448 lines
11 KiB
C
448 lines
11 KiB
C
/*****************************************************************/
|
|
/** Microsoft LAN Manager **/
|
|
/** Copyright(c) Microsoft Corp., 1988-1991 **/
|
|
/*****************************************************************/
|
|
|
|
#include <string.h>
|
|
#include <stdio.h>
|
|
#include <stdlib.h>
|
|
#include <process.h>
|
|
#include <setjmp.h>
|
|
|
|
#include <time.h>
|
|
|
|
#include <nt.h>
|
|
#include <ntrtl.h>
|
|
#include <nturtl.h>
|
|
#include <windows.h>
|
|
|
|
ULONG Iterations;
|
|
|
|
|
|
struct {
|
|
ULONG Flags;
|
|
PUCHAR String;
|
|
} ActFlags[] = {
|
|
POWER_ACTION_QUERY_ALLOWED, "QueryApps",
|
|
POWER_ACTION_UI_ALLOWED, "UIAllowed",
|
|
POWER_ACTION_OVERRIDE_APPS, "OverrideApps",
|
|
POWER_ACTION_DISABLE_WAKES, "DisableWakes",
|
|
POWER_ACTION_CRITICAL, "Critical",
|
|
0, NULL
|
|
};
|
|
|
|
PUCHAR
|
|
ActionS(
|
|
IN POWER_ACTION Act
|
|
)
|
|
{
|
|
static UCHAR line[50];
|
|
PUCHAR p;
|
|
|
|
switch (Act) {
|
|
case PowerActionNone: p = "None"; break;
|
|
case PowerActionSleep: p = "Sleep"; break;
|
|
case PowerActionShutdown: p = "Shutdown"; break;
|
|
case PowerActionHibernate: p = "Hibernate"; break;
|
|
case PowerActionShutdownReset: p = "ShutdownReset"; break;
|
|
case PowerActionShutdownOff: p = "ShutdownOff"; break;
|
|
default:
|
|
sprintf(line, "Unknown action %x", Act);
|
|
p = line;
|
|
break;
|
|
}
|
|
|
|
return p;
|
|
}
|
|
|
|
PUCHAR
|
|
SysPower(
|
|
IN SYSTEM_POWER_STATE State
|
|
)
|
|
{
|
|
static UCHAR line[50];
|
|
PUCHAR p;
|
|
|
|
switch (State) {
|
|
case PowerSystemUnspecified: p = "Unspecified"; break;
|
|
case PowerSystemWorking: p = "Working"; break;
|
|
case PowerSystemSleeping1: p = "S1"; break;
|
|
case PowerSystemSleeping2: p = "S2"; break;
|
|
case PowerSystemSleeping3: p = "S3"; break;
|
|
case PowerSystemHibernate: p = "S4 - hibernate"; break;
|
|
case PowerSystemShutdown: p = "Shutdown"; break;
|
|
default:
|
|
sprintf(line, "Unknown power state %x", State);
|
|
p = line;
|
|
break;
|
|
}
|
|
|
|
return p;
|
|
}
|
|
|
|
|
|
PUCHAR
|
|
Action (
|
|
IN PBOOLEAN CapFlag,
|
|
IN PPOWER_ACTION_POLICY Act
|
|
)
|
|
{
|
|
static UCHAR text[200];
|
|
PUCHAR p;
|
|
UCHAR c;
|
|
ULONG i;
|
|
|
|
p = text;
|
|
|
|
if (CapFlag && !*CapFlag) {
|
|
p += sprintf(p, "Disabled ");
|
|
}
|
|
|
|
p += sprintf (p, "%s", ActionS(Act->Action));
|
|
if (Act->Action != PowerActionNone && Act->Flags) {
|
|
c = '(';
