windows-nt/Source/XPSP1/NT/sdktools/perfmon/system.c
2020-09-26 16:20:57 +08:00

621 lines
18 KiB
C
Raw Blame History

This file contains invisible Unicode characters

This file contains invisible Unicode characters that are indistinguishable to humans but may be processed differently by a computer. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

//
// Foreign computer support needs more work (a-robw)
//
#ifdef FOREIGN_COMPUTER_SUPPORT
#undef FOREIGN_COMPUTER_SUPPORT
#endif
#include "perfmon.h"
#include "system.h" // external declarations for this file
#include "perfdata.h"
#include "perfmops.h"
#include "playback.h" // for PlayingBackLog
#include "pmemory.h"
#include "utils.h" // for strsame, et al
#include "sizes.h"
DWORD
SystemCount(
PPERFSYSTEM pSystemFirst
)
{
PPERFSYSTEM pSystem ;
DWORD iNumSystems ;
iNumSystems = 0 ;
for (pSystem = pSystemFirst ;
pSystem ;
pSystem = pSystem->pSystemNext) {
iNumSystems++ ;
}
return iNumSystems ;
}
BOOL
SystemSetupThread (PPERFSYSTEM pSystem)
{
DWORD dwThreadID ;
HANDLE hThread ;
HANDLE hStateDataMutex ;
HANDLE hPerfDataEvent ;
SECURITY_ATTRIBUTES SecAttr ;
PPERFDATA pSystemPerfData ;
SecAttr.nLength = sizeof (SecAttr) ;
SecAttr.bInheritHandle = TRUE ;
SecAttr.lpSecurityDescriptor = NULL ;
hThread = CreateThread (&SecAttr, 1024L,
(LPTHREAD_START_ROUTINE)PerfDataThread, (LPVOID)(pSystem), 0L, &dwThreadID);
if (!hThread) {
SystemFree (pSystem, TRUE);
return (FALSE) ;
}
// create a State Data Lock mutex
hStateDataMutex = CreateMutex (&SecAttr, FALSE, NULL);
if (!hStateDataMutex) {
CloseHandle (hThread) ;
SystemFree (pSystem, TRUE);
return (FALSE);
}
hPerfDataEvent = CreateEvent (&SecAttr, TRUE, 0L, NULL) ;
if (!hPerfDataEvent) {
CloseHandle (hStateDataMutex) ;
CloseHandle (hThread) ;
SystemFree (pSystem, TRUE);
return (FALSE);
}
// allocate Perfdata
pSystemPerfData = (PPERFDATA) MemoryAllocate (4096L) ;
if (!pSystemPerfData) {
CloseHandle (hPerfDataEvent) ;
CloseHandle (hStateDataMutex) ;
CloseHandle (hThread) ;
SystemFree (pSystem, TRUE);
return (FALSE);
}
// now setup the pSystem..
pSystem->dwThreadID = dwThreadID ;
pSystem->hThread = hThread ;
pSystem->hPerfDataEvent = hPerfDataEvent ;
pSystem->pSystemPerfData = pSystemPerfData ;
pSystem->hStateDataMutex = hStateDataMutex ;
return (TRUE) ;
}
PPERFSYSTEM
SystemCreate (
LPCTSTR lpszSystemName
)
{
PPERFSYSTEM pSystem ;
PPERFDATA pLocalPerfData = NULL;
DWORD Status ;
DWORD dwMemSize;
TCHAR GlobalValueBuffer[] = L"Global" ;
TCHAR ForeignValueBuffer[8+MAX_SYSTEM_NAME_LENGTH+1] =
L"Foreign " ;
// attempt to allocate system data structure
pSystem = MemoryAllocate (sizeof (PERFSYSTEM)) ;
if (!pSystem) {
SetLastError (ERROR_OUTOFMEMORY) ;
return (NULL) ;
}
// initialize name and help table pointers
pSystem->CounterInfo.pNextTable = NULL;
pSystem->CounterInfo.dwLangId = 0;
pSystem->CounterInfo.dwLastId = 0;
pSystem->CounterInfo.TextString = NULL;
lstrcpy (pSystem->sysName, lpszSystemName) ;
// try to open key to registry, error code is in GetLastError()
pSystem->sysDataKey = OpenSystemPerfData(lpszSystemName);
// if a Null Key was returned then:
// a) there's no such computer
// b) the system is a foreign computer
//
// before giving up, then see if it's a foreign computer
if (!pSystem->sysDataKey) {
// build foreign computer string
lstrcat(ForeignValueBuffer, lpszSystemName) ;
// assign System value name pointer to the local variable for trial
pSystem->lpszValue = ForeignValueBuffer;
// try to get data from the computer to see if it's for real
// otherwise, give up and return NULL
pLocalPerfData = MemoryAllocate (STARTING_SYSINFO_SIZE);
if (pLocalPerfData == NULL) { // no mem so give up
pSystem->lpszValue = NULL;
SystemFree (pSystem, TRUE);
SetLastError (ERROR_OUTOFMEMORY);
return (NULL);
} else {
pSystem->sysDataKey = HKEY_PERFORMANCE_DATA; // local machine
bCloseLocalMachine = TRUE ;
dwMemSize = STARTING_SYSINFO_SIZE;
Status = GetSystemPerfData (
pSystem->sysDataKey,
pSystem->lpszValue,
pLocalPerfData,
&dwMemSize);
// success means a valid buffer came back
// more data means someone tried (so it's probably good (?)
