1117 lines
22 KiB
C
1117 lines
22 KiB
C
|
||
/*++
|
||
|
||
Copyright (c) 1990 Microsoft Corporation
|
||
|
||
Module Name:
|
||
|
||
Draw.c
|
||
|
||
Abstract:
|
||
|
||
Win32 application to display performance statictics. This routine implements
|
||
graphics output for display windows.
|
||
|
||
Author:
|
||
|
||
Mark Enstrom (marke)
|
||
|
||
Environment:
|
||
|
||
Win32
|
||
|
||
Revision History:
|
||
|
||
10-07-92 Initial version
|
||
|
||
|
||
|
||
--*/
|
||
|
||
//
|
||
// set variable to define global variables
|
||
//
|
||
|
||
#include <nt.h>
|
||
#include <ntrtl.h>
|
||
#include <nturtl.h>
|
||
#include <windows.h>
|
||
#include <math.h>
|
||
#include <errno.h>
|
||
#include "vdmperf.h"
|
||
|
||
extern DISPLAY_ITEM PerfDataList[SAVE_SUBJECTS];
|
||
extern VDMPERF_INFO VdmperfInfo;
|
||
extern PUCHAR PerfNames[];
|
||
|
||
|
||
|
||
BOOLEAN
|
||
FitPerfWindows(
|
||
IN HWND hWnd,
|
||
IN HDC hDC,
|
||
IN PDISPLAY_ITEM DisplayItems,
|
||
IN ULONG NumberOfWindows
|
||
)
|
||
|
||
/*++
|
||
|
||
Routine Description:
|
||
|
||
Calculate all parameters to fit the given number of
|
||
windows into the app window. Fill out the data structure
|
||
for each sub-window
|
||
|
||
Arguments:
|
||
|
||
hDC - Screen context
|
||
DisplayItems - List of display structures
|
||
NumberOfWindows - Number of sub-windows
|
||
|
||
Return Value:
|
||
|
||
Status
|
||
|
||
Revision History:
|
||
|
||
02-17-91 Initial code
|
||
|
||
--*/
|
||
|
||
{
|
||
RECT ClientRect;
|
||
int cx,cy;
|
||
UINT Index;
|
||
int ActiveWindows,IndexX,IndexY;
|
||
int WindowsX,WindowsY,WindowWidth,WindowHeight;
|
||
int LastRowWidth,LoopWidth;
|
||
double fWindowsX,fActiveWindows,fcx,fcy;
|
||
|
||
//
|
||
// Find out the client area bounds
|
||
//
|
||
|
||
GetClientRect(hWnd,&ClientRect);
|
||
|
||
cx = ClientRect.right;
|
||
cy = ClientRect.bottom - 2; // subtract 2 to give a little more border
|
||
|
||
//
|
||
// Find out how many perf windows are active
|
||
//
|
||
|
||
ActiveWindows = 0;
|
||
|
||
for (Index=0;Index<NumberOfWindows;Index++) {
|
||
if (DisplayItems[Index].Display == TRUE) {
|
||
ActiveWindows++;
|
||
}
|
||
}
|
||
|
||
//
|
||
// Return if there are no active windows to display
|
||
//
|
||
|
||
if (ActiveWindows == 0) {
|
||
return(TRUE);
|
||
}
|
||
|
||
|
||
//
|
||
// Now convert the window dimensions to floating point and
|
||
// then take the square root of the window dimension to find
|
||
// out the number of windows in the x direction
|
||
//
|
||
|
||
fActiveWindows = 1.0 * ActiveWindows;
|
||
|
||
fcx = 1.0 * cx;
|
||
fcy = 1.0 * cy;
|
||
|
||
if (fcy != 0.0) {
|
||
fWindowsX = sqrt((fcx * fActiveWindows) / fcy);
|
||
} else {
|
||
|
||
//
|
||
// If fcy = 0 then return since this is an error condition that
|
||
// would cause a divide by zero.
|
||
//
|
||
|
||
return(FALSE);
|
||
}
|
||
|
||
//
|
||
// convert back to integer
|
||
//
|
||
|
||
WindowsX = (int)fWindowsX;
|
||
|
||
if (WindowsX == 0) {
|
||
WindowsX = 1;
|
||
} else if (WindowsX > ActiveWindows) {
|
||
WindowsX = ActiveWindows;
|
||
}
|
||
|
||
WindowsY = ActiveWindows / WindowsX;
|
||
|
||
//
|
||
// Add on extra line to Y to take care of the left over windows ie:
|
||
// if there are 15 active windows and the x number = 7 then y = 2 with 1
|
||
// left over.
