67 lines
1.6 KiB
C++
67 lines
1.6 KiB
C++
//////////////////////////////////////////////////////////////////////////////////////////////
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//
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// CriticalSection.h
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//
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// Copyright (C) 1998, 1999 Microsoft Corporation. All rights reserved.
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//
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// Abstract :
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//
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// This include files supports the CCriticalSection class object.
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//
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// History :
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//
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// 05/06/1999 luish Created
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//
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//////////////////////////////////////////////////////////////////////////////////////////////
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#ifndef __CRITICALSECTION_
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#define __CRITICALSECTION_
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#ifdef __cplusplus
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extern "C" {
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#endif
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#include <windows.h>
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#include <objbase.h>
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//////////////////////////////////////////////////////////////////////////////////////////////
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#define TEN_SECONDS 10000
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//////////////////////////////////////////////////////////////////////////////////////////////
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//
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// CCriticalSection
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//
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//////////////////////////////////////////////////////////////////////////////////////////////
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class CCriticalSection
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{
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public:
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CCriticalSection(void);
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virtual ~CCriticalSection(void);
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STDMETHOD (Initialize) (void);
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STDMETHOD (Initialize) (const BOOL fOwner);
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STDMETHOD (Initialize) (const BOOL fOwner, const CHAR * pName);
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STDMETHOD (Shutdown) (void);
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STDMETHOD (IsCreator) (void);
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STDMETHOD (IsInitialized) (void);
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STDMETHOD_(DWORD, GetLockCount) (THIS);
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STDMETHOD (Enter) (void);
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STDMETHOD (Enter) (const DWORD dwWaitTimer);
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STDMETHOD (Leave) (void);
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private:
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LONG m_lLockCount;
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HANDLE m_hAccessMutex;
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BOOL m_fCreator;
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};
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#ifdef __cplusplus
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}
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#endif
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#endif // __CRITICALSECTION_
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