if ((Status == ERROR_MORE_DATA) || (Status == ERROR_SUCCESS)) {
if (Status == ERROR_SUCCESS) {
// see if a perf buffer was returned
if ((dwMemSize > 0) &&
pLocalPerfData->Signature[0] == (WCHAR)'P' &&
pLocalPerfData->Signature[1] == (WCHAR)'E' &&
pLocalPerfData->Signature[2] == (WCHAR)'R' &&
pLocalPerfData->Signature[3] == (WCHAR)'F' ) {
// valid buffer so continue
} else {
// invalid so unable to connect to that machine
pSystem->lpszValue = NULL;
SystemFree (pSystem, TRUE);
SetLastError (ERROR_BAD_NET_NAME); // unable to find name
return (NULL);
}
} else {
// assume that if MORE_DATA is returned that SOME
// data was attempted so the buffer must be valid
// (we hope)
}
MemoryFree ((LPMEMORY)pLocalPerfData) ;
pLocalPerfData = NULL;
// if we are reading from a setting file, let this pass thru'
if (bDelayAddAction == TRUE) {
pSystem->sysDataKey = NULL ;
pSystem->FailureTime = GetTickCount();
pSystem->dwSystemState = SYSTEM_DOWN;
// Free any memory that may have created
SystemFree (pSystem, FALSE) ;
pSystem->lpszValue = MemoryAllocate (TEMP_BUF_LEN*sizeof(WCHAR));
if (!pSystem->lpszValue) {
// unable to allocate memory
SystemFree (pSystem, TRUE);
SetLastError (ERROR_OUTOFMEMORY);
return (NULL) ;
} else {
lstrcpy (pSystem->lpszValue, GlobalValueBuffer);
}
// Setup the thread's stuff
if (SystemSetupThread (pSystem))
return (pSystem) ;
else
return NULL;
}
} else {
// some other error was returned so pack up and leave
pSystem->lpszValue = NULL;
SystemFree (pSystem, TRUE);
SetLastError (ERROR_BAD_NET_NAME); // unable to find name
return (NULL);
}
if (pLocalPerfData != NULL) {
MemoryFree ((LPMEMORY)pLocalPerfData); // don't really need anything from it
}
// ok, so we've established that a foreign data provider
// exists, now to finish the initialization.
// change system name in structure to get counter names
lstrcpy (pSystem->sysName, LocalComputerName);
Status = GetSystemNames(pSystem); // get counter names & explain text
if (Status != ERROR_SUCCESS) {
// unable to get names so bail out
pSystem->lpszValue = NULL;
SystemFree (pSystem, TRUE);
SetLastError (Status);
return (NULL) ;
}
// restore computer name for displays, etc.
