windows-nt/Source/XPSP1/NT/multimedia/opengl/server/generic/sources
2020-09-26 16:20:57 +08:00

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!IF 0
Copyright (c) 1989 Microsoft Corporation
Module Name:
sources.
Abstract:
This file specifies the target component being built and the list of
sources files needed to build that component. Also specifies optional
compiler switches and libraries that are unique for the component being
built.
Author:
Steve Wood (stevewo) 12-Apr-1989
Revision History:
!ENDIF
!IFNDEF GLROOT
GLROOT = $(PROJECT_ROOT)\opengl
!ENDIF
!INCLUDE $(GLROOT)\global.mk
#
# The TARGETNAME variable is defined by the developer. It is the name of
# the target (component) that is being built by this makefile. It
# should NOT include any path or file extension information.
#
TARGETNAME=glgen
TARGETPATH=$(_OBJ_DIR)
TARGETTYPE=LIBRARY
#
# The INCLUDES variable specifies any include paths that are specific to
# this source directory. Separate multiple directory paths with single
# semicolons. Relative path specifications are okay.
#
INCLUDES = \
..\..\client;\
$(INCLUDES)
CONST_HDR_NAME=gl$(TARGET_DIRECTORY)
NTTARGETFILE0=$(_OBJ_DIR)\$(TARGET_DIRECTORY)\$(CONST_HDR_NAME).$(ASM_INCLUDE_SUFFIX)
!IFDEF OPENGL2
DLLENTRY=DllInitialize
LINKLIBS=\
$(SDK_LIB_PATH)\oglsrv.lib \
$(SDK_LIB_PATH)\samplegl.lib
C_DEFINES=$(C_DEFINES) -DTREE2=1
!ENDIF
SOURCES=\
alloc.c \
debug.c \
pixelfmt.c \
wglsup.c \
genaccum.c \
genattri.c \
genci.c \
genclear.c \
gencx.c \
gendirty.c \
genline.c \
genaline.c \
genpick.c \
genpxapi.c \
genrgb.c \
genspan.c \
genpoly.c \
genaccel.c \
genzippy.c \
mcdcx.c \
mcddepth.c
PRECOMPILED_INCLUDE = precomp.h
PRECOMPILED_PCH = precomp.pch
PRECOMPILED_OBJ = precomp.obj