitMap
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#define BOOT_FILE_NUMBER (7) // $Boot
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#define BAD_CLUSTER_FILE_NUMBER (8) // $BadClus
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#define SECURITY_FILE_NUMBER (9) // $Secure
|
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#define UPCASE_TABLE_NUMBER (10) // $UpCase
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#define EXTEND_NUMBER (11) // $Extend
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#define LAST_SYSTEM_FILE_NUMBER (11)
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#define FIRST_USER_FILE_NUMBER (16)
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//
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// The number of bits to extend the Mft and bitmap. We round these up to a
|
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// cluster boundary for a large cluster volume
|
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//
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#define BITMAP_EXTEND_GRANULARITY (64)
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#define MFT_HOLE_GRANULARITY (32)
|
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#define MFT_EXTEND_GRANULARITY (16)
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|
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//
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// The shift values for determining the threshold for the Mft defragging.
|
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//
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#define MFT_DEFRAG_UPPER_THRESHOLD (3) // Defrag if 1/8 of free space
|
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#define MFT_DEFRAG_LOWER_THRESHOLD (4) // Stop at 1/16 of free space
|
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|
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|
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//
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// Attribute Type Code. Attribute Types also have a Unicode Name,
|
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// and the correspondence between the Unicode Name and the
|
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// Attribute Type Code is stored in the Attribute Definition File.
|
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//
|
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|
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typedef ULONG ATTRIBUTE_TYPE_CODE;
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typedef ATTRIBUTE_TYPE_CODE *PATTRIBUTE_TYPE_CODE;
|
||
|
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//
|
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// System-defined Attribute Type Codes. For the System-defined
|
||
// attributes, the Unicode Name is exactly equal to the name of the
|
||
// following symbols. For this reason, all of the system-defined
|
||
// attribute names start with "$", to always distinguish them when
|
||
// attribute names are listed, and to reserve a namespace for
|
||
// attributes defined in the future. I.e., a User-Defined
|
||
// attribute name will never collide with a current or future
|
||
// system-defined attribute name if it does not start with "$".
|
||
// User attribute numbers should not start until
|
||
// $FIRST_USER_DEFINED_ATTRIBUTE, to allow the potential for
|
||
// upgrading existing volumes with new user-defined attributes in
|
||
// future versions of NTFS. The tagged attribute list is
|
||
// terminated with a lone-standing 0 ($END) - the rest of the
|
||
// attribute record does not exist.
|
||
//
|
||
// The type code value of 0 is reserved for convenience of the
|
||
// implementation.
|
||
//
|
||
|
||
#define $UNUSED (0X0)
|
||
|
||
#define $STANDARD_INFORMATION (0x10)
|
||
#define $ATTRIBUTE_LIST (0x20)
|
||
#define $FILE_NAME (0x30)
|
||
#define $OBJECT_ID (0x40)
|
||
#define $SECURITY_DESCRIPTOR (0x50)
|
||
#define $VOLUME_NAME (0x60)
|
||
#define $VOLUME_INFORMATION (0x70)
|
||
#define $DATA (0x80)
|
||
#define $INDEX_ROOT (0x90)
|
||
#define $INDEX_ALLOCATION (0xA0)
|
||
#define $BITMAP (0xB0)
|
||
#define $REPARSE_POINT (0xC0)
|
||
#define $EA_INFORMATION (0xD0)
|
||
#define $EA (0xE0)
|
||
// #define $LOGGED_UTILITY_STREAM (0x100) // defined in ntfsexp.h
|
||
#define $FIRST_USER_DEFINED_ATTRIBUTE (0x1000)
|
||
#define $END (0xFFFFFFFF)
|
||
|
||
|
||
//
|
||
// The boot sector is duplicated on the partition. The first copy
|
||
// is on the first physical sector (LBN == 0) of the partition, and
|
||
// the second copy is at <number sectors on partition> / 2. If the
|
||
// first copy can not be read when trying to mount the disk, the
|
||
// second copy may be read and has the identical contents. Format
|
||
// must figure out which cluster the second boot record belongs in,
|
||
// and it must zero all of the other sectors that happen to be in
|
||
// the same cluster. The boot file minimally contains with two
|
||
// clusters, which are the two clusters which contain the copies of
|
||
// the boot record. If format knows that some system likes to put
|
||
// code somewhere, then it should also align this requirement to
|
||
// even clusters, and add that to the boot file as well.
|
||
//
|
||
// Part of the sector contains a BIOS Parameter Block. The BIOS in
|
||
// the sector is packed (i.e., unaligned) so we'll supply an
|
||
// unpacking macro to translate a packed BIOS into its unpacked
|
||
// equivalent. The unpacked BIOS structure is already defined in
|
||
// ntioapi.h so we only need to define the packed BIOS.
|
||
//
|
||
|
||
//
|
||
// Define the Packed and Unpacked BIOS Parameter Block
|
||
//
|
||
|
||
typedef struct _PACKED_BIOS_PARAMETER_BLOCK {
|
||
|
||
UCHAR BytesPerSector[2]; // offset = 0x000
|
||
UCHAR SectorsPerCluster[1]; // offset = 0x002
|
||
UCHAR ReservedSectors[2]; // offset = 0x003 (zero)
|
||
UCHAR Fats[1]; // offset = 0x005 (zero)
|
||
UCHAR RootEntries[2]; // offset = 0x006 (zero)
|
||
UCHAR Sectors[2]; // offset = 0x008 (zero)
|
||
UCHAR Media[1]; // offset = 0x00A
|
||
UCHAR SectorsPerFat[2]; // offset = 0x00B (zero)
|
||
UCHAR SectorsPerTrack[2]; // offset = 0x00D
|
||
UCHAR Heads[2]; // offset = 0x00F
|
||
UCHAR HiddenSectors[4]; // offset = 0x011 (zero)
|
||
UCHAR LargeSectors[4]; // offset = 0x015 (zero)
|
||
|
||
} PACKED_BIOS_PARAMETER_BLOCK; // sizeof = 0x019
|
||
|
||
typedef PACKED_BIOS_PARAMETER_BLOCK *PPACKED_BIOS_PARAMETER_BLOCK;
|
||
|
||
typedef struct BIOS_PARAMETER_BLOCK {
|
||
|
||
USHORT BytesPerSector;
|
||
UCHAR SectorsPerCluster;
|
||
USHORT ReservedSectors;
|
||
UCHAR Fats;
|
||
USHORT RootEntries;
|
||
USHORT Sectors;
|
||
UCHAR Media;
|
||
USHORT SectorsPerFat;
|
||
USHORT SectorsPerTrack;
|
||
USHORT Heads;
|
||
ULONG HiddenSectors;
|
||
ULONG LargeSectors;
|
||
|
||
} BIOS_PARAMETER_BLOCK;
|
||
|
||
typedef BIOS_PARAMETER_BLOCK *PBIOS_PARAMETER_BLOCK;
|
||
|
||
//
|
||
// This macro takes a Packed BIOS and fills in its Unpacked
|
||
// equivalent
|
||
//
|
||
|
||
#define NtfsUnpackBios(Bios,Pbios) { \
|
||
CopyUchar2(&((Bios)->BytesPerSector), &(Pbios)->BytesPerSector ); \
|
||
CopyUchar1(&((Bios)->SectorsPerCluster), &(Pbios)->SectorsPerCluster); \
|
||
CopyUchar2(&((Bios)->ReservedSectors), &(Pbios)->ReservedSectors ); \
|
||
CopyUchar1(&((Bios)->Fats), &(Pbios)->Fats ); \
|
||
CopyUchar2(&((Bios)->RootEntries), &(Pbios)->RootEntries ); \
|
||
CopyUchar2(&((Bios)->Sectors), &(Pbios)->Sectors ); \
|
||
CopyUchar1(&((Bios)->Media), &(Pbios)->Media ); \
|
||
CopyUchar2(&((Bios)->SectorsPerFat), &(Pbios)->SectorsPerFat ); \
|
||
CopyUchar2(&((Bios)->SectorsPerTrack), &(Pbios)->SectorsPerTrack ); \
|
||
CopyUchar2(&((Bios)->Heads), &(Pbios)->Heads ); \
|
||
CopyUchar4(&((Bios)->HiddenSectors), &(Pbios)->HiddenSectors ); \
|
||
CopyUchar4(&((Bios)->LargeSectors), &(Pbios)->LargeSectors ); \
|
||
}
|
||
|
||
//
|
||
// Define the boot sector. Note that MFT2 is exactly three file
|
||
// record segments long, and it mirrors the first three file record
|
||
// segments from the MFT, which are MFT, MFT2 and the Log File.
|
||
//
|
||
// The Oem field contains the ASCII characters "NTFS ".
|
||
//
|
||
// The Checksum field is a simple additive checksum of all of the
|
||
// ULONGs which precede the Checksum ULONG. The rest of the sector
|
||
// is not included in this Checksum.
|
||
//
|
||
|
||
typedef struct _PACKED_BOOT_SECTOR {
|
||
|
||
UCHAR Jump[3]; // offset = 0x000
|
||
UCHAR Oem[8]; // offset = 0x003
|
||
PACKED_BIOS_PARAMETER_BLOCK PackedBpb; // offset = 0x00B
|
||
UCHAR Unused[4]; // offset = 0x024
|
||
LONGLONG NumberSectors; // offset = 0x028
|
||
LCN MftStartLcn; // offset = 0x030
|
||
LCN Mft2StartLcn; // offset = 0x038
|
||
CHAR ClustersPerFileRecordSegment; // offset = 0x040
|
||
UCHAR Reserved0[3];
|
||
CHAR DefaultClustersPerIndexAllocationBuffer; // offset = 0x044
|
||
UCHAR Reserved1[3];
|
||
LONGLONG SerialNumber; // offset = 0x048
|
||
ULONG Checksum; // offset = 0x050
|
||
UCHAR BootStrap[0x200-0x054]; // offset = 0x054
|
||
|
||
} PACKED_BOOT_SECTOR; // sizeof = 0x200
|
||
|
||
typedef PACKED_BOOT_SECTOR *PPACKED_BOOT_SECTOR;
|
||
|
||
|
||
//
|
||
// File Record Segment. This is the header that begins every File
|
||
// Record Segment in the Master File Table.
