86 lines
2.9 KiB
C
86 lines
2.9 KiB
C
/******************************Module*Header*******************************\
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* Module Name: srvp.h
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*
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* System routines shared through the back end
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*
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* Created: 28-Jun-1995 17:36:00
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* Author: Drew Bliss [drewb]
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*
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* Copyright (c) 1995 Microsoft Corporation
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*
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\**************************************************************************/
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#ifndef _srvp_
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#define _srvp_
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typedef struct _XLIST *PXLIST;
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typedef struct _XLIST {
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PXLIST pnext;
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int s, e;
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} XLIST;
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typedef struct _YLIST *PYLIST;
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typedef struct _YLIST {
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PYLIST pnext;
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PXLIST pxlist;
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int s, e;
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} YLIST;
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typedef struct _RECTLIST *PRECTLIST;
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typedef struct _RECTLIST {
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PYLIST pylist;
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PVOID buffers;
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} RECTLIST;
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BOOL APIENTRY wglPixelVisible(LONG, LONG);
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ULONG APIENTRY wglSpanVisible(LONG, LONG, ULONG, LONG *, LONG **);
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VOID APIENTRY wglCopyBits(__GLGENcontext *, GLGENwindow *, HBITMAP, LONG, LONG, ULONG, BOOL);
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VOID APIENTRY wglCopyBits2(HDC, GLGENwindow *, __GLGENcontext *, LONG, LONG, ULONG, BOOL);
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VOID APIENTRY wglCopyBuf(HDC, HDC, LONG, LONG, ULONG, ULONG);
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VOID APIENTRY wglCopyBufRECTLIST(HDC, HDC, LONG, LONG, ULONG, ULONG, PRECTLIST);
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VOID APIENTRY wglFillRect(__GLGENcontext *, GLGENwindow *, PRECTL, ULONG);
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VOID APIENTRY wglCopyBuf2(HDC, GLGENwindow *, HBITMAP, LONG, LONG, ULONG, ULONG);
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ULONG APIENTRY wglGetClipRects(GLGENwindow *, RECTL *);
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#ifdef _CLIENTSIDE_
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BOOL APIENTRY wglGetClipList(GLGENwindow *);
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#endif
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COLORREF wglTranslateColor(COLORREF crColor,
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HDC hdc,
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__GLGENcontext *gengc,
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PIXELFORMATDESCRIPTOR *ppfd);
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VOID APIENTRY wglCleanupWindow(GLGENwindow *);
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BOOL APIENTRY wglCopyTranslateVector(__GLGENcontext *gengc, BYTE *, ULONG);
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ULONG APIENTRY wglPaletteChanged(__GLGENcontext *gengc,
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GLGENwindow *pwnd);
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ULONG APIENTRY wglPaletteSize(__GLGENcontext *gengc);
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BOOL APIENTRY wglComputeIndexedColors(__GLGENcontext *gengc, ULONG *, ULONG);
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BOOL APIENTRY wglValidPixelFormat(HDC, int, DWORD,
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LPDIRECTDRAWSURFACE, DDSURFACEDESC *);
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/* Returned by wglSpanVisible */
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#define WGL_SPAN_NONE 0
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#define WGL_SPAN_ALL 1
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#define WGL_SPAN_PARTIAL 2
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int WINAPI wglGetPixelFormat(HDC hdc);
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BOOL WINAPI wglSetPixelFormat(HDC hdc, int ipfd,
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CONST PIXELFORMATDESCRIPTOR *ppfd);
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int WINAPI wglChoosePixelFormat(HDC hdc, CONST PIXELFORMATDESCRIPTOR *ppfd);
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int WINAPI wglDescribePixelFormat(HDC hdc, int ipfd, UINT cjpfd,
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LPPIXELFORMATDESCRIPTOR ppfd);
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BOOL WINAPI wglSwapBuffers(HDC hdc);
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void UpdateWindowInfo(__GLGENcontext *gengc);
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void HandlePaletteChanges( __GLGENcontext *gengc, GLGENwindow *pwnd );
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UINT APIENTRY wglGetSystemPaletteEntries(HDC hdc, UINT iStartIndex,
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UINT nEntries, LPPALETTEENTRY lppe);
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#endif // _srvp_
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