240 lines
4.6 KiB
C
240 lines
4.6 KiB
C
//==========================================================================;
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//
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// THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF
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// ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED
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// TO THE IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR
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// A PARTICULAR PURPOSE.
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//
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// Copyright (C) 1993 - 1995 Microsoft Corporation. All Rights Reserved.
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//
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//--------------------------------------------------------------------------;
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//
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// debug.c
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//
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// Description:
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// This file contains code yanked from several places to provide debug
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// support that works in win 16 and win 32.
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//
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// History:
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// 11/23/92
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//
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//==========================================================================;
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#ifdef DEBUG
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#include <windows.h>
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#include <windowsx.h>
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#include <stdarg.h>
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#include "debug.h"
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//
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// since we don't UNICODE our debugging messages, use the ASCII entry
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// points regardless of how we are compiled.
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//
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#ifdef WIN32
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#include <wchar.h>
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#else
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#define lstrcatA lstrcat
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#define lstrlenA lstrlen
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#define wvsprintfA wvsprintf
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#define GetProfileIntA GetProfileInt
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#define OutputDebugStringA OutputDebugString
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#endif
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//
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//
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//
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BOOL __gfDbgEnabled = TRUE; // master enable
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UINT __guDbgLevel = 0; // current debug level
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//--------------------------------------------------------------------------;
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//
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// void DbgVPrintF(LPSTR szFmt, LPSTR va)
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//
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// Description:
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//
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//
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// Arguments:
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//
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// Return (void):
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//
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//
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// History:
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// 11/28/92
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//
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//--------------------------------------------------------------------------;
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void FAR CDECL DbgVPrintF(LPSTR szFmt, LPSTR va)
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{
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char ach[DEBUG_MAX_LINE_LEN];
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BOOL fDebugBreak = FALSE;
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BOOL fPrefix = TRUE;
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BOOL fCRLF = TRUE;
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ach[0] = '\0';
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for (;;)
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{
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switch(*szFmt)
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{
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case '!':
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fDebugBreak = TRUE;
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szFmt++;
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continue;
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case '`':
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fPrefix = FALSE;
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szFmt++;
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continue;
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case '~':
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fCRLF = FALSE;
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szFmt++;
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continue;
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}
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break;
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}
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if (fDebugBreak)
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{
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ach[0] = '\007';
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ach[1] = '\0';
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}
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if (fPrefix)
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lstrcatA(ach, DEBUG_MODULE_NAME ": ");
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wvsprintfA(ach + lstrlenA(ach), szFmt, va);
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if (fCRLF)
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lstrcatA(ach, "\r\n");
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OutputDebugStringA(ach);
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if (fDebugBreak)
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DebugBreak();
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} // DbgVPrintF()
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//--------------------------------------------------------------------------;
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//
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// void dprintf(UINT uDbgLevel, LPSTR szFmt, ...)
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//
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// Description:
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// dprintf() is called by the DPF macro if DEBUG is defined at compile
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// time.
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//
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// The messages will be send to COM1: like any debug message. To
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// enable debug output, add the following to WIN.INI :
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//
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// [debug]
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// ICSAMPLE=1
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//
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// Arguments:
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//
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// Return (void):
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//
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//
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// History:
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// 11/23/92
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//
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//--------------------------------------------------------------------------;
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void FAR CDECL dprintf(UINT uDbgLevel, LPSTR szFmt, ...)
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{
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va_list va;
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if (!__gfDbgEnabled || (__guDbgLevel < uDbgLevel))
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return;
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va_start(va, szFmt);
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DbgVPrintF(szFmt, va);
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va_end(va);
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} // dprintf()
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//--------------------------------------------------------------------------;
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//
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// BOOL DbgEnable(BOOL fEnable)
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//
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// Description:
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//
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//
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// Arguments:
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//
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// Return (BOOL):
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//
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//
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// History:
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// 11/28/92
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//
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//--------------------------------------------------------------------------;
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BOOL WINAPI DbgEnable(BOOL fEnable)
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{
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BOOL fOldState;
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fOldState = __gfDbgEnabled;
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__gfDbgEnabled = fEnable;
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return (fOldState);
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} // DbgEnable()
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//--------------------------------------------------------------------------;
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//
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// UINT DbgSetLevel(UINT uLevel)
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//
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// Description:
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//
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//
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// Arguments:
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//
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// Return (UINT):
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//
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//
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// History:
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// 11/24/92
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//
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//--------------------------------------------------------------------------;
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UINT WINAPI DbgSetLevel(UINT uLevel)
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{
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UINT uOldLevel;
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uOldLevel = __guDbgLevel;
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__guDbgLevel = uLevel;
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return (uOldLevel);
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} // DbgSetLevel()
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//--------------------------------------------------------------------------;
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//
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// UINT DbgInitialize(void)
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//
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// Description:
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//
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//
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// Arguments:
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//
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// Return (UINT):
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//
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//
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// History:
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// 11/24/92
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//
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//--------------------------------------------------------------------------;
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UINT WINAPI DbgInitialize(BOOL fEnable)
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{
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DbgSetLevel(GetProfileIntA(DEBUG_SECTION, DEBUG_MODULE_NAME, 0));
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DbgEnable(fEnable);
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return (__guDbgLevel);
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} // DbgInitialize()
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#endif // #ifdef DEBUG
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