lstrcpy (pSystem->sysName, lpszSystemName);
// allocate value string buffer
pSystem->lpszValue = MemoryAllocate (TEMP_BUF_LEN*sizeof(WCHAR));
if (!pSystem->lpszValue) {
// unable to allocate memory
SystemFree (pSystem, TRUE);
SetLastError (ERROR_OUTOFMEMORY);
return (NULL) ;
} else {
lstrcpy (pSystem->lpszValue, ForeignValueBuffer);
}
}
} else {
// if here, then a connection to the system's registry was established
// so continue with the system data structure initialization
// get counter names & explain text from local computer
Status = GetSystemNames(pSystem);
if (Status != ERROR_SUCCESS) {
// unable to get names so bail out
SystemFree (pSystem, TRUE);
SetLastError (Status);
return (NULL) ;
}
// allocate value string buffer
pSystem->lpszValue = MemoryAllocate(TEMP_BUF_LEN*sizeof(WCHAR));
if (!pSystem->lpszValue) {
// unable to allocate memory
SystemFree (pSystem, TRUE);
SetLastError (ERROR_OUTOFMEMORY);
return (NULL) ;
} else {
SetSystemValueNameToGlobal (pSystem);
}
}
// initialize remaining system pointers
pSystem->pSystemNext = NULL ;
pSystem->FailureTime = 0;
// setup data for thread data collection
if (!PlayingBackLog()) {
// create a thread for data collection
if (!SystemSetupThread (pSystem))
return (NULL) ;
}
SetLastError (ERROR_SUCCESS);
return (pSystem) ;
} // SystemCreate
PPERFSYSTEM
SystemGet (
PPERFSYSTEM pSystemFirst,
LPCTSTR lpszSystemName
)
{
PPERFSYSTEM pSystem ;
if (!pSystemFirst) {
return (NULL) ;
}
for (pSystem = pSystemFirst ;
pSystem ;
pSystem = pSystem->pSystemNext) {
if (strsamei (pSystem->sysName, lpszSystemName)) {
return (pSystem) ;
}
} // for
return (NULL) ;
}
PPERFSYSTEM
SystemAdd (
PPPERFSYSTEM ppSystemFirst,
LPCTSTR lpszSystemName,
HWND hDlg // owner window for error messages
)
{
PPERFSYSTEM pSystem ;
PPERFSYSTEM pSystemPrev = NULL;
TCHAR szMessage[256];
DWORD dwLastError;
if (!*ppSystemFirst) {
*ppSystemFirst = SystemCreate (lpszSystemName) ;
dwLastError = GetLastError();
// save return value
pSystem = *ppSystemFirst;
} else {
for (pSystem = *ppSystemFirst ;
pSystem ;
pSystem = pSystem->pSystemNext) {
pSystemPrev = pSystem ;
if (strsamei (pSystem->sysName, lpszSystemName)) {
return (pSystem) ;
}
} // for
pSystemPrev->pSystemNext = SystemCreate (lpszSystemName) ;
// save return value
pSystem = pSystemPrev->pSystemNext;
}
// display message box here if an error occured trying to add
// this system
if (pSystem == NULL) {
dwLastError = GetLastError();
if (dwLastError == ERROR_ACCESS_DENIED) {
DlgErrorBox (hDlg, ERR_ACCESS_DENIED);
} else {
DlgErrorBox (hDlg, ERR_UNABLE_CONNECT);
}
SetLastError (dwLastError); // to propogate up to caller
}
return (pSystem);
}
void
SystemFree (
PPERFSYSTEM pSystem,
BOOL bDeleteTheSystem
)
{ // SystemFree
PCOUNTERTEXT pCounter, pNextCounter;
if (!pSystem) {
// can't proceed
return ;
}
if (pSystem->sysDataKey && pSystem->sysDataKey != HKEY_PERFORMANCE_DATA) {
// close the remote computer key
RegCloseKey (pSystem->sysDataKey);
pSystem->sysDataKey = 0 ;
}
for (pCounter = pSystem->CounterInfo.pNextTable, pNextCounter = NULL;
pCounter;
pCounter = pNextCounter) {
pNextCounter = pCounter->pNextTable;
MemoryFree (pCounter);
}
pSystem->CounterInfo.pNextTable = NULL ;
if (pSystem->CounterInfo.TextString) {
MemoryFree (pSystem->CounterInfo.TextString);
pSystem->CounterInfo.TextString = NULL ;
}
if (pSystem->CounterInfo.HelpTextString) {
MemoryFree (pSystem->CounterInfo.HelpTextString);
pSystem->CounterInfo.HelpTextString = NULL ;
}
pSystem->CounterInfo.dwLastId = 0 ;
pSystem->CounterInfo.dwHelpSize = 0 ;
pSystem->CounterInfo.dwCounterSize = 0 ;
if (bDeleteTheSystem) {
#if 0
// cleanup all the data collection variables
if (pSystem->hPerfDataEvent)
CloseHandle (pSystem->hPerfDataEvent) ;
if (pSystem->hStateDataMutex)
CloseHandle (pSystem->hStateDataMutex) ;
if (pSystem->hThread)
CloseHandle (pSystem->hThread) ;
if (pSystem->pSystemPerfData)
MemoryFree (pSystem->pSystemPerfData);
if (pSystem->lpszValue) {
MemoryFree (pSystem->lpszValue);
pSystem->lpszValue = NULL ;
}
MemoryFree (pSystem) ;
#endif
if (pSystem->hThread) {
// let the thread clean up memory
PostThreadMessage (
pSystem->dwThreadID,
WM_FREE_SYSTEM,
(WPARAM)0,
(LPARAM)0) ;
} else {
// if no thread, clean up memory here.
