windows-nt/Source/XPSP1/NT/drivers/wdm/input/legacy/gameenum/gameenum.htm
2020-09-26 16:20:57 +08:00

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<FONT FACE="Verdana"><H2><A NAME="MYSAMPLE">GameEnum driver and executable</A> </H2>
<H3>Summary</H3></FONT><FONT FACE="Verdana" SIZE=2><P>
The GameEnum example consists of two components:
<ol>
<li>GameEnum.sys, a kernel mode bus driver that enumerates joysticks</li>
<li>GameEnum.exe, an application that communicates with the Enumerator via a device interface and IOCTLs</li>
</ol>
<H3>Building the Sample</H3></FONT><FONT FACE="Verdana" SIZE=2><P>
The driver works on both x86 and Alpha platforms and is 64-bit compliant. It builds properly with Visual C 6.0 and supports Plug and Play, Power Management, and device interfaces.<P>
You can build each binary by changing directory into either the sys or exe subdirectory and running build. Specifics about each binary can be found in the HTML file located in each subdirectory.<p>
<H3>CODE TOUR</H3>
<H4>File Manifest</H4>
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See the HTML file in each subdirectory for a complete file manifest of each binary.
</FONT><P ALIGN="CENTER"><A HREF="#top"><FONT FACE="Verdana" SIZE=2>Top of page</FONT></A><FONT FACE="Verdana" SIZE=2> </P></FONT>
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<FONT FACE="MS Sans Serif" SIZE=1><P>&copy; 1999 Microsoft Corporation</FONT><FONT FACE="Verdana" SIZE=2> </P></FONT></BODY>
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