|
|
for (i=0; ActFlags[i].Flags; i++) {
|
|
if (Act->Flags & ActFlags[i].Flags) {
|
|
p += sprintf (p, "%c%s", c, ActFlags[i].String);
|
|
c = '|';
|
|
}
|
|
}
|
|
p += sprintf (p, ")");
|
|
}
|
|
|
|
if (Act->EventCode) {
|
|
p += sprintf (p, "-Code=%x", Act->EventCode);
|
|
}
|
|
|
|
return text;
|
|
}
|
|
|
|
VOID
|
|
SetTimerTime (
|
|
IN HANDLE h,
|
|
IN PUCHAR Text,
|
|
IN ULONG DueTimeInMin
|
|
)
|
|
{
|
|
LARGE_INTEGER SystemTime;
|
|
LARGE_INTEGER DueTime;
|
|
BOOL Status;
|
|
SYSTEMTIME TimeFields;
|
|
UCHAR s[200];
|
|
|
|
NtQuerySystemTime (&SystemTime);
|
|
GetSystemTime (&TimeFields);
|
|
|
|
sprintf (s, "%d. Current time is: %d:%d:%d, ",
|
|
Iterations,
|
|
TimeFields.wHour,
|
|
TimeFields.wMinute,
|
|
TimeFields.wSecond
|
|
);
|
|
printf(s);
|
|
DbgPrint("SHD: %s", s);
|
|
|
|
TimeFields.wMinute += (USHORT) DueTimeInMin;
|
|
while (TimeFields.wMinute > 59) {
|
|
|
|
TimeFields.wMinute -= 60;
|
|
TimeFields.wHour += 1;
|
|
|
|
}
|
|
|
|
sprintf (s, "timer set for %d:%d:%d (%d min) %s",
|
|
TimeFields.wHour,
|
|
TimeFields.wMinute,
|
|
TimeFields.wSecond,
|
|
DueTimeInMin,
|
|
Text
|
|
);
|
|
printf(s);
|
|
DbgPrint(s);
|
|
|
|
//
|
|
// Set timer as relative
|
|
//
|
|
|
|
DueTime.QuadPart = (ULONGLONG) -600000000L * DueTimeInMin;
|
|
Status = SetWaitableTimer (
|
|
h,
|
|
&DueTime,
|
|
0,
|
|
NULL,
|
|
NULL,
|
|
TRUE
|
|
);
|
|
|
|
if (!Status) {
|
|
|
|
printf ("\nSetWaitableTimer failed with %x\n", GetLastError());
|
|
DbgPrint ("\nSetWaitableTimer failed with %x\n", GetLastError());
|
|
exit (1);
|
|
|
|
}
|
|
}
|
|
|
|
|
|
VOID __cdecl
|
|
main (argc, argv)
|
|
int argc;
|
|
char *argv[];
|
|
{
|
|
POWER_ACTION_POLICY Act;
|
|
SYSTEM_POWER_STATE MinSystemState;
|
|
NTSTATUS Status;
|
|
PUCHAR p;
|
|
BOOLEAN Asynchronous;
|
|
BOOLEAN MaxLoop;
|
|
BOOLEAN SleepLoop;
|
|
HANDLE hToken, SleepTimer;
|
|
ULONG DelayTime;
|
|
ULONG MaxCount;
|
|
ULONG Temp;
|
|
ULONG WakeTime;
|
|
TOKEN_PRIVILEGES tkp;
|
|
|
|
OpenProcessToken (
|
|
GetCurrentProcess(),
|
|
TOKEN_ADJUST_PRIVILEGES | TOKEN_QUERY,
|
|
&hToken
|
|
);
|
|
|
|
LookupPrivilegeValue (
|
|
NULL,
|
|
SE_SHUTDOWN_NAME,
|
|
&tkp.Privileges[0].Luid
|
|
);
|
|
|
|
tkp.PrivilegeCount = 1;
|
|
tkp.Privileges[0].Attributes = SE_PRIVILEGE_ENABLED;
|
|
|
|
AdjustTokenPrivileges (
|
|
hToken,
|
|
FALSE,
|
|
&tkp,
|
|
0,
|
|
NULL,
|
|
0
|
|
);
|
|
|
|
|
|
RtlZeroMemory(&Act, sizeof(Act));
|
|
MinSystemState = PowerSystemSleeping1;
