223 lines
5.8 KiB
C
223 lines
5.8 KiB
C
/*++
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Copyright (c) 1990 Microsoft Corporation
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Module Name:
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beep.c
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Abstract:
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This module contains the Win32 Beep APIs
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Author:
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Steve Wood (stevewo) 5-Oct-1991
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Revision History:
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--*/
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#include "basedll.h"
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#pragma hdrstop
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#include <ntddbeep.h>
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#include "conapi.h"
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#define IsActiveConsoleSession() (BOOLEAN)(USER_SHARED_DATA->ActiveConsoleId == NtCurrentPeb()->SessionId)
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/*
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* Forward declaration
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*/
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VOID NotifySoundSentry(VOID);
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BOOL
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APIENTRY
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Beep(
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DWORD dwFreq,
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DWORD dwDuration
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)
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{
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OBJECT_ATTRIBUTES ObjectAttributes;
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UNICODE_STRING NameString;
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NTSTATUS Status;
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IO_STATUS_BLOCK IoStatus;
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BEEP_SET_PARAMETERS BeepParameters;
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HANDLE hBeepDevice, hTSBeepDevice;
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if ( IsTerminalServer() ) {
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if ( !pWinStationBeepOpen ) {
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HMODULE hwinsta = NULL;
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/*
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* Get handle to winsta.dll
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*/
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if ( (hwinsta = LoadLibraryW( L"WINSTA" )) != NULL ) {
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pWinStationBeepOpen = (PWINSTATIONBEEPOPEN)
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GetProcAddress( hwinsta, "_WinStationBeepOpen" );
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}
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}
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hTSBeepDevice = NULL;
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if ( pWinStationBeepOpen )
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hTSBeepDevice = (*pWinStationBeepOpen)( -1 ); //Current Session
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}
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if ( IsTerminalServer() && !IsActiveConsoleSession() ) {
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hBeepDevice = hTSBeepDevice;
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if ( hBeepDevice == NULL )
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Status = STATUS_ACCESS_DENIED;
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else
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Status = STATUS_SUCCESS;
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}
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else {
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RtlInitUnicodeString( &NameString, DD_BEEP_DEVICE_NAME_U );
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InitializeObjectAttributes( &ObjectAttributes,
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&NameString,
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0,
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NULL,
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NULL
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);
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Status = NtCreateFile( &hBeepDevice,
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FILE_READ_DATA | FILE_WRITE_DATA,
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&ObjectAttributes,
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&IoStatus,
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NULL,
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0,
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FILE_SHARE_READ | FILE_SHARE_WRITE,
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FILE_OPEN_IF,
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0,
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NULL,
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0L
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);
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}
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if (!NT_SUCCESS( Status )) {
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if ( IsTerminalServer() && hTSBeepDevice ) {
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NtClose( hTSBeepDevice );
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}
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BaseSetLastNTError( Status );
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return( FALSE );
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}
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//
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// 0,0 is a special case used to turn off a beep. Otherwise
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// validate the dwFreq parameter to be in range.
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//
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if ((dwFreq != 0 || dwDuration != 0) &&
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(dwFreq < (ULONG)0x25 || dwFreq > (ULONG)0x7FFF)
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) {
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Status = STATUS_INVALID_PARAMETER;
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}
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else {
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BeepParameters.Frequency = dwFreq;
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BeepParameters.Duration = dwDuration;
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Status = NtDeviceIoControlFile( hBeepDevice,
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NULL,
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NULL,
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NULL,
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&IoStatus,
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IOCTL_BEEP_SET,
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&BeepParameters,
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sizeof( BeepParameters ),
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NULL,
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0
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);
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}
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if ( IsTerminalServer() && IsActiveConsoleSession() && hTSBeepDevice ) {
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//
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// It's the console and since we got a beep device, it's being shadowed.
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// So let's do it one more time for the shadow client.
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//
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if ( NT_SUCCESS(Status) ) {
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NtDeviceIoControlFile( hTSBeepDevice,
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NULL,
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NULL,
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NULL,
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&IoStatus,
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IOCTL_BEEP_SET,
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&BeepParameters,
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sizeof( BeepParameters ),
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NULL,
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0
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);
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}
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NtClose( hTSBeepDevice );
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}
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NotifySoundSentry();
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if (!NT_SUCCESS( Status )) {
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BaseSetLastNTError( Status );
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NtClose( hBeepDevice );
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return( FALSE );
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}
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else {
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//
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// Beep device is asynchronous, so sleep for duration
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// to allow this beep to complete.
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//
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if (dwDuration != (DWORD)-1 && (dwFreq != 0 || dwDuration != 0)) {
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SleepEx( dwDuration, TRUE );
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}
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NtClose( hBeepDevice );
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return( TRUE );
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}
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}
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VOID
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NotifySoundSentry(VOID)
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{
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#if defined(BUILD_WOW6432)
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ULONG VideoMode;
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if (!GetConsoleDisplayMode(&VideoMode)) {
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VideoMode = 0;
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}
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//
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// SoundSentry is currently only supported for Windows mode - no
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// full screen support.
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//
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if (VideoMode == 0) {
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CsrBasepSoundSentryNotification(VideoMode);
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}
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#else
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BASE_API_MSG m;
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PBASE_SOUNDSENTRY_NOTIFICATION_MSG e = &m.u.SoundSentryNotification;
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if (!GetConsoleDisplayMode(&e->VideoMode)) {
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e->VideoMode = 0;
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}
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//
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// SoundSentry is currently only supported for Windows mode - no
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// full screen support.
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//
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if (e->VideoMode == 0) {
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CsrClientCallServer((PCSR_API_MSG)&m,
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NULL,
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CSR_MAKE_API_NUMBER( BASESRV_SERVERDLL_INDEX,
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BasepSoundSentryNotification ),
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sizeof( *e )
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);
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}
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#endif
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}
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