112 lines
2.7 KiB
C++
112 lines
2.7 KiB
C++
// BindsDlg.h : header file
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//
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/////////////////////////////////////////////////////////////////////////////
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class CBingingRemoval : public CObject
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{
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public:
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// constructor
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CBingingRemoval( CMDKey* pTargetKey, CString szTargetBinding ) :
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m_pTargetKey( pTargetKey )
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{
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m_szTargetBinding = szTargetBinding;
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}
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// remove the binding
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inline void RemoveBinding();
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CMDKey* m_pTargetKey;
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CString m_szTargetBinding;
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};
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//--------------------------------------------------------
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inline void CBingingRemoval::RemoveBinding()
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{
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// tell the key to remove the binding - easy!
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m_pTargetKey->RemoveBinding( m_szTargetBinding );
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// update the key's name
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m_pTargetKey->m_fUpdateBindings = TRUE;
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}
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/////////////////////////////////////////////////////////////////////////////
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// CBindingsDlg dialog
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class CBindingsDlg : public CDialog
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{
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// Construction
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public:
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CBindingsDlg(WCHAR* pszw, CWnd* pParent = NULL); // standard constructor
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virtual BOOL OnInitDialog();
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// the base key that is being worked on
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CMDKey* m_pKey;
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// target machine
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WCHAR* m_pszwMachineName;
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// is a binding string already a part of the list in this dialog?
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BOOL FContainsBinding( CString sz );
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// add a binding to the list
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void AddBinding( CString sz );
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// a queue of bindings to be removed if the user says OK
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CTypedPtrArray<CObArray, CBingingRemoval*> rgbRemovals;
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// Dialog Data
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//{{AFX_DATA(CBindingsDlg)
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enum { IDD = IDD_BINDINGS };
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CButton m_cbutton_delete;
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CButton m_cbutton_edit;
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CListSelRowCtrl m_clistctrl_list;
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//}}AFX_DATA
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// CListCtrl m_clistctrl_list;
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// Overrides
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// ClassWizard generated virtual function overrides
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//{{AFX_VIRTUAL(CBindingsDlg)
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protected:
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virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
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//}}AFX_VIRTUAL
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// Implementation
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protected:
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// Generated message map functions
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//{{AFX_MSG(CBindingsDlg)
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afx_msg void OnAdd();
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afx_msg void OnDelete();
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afx_msg void OnEdit();
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afx_msg void OnItemchangedList(NMHDR* pNMHDR, LRESULT* pResult);
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virtual void OnOK();
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afx_msg void OnDblclkList(NMHDR* pNMHDR, LRESULT* pResult);
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//}}AFX_MSG
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DECLARE_MESSAGE_MAP()
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// initialize the list
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void FillInBindings();
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BOOL FInitList();
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void UpdateBindingDisplay( DWORD iItem, CString szBinding );
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// enable the buttons as appropriate
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void EnableButtons();
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// edit the selected binding, return a flag for OK
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BOOL FEdit( CString &sz );
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// return the index of the selected item - only one selection allowed
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inline int GetSelectedIndex();
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};
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//--------------------------------------------------------
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// return the index of the selected item - only one selection allowed
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inline int CBindingsDlg::GetSelectedIndex()
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{
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return m_clistctrl_list.GetNextItem( -1, LVNI_SELECTED );
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}
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