|
|
Asynchronous = TRUE;
|
|
SleepLoop = FALSE;
|
|
DelayTime = 1;
|
|
WakeTime = 2;
|
|
Iterations = 0;
|
|
|
|
if (argc == 1) {
|
|
printf ("shd shutdown|off|reset|hiber|sleep|doze [sync qapp ui oapp diswake critical] [loop] [maxloop <Int>] [waitTime <InMinutes>] [delayTime <InMinutes>]\n");
|
|
exit (1);
|
|
}
|
|
|
|
while (argc) {
|
|
argc--;
|
|
p = *argv;
|
|
argv += 1;
|
|
|
|
if (_stricmp(p, "shutdown") == 0) Act.Action = PowerActionShutdown;
|
|
if (_stricmp(p, "off") == 0) Act.Action = PowerActionShutdownOff;
|
|
if (_stricmp(p, "reset") == 0) Act.Action = PowerActionShutdownReset;
|
|
if (_stricmp(p, "hiber") == 0) Act.Action = PowerActionHibernate;
|
|
if (_stricmp(p, "sleep") == 0) Act.Action = PowerActionSleep;
|
|
|
|
|
|
if (_stricmp(p, "qapp") == 0) Act.Flags |= POWER_ACTION_QUERY_ALLOWED;
|
|
if (_stricmp(p, "ui" ) == 0) Act.Flags |= POWER_ACTION_UI_ALLOWED;
|
|
if (_stricmp(p, "oapp") == 0) Act.Flags |= POWER_ACTION_OVERRIDE_APPS;
|
|
if (_stricmp(p, "diswake") == 0) Act.Flags |= POWER_ACTION_DISABLE_WAKES;
|
|
if (_stricmp(p, "critical") == 0) Act.Flags |= POWER_ACTION_CRITICAL;
|
|
if (_stricmp(p, "sync") == 0) Asynchronous = FALSE;
|
|
|
|
if (_stricmp(p, "loop") == 0) SleepLoop = TRUE;
|
|
if (_stricmp(p, "maxloop") == 0) {
|
|
|
|
if (!argc) {
|
|
|
|
printf("Must specify an Maximum number with MAXLOOP\n");
|
|
exit(1);
|
|
|
|
}
|
|
argc--;
|
|
p = *argv;
|
|
argv += 1;
|
|
|
|
Temp = atol(p);
|
|
if (Temp) {
|
|
|
|
MaxCount = Temp;
|
|
SleepLoop = TRUE;
|
|
MaxLoop = TRUE;
|
|
|
|
}
|
|
|
|
}
|
|
if (_stricmp(p, "waittime") == 0) {
|
|
|
|
if (!argc) {
|
|
|
|
printf("Must Specify an TimeInMinutes number with WAITTIME\n");
|
|
exit(1);
|
|
|
|
}
|
|
argc--;
|
|
p = *argv;
|
|
argv += 1;
|
|
|
|
Temp = atol(p);
|
|
if (Temp) {
|
|
|
|
WakeTime = Temp;
|
|
|
|
}
|
|
|
|
}
|
|
if (_stricmp(p, "delaytime") == 0) {
|
|
|
|
if (!argc) {
|
|
|
|
printf("Must Specify a TimeInMinutes number with DELAYTIME\n");
|
|
exit(1);
|
|
|
|
}
|
|
argc--;
|
|
p = *argv;
|
|
argv += 1;
|
|
|
|
Temp = atol(p);
|
|
if (Temp) {
|
|
|
|
DelayTime = Temp;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if (!SleepLoop) {
|
|
printf ("Calling NtInitiatePowerAction %s\n",
|
|
Asynchronous ? "asynchronous" : "synchronous"
|
|
);
|
|
printf ("System Action........: %s\n", Action(NULL, &Act));
|
|
printf ("Min system state.....: %s\n", SysPower(MinSystemState));
|
|
|
|