|
||
//
|
||
|
||
typedef struct _FILE_RECORD_SEGMENT_HEADER {
|
||
|
||
//
|
||
// Multi-Sector Header as defined by the Cache Manager. This
|
||
// structure will always contain the signature "FILE" and a
|
||
// description of the location and size of the Update Sequence
|
||
// Array.
|
||
//
|
||
|
||
MULTI_SECTOR_HEADER MultiSectorHeader; // offset = 0x000
|
||
|
||
//
|
||
// Log File Sequence Number of last logged update to this File
|
||
// Record Segment.
|
||
//
|
||
|
||
LSN Lsn; // offset = 0x008
|
||
|
||
//
|
||
// Sequence Number. This is incremented each time that a File
|
||
// Record segment is freed, and 0 is not used. The
|
||
// SequenceNumber field of a File Reference must match the
|
||
// contents of this field, or else the File Reference is
|
||
// incorrect (presumably stale).
|
||
//
|
||
|
||
USHORT SequenceNumber; // offset = 0x010
|
||
|
||
//
|
||
// This is the count of the number of references which exist
|
||
// for this segment, from an INDEX_xxx attribute. In File
|
||
// Records Segments other than the Base File Record Segment,
|
||
// this field is 0.
|
||
//
|
||
|
||
USHORT ReferenceCount; // offset = 0x012
|
||
|
||
//
|
||
// Offset to the first Attribute record in bytes.
|
||
//
|
||
|
||
USHORT FirstAttributeOffset; // offset = 0x014
|
||
|
||
//
|
||
// FILE_xxx flags.
|
||
//
|
||
|
||
USHORT Flags; // offset = 0x016
|
||
|
||
//
|
||
// First free byte available for attribute storage, from start
|
||
// of this header. This value should always be aligned to a
|
||
// quad-word boundary, since attributes are quad-word aligned.
|
||
//
|
||
|
||
ULONG FirstFreeByte; // offset = x0018
|
||
|
||
//
|
||
// Total bytes available in this file record segment, from the
|
||
// start of this header. This is essentially the file record
|
||
// segment size.
|
||
//
|
||
|
||
ULONG BytesAvailable; // offset = 0x01C
|
||
|
||
//
|
||
// This is a File Reference to the Base file record segment for
|
||
// this file. If this is the Base, then the value of this
|
||
// field is all 0's.
|
||
//
|
||
|
||
FILE_REFERENCE BaseFileRecordSegment; // offset = 0x020
|
||
|
||
//
|
||
// This is the attribute instance number to be used when
|
||
// creating an attribute. It is zeroed when the base file
|
||
// record is created, and captured for each new attribute as it
|
||
// is created and incremented afterwards for the next
|
||
// attribute. Instance numbering must also occur for the
|
||
// initial attributes. Zero is a valid attribute instance
|
||
// number, and typically used for standard information.
|
||
//
|
||
|
||
USHORT NextAttributeInstance; // offset = 0x028
|
||
|
||
//
|
||
// Current FRS record - this is here for recovery alone and added in 5.1
|
||
// Note: this is not aligned
|
||
//
|
||
|
||
USHORT SegmentNumberHighPart; // offset = 0x02A
|
||
ULONG SegmentNumberLowPart; // offset = 0x02C
|
||
|
||
//
|
||
// Update Sequence Array to protect multi-sector transfers of
|
||
// the File Record Segment. Accesses to already initialized
|
||
// File Record Segments should go through the offset above, for
|
||
// upwards compatibility.
|
||
//
|
||
|
||
UPDATE_SEQUENCE_ARRAY UpdateArrayForCreateOnly; // offset = 0x030
|
||
|
||
} FILE_RECORD_SEGMENT_HEADER;
|
||
typedef FILE_RECORD_SEGMENT_HEADER *PFILE_RECORD_SEGMENT_HEADER;
|
||
|
||
|
||
//
|
||
// earlier version of FRS from 5.0
|
||
//
|
||
|
||
typedef struct _FILE_RECORD_SEGMENT_HEADER_V0 {
|
||
|
||
//
|
||
// Multi-Sector Header as defined by the Cache Manager. This
|
||
// structure will always contain the signature "FILE" and a
|
||
// description of the location and size of the Update Sequence
|
||
// Array.
|
||
//
|
||
|
||
MULTI_SECTOR_HEADER MultiSectorHeader; // offset = 0x000
|
||
|
||
//
|
||
// Log File Sequence Number of last logged update to this File
|
||
// Record Segment.
|
||
//
|
||
|
||
LSN Lsn; // offset = 0x008
|
||
|
||
//
|
||
// Sequence Number. This is incremented each time that a File
|
||
// Record segment is freed, and 0 is not used. The
|
||
// SequenceNumber field of a File Reference must match the
|
||
// contents of this field, or else the File Reference is
|
||
// incorrect (presumably stale).
|
||
//
|
||
|
||
USHORT SequenceNumber; // offset = 0x010
|
||
|
||
//
|
||
// This is the count of the number of references which exist
|
||
// for this segment, from an INDEX_xxx attribute. In File
|
||
// Records Segments other than the Base File Record Segment,
|
||
// this field is 0.
|
||
//
|
||
|
||
USHORT ReferenceCount; // offset = 0x012
|
||
|
||
//
|
||
// Offset to the first Attribute record in bytes.
|
||
//
|
||
|
||
USHORT FirstAttributeOffset; // offset = 0x014
|
||
|
||
//
|
||
// FILE_xxx flags.
|
||
//
|
||
|
||
USHORT Flags; // offset = 0x016
|
||
|
||
//
|
||
// First free byte available for attribute storage, from start
|
||
// of this header. This value should always be aligned to a
|
||
// quad-word boundary, since attributes are quad-word aligned.
|
||
//
|
||
|
||
ULONG FirstFreeByte; // offset = x0018
|
||
|
||
//
|
||
// Total bytes available in this file record segment, from the
|
||
// start of this header. This is essentially the file record
|
||
// segment size.
|
||
//
|
||
|
||
ULONG BytesAvailable; // offset = 0x01C
|
||
|
||
//
|
||
// This is a File Reference to the Base file record segment for
|
||
// this file. If this is the Base, then the value of this
|
||
// field is all 0's.
|
||
//
|
||
|
||
FILE_REFERENCE BaseFileRecordSegment; // offset = 0x020
|
||
|
||
//
|
||
// This is the attribute instance number to be used when
|
||
// creating an attribute. It is zeroed when the base file
|
||
// record is created, and captured for each new attribute as it
|
||
// is created and incremented afterwards for the next
|
||
// attribute. Instance numbering must also occur for the
|
||
// initial attributes. Zero is a valid attribute instance
|
||
// number, and typically used for standard information.
|
||
//
|
||
|
||
USHORT NextAttributeInstance; // offset = 0x028
|
||
|
||
//
|
||
// Update Sequence Array to protect multi-sector transfers of
|
||
// the File Record Segment. Accesses to already initialized
|
||
// File Record Segments should go through the offset above, for
|
||
// upwards compatibility.
|
||
//
|
||
|
||
UPDATE_SEQUENCE_ARRAY UpdateArrayForCreateOnly; // offset = 0x02A
|
||
|
||
} FILE_RECORD_SEGMENT_HEADER_V0;
|
||
|
||
//
|
||
// FILE_xxx flags.
|
||
//
|
||
|
||
#define FILE_RECORD_SEGMENT_IN_USE (0x0001)
|
||
#define FILE_FILE_NAME_INDEX_PRESENT (0x0002)
|
||
#define FILE_SYSTEM_FILE (0x0004)
|
||
#define FILE_VIEW_INDEX_PRESENT (0x0008)
|
||
|
||
//
|
||
// Define a macro to determine the maximum space available for a
|
||
// single attribute. For example, this is required when a
|
||
// nonresident attribute has to split into multiple file records -
|
||
// we need to know how much we can squeeze into a single file
|
||
// record. If this macro has any inaccurracy, it must be in the
|
||
// direction of returning a slightly smaller number than actually
|
||
// required.
|
||
//
|
||
// ULONG
|
||
// NtfsMaximumAttributeSize (
|
||
// IN ULONG FileRecordSegmentSize
|
||
// );
|
||
//
|
||
|
||
#define NtfsMaximumAttributeSize(FRSS) ( \
|
||
(FRSS) - QuadAlign(sizeof(FILE_RECORD_SEGMENT_HEADER)) - \
|
||
QuadAlign((((FRSS) / SEQUENCE_NUMBER_STRIDE) * sizeof(UPDATE_SEQUENCE_NUMBER))) - \
|
||
QuadAlign(sizeof(ATTRIBUTE_TYPE_CODE)) \
|
||
)
|
||
|
||
|
||
//
|
||
// Attribute Record. Logically an attribute has a type, an
|
||
// optional name, and a value, however the storage details make it
|
||
// a little more complicated. For starters, an attribute's value
|
||
// may either be resident in the file record segment itself, on
|
||
// nonresident in a separate data stream. If it is nonresident, it
|
||
// may actually exist multiple times in multiple file record
|
||
// segments to describe different ranges of VCNs.
|
||
//
|
||
// Attribute Records are always aligned on a quad word (64-bit)
|
||
// boundary.
|
||
//
|
||
|
||
typedef struct _ATTRIBUTE_RECORD_HEADER {
|
||
|
||
//
|
||
// Attribute Type Code.
|
||
//
|
||
|
||
ATTRIBUTE_TYPE_CODE TypeCode; // offset = 0x000
|
||
|
||
//
|
||
// Length of this Attribute Record in bytes. The length is
|
||
// always rounded to a quad word boundary, if necessary. Also
|
||
// the length only reflects the size necessary to store the
|
||
// given record variant.
|
||
//
|
||
|
||
ULONG RecordLength; // offset = 0x004
|
||
|
||
//
|
||
// Attribute Form Code (see below)
|
||
//
|
||
|
||
UCHAR FormCode; // offset = 0x008
|
||
|
||
//
|
||
// Length of the optional attribute name in characters, or 0 if
|
||
// there is none.
|
||
//
|
||
|
||
UCHAR NameLength; // offset = 0x009
|
||
|
||
//
|
||
// Offset to the attribute name from start of attribute record,
|
||
// in bytes, if it exists. This field is undefined if
|
||
// NameLength is 0.
|
||
//
|
||
|
||
USHORT NameOffset; // offset = 0x00A
|
||
|
||
//
|
||
// ATTRIBUTE_xxx flags.
|
||
//
|
||
|
||
USHORT Flags; // offset = 0x00C
|
||
|
||
//
|
||
// The file-record-unique attribute instance number for this
|
||
// attribute.