// Should not happen.
if (pSystem->pSystemPerfData)
MemoryFree ((LPMEMORY)pSystem->pSystemPerfData);
if (pSystem->lpszValue) {
MemoryFree (pSystem->lpszValue);
pSystem->lpszValue = NULL ;
}
MemoryFree (pSystem) ;
}
}
}
void
DeleteUnusedSystems (
PPPERFSYSTEM ppSystemFirst ,
int iNoUseSystems
)
{
PPERFSYSTEM pPrevSys, pCurrentSys, pNextSys ;
// delete all the marked system from the list header until
// we hit one that is not marked
while ((*ppSystemFirst)->bSystemNoLongerNeeded) {
// delect from the list header
pCurrentSys = *ppSystemFirst ;
*ppSystemFirst = pCurrentSys->pSystemNext ;
SystemFree (pCurrentSys, TRUE) ;
iNoUseSystems-- ;
if (iNoUseSystems <= 0 || !(*ppSystemFirst)) {
// done
break ;
}
}
if (iNoUseSystems <= 0 || !(*ppSystemFirst)) {
return ;
}
// now walk the list and delete each marked system
for (pPrevSys = *ppSystemFirst, pCurrentSys = pPrevSys->pSystemNext ;
pCurrentSys && iNoUseSystems > 0 ;
pCurrentSys = pNextSys) {
if (pCurrentSys->bSystemNoLongerNeeded) {
// the current system is marked, updated the list and free
// this system. No need to change pPrevSys here
pNextSys = pPrevSys->pSystemNext = pCurrentSys->pSystemNext ;
SystemFree (pCurrentSys, TRUE) ;
iNoUseSystems-- ;
} else {
// pCurrentSys is OK, update the 2 list pointers and
// carry on looping
pPrevSys = pCurrentSys ;
pNextSys = pCurrentSys->pSystemNext ;
}
}
}
void
FreeSystems (
PPERFSYSTEM pSystemFirst
)
{
PPERFSYSTEM pSystem, pSystemNext ;
for (pSystem = pSystemFirst;
pSystem;
pSystem = pSystemNext) {
pSystemNext = pSystem->pSystemNext ;
SystemFree (pSystem, TRUE) ;
}
} // FreeSystems
PPERFSYSTEM
GetComputer (
HDLG hDlg,
WORD wControlID,
BOOL bWarn,
PPERFDATA *ppPerfData,
PPERFSYSTEM *ppSystemFirst
)
/*
Effect: Attempt to set the current computer to the one in the
hWndComputers dialog edit box. If this computer system
can be found, load the objects, etc. for the computer
and set pSystem and ppPerfdata to the values for this
system.
*/
{ // GetComputer
TCHAR szComputer [MAX_SYSTEM_NAME_LENGTH + 1] ;
PPERFSYSTEM pSystem;
TCHAR tempBuffer [LongTextLen] ;
DWORD dwBufferSize = 0;
LPTSTR pBuffer = NULL ;
DWORD dwLastError;
DialogText (hDlg, wControlID, szComputer) ;
// If necessary, add the system to the lists for this view.
pSystem = SystemGet (*ppSystemFirst, szComputer) ;
if (!pSystem) {
pSystem = SystemAdd (ppSystemFirst, szComputer, hDlg) ;
}
if (!pSystem && bWarn) {
dwLastError = GetLastError();
EditSetModified (GetDlgItem(hDlg, wControlID), FALSE) ;
// unable to get specified computer so set to:
// the first computer in the system list if present
// -- or --
// set he local machine if not.
pSystem = *ppSystemFirst; // set to first in list
if (pSystem == NULL) {
// this would mean the user can't access the local
// system since normally that would be the first one
// so the machine name will be restored to the
// local machine (for lack of a better one) but the
// system won't be added unless they want to explicitly
DialogSetString (hDlg, wControlID, LocalComputerName) ;
} else {
// set to name in system structure
DialogSetString (hDlg, wControlID, pSystem->sysName);
}
if (dwLastError != ERROR_ACCESS_DENIED) {
DlgErrorBox (hDlg, ERR_COMPUTERNOTFOUND) ;
} else {
// the appropriate error message has already been displayed
}
SetFocus (DialogControl(hDlg, wControlID)) ;
}
if (pSystem) {
if (PlayingBackLog ()) {
*ppPerfData =
LogDataFromPosition (pSystem, &(PlaybackLog.StartIndexPos)) ;
} else {
if (pSystem->lpszValue) {
// save the previous lpszValue string before
// SetSystemValueNameToGlobal mess it up
dwBufferSize = MemorySize (pSystem->lpszValue) ;
if (dwBufferSize <= sizeof(tempBuffer)) {
pBuffer = tempBuffer ;
} else {
pBuffer = MemoryAllocate (dwBufferSize) ;
}
memcpy (pBuffer, pSystem->lpszValue, dwBufferSize) ;
}
SetSystemValueNameToGlobal (pSystem);
UpdateSystemData (pSystem, ppPerfData) ;
if (pSystem->lpszValue) {
// retore the previous lpszValue string
memcpy (pSystem->lpszValue, pBuffer, dwBufferSize) ;
if (pBuffer != tempBuffer) {
MemoryFree (pBuffer) ;
}
}
}
}
return (pSystem) ;
} // GetComputer