DbgPrint ("SHD: Calling NtInitiatePowerAction %s\n",
|
|
Asynchronous ? "asynchronous" : "synchronous"
|
|
);
|
|
DbgPrint ("SHD: System Action........: %s\n", Action(NULL, &Act));
|
|
DbgPrint ("SHD: Min system state.....: %s\n", SysPower(MinSystemState));
|
|
|
|
Status = NtInitiatePowerAction (
|
|
Act.Action,
|
|
MinSystemState,
|
|
Act.Flags,
|
|
Asynchronous
|
|
);
|
|
goto exit_main;
|
|
|
|
}
|
|
|
|
|
|
SleepTimer = CreateWaitableTimer (
|
|
NULL,
|
|
TRUE,
|
|
"SleepLoopTimer"
|
|
);
|
|
|
|
//
|
|
// Remember that this is iteration #0. Do the boundary condition test
|
|
// here since we don't want to do something that the user didn't want
|
|
// us to do, God, forbid.
|
|
//
|
|
Iterations = 0;
|
|
if (MaxLoop && Iterations >= MaxCount) {
|
|
|
|
goto exit_main;
|
|
|
|
}
|
|
|
|
//
|
|
// Use a while loop here, since we don't actually make use of the
|
|
// check unless we have the MaxLoop set
|
|
//
|
|
while (1) {
|
|
|
|
//
|
|
// Set wake timer
|
|
//
|
|
SetTimerTime (SleepTimer, "Wake Time", WakeTime);
|
|
|
|
//
|
|
// Hibernate the system
|
|
//
|
|
printf (" %s\n", Action(NULL, &Act));
|
|
DbgPrint (" %s\n", Action(NULL, &Act));
|
|
Status = NtInitiatePowerAction (
|
|
Act.Action,
|
|
MinSystemState,
|
|
Act.Flags,
|
|
FALSE
|
|
);
|
|
|
|
if (!NT_SUCCESS(Status)) {
|
|
|
|
printf ("NtInitiatePowerAction failure: %x\n", Status);
|
|
DbgPrint ("SHD: NtInitiazePowerAction failure: %x\n", Status);
|
|
exit (1);
|
|
|
|
}
|
|
|
|
//
|
|
// Wait for wake timer
|
|
//
|
|
Status = WaitForSingleObject (SleepTimer, -1);
|
|
if (!NT_SUCCESS(Status)) {
|
|
|
|
printf ("Wake time wait failed: %x\n", Status);
|
|
DbgPrint ("SHD: Wake time wait failed: %x\n", Status);
|
|
exit (1);
|
|
|
|
}
|
|
|
|
//
|
|
// Number of times we've been sucessfull
|
|
//
|
|
Iterations += 1;
|
|
|
|
//
|
|
// Have we exceeded the number of iterations?
|
|
//
|
|
if (MaxLoop && Iterations >= MaxCount) {
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
//
|
|
// Delay between each loop
|
|
//
|
|
SetTimerTime (SleepTimer, "Delay\n", DelayTime);
|
|
Status = WaitForSingleObject (SleepTimer, -1);
|
|
if (!NT_SUCCESS(Status)) {
|
|
|
|
printf ("Delay wait failed: %x\n", Status);
|
|
DbgPrint ("SHD: Delay wait failed: %x\n", Status);
|
|
exit (1);
|
|
|
|
}
|
|
}
|
|
|
|
exit_main:
|
|
printf ("Done. Status %x\n", Status);
|
|
DbgPrint ("SHD: Done. Status %x\n", Status);
|
|
exit (0);
|
|
|
|
}
|