|
||
//
|
||
|
||
USHORT Instance; // offset = 0x00E
|
||
|
||
//
|
||
// The following union handles the cases distinguished by the
|
||
// Form Code.
|
||
//
|
||
|
||
union {
|
||
|
||
//
|
||
// Resident Form. Attribute resides in file record segment.
|
||
//
|
||
|
||
struct {
|
||
|
||
//
|
||
// Length of attribute value in bytes.
|
||
//
|
||
|
||
ULONG ValueLength; // offset = 0x010
|
||
|
||
//
|
||
// Offset to value from start of attribute record, in
|
||
// bytes.
|
||
//
|
||
|
||
USHORT ValueOffset; // offset = 0x014
|
||
|
||
//
|
||
// RESIDENT_FORM_xxx Flags.
|
||
//
|
||
|
||
UCHAR ResidentFlags; // offset = 0x016
|
||
|
||
//
|
||
// Reserved.
|
||
//
|
||
|
||
UCHAR Reserved; // offset = 0x017
|
||
|
||
} Resident;
|
||
|
||
//
|
||
// Nonresident Form. Attribute resides in separate stream.
|
||
//
|
||
|
||
struct {
|
||
|
||
//
|
||
// Lowest VCN covered by this attribute record.
|
||
//
|
||
|
||
VCN LowestVcn; // offset = 0x010
|
||
|
||
//
|
||
// Highest VCN covered by this attribute record.
|
||
//
|
||
|
||
VCN HighestVcn; // offset = 0x018
|
||
|
||
//
|
||
// Offset to the Mapping Pairs Array (defined below),
|
||
// in bytes, from the start of the attribute record.
|
||
//
|
||
|
||
USHORT MappingPairsOffset; // offset = 0x020
|
||
|
||
//
|
||
// Unit of Compression size for this stream, expressed
|
||
// as a log of the cluster size.
|
||
//
|
||
// 0 means file is not compressed
|
||
// 1, 2, 3, and 4 are potentially legal values if the
|
||
// stream is compressed, however the implementation
|
||
// may only choose to use 4, or possibly 3. Note
|
||
// that 4 means cluster size time 16. If convenient
|
||
// the implementation may wish to accept a
|
||
// reasonable range of legal values here (1-5?),
|
||
// even if the implementation only generates
|
||
// a smaller set of values itself.
|
||
//
|
||
|
||
UCHAR CompressionUnit; // offset = 0x022
|
||
|
||
//
|
||
// Reserved to get to quad word boundary.
|
||
//
|
||
|
||
UCHAR Reserved[5]; // offset = 0x023
|
||
|
||
//
|
||
// Allocated Length of the file in bytes. This is
|
||
// obviously an even multiple of the cluster size.
|
||
// (Not present if LowestVcn != 0.)
|
||
//
|
||
|
||
LONGLONG AllocatedLength; // offset = 0x028
|
||
|
||
//
|
||
// File Size in bytes (highest byte which may be read +
|
||
// 1). (Not present if LowestVcn != 0.)
|
||
//
|
||
|
||
LONGLONG FileSize; // offset = 0x030
|
||
|
||
//
|
||
// Valid Data Length (highest initialized byte + 1).
|
||
// This field must also be rounded to a cluster
|
||
// boundary, and the data must always be initialized to
|
||
// a cluster boundary. (Not present if LowestVcn != 0.)
|
||
//
|
||
|
||
LONGLONG ValidDataLength; // offset = 0x038
|
||
|
||
//
|
||
// Totally allocated. This field is only present for the first
|
||
// file record of a compressed stream. It represents the sum of
|
||
// the allocated clusters for a file.
|
||
//
|
||
|
||
LONGLONG TotalAllocated; // offset = 0x040
|
||
|
||
//
|
||
//
|
||
// Mapping Pairs Array, starting at the offset stored
|
||
// above.
|
||
//
|
||
// The Mapping Pairs Array is stored in a compressed
|
||
// form, and assumes that this information is
|
||
// decompressed and cached by the system. The reason
|
||
// for compressing this information is clear, it is
|
||
// done in the hopes that all of the retrieval
|
||
// information always fits in a single file record
|
||
// segment.
|
||
//
|
||
// Logically, the MappingPairs Array stores a series of
|
||
// NextVcn/CurrentLcn pairs. So, for example, given
|
||
// that we know the first Vcn (from LowestVcn above),
|
||
// the first Mapping Pair tells us what the next Vcn is
|
||
// (for the next Mapping Pair), and what Lcn the
|
||
// current Vcn is mapped to, or 0 if the Current Vcn is
|
||
// not allocated. (This is exactly the FsRtl MCB
|
||
// structure).
|
||
//
|
||
// For example, if a file has a single run of 8
|
||
// clusters, starting at Lcn 128, and the file starts
|
||
// at LowestVcn=0, then the Mapping Pairs array has
|
||
// just one entry, which is:
|
||
//
|
||
// NextVcn = 8
|
||
// CurrentLcn = 128
|
||
//
|
||
// The compression is implemented with the following
|
||
// algorithm. Assume that you initialize two "working"
|
||
// variables as follows:
|
||
//
|
||
// NextVcn = LowestVcn (from above)
|
||
// CurrentLcn = 0
|
||
//
|
||
// The MappingPairs array is byte stream, which simply
|
||
// store the changes to the working variables above,
|
||
// when processed sequentially. The byte stream is to
|
||
// be interpreted as a zero-terminated stream of
|
||
// triples, as follows:
|
||
//
|
||
// count byte = v + (l * 16)
|
||
//
|
||
// where v = number of changed low-order Vcn bytes
|
||
// l = number of changed low-order Lcn bytes
|
||
//
|
||
// v Vcn change bytes
|
||
// l Lcn change bytes
|
||
//
|
||
// The byte stream terminates when a count byte of 0 is
|
||
// encountered.
|
||
//
|
||
// The decompression algorithm goes as follows,
|
||
// assuming that Attribute is a pointer to the
|
||
// attribute record.
|
||
//
|
||
// 1. Initialize:
|
||
// NextVcn = Attribute->LowestVcn;
|
||
// CurrentLcn = 0;
|
||
//
|
||
// 2. Initialize byte stream pointer to: (PCHAR)Attribute +
|
||
// Attribute->AttributeForm->Nonresident->MappingPairsOffset
|
||
//
|
||
// 3. CurrentVcn = NextVcn;
|
||
//
|
||
// 4. Read next byte from stream. If it is 0, then
|
||
// break, else extract v and l (see above).
|
||
//
|
||
// 5. Interpret the next v bytes as a signed quantity,
|
||
// with the low-order byte coming first. Unpack it
|
||
// sign-extended into 64 bits and add it to NextVcn.
|
||
// (It can really only be positive, but the Lcn
|
||
// change can be positive or negative.)
|
||
//
|
||
// 6. Interpret the next l bytes as a signed quantity,
|
||
// with the low-order byte coming first. Unpack it
|
||
// sign-extended into 64 bits and add it to
|
||
// CurrentLcn. Remember, if this produces a
|
||
// CurrentLcn of 0, then the Vcns from the
|
||
// CurrentVcn to NextVcn-1 are unallocated.
|
||
//
|
||
// 7. Update cached mapping information from
|
||
// CurrentVcn, NextVcn and CurrentLcn.
|
||
//
|
||
// 8. Loop back to 3.
|
||
//
|
||
// The compression algorithm should now be obvious, as
|
||
// it is the reverse of the above. The compression and
|
||
// decompression algorithms will be available as common
|
||
// RTL routines, available to NTFS and file utilities.
|
||
//
|
||
// In defense of this algorithm, not only does it
|
||
// provide compression of the on-disk storage
|
||
// requirements, but it results in a single
|
||
// representation, independent of disk size and file
|
||
// size. Contrast this with solutions which are in use
|
||
// which define multiple sizes for virtual and logical
|
||
// cluster sizes, depending on the size of the disk,
|
||
// etc. For example, two byte cluster numbers might
|
||
// suffice for a floppy, while four bytes would be
|
||
// required for most hard disks today, and five or six
|
||
// bytes are required after a certain number of
|
||
// gigabytes, etc. This eventually results in more
|
||
// complex code than above (because of the cases) and
|
||
// worse yet - untested cases. So, more important than
|
||
// the compression, the above algorithm provides one
|
||
// case which efficiently handles any size disk.
|
||
//
|
||
|
||
} Nonresident;
|
||
|
||
} Form;
|
||
|
||
} ATTRIBUTE_RECORD_HEADER;
|
||
typedef ATTRIBUTE_RECORD_HEADER *PATTRIBUTE_RECORD_HEADER;
|
||
|
||
//
|
||
// Attribute Form Codes
|
||
//
|
||
|
||
#define RESIDENT_FORM (0x00)
|
||
#define NONRESIDENT_FORM (0x01)
|
||
|
||
//
|
||
// Define Attribute Flags
|
||
//
|
||
|
||
//
|
||
// The first range of flag bits is reserved for
|
||
// storing the compression method. This constant
|
||
// defines the mask of the bits reserved for
|
||
// compression method. It is also the first
|
||
// illegal value, since we increment it to calculate
|
||
// the code to pass to the Rtl routines. Thus it is
|
||
// impossible for us to store COMPRESSION_FORMAT_DEFAULT.
|
||
//
|
||
|
||
#define ATTRIBUTE_FLAG_COMPRESSION_MASK (0x00FF)
|
||
#define ATTRIBUTE_FLAG_SPARSE (0x8000)
|
||
#define ATTRIBUTE_FLAG_ENCRYPTED (0x4000)
|
||
|
||
//
|
||
// RESIDENT_FORM_xxx flags
|
||
//
|
||
|
||
//
|
||
// This attribute is indexed.
|
||
//
|
||
|
||
#define RESIDENT_FORM_INDEXED (0x01)
|
||
|
||
//
|
||
// The maximum attribute name length is 255 (in chars)
|
||
//
|
||
|
||
#define NTFS_MAX_ATTR_NAME_LEN (255)
|
||
|
||
//
|
||
// Define macros for the size of resident and nonresident headers.
