103 lines
2.6 KiB
C++
103 lines
2.6 KiB
C++
#ifndef _utils_h
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#define _utils_h
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void MapEventToSeverity(DWORD dwEvent, CString& sResult);
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extern LONG FindWholeWord(LPCTSTR pszTemplate, LPCTSTR pszText);
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extern LONG FindSubstring(LPCTSTR pszTemplate, LPCTSTR pszText);
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extern void DecString(CString& sValue, int iValue);
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extern void DecString(CString& sValue, long lValue);
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extern void DecString(CString& sValue, DWORD dwValue);
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extern void GenerateRangeMessage(CString& sMessage, LONG nMin, LONG nMax);
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extern SCODE GetThousandSeparator(TCHAR* pch);
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extern BOOL IsDecimalInteger(LPCTSTR pszValue);
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extern SCODE AsciiToLong(LPCTSTR pszValue, LONG* plResult);
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//-------------------------------------------------------
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// Class: CList
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//
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// Description:
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// This class implements a circularly linked list.
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//
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// Methods:
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//-------------------------------------------------------
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// CList::CList(void* pValue)
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//
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// Construct a node and associate the pointer value
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// with it. The pointer is declared to be type
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// void* so that this class is as generic as possible.
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//
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// Input:
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// pValue = Pointer to the value to associate with this node
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//
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// Returns: Nothing
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//
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//-------------------------------------------------------
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// void Link(CList*& pndHead)
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//
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// Add this node to the end of the list pointed to by
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// pndHead. If pndHead is NULL, then set pndHead to
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// the address of this node.
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//
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// Input:
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// pndHead = A reference to the head node pointer
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//
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// Returns: Nothing
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//
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//-------------------------------------------------------
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// void Unlink(CList*& pndHead)
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//
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// Unlink this node from the list it is on. If this node
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// is the only element on the list, set the value of pndHead
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// to NULL to indicate that the list is empty.
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//
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// Input:
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// pndHead = A reference to the head node pointer.
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//
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// Returns: nothing
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//
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//-------------------------------------------------------
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// CList* Next()
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//
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// Return a pointer to the next node in the list.
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//
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// Input: None
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//
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// Returns: A pointer to the next node on the list
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//
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//-------------------------------------------------------
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// CList* Prev()
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//
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// Return a pointer to the previous node in the list.
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//
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// Input: None
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//
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// Returns: A pointer to the previous node on the list.
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//
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//-------------------------------------------------------
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// void* Value()
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//
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// Return the "value pointer" attached to this node.
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//
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// Input: None
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//
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// Returns: The node's value.
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//
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//--------------------------------------------------------
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class CList
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{
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public:
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CList();
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void Link(CList*& pndHead);
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void Unlink(CList*& pndHead);
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CList* Next() {return m_pndNext;}
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CList* Prev() {return m_pndPrev;}
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private:
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CList* m_pndPrev;
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CList* m_pndNext;
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};
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#endif
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