240 lines
4.6 KiB
C
240 lines
4.6 KiB
C
//==========================================================================;
|
|
//
|
|
// THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF
|
|
// ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED
|
|
// TO THE IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR
|
|
// A PARTICULAR PURPOSE.
|
|
//
|
|
// Copyright (C) 1993 - 1997 Microsoft Corporation. All Rights Reserved.
|
|
//
|
|
//--------------------------------------------------------------------------;
|
|
//
|
|
// debug.c
|
|
//
|
|
// Description:
|
|
// This file contains code yanked from several places to provide debug
|
|
// support that works in win 16 and win 32.
|
|
//
|
|
// History:
|
|
// 11/23/92
|
|
//
|
|
//==========================================================================;
|
|
|
|
#ifdef DEBUG
|
|
|
|
#include <windows.h>
|
|
#include <windowsx.h>
|
|
#include <stdarg.h>
|
|
#include "debug.h"
|
|
|
|
|
|
//
|
|
// since we don't UNICODE our debugging messages, use the ASCII entry
|
|
// points regardless of how we are compiled.
|
|
//
|
|
#ifdef WIN32
|
|
#include <wchar.h>
|
|
#else
|
|
#define lstrcatA lstrcat
|
|
#define lstrlenA lstrlen
|
|
#define wvsprintfA wvsprintf
|
|
#define GetProfileIntA GetProfileInt
|
|
#define OutputDebugStringA OutputDebugString
|
|
#endif
|
|
|
|
//
|
|
//
|
|
//
|
|
BOOL __gfDbgEnabled = TRUE; // master enable
|
|
UINT __guDbgLevel = 0; // current debug level
|
|
|
|
|
|
//--------------------------------------------------------------------------;
|
|
//
|
|
// void DbgVPrintF(LPSTR szFmt, LPSTR va)
|
|
//
|
|
// Description:
|
|
//
|
|
//
|
|
// Arguments:
|
|
//
|
|
// Return (void):
|
|
//
|
|
//
|
|
// History:
|
|
// 11/28/92
|
|
//
|
|
//--------------------------------------------------------------------------;
|
|
|
|
void FAR CDECL DbgVPrintF(LPSTR szFmt, LPSTR va)
|
|
{
|
|
char ach[DEBUG_MAX_LINE_LEN];
|
|
BOOL fDebugBreak = FALSE;
|
|
BOOL fPrefix = TRUE;
|
|
BOOL fCRLF = TRUE;
|
|
|
|
ach[0] = '\0';
|
|
|
|
for (;;)
|
|
{
|
|
switch(*szFmt)
|
|
{
|
|
case '!':
|
|
fDebugBreak = TRUE;
|
|
szFmt++;
|
|
continue;
|
|
|
|
case '`':
|
|
fPrefix = FALSE;
|
|
szFmt++;
|
|
continue;
|
|
|
|
case '~':
|
|
fCRLF = FALSE;
|
|
szFmt++;
|
|
continue;
|
|
}
|
|
|
|
break;
|
|
}
|
|
|
|
if (fDebugBreak)
|
|
{
|
|
ach[0] = '\007';
|
|
ach[1] = '\0';
|
|
}
|
|
|
|
if (fPrefix)
|
|
lstrcatA(ach, DEBUG_MODULE_NAME ": ");
|
|
|
|
wvsprintfA(ach + lstrlenA(ach), szFmt, va);
|
|
|
|
if (fCRLF)
|
|
lstrcatA(ach, "\r\n");
|
|
|
|
OutputDebugStringA(ach);
|
|
|
|
if (fDebugBreak)
|
|
DebugBreak();
|
|
} // DbgVPrintF()
|
|
|
|
|
|
//--------------------------------------------------------------------------;
|
|
//
|
|
// void dprintf(UINT uDbgLevel, LPSTR szFmt, ...)
|
|
//
|
|
// Description:
|
|
// dprintf() is called by the DPF macro if DEBUG is defined at compile
|
|
// time.
|
|
//
|
|
// The messages will be send to COM1: like any debug message. To
|
|
// enable debug output, add the following to WIN.INI :
|
|
//
|
|
// [debug]
|
|
// ICSAMPLE=1
|
|
//
|
|
// Arguments:
|
|
//
|
|
// Return (void):
|
|
//
|
|
//
|
|
// History:
|
|
// 11/23/92
|
|
//
|
|
//--------------------------------------------------------------------------;
|
|
|
|
void FAR CDECL dprintf(UINT uDbgLevel, LPSTR szFmt, ...)
|
|
{
|
|
va_list va;
|
|
|
|
if (!__gfDbgEnabled || (__guDbgLevel < uDbgLevel))
|
|
return;
|
|
|
|
va_start(va, szFmt);
|
|
DbgVPrintF(szFmt, va);
|
|
va_end(va);
|
|
} // dprintf()
|
|
|
|
//--------------------------------------------------------------------------;
|
|
//
|
|
// BOOL DbgEnable(BOOL fEnable)
|
|
//
|
|
// Description:
|
|
//
|
|
//
|
|
// Arguments:
|
|
//
|
|
// Return (BOOL):
|
|
//
|
|
//
|
|
// History:
|
|
// 11/28/92
|
|
//
|
|
//--------------------------------------------------------------------------;
|
|
|
|
BOOL WINAPI DbgEnable(BOOL fEnable)
|
|
{
|
|
BOOL fOldState;
|
|
|
|
fOldState = __gfDbgEnabled;
|
|
__gfDbgEnabled = fEnable;
|
|
|
|
return (fOldState);
|
|
} // DbgEnable()
|
|
|
|
|
|
//--------------------------------------------------------------------------;
|
|
//
|
|
// UINT DbgSetLevel(UINT uLevel)
|
|
//
|
|
// Description:
|
|
//
|
|
//
|
|
// Arguments:
|
|
//
|
|
// Return (UINT):
|
|
//
|
|
//
|
|
// History:
|
|
// 11/24/92
|
|
//
|
|
//--------------------------------------------------------------------------;
|
|
|
|
UINT WINAPI DbgSetLevel(UINT uLevel)
|
|
{
|
|
UINT uOldLevel;
|
|
|
|
uOldLevel = __guDbgLevel;
|
|
__guDbgLevel = uLevel;
|
|
|
|
return (uOldLevel);
|
|
} // DbgSetLevel()
|
|
|
|
|
|
//--------------------------------------------------------------------------;
|
|
//
|
|
// UINT DbgInitialize(void)
|
|
//
|
|
// Description:
|
|
//
|
|
//
|
|
// Arguments:
|
|
//
|
|
// Return (UINT):
|
|
//
|
|
//
|
|
// History:
|
|
// 11/24/92
|
|
//
|
|
//--------------------------------------------------------------------------;
|
|
|
|
UINT WINAPI DbgInitialize(BOOL fEnable)
|
|
{
|
|
DbgSetLevel(GetProfileIntA(DEBUG_SECTION, DEBUG_MODULE_NAME, 0));
|
|
DbgEnable(fEnable);
|
|
|
|
return (__guDbgLevel);
|
|
} // DbgInitialize()
|
|
|
|
#endif // #ifdef DEBUG
|