|
||
//
|
||
|
||
#define SIZEOF_RESIDENT_ATTRIBUTE_HEADER ( \
|
||
FIELD_OFFSET(ATTRIBUTE_RECORD_HEADER,Form.Resident.Reserved)+1 \
|
||
)
|
||
|
||
#define SIZEOF_FULL_NONRES_ATTR_HEADER ( \
|
||
sizeof(ATTRIBUTE_RECORD_HEADER) \
|
||
)
|
||
|
||
#define SIZEOF_PARTIAL_NONRES_ATTR_HEADER ( \
|
||
FIELD_OFFSET(ATTRIBUTE_RECORD_HEADER,Form.Nonresident.TotalAllocated) \
|
||
)
|
||
|
||
|
||
//
|
||
// Standard Information Attribute. This attribute is present in
|
||
// every base file record, and must be resident.
|
||
//
|
||
|
||
typedef struct _STANDARD_INFORMATION {
|
||
|
||
//
|
||
// File creation time.
|
||
//
|
||
|
||
LONGLONG CreationTime; // offset = 0x000
|
||
|
||
//
|
||
// Last time the DATA attribute was modified.
|
||
//
|
||
|
||
LONGLONG LastModificationTime; // offset = 0x008
|
||
|
||
//
|
||
// Last time any attribute was modified.
|
||
//
|
||
|
||
LONGLONG LastChangeTime; // offset = 0x010
|
||
|
||
//
|
||
// Last time the file was accessed. This field may not always
|
||
// be updated (write-protected media), and even when it is
|
||
// updated, it may only be updated if the time would change by
|
||
// a certain delta. It is meant to tell someone approximately
|
||
// when the file was last accessed, for purposes of possible
|
||
// file migration.
|
||
//
|
||
|
||
LONGLONG LastAccessTime; // offset = 0x018
|
||
|
||
//
|
||
// File attributes. The first byte is the standard "Fat"
|
||
// flags for this file.
|
||
//
|
||
|
||
ULONG FileAttributes; // offset = 0x020
|
||
|
||
//
|
||
// Maximum file versions allowed for this file. If this field
|
||
// is 0, then versioning is not enabled for this file. If
|
||
// there are multiple files with the same version, then the
|
||
// value of Maximum file versions in the file with the highest
|
||
// version is the correct one.
|
||
//
|
||
|
||
ULONG MaximumVersions; // offset = 0x024
|
||
|
||
//
|
||
// Version number for this file.
|
||
//
|
||
|
||
ULONG VersionNumber; // offset = 0x028
|
||
|
||
//
|
||
// Class Id from the bidirectional Class Id index
|
||
//
|
||
|
||
ULONG ClassId; // offset = 0x02c
|
||
|
||
//
|
||
// Id for file owner, from bidir security index
|
||
//
|
||
|
||
ULONG OwnerId; // offset = 0x030
|
||
|
||
//
|
||
// SecurityId for the file - translates via bidir index to
|
||
// granted access Acl.
|
||
//
|
||
|
||
ULONG SecurityId; // offset = 0x034
|
||
|
||
//
|
||
// Current amount of quota that has been charged for all the
|
||
// streams of this file. Changed in same transaction with the
|
||
// quota file itself.
|
||
//
|
||
|
||
ULONGLONG QuotaCharged; // offset = 0x038
|
||
|
||
//
|
||
// Update sequence number for this file.
|
||
//
|
||
|
||
ULONGLONG Usn; // offset = 0x040
|
||
|
||
} STANDARD_INFORMATION; // sizeof = 0x048
|
||
typedef STANDARD_INFORMATION *PSTANDARD_INFORMATION;
|
||
|
||
//
|
||
// Large Standard Information Attribute. We use this to find the
|
||
// security ID field.
|
||
//
|
||
|
||
typedef struct LARGE_STANDARD_INFORMATION {
|
||
|
||
//
|
||
// File creation time.
|
||
//
|
||
|
||
LONGLONG CreationTime; // offset = 0x000
|
||
|
||
//
|
||
// Last time the DATA attribute was modified.
|
||
//
|
||
|
||
LONGLONG LastModificationTime; // offset = 0x008
|
||
|
||
//
|
||
// Last time any attribute was modified.
|
||
//
|
||
|
||
LONGLONG LastChangeTime; // offset = 0x010
|
||
|
||
//
|
||
// Last time the file was accessed. This field may not always
|
||
// be updated (write-protected media), and even when it is
|
||
// updated, it may only be updated if the time would change by
|
||
// a certain delta. It is meant to tell someone approximately
|
||
// when the file was last accessed, for purposes of possible
|
||
// file migration.
|
||
//
|
||
|
||
LONGLONG LastAccessTime; // offset = 0x018
|
||
|
||
//
|
||
// File attributes. The first byte is the standard "Fat"
|
||
// flags for this file.
|
||
//
|
||
|
||
ULONG FileAttributes; // offset = 0x020
|
||
|
||
//
|
||
// Maximum file versions allowed for this file. If this field
|
||
// is 0, then versioning is not enabled for this file. If
|
||
// there are multiple files with the same version, then the
|
||
// value of Maximum file versions in the file with the highest
|
||
// version is the correct one.
|
||
//
|
||
|
||
ULONG MaximumVersions; // offset = 0x024
|
||
|
||
//
|
||
// Version number for this file.
|
||
//
|
||
|
||
ULONG VersionNumber; // offset = 0x028
|
||
|
||
ULONG UnusedUlong;
|
||
|
||
//
|
||
// Id for file owner, from bidir security index
|
||
//
|
||
|
||
ULONG OwnerId; // offset = 0x030
|
||
|
||
//
|
||
// SecurityId for the file - translates via bidir index to
|
||
// granted access Acl.
|
||
//
|
||
|
||
ULONG SecurityId; // offset = 0x034
|
||
|
||
} LARGE_STANDARD_INFORMATION;
|
||
typedef LARGE_STANDARD_INFORMATION *PLARGE_STANDARD_INFORMATION;
|
||
|
||
//
|
||
// This was the size of standard information prior to NT4.0
|
||
//
|
||
|
||
#define SIZEOF_OLD_STANDARD_INFORMATION (0x30)
|
||
|
||
//
|
||
// Define the file attributes, starting with the Fat attributes.
|
||
//
|
||
|
||
#define FAT_DIRENT_ATTR_READ_ONLY (0x01)
|
||
#define FAT_DIRENT_ATTR_HIDDEN (0x02)
|
||
#define FAT_DIRENT_ATTR_SYSTEM (0x04)
|
||
#define FAT_DIRENT_ATTR_VOLUME_ID (0x08)
|
||
#define FAT_DIRENT_ATTR_ARCHIVE (0x20)
|
||
#define FAT_DIRENT_ATTR_DEVICE (0x40)
|
||
|
||
|
||
//
|
||
// Attribute List. Because there is not a special header that goes
|
||
// before the list of attribute list entries we do not need to
|
||
// declare an attribute list header
|
||
//
|
||
|
||
//
|
||
// The Attributes List attribute is an ordered-list of quad-word
|
||
// aligned ATTRIBUTE_LIST_ENTRY records. It is ordered first by
|
||
// Attribute Type Code, and then by Attribute Name (if present).
|
||
// No two attributes may exist with the same type code, name and
|
||
// LowestVcn. This also means that at most one occurrence of a
|
||
// given Attribute Type Code without a name may exist.
|
||
//
|
||
// To binary search this attribute, it is first necessary to make a
|
||
// quick pass through it and form a list of pointers, since the
|
||
// optional name makes it variable-length.
|
||
//
|
||
|
||
typedef struct _ATTRIBUTE_LIST_ENTRY {
|
||
|
||
//
|
||
// Attribute Type Code, the first key on which this list is
|
||
// ordered.
|
||
//
|
||
|
||
ATTRIBUTE_TYPE_CODE AttributeTypeCode; // offset = 0x000
|
||
|
||
//
|
||
// Size of this record in bytes, including the optional name
|
||
// appended to this structure.
|
||
//
|
||
|
||
USHORT RecordLength; // offset = 0x004
|
||
|
||
//
|
||
// Length of attribute name, if there is one. If a name exists
|
||
// (AttributeNameLength != 0), then it is a Unicode string of
|
||
// the specified number of characters immediately following
|
||
// this record. This is the second key on which this list is
|
||
// ordered.
|
||
//
|
||
|
||
UCHAR AttributeNameLength; // offset = 0x006
|
||
|
||
//
|
||
// Reserved to get to quad-word boundary
|
||
//
|
||
|
||
UCHAR AttributeNameOffset; // offset = 0x007
|
||
|
||
//
|
||
// Lowest Vcn for this attribute. This field is always zero
|
||
// unless the attribute requires multiple file record segments
|
||
// to describe all of its runs, and this is a reference to a
|
||
// segment other than the first one. The field says what the
|
||
// lowest Vcn is that is described by the referenced segment.
|
||
//
|
||
|
||
VCN LowestVcn; // offset = 0x008
|
||
|
||
//
|
||
// Reference to the MFT segment in which the attribute resides.
|
||
//
|
||
|
||
MFT_SEGMENT_REFERENCE SegmentReference; // offset = 0x010
|
||
|
||
//
|
||
// The file-record-unique attribute instance number for this
|
||
// attribute.
|
||
//
|
||
|
||
USHORT Instance; // offset = 0x018
|
||
|
||
//
|
||
// When creating an attribute list entry, start the name here.
|
||
// (When reading one, use the AttributeNameOffset field.)
|
||
//
|
||
|
||
WCHAR AttributeName[1]; // offset = 0x01A
|
||
|
||
} ATTRIBUTE_LIST_ENTRY;
|
||
typedef ATTRIBUTE_LIST_ENTRY *PATTRIBUTE_LIST_ENTRY;
|
||
|
||
|
||
typedef struct _DUPLICATED_INFORMATION {
|
||
|
||
//
|
||
// File creation time.
|
||
//
|
||
|
||
LONGLONG CreationTime; // offset = 0x000
|
||
|
||
//
|
||
// Last time the DATA attribute was modified.
|
||
//
|
||
|
||
LONGLONG LastModificationTime; // offset = 0x008
|
||
|
||
//
|
||
// Last time any attribute was modified.
|
||
//
|
||
|
||
LONGLONG LastChangeTime; // offset = 0x010
|
||
|
||
//
|
||
// Last time the file was accessed. This field may not always
|
||
// be updated (write-protected media), and even when it is
|
||
// updated, it may only be updated if the time would change by
|
||
// a certain delta. It is meant to tell someone approximately
|
||
// when the file was last accessed, for purposes of possible
|
||
// file migration.
