97 lines
2.7 KiB
C++
97 lines
2.7 KiB
C++
// Copyright (C) 1996-1997 Microsoft Corporation. All rights reserved.
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#include "header.h"
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#define INITOBJECTS // define the descriptions for our objects
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#include "LocalSrv.H"
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#include "LocalObj.H"
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#include "olectl.h"
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#include "hhifc.H"
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#include "Resource.H"
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#include "hhctrl.H"
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#include "cathelp.H"
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#include "CtrlObj.H"
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#ifdef VSBLDENV
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#include "hhifc.c"
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#include "hhsort.c"
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#include "hhfind.c"
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#else
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#include "hhifc_i.c"
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#include "hhsort_i.c"
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#include "hhfind_i.c"
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#endif
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#include "iterror.h"
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#include "itSort.h"
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#include "itSortid.h"
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#include "atlinc.h" // includes for ATL.
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#include "hhsyssrt.h"
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#include "hhfinder.h"
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//=--------------------------------------------------------------------------=
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// our Libid. This should be the LIBID from the Type library, or NULL if you
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// don't have one.
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const CLSID *g_pLibid = &LIBID_HHCTRLLib;
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//=--------------------------------------------------------------------------=
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// Set this up if you want to have a window proc for your parking window. This
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// is really only interesting for Sub-classed controls that want, in design
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// mode, certain messages that are sent only to the parent window.
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WNDPROC g_ParkingWindowProc = NULL;
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//=--------------------------------------------------------------------------=
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// Localization Information
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//
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// We need the following two pieces of information:
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// a. whether or not this DLL uses satellite DLLs for localization. if
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// not, then the lcidLocale is ignored, and we just always get resources
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// from the server module file.
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// b. the ambient LocaleID for this in-proc server. Controls calling
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// GetResourceHandle() will set this up automatically, but anybody
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// else will need to be sure that it's set up properly.
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//
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const VARIANT_BOOL g_fSatelliteLocalization = FALSE;
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LCID g_lcidLocale = MAKELCID(LANG_USER_DEFAULT, SORT_DEFAULT);
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//=--------------------------------------------------------------------------=
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// This Table describes all the automatible objects in your automation server.
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// See AutomationObject.H for a description of what goes in this structure
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// and what it's used for.
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OBJECTINFO g_ObjectInfo[] = {
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CONTROLOBJECT(HHCtrl),
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EMPTYOBJECT
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};
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//=--------------------------------------------------------------------------=
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// CRT stubs
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//=--------------------------------------------------------------------------=
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// these two things are here so the CRTs aren't needed.
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//
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// basically, the CRTs define this to suck in a bunch of stuff. we'll just
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// define them here so we don't get an unresolved external.
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//
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// TODO: if you are going to use the CRTs, then remove this line.
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//
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#if 0
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extern "C" int __cdecl _fltused = 1;
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extern "C" int _cdecl _purecall(void)
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{
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FAIL("Pure virtual function called.");
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return 0;
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}
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#endif
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