|
||
//
|
||
|
||
LONGLONG LastAccessTime; // offset = 0x018
|
||
|
||
//
|
||
// Allocated Length of the file in bytes. This is obviously
|
||
// an even multiple of the cluster size. (Not present if
|
||
// LowestVcn != 0.)
|
||
//
|
||
|
||
LONGLONG AllocatedLength; // offset = 0x020
|
||
|
||
//
|
||
// File Size in bytes (highest byte which may be read + 1).
|
||
// (Not present if LowestVcn != 0.)
|
||
//
|
||
|
||
LONGLONG FileSize; // offset = 0x028
|
||
|
||
//
|
||
// File attributes. The first byte is the standard "Fat"
|
||
// flags for this file.
|
||
//
|
||
|
||
ULONG FileAttributes; // offset = 0x030
|
||
|
||
//
|
||
// This union enables the retrieval of the tag in reparse
|
||
// points when there are no Ea's.
|
||
//
|
||
|
||
union {
|
||
|
||
struct {
|
||
|
||
//
|
||
// The size of buffer needed to pack these Ea's
|
||
//
|
||
|
||
USHORT PackedEaSize; // offset = 0x034
|
||
|
||
//
|
||
// Reserved for quad word alignment
|
||
//
|
||
|
||
USHORT Reserved; // offset = 0x036
|
||
};
|
||
|
||
//
|
||
// The tag of the data in a reparse point. It represents
|
||
// the type of a reparse point. It enables different layered
|
||
// filters to operate on their own reparse points.
|
||
//
|
||
|
||
ULONG ReparsePointTag; // offset = 0x034
|
||
};
|
||
|
||
} DUPLICATED_INFORMATION; // sizeof = 0x038
|
||
typedef DUPLICATED_INFORMATION *PDUPLICATED_INFORMATION;
|
||
|
||
//
|
||
// This bit is duplicated from the file record, to indicate that
|
||
// this file has a file name index present (is a "directory").
|
||
//
|
||
|
||
#define DUP_FILE_NAME_INDEX_PRESENT (0x10000000)
|
||
|
||
//
|
||
// This bit is duplicated from the file record, to indicate that
|
||
// this file has a view index present, such as the quota or
|
||
// object id index.
|
||
//
|
||
|
||
#define DUP_VIEW_INDEX_PRESENT (0x20000000)
|
||
|
||
//
|
||
// The following macros examine fields of the duplicated structure.
|
||
//
|
||
|
||
#define IsDirectory( DUPLICATE ) \
|
||
(FlagOn( ((PDUPLICATED_INFORMATION) (DUPLICATE))->FileAttributes, \
|
||
DUP_FILE_NAME_INDEX_PRESENT ))
|
||
|
||
#define IsViewIndex( DUPLICATE ) \
|
||
(FlagOn( ((PDUPLICATED_INFORMATION) (DUPLICATE))->FileAttributes, \
|
||
DUP_VIEW_INDEX_PRESENT ))
|
||
|
||
#define IsReadOnly( DUPLICATE ) \
|
||
(FlagOn( ((PDUPLICATED_INFORMATION) (DUPLICATE))->FileAttributes, \
|
||
FILE_ATTRIBUTE_READONLY ))
|
||
|
||
#define IsHidden( DUPLICATE ) \
|
||
(FlagOn( ((PDUPLICATED_INFORMATION) (DUPLICATE))->FileAttributes, \
|
||
FILE_ATTRIBUTE_HIDDEN ))
|
||
|
||
#define IsSystem( DUPLICATE ) \
|
||
(FlagOn( ((PDUPLICATED_INFORMATION) (DUPLICATE))->FileAttributes, \
|
||
FILE_ATTRIBUTE_SYSTEM ))
|
||
|
||
#define IsEncrypted( DUPLICATE ) \
|
||
(FlagOn( ((PDUPLICATED_INFORMATION) (DUPLICATE))->FileAttributes, \
|
||
FILE_ATTRIBUTE_ENCRYPTED ))
|
||
|
||
#define IsCompressed( DUPLICATE ) \
|
||
(FlagOn( ((PDUPLICATED_INFORMATION) (DUPLICATE))->FileAttributes, \
|
||
FILE_ATTRIBUTE_COMPRESSED ))
|
||
|
||
#define BooleanIsDirectory( DUPLICATE ) \
|
||
(BooleanFlagOn( ((PDUPLICATED_INFORMATION) (DUPLICATE))->FileAttributes, \
|
||
DUP_FILE_NAME_INDEX_PRESENT ))
|
||
|
||
#define BooleanIsReadOnly( DUPLICATE ) \
|
||
(BooleanFlagOn( ((PDUPLICATED_INFORMATION) (DUPLICATE))->FileAttributes, \
|
||
FILE_ATTRIBUTE_READONLY ))
|
||
|
||
#define BooleanIsHidden( DUPLICATE ) \
|
||
(BooleanFlagOn( ((PDUPLICATED_INFORMATION) (DUPLICATE))->FileAttributes, \
|
||
FILE_ATTRIBUTE_HIDDEN ))
|
||
|
||
#define BooleanIsSystem( DUPLICATE ) \
|
||
(BooleanFlagOn( ((PDUPLICATED_INFORMATION) (DUPLICATE))->FileAttributes, \
|
||
FILE_ATTRIBUTE_SYSTEM ))
|
||
|
||
#define HasReparsePoint( DUPLICATE ) \
|
||
(FlagOn( ((PDUPLICATED_INFORMATION) (DUPLICATE))->FileAttributes, \
|
||
FILE_ATTRIBUTE_REPARSE_POINT ))
|
||
|
||
|
||
//
|
||
// File Name attribute. A file has one File Name attribute for
|
||
// every directory it is entered into (hard links).
|
||
//
|
||
|
||
typedef struct _FILE_NAME {
|
||
|
||
//
|
||
// This is a File Reference to the directory file which indexes
|
||
// to this name.
|
||
//
|
||
|
||
FILE_REFERENCE ParentDirectory; // offset = 0x000
|
||
|
||
//
|
||
// Information for faster directory operations.
|
||
//
|
||
|
||
DUPLICATED_INFORMATION Info; // offset = 0x008
|
||
|
||
//
|
||
// Length of the name to follow, in (Unicode) characters.
|
||
//
|
||
|
||
UCHAR FileNameLength; // offset = 0x040
|
||
|
||
//
|
||
// FILE_NAME_xxx flags
|
||
//
|
||
|
||
UCHAR Flags; // offset = 0x041
|
||
|
||
//
|
||
// First character of Unicode File Name
|
||
//
|
||
|
||
WCHAR FileName[1]; // offset = 0x042
|
||
|
||
} FILE_NAME;
|
||
typedef FILE_NAME *PFILE_NAME;
|
||
|
||
//
|
||
// File Name flags
|
||
//
|
||
|
||
#define FILE_NAME_NTFS (0x01)
|
||
#define FILE_NAME_DOS (0x02)
|
||
|
||
//
|
||
// The maximum file name length is 255 (in chars)
|
||
//
|
||
|
||
#define NTFS_MAX_FILE_NAME_LENGTH (255)
|
||
|
||
//
|
||
// The maximum number of links on a file is 1024
|
||
//
|
||
|
||
#define NTFS_MAX_LINK_COUNT (1024)
|
||
|
||
//
|
||
// This flag is not part of the disk structure, but is defined here
|
||
// to explain its use and avoid possible future collisions. For
|
||
// enumerations of "directories" this bit may be set to convey to
|
||
// the collating routine that it should not match file names that
|
||
// only have the FILE_NAME_DOS bit set.
|
||
//
|
||
|
||
#define FILE_NAME_IGNORE_DOS_ONLY (0x80)
|
||
|
||
#define NtfsFileNameSizeFromLength(LEN) ( \
|
||
(sizeof( FILE_NAME ) + LEN - sizeof( WCHAR )) \
|
||
)
|
||
|
||
#define NtfsFileNameSize(PFN) ( \
|
||
(sizeof( FILE_NAME ) + ((PFN)->FileNameLength - 1) * sizeof( WCHAR )) \
|
||
)
|
||
|
||
|
||
//
|
||
// Object id attribute.
|
||
//
|
||
|
||
//
|
||
// On disk representation of an object id.
|
||
//
|
||
|
||
#define OBJECT_ID_KEY_LENGTH 16
|
||
#define OBJECT_ID_EXT_INFO_LENGTH 48
|
||
|
||
typedef struct _NTFS_OBJECTID_INFORMATION {
|
||
|
||
//
|
||
// Data the filesystem needs to identify the file with this object id.
|
||
//
|
||
|
||
FILE_REFERENCE FileSystemReference;
|
||
|
||
//
|
||
// This portion of the object id is not indexed, it's just
|
||
// some metadata for the user's benefit.
|
||
//
|
||
|
||
UCHAR ExtendedInfo[OBJECT_ID_EXT_INFO_LENGTH];
|
||
|
||
} NTFS_OBJECTID_INFORMATION, *PNTFS_OBJECTID_INFORMATION;
|
||
|
||
#define OBJECT_ID_FLAG_CORRUPT (0x00000001)
|
||
|
||
|
||
//
|
||
// Security Descriptor attribute. This is just a normal attribute
|
||
// stream containing a security descriptor as defined by NT
|
||
// security and is really treated pretty opaque by NTFS.
|
||
//
|
||
|
||
//
|
||
// Security descriptors are stored only once on a volume since there may be
|
||
// many files that share the same descriptor bits. Typically each principal
|
||
// will create files with a single descriptor.
|
||
//
|
||
// The descriptors themselves are stored in a stream, packed on DWORD boundaries.
|
||
// No descriptor will span a 256K cache boundary. The descriptors are assigned
|
||
// a ULONG Id each time a unique descriptor is stored. Prefixing each descriptor
|
||
// in the stream is the hash of the descriptor, the assigned security ID, the
|
||
// length, and the offset within the stream to the beginning of the structure.
|
||
//
|
||
// For robustness, all security descriptors are written to the stream in two
|
||
// different places, with a fixed offset between them. The fixed offset is the
|
||
// size of the VACB_MAPPING_GRANULARITY.
|
||
//
|
||
// An index is used to map from a security Id to offset within the stream. This
|
||
// is used to retrieve the security descriptor bits for access validation. The key
|
||
// format is simply the ULONG security Id. The data portion of the index record
|
||
// is the header of the security descriptor in the stream (see above paragraph).
|
||
//
|
||
// Another index is used to map from a hash to offset within the stream. To
|
||
// simplify the job of the indexing package, the key used in this index is the
|
||
// hash followed by the assigned Id. When a security descriptor is stored,
|
||
// a hash is computed and an approximate seek is made on this index. As entries
|
||
// are enumerated in the index, the descriptor stream is mapped and the security
|
||
// descriptor bits are compared. The key format is a structure that contains
|
||
// the hash and then the Id. The collation routine tests the hash before the Id.
|
||
// The data portion of the index record is the header of the security descriptor.
|
||
//
|
||
|
||
//
|
||
// Key structure for Security Hash index
|
||
//
|
||
|
||
typedef struct _SECURITY_HASH_KEY
|
||
{
|
||
ULONG Hash; // Hash value for descriptor
|
||
ULONG SecurityId; // Security Id (guaranteed unique)
|
||
} SECURITY_HASH_KEY, *PSECURITY_HASH_KEY;
|
||
|
||
//
|
||
// Key structure for Security Id index is simply the SECURITY_ID itself
|
||
//
|
||
|
||
//
|
||
// Header for security descriptors in the security descriptor stream. This
|
||
// is the data format for all indexes and is part of SharedSecurity
|
||
//
|
||
|
||
typedef struct _SECURITY_DESCRIPTOR_HEADER
|
||
{
|
||
SECURITY_HASH_KEY HashKey; // Hash value for the descriptor
|
||
ULONGLONG Offset; // offset to beginning of header
|
||
ULONG Length; // Length in bytes
|
||
} SECURITY_DESCRIPTOR_HEADER, *PSECURITY_DESCRIPTOR_HEADER;
|
||
|
||
#define GETSECURITYDESCRIPTORLENGTH(HEADER) \
|
||
((HEADER)->Length - sizeof( SECURITY_DESCRIPTOR_HEADER ))
|
||
|
||
#define SetSecurityDescriptorLength(HEADER,LENGTH) \
|
||
((HEADER)->Length = (LENGTH) + sizeof( SECURITY_DESCRIPTOR_HEADER ))
|
||
|
||
//
|
||
// Define standard values for well-known security IDs
|
||
//
|
||
|
||
#define SECURITY_ID_INVALID (0x00000000)
|
||
#define SECURITY_ID_FIRST (0x00000100)
|
||
|
||
|
||
//
|
||
// Volume Name attribute. This attribute is just a normal
|
||
// attribute stream containing the unicode characters that make up
|
||
// the volume label. It is an attribute of the Mft File.
|
||
//
|
||
|
||
|
||
//
|
||
// Volume Information attribute. This attribute is only intended
|
||
// to be used on the Volume DASD file.
|
||
//
|
||
|
||
typedef struct _VOLUME_INFORMATION {
|
||
|
||
LONGLONG Reserved;
|
||
|
||
//
|
||
// Major and minor version number of NTFS on this volume,
|
||
// starting with 1.0. The major and minor version numbers are
|
||
// set from the major and minor version of the Format and NTFS
|
||
// implementation for which they are initialized. The policy
|
||
// for incementing major and minor versions will always be
|
||
// decided on a case by case basis, however, the following two
|
||
// paragraphs attempt to suggest an approximate strategy.
|
||
//
|
||
// The major version number is incremented if/when a volume
|
||
// format change is made which requires major structure changes
|
||
// (hopefully never?). If an implementation of NTFS sees a
|
||
// volume with a higher major version number, it should refuse
|
||
// to mount the volume. If a newer implementation of NTFS sees
|
||
// an older major version number, it knows the volume cannot be
|
||
// accessed without performing a one-time conversion.
|
||
//
|
||
// The minor version number is incremented if/when minor
|
||
// enhancements are made to a major version, which potentially
|
||
// support enhanced functionality through additional file or
|
||
// attribute record fields, or new system-defined files or
|
||
// attributes. If an older implementation of NTFS sees a newer
|
||
// minor version number on a volume, it may issue some kind of
|
||
// warning, but it will proceed to access the volume - with
|
||
// presumably some degradation in functionality compared to the
|
||
// version of NTFS which initialized the volume. If a newer
|
||
// implementation of NTFS sees a volume with an older minor
|
||
// version number, it may issue a warning and proceed. In this
|
||
// case, it may choose to increment the minor version number on
|
||
// the volume and begin full or incremental upgrade of the
|
||
// volume on an as-needed basis. It may also leave the minor
|
||
// version number unchanged, until some sort of explicit
|
||
// directive from the user specifies that the minor version
|
||
// should be updated.
|
||
//
|
||
|
||
UCHAR MajorVersion; // offset = 0x008
|
||
|
||
UCHAR MinorVersion; // offset = 0x009
|
||
|
||
//
|
||
// VOLUME_xxx flags.
|
||
//
|
||
|
||
USHORT VolumeFlags; // offset = 0x00A
|
||
|
||
//
|
||
// The following fields will only exist on version 4 and greater
|
||
//
|
||
|
||
UCHAR LastMountedMajorVersion; // offset = 0x00C
|
||
UCHAR LastMountedMinorVersion; // offset = 0x00D
|
||
|
||
USHORT Reserved2; // offset = 0x00E
|
||
|
||
USN LowestOpenUsn; // offset = 0x010
|
||
|
||
} VOLUME_INFORMATION; // sizeof = 0xC or 0x18
|
||
typedef VOLUME_INFORMATION *PVOLUME_INFORMATION;
|
||
|
||
|
||
|
||
|
||
//
|
||
// Volume is Dirty
|
||
//
|
||
|
||
#define VOLUME_DIRTY (0x0001)
|
||
#define VOLUME_RESIZE_LOG_FILE (0x0002)
|
||
#define VOLUME_UPGRADE_ON_MOUNT (0x0004)
|
||
#define VOLUME_MOUNTED_ON_40 (0x0008)
|
||
#define VOLUME_DELETE_USN_UNDERWAY (0x0010)
|
||
#define VOLUME_REPAIR_OBJECT_ID (0x0020)
|
||
|
||
#define VOLUME_CHKDSK_RAN_ONCE (0x4000) // this bit is used by autochk/chkdsk only
|
||
#define VOLUME_MODIFIED_BY_CHKDSK (0x8000)
|
||
|
||
|
||
//
|
||
// Common Index Header for Index Root and Index Allocation Buffers.
|
||
// This structure is used to locate the Index Entries and describe
|
||
// the free space in either of the two structures above.
|
||
//
|
||
|
||
typedef struct _INDEX_HEADER {
|
||
|
||
//
|
||
// Offset from the start of this structure to the first Index
|
||
// Entry.
|
||
//
|
||
|
||
ULONG FirstIndexEntry; // offset = 0x000
|
||
|
||
//
|
||
// Offset from the start of the first index entry to the first
|
||
// (quad-word aligned) free byte.
|
||
//
|
||
|
||
ULONG FirstFreeByte; // offset = 0x004
|
||
|
||
//
|
||
// Total number of bytes available, from the start of the first
|
||
// index entry. In the Index Root, this number must always be
|
||
// equal to FirstFreeByte, as the total attribute record will
|
||
// be grown and shrunk as required.
|
||
//
|
||
|
||
ULONG BytesAvailable; // offset = 0x008
|
||
|
||
//
|
||
// INDEX_xxx flags.
|
||
//
|
||
|
||
UCHAR Flags; // offset = 0x00C
|
||
|
||
//
|
||
// Reserved to round up to quad word boundary.
|
||
//
|
||
|
||
UCHAR Reserved[3]; // offset = 0x00D
|
||
|
||
} INDEX_HEADER; // sizeof = 0x010
|
||
typedef INDEX_HEADER *PINDEX_HEADER;
|
||
|
||
//
|
||
// INDEX_xxx flags
|
||
//
|
||
|
||
//
|
||
// This Index or Index Allocation buffer is an intermediate node,
|
||
// as opposed to a leaf in the Btree. All Index Entries will have
|
||
// a block down pointer.
|
||
//
|
||
|
||
#define INDEX_NODE (0x01)
|
||
|
||
//
|
||
// Index Root attribute. The index attribute consists of an index
|
||
// header record followed by one or more index entries.
|
||
//
|
||
|
||
typedef struct _INDEX_ROOT {
|
||
|
||
//
|
||
// Attribute Type Code of the attribute being indexed.
|
||
//
|
||
|
||
ATTRIBUTE_TYPE_CODE IndexedAttributeType; // offset = 0x000
|
||
|
||
//
|
||
// Collation rule for this index.
|
||
//
|
||
|
||
COLLATION_RULE CollationRule; // offset = 0x004
|
||
|
||
//
|
||
// Size of Index Allocation Buffer in bytes.
|
||
//
|
||
|
||
ULONG BytesPerIndexBuffer; // offset = 0x008
|
||
|
||
//
|
||
// Size of Index Allocation Buffers in units of blocks.
|
||
// Blocks will be clusters when index buffer is equal or
|
||
// larger than clusters and log blocks for large
|
||
// cluster systems.
|
||
//
|
||
|
||
UCHAR BlocksPerIndexBuffer; // offset = 0x00C
|
||
|
||
//
|
||
// Reserved to round to quad word boundary.
|
||
//
|
||
|
||
UCHAR Reserved[3]; // offset = 0x00D
|
||
|
||
//
|
||
// Index Header to describe the Index Entries which follow
|
||
//
|
||
|
||
INDEX_HEADER IndexHeader; // offset = 0x010
|
||
|
||
} INDEX_ROOT; // sizeof = 0x020
|
||
typedef INDEX_ROOT *PINDEX_ROOT;
|
||
|
||
//
|
||
// Index Allocation record is used for non-root clusters of the
|
||
// b-tree. Each non root cluster is contained in the data part of
|
||
// the index allocation attribute. Each cluster starts with an
|
||
// index allocation list header and is followed by one or more
|
||
// index entries.
|
||
//
|
||
|
||
typedef struct _INDEX_ALLOCATION_BUFFER {
|
||
|
||
//
|
||
// Multi-Sector Header as defined by the Cache Manager. This
|
||
// structure will always contain the signature "INDX" and a
|
||
// description of the location and size of the Update Sequence
|
||
// Array.
|
||
//
|
||
|
||
MULTI_SECTOR_HEADER MultiSectorHeader; // offset = 0x000
|
||
|
||
//
|
||
// Log File Sequence Number of last logged update to this Index
|
||
// Allocation Buffer.
|
||
//
|
||
|
||
LSN Lsn; // offset = 0x008
|
||
|
||
//
|
||
// We store the index block of this Index Allocation buffer for
|
||
// convenience and possible consistency checking.
|
||
//
|
||
|
||
VCN ThisBlock; // offset = 0x010
|
||
|
||
//
|
||
// Index Header to describe the Index Entries which follow
|
||
//
|
||
|
||
INDEX_HEADER IndexHeader; // offset = 0x018
|
||
|
||
//
|
||
// Update Sequence Array to protect multi-sector transfers of
|
||
// the Index Allocation Buffer.
|
||
//
|
||
|
||
UPDATE_SEQUENCE_ARRAY UpdateSequenceArray; // offset = 0x028
|
||
|
||
} INDEX_ALLOCATION_BUFFER;
|
||
typedef INDEX_ALLOCATION_BUFFER *PINDEX_ALLOCATION_BUFFER;
|
||
|
||
//
|
||
// Default size of index buffer and index blocks.
|
||
//
|
||
|
||
#define DEFAULT_INDEX_BLOCK_SIZE (0x200)
|
||
#define DEFAULT_INDEX_BLOCK_BYTE_SHIFT (9)
|
||
|
||
//
|
||
// Index Entry. This structure is common to both the resident
|
||
// index list attribute and the Index Allocation records
|
||
//
|
||
|
||
typedef struct _INDEX_ENTRY {
|
||
|
||
//
|
||
// Define a union to distinguish directory indices from view indices
|
||
//
|
||
|
||
union {
|
||
|
||
//
|
||
// Reference to file containing the attribute with this
|
||
// attribute value.
|
||
//
|
||
|
||
FILE_REFERENCE FileReference; // offset = 0x000
|
||
|
||
//
|
||
// For views, describe the Data Offset and Length in bytes
|
||
//
|
||
|
||
struct {
|
||
|
||
USHORT DataOffset; // offset = 0x000
|
||
USHORT DataLength; // offset = 0x001
|
||
ULONG ReservedForZero; // offset = 0x002
|
||
};
|
||
};
|
||
|
||
//
|
||
// Length of this index entry, in bytes.
|
||
//
|
||
|
||
USHORT Length; // offset = 0x008
|
||
|
||
//
|
||
// Length of attribute value, in bytes. The attribute value
|
||
// immediately follows this record.
|
||
//
|
||
|
||
USHORT AttributeLength; // offset = 0x00A
|
||
|
||
//
|
||
// INDEX_ENTRY_xxx Flags.
|
||
//
|
||
|
||
USHORT Flags; // offset = 0x00C
|
||
|
||
//
|
||
// Reserved to round to quad-word boundary.
|
||
//
|
||
|
||
USHORT Reserved; // offset = 0x00E
|
||
|
||
//
|
||
// If this Index Entry is an intermediate node in the tree, as
|
||
// determined by the INDEX_xxx flags, then a VCN is stored at
|
||
// the end of this entry at Length - sizeof(VCN).
|
||
//
|
||
|
||
} INDEX_ENTRY; // sizeof = 0x010
|
||
typedef INDEX_ENTRY *PINDEX_ENTRY;
|
||
|
||
//
|
||
// INDEX_ENTRY_xxx flags
|
||
//
|
||
|
||
//
|
||
// This entry is currently in the intermediate node form, i.e., it
|
||
// has a Vcn at the end.
|
||
//
|
||
|
||
#define INDEX_ENTRY_NODE (0x0001)
|
||
|
||
//
|
||
// This entry is the special END record for the Index or Index
|
||
// Allocation buffer.
|
||
//
|
||
|
||
#define INDEX_ENTRY_END (0x0002)
|
||
|
||
//
|
||
// This flag is *not* part of the on-disk structure. It is defined
|
||
// and reserved here for the convenience of the implementation to
|
||
// help avoid allocating buffers from the pool and copying.
|
||
//
|
||
|
||
#define INDEX_ENTRY_POINTER_FORM (0x8000)
|
||
|
||
#define NtfsIndexEntryBlock(IE) ( \
|
||
*(PLONGLONG)((PCHAR)(IE) + (ULONG)(IE)->Length - sizeof(LONGLONG)) \
|
||
)
|
||
|
||
#define NtfsSetIndexEntryBlock(IE,IB) { \
|
||
*(PLONGLONG)((PCHAR)(IE) + (ULONG)(IE)->Length - sizeof(LONGLONG)) = (IB); \
|
||
}
|
||
|
||
#define NtfsFirstIndexEntry(IH) ( \
|
||
(PINDEX_ENTRY)((PCHAR)(IH) + (IH)->FirstIndexEntry) \
|
||
)
|
||
|
||
#define NtfsNextIndexEntry(IE) ( \
|
||
(PINDEX_ENTRY)((PCHAR)(IE) + (ULONG)(IE)->Length) \
|
||
)
|
||
|
||
#define NtfsCheckIndexBound(IE, IH) { \
|
||
if (((PCHAR)(IE) < (PCHAR)(IH)) || \
|
||
(((PCHAR)(IE) + sizeof( INDEX_ENTRY )) > ((PCHAR)Add2Ptr((IH), (IH)->BytesAvailable)))) { \
|
||
NtfsRaiseStatus(IrpContext, STATUS_FILE_CORRUPT_ERROR, NULL, NULL ); \
|
||
} \
|
||
}
|
||
|
||
|
||
//
|
||
// MFT Bitmap attribute
|
||
//
|
||
// The MFT Bitmap is simply a normal attribute stream in which
|
||
// there is one bit to represent the allocation state of each File
|
||
// Record Segment in the MFT. Bit clear means free, and bit set
|
||
// means allocated.
|
||
//
|
||
// Whenever the MFT Data attribute is extended, the MFT Bitmap
|
||
// attribute must also be extended. If the bitmap is still in a
|
||
// file record segment for the MFT, then it must be extended and
|
||
// the new bits cleared. When the MFT Bitmap is in the Nonresident
|
||
// form, then the allocation should always be sufficient to store
|
||
// enough bits to describe the MFT, however ValidDataLength insures
|
||
// that newly allocated space to the MFT Bitmap has an initial
|
||
// value of all 0's. This means that if the MFT Bitmap is extended,
|
||
// the newly represented file record segments are automatically in
|
||
// the free state.
|
||
//
|
||
// No structure definition is required; the positional offset of
|
||
// the file record segment is exactly equal to the bit offset of
|
||
// its corresponding bit in the Bitmap.
|
||
//
|
||
|
||
|
||
//
|
||
// USN Journal Instance
|
||
//
|
||
// The following describe the current instance of the Usn journal.
|
||
//
|
||
|
||
typedef struct _USN_JOURNAL_INSTANCE {
|
||
|
||
#ifdef __cplusplus
|
||
CREATE_USN_JOURNAL_DATA JournalData;
|
||
#else // __cplusplus
|
||
CREATE_USN_JOURNAL_DATA;
|
||
#endif // __cplusplus
|
||
|
||
ULONGLONG JournalId;
|
||
USN LowestValidUsn;
|
||
|
||
} USN_JOURNAL_INSTANCE, *PUSN_JOURNAL_INSTANCE;
|
||
|
||
//
|
||
// Reparse point index keys.
|
||
//
|
||
// The index with all the reparse points that exist in a volume at a
|
||
// given time contains entries with keys of the form
|
||
// <reparse tag, file record id>.
|
||
// The data part of these records is empty.
|
||
//
|
||
|
||
typedef struct _REPARSE_INDEX_KEY {
|
||
|
||
//
|
||
// The tag of the reparse point.
|
||
//
|
||
|
||
ULONG FileReparseTag;
|
||
|
||
//
|
||
// The file record Id where the reparse point is set.
|
||
//
|
||
|
||
LARGE_INTEGER FileId;
|
||
|
||
} REPARSE_INDEX_KEY, *PREPARSE_INDEX_KEY;
|
||
|
||
|
||
|
||
//
|
||
// Ea Information attribute
|
||
//
|
||
// This attribute is only present if the file/directory also has an
|
||
// EA attribute. It is used to store common EA query information.
|
||
//
|
||
|
||
typedef struct _EA_INFORMATION {
|
||
|
||
//
|
||
// The size of buffer needed to pack these Ea's
|
||
//
|
||
|
||
USHORT PackedEaSize; // offset = 0x000
|
||
|
||
//
|
||
// This is the count of Ea's with their NEED_EA
|
||
// bit set.
|
||
//
|
||
|
||
USHORT NeedEaCount; // offset = 0x002
|
||
|
||
//
|
||
// The size of the buffer needed to return all Ea's
|
||
// in their unpacked form.
|
||
//
|
||
|
||
ULONG UnpackedEaSize; // offset = 0x004
|
||
|
||
} EA_INFORMATION; // sizeof = 0x008
|
||
typedef EA_INFORMATION *PEA_INFORMATION;
|
||
|
||
|
||
//
|
||
// Define the struture of the quota data in the quota index. The key for
|
||
// the quota index is the 32 bit owner id.
|
||
//
|
||
|
||
typedef struct _QUOTA_USER_DATA {
|
||
ULONG QuotaVersion;
|
||
ULONG QuotaFlags;
|
||
ULONGLONG QuotaUsed;
|
||
ULONGLONG QuotaChangeTime;
|
||
ULONGLONG QuotaThreshold;
|
||
ULONGLONG QuotaLimit;
|
||
ULONGLONG QuotaExceededTime;
|
||
SID QuotaSid;
|
||
} QUOTA_USER_DATA, *PQUOTA_USER_DATA;
|
||
|
||
//
|
||
// Define the size of the quota user data structure without the quota SID.
|
||
//
|
||
|
||
#define SIZEOF_QUOTA_USER_DATA FIELD_OFFSET(QUOTA_USER_DATA, QuotaSid)
|
||
|
||
//
|
||
// Define the current version of the quote user data.
|
||
//
|
||
|
||
#define QUOTA_USER_VERSION 2
|
||
|
||
//
|
||
// Define the quota flags.
|
||
//
|
||
|
||
#define QUOTA_FLAG_DEFAULT_LIMITS (0x00000001)
|
||
#define QUOTA_FLAG_LIMIT_REACHED (0x00000002)
|
||
#define QUOTA_FLAG_ID_DELETED (0x00000004)
|
||
#define QUOTA_FLAG_USER_MASK (0x00000007)
|
||
|
||
//
|
||
// The following flags are only stored in the quota defaults index entry.
|
||
//
|
||
|
||
#define QUOTA_FLAG_TRACKING_ENABLED (0x00000010)
|
||
#define QUOTA_FLAG_ENFORCEMENT_ENABLED (0x00000020)
|
||
#define QUOTA_FLAG_TRACKING_REQUESTED (0x00000040)
|
||
#define QUOTA_FLAG_LOG_THRESHOLD (0x00000080)
|
||
#define QUOTA_FLAG_LOG_LIMIT (0x00000100)
|
||
#define QUOTA_FLAG_OUT_OF_DATE (0x00000200)
|
||
#define QUOTA_FLAG_CORRUPT (0x00000400)
|
||
#define QUOTA_FLAG_PENDING_DELETES (0x00000800)
|
||
|
||
//
|
||
// Define special quota owner ids.
|
||
//
|
||
|
||
#define QUOTA_INVALID_ID 0x00000000
|
||
#define QUOTA_DEFAULTS_ID 0x00000001
|
||
#define QUOTA_FISRT_USER_ID 0x00000100
|
||
|
||
|
||
//
|
||
// Attribute Definition Table
|
||
//
|
||
// The following struct defines the columns of this table.
|
||
// Initially they will be stored as simple records, and ordered by
|
||
// Attribute Type Code.
|
||
//
|
||
|
||
typedef struct _ATTRIBUTE_DEFINITION_COLUMNS {
|
||
|
||
//
|
||
// Unicode attribute name.
|
||
//
|
||
|
||
WCHAR AttributeName[64]; // offset = 0x000
|
||
|
||
//
|
||
// Attribute Type Code.
|
||
//
|
||
|
||
ATTRIBUTE_TYPE_CODE AttributeTypeCode; // offset = 0x080
|
||
|
||
//
|
||
// Default Display Rule for this attribute
|
||
//
|
||
|
||
DISPLAY_RULE DisplayRule; // offset = 0x084
|
||
|
||
//
|
||
// Default Collation rule
|
||
//
|
||
|
||
COLLATION_RULE CollationRule; // offset = 0x088
|
||
|
||
//
|
||
// ATTRIBUTE_DEF_xxx flags
|
||
//
|
||
|
||
ULONG Flags; // offset = 0x08C
|
||
|
||
//
|
||
// Minimum Length for attribute, if present.
|
||
//
|
||
|
||
LONGLONG MinimumLength; // offset = 0x090
|
||
|
||
//
|
||
// Maximum Length for attribute.
|
||
//
|
||
|
||
LONGLONG MaximumLength; // offset = 0x098
|
||
|
||
} ATTRIBUTE_DEFINITION_COLUMNS; // sizeof = 0x0A0
|
||
typedef ATTRIBUTE_DEFINITION_COLUMNS *PATTRIBUTE_DEFINITION_COLUMNS;
|
||
|
||
//
|
||
// ATTRIBUTE_DEF_xxx flags
|
||
//
|
||
|
||
//
|
||
// This flag is set if the attribute may be indexed.
|
||
//
|
||
|
||
#define ATTRIBUTE_DEF_INDEXABLE (0x00000002)
|
||
|
||
//
|
||
// This flag is set if the attribute may occur more than once, such
|
||
// as is allowed for the File Name attribute.
|
||
//
|
||
|
||
#define ATTRIBUTE_DEF_DUPLICATES_ALLOWED (0x00000004)
|
||
|
||
//
|
||
// This flag is set if the value of the attribute may not be
|
||
// entirely null, i.e., all binary 0's.
|
||
//
|
||
|
||
#define ATTRIBUTE_DEF_MAY_NOT_BE_NULL (0x00000008)
|
||
|
||
//
|
||
// This attribute must be indexed, and no two attributes may exist
|
||
// with the same value in the same file record segment.
|
||
//
|
||
|
||
#define ATTRIBUTE_DEF_MUST_BE_INDEXED (0x00000010)
|
||
|
||
//
|
||
// This attribute must be named, and no two attributes may exist
|
||
// with the same name in the same file record segment.
|
||
//
|
||
|
||
#define ATTRIBUTE_DEF_MUST_BE_NAMED (0x00000020)
|
||
|
||
//
|
||
// This attribute must be in the Resident Form.
|
||
//
|
||
|
||
#define ATTRIBUTE_DEF_MUST_BE_RESIDENT (0x00000040)
|
||
|
||
//
|
||
// Modifications to this attribute should be logged even if the
|
||
// attribute is nonresident.
|
||
//
|
||
|
||
#define ATTRIBUTE_DEF_LOG_NONRESIDENT (0X00000080)
|
||
|
||
|
||
|
||
//
|
||
// MACROS
|
||
//
|
||
// Define some macros that are helpful for manipulating NTFS on
|
||
// disk structures.
|
||
//
|
||
|
||
//
|
||
// The following macro returns the first attribute record in a file
|
||
// record segment.
|
||
//
|
||
// PATTRIBUTE_RECORD_HEADER
|
||
// NtfsFirstAttribute (
|
||
// IN PFILE_RECORD_SEGMENT_HEADER FileRecord
|
||
// );
|
||
//
|
||
// The following macro takes a pointer to an attribute record (or
|
||
// attribute list entry) and returns a pointer to the next
|
||
// attribute record (or attribute list entry) in the list
|
||
//
|
||
// PVOID
|
||
// NtfsGetNextRecord (
|
||
// IN PATTRIB_RECORD or PATTRIB_LIST_ENTRY Struct
|
||
// );
|
||
//
|
||
//
|
||
// The following macro takes as input a attribute record or
|
||
// attribute list entry and initializes a string variable to the
|
||
// name found in the record or entry. The memory used for the
|
||
// string buffer is the memory found in the attribute.
|
||
//
|
||
// VOID
|
||
// NtfsInitializeStringFromAttribute (
|
||
// IN OUT PUNICODE_STRING Name,
|
||
// IN PATTRIBUTE_RECORD_HEADER Attribute
|
||
// );
|
||
//
|
||
// VOID
|
||
// NtfsInitializeStringFromEntry (
|
||
// IN OUT PUNICODE_STRING Name,
|
||
// IN PATTRIBUTE_LIST_ENTRY Entry
|
||
// );
|
||
//
|
||
//
|
||
// The following two macros assume resident form and should only be
|
||
// used when that state is known. They return a pointer to the
|
||
// value a resident attribute or a pointer to the byte one beyond
|
||
// the value.
|
||
//
|
||
// PVOID
|
||
// NtfsGetValue (
|
||
// IN PATTRIBUTE_RECORD_HEADER Attribute
|
||
// );
|
||
//
|
||
// PVOID
|
||
// NtfsGetBeyondValue (
|
||
// IN PATTRIBUTE_RECORD_HEADER Attribute
|
||
// );
|
||
//
|
||
// The following two macros return a boolean value indicating if
|
||
// the input attribute record is of the specified type code, or the
|
||
// indicated value. The equivalent routine to comparing attribute
|
||
// names cannot be defined as a macro and is declared in AttrSup.c
|
||
//
|
||
// BOOLEAN
|
||
// NtfsEqualAttributeTypeCode (
|
||
// IN PATTRIBUTE_RECORD_HEADER Attribute,
|
||
// IN ATTRIBUTE_TYPE_CODE Code
|
||
// );
|
||
//
|
||
// BOOLEAN
|
||
// NtfsEqualAttributeValue (
|
||
// IN PATTRIBUTE_RECORD_HEADER Attribute,
|
||
// IN PVOID Value,
|
||
// IN ULONG Length
|
||
// );
|
||
//
|
||
|
||
#define NtfsFirstAttribute(FRS) ( \
|
||
(PATTRIBUTE_RECORD_HEADER)((PCHAR)(FRS) + (FRS)->FirstAttributeOffset) \
|
||
)
|
||
|
||
#define NtfsGetNextRecord(STRUCT) ( \
|
||
(PVOID)((PUCHAR)(STRUCT) + (STRUCT)->RecordLength) \
|
||
)
|
||
|
||
#define NtfsCheckRecordBound(PTR, SPTR, SIZ) { \
|
||
if (((PCHAR)(PTR) < (PCHAR)(SPTR)) || ((PCHAR)(PTR) >= ((PCHAR)(SPTR) + (SIZ)))) { \
|
||
NtfsRaiseStatus(IrpContext, STATUS_FILE_CORRUPT_ERROR, NULL, NULL ); \
|
||
} \
|
||
}
|
||
|
||
#define NtfsInitializeStringFromAttribute(NAME,ATTRIBUTE) { \
|
||
(NAME)->Length = (USHORT)(ATTRIBUTE)->NameLength << 1; \
|
||
(NAME)->MaximumLength = (NAME)->Length; \
|
||
(NAME)->Buffer = (PWSTR)Add2Ptr((ATTRIBUTE), (ATTRIBUTE)->NameOffset); \
|
||
}
|
||
|
||
#define NtfsInitializeStringFromEntry(NAME,ENTRY) { \
|
||
(NAME)->Length = (USHORT)(ENTRY)->AttributeNameLength << 1; \
|
||
(NAME)->MaximumLength = (NAME)->Length; \
|
||
(NAME)->Buffer = (PWSTR)((ENTRY) + 1); \
|
||
}
|
||
|
||
#define NtfsGetValue(ATTRIBUTE) ( \
|
||
Add2Ptr((ATTRIBUTE), (ATTRIBUTE)->Form.Resident.ValueOffset) \
|
||
)
|
||
|
||
#define NtfsGetBeyondValue(ATTRIBUTE) ( \
|
||
Add2Ptr(NtfsGetValue(ATTRIBUTE), (ATTRIBUTE)->Form.Resident.ValueLength) \
|
||
)
|
||
|
||
#define NtfsEqualAttributeTypeCode(A,C) ( \
|
||
(C) == (A)->TypeCode \
|
||
)
|
||
|
||
#define NtfsEqualAttributeValue(A,V,L) ( \
|
||
NtfsIsAttributeResident(A) && \
|
||
(A)->Form.Resident.ValueLength == (L) && \
|
||
RtlEqualMemory(NtfsGetValue(A),(V),(L)) \
|
||
)
|
||
|
||
#pragma pack()
|
||
|
||
#endif // _NTFS_
|
||
|
||
|