|
||
//
|
||
|
||
Index = ActiveWindows - (WindowsX * WindowsY);
|
||
|
||
if (Index > 0) {
|
||
WindowsY++;
|
||
LastRowWidth = cx / Index;
|
||
} else {
|
||
LastRowWidth = cx / WindowsX;
|
||
}
|
||
|
||
WindowWidth = cx / WindowsX;
|
||
WindowHeight = cy / WindowsY;
|
||
|
||
//
|
||
// Assign positions for each active window
|
||
//
|
||
|
||
Index = 0;
|
||
|
||
for (IndexY=0;IndexY<WindowsY;IndexY++) {
|
||
for (IndexX=0;IndexX<WindowsX;IndexX++) {
|
||
|
||
//
|
||
// Find the next active display item
|
||
//
|
||
|
||
while ((DisplayItems[Index].Display != TRUE) && (Index < NumberOfWindows)) {
|
||
Index++;
|
||
}
|
||
|
||
//
|
||
// Add y fixup for last row
|
||
//
|
||
|
||
if (IndexY == WindowsY - 1) {
|
||
LoopWidth = LastRowWidth;
|
||
} else {
|
||
LoopWidth = WindowWidth;
|
||
}
|
||
|
||
|
||
DisplayItems[Index].PositionX = LoopWidth * IndexX;
|
||
DisplayItems[Index].PositionY = WindowHeight * IndexY + 1; // +1 for more top border
|
||
DisplayItems[Index].Width = LoopWidth - 1;
|
||
DisplayItems[Index].Height = WindowHeight - 1;
|
||
|
||
//
|
||
// Last Column fix-up to use all of window.
|
||
//
|
||
|
||
if (IndexX == WindowsX - 1) {
|
||
DisplayItems[Index].Width = cx - DisplayItems[Index].PositionX - 1;
|
||
}
|
||
|
||
//
|
||
//
|
||
//
|
||
|
||
Index++;
|
||
|
||
if (Index >= NumberOfWindows) {
|
||
break;
|
||
}
|
||
|
||
}
|
||
|
||
|
||
if (Index >= NumberOfWindows) {
|
||
break;
|
||
}
|
||
|
||
|
||
}
|
||
|
||
return(TRUE);
|
||
}
|
||
|
||
|
||
|
||
VOID
|
||
CalcDrawFrame(
|
||
PDISPLAY_ITEM DisplayItem
|
||
)
|
||
/*++
|
||
|
||
Routine Description:
|
||
|
||
Calculate all borders for graphics windows
|
||
|
||
Arguments:
|
||
|
||
DisplayItem - Data structure with all perf window info
|
||
|
||
Return Value:
|
||
|
||
status of operation
|
||
|
||
|
||
Revision History:
|
||
|
||
03-21-91 Initial code
|
||
|
||
--*/
|
||
|
||
{
|
||
LONG x1,x2,y1,y2;
|
||
LONG gx1,gx2,gy1,gy2;
|
||
LONG tx1,tx2,ty1,ty2;
|
||
LONG GraphHeight,TextHeight;
|
||
BOOLEAN TextWindow;
|
||
|
||
double fx1,fx2,fy1;
|
||
|
||
//
|
||
// Draw a 3-d stand out box around item window
|
||
//
|
||
|
||
x1 = DisplayItem->PositionX + 2;
|
||
x2 = DisplayItem->PositionX + DisplayItem->Width - 2;
|
||
y1 = DisplayItem->PositionY + 2;
|
||
y2 = DisplayItem->PositionY + DisplayItem->Height - 2;
|
||
|
||
//
|
||
// find out in there is enough space for a text window
|
||
//
|
||
|
||
if ((y2 - y1 - 12) > 30) {
|
||
|
||
TextWindow = TRUE;
|
||
|
||
//
|
||
// Calculate dimensions for a text window and a graphics window
|
||
//
|
||
// fx1 = portion of the window - bordres and free space
|
||
//
|
||
// fx2 = fraction of window used for graphics
|
||
//
|
||
// fy1 = fraction of winddow used for text
|
||
//
|
||
|
||
fx1 = (y2 - y1 - 10);
|
||
|
||
fx2 = fx1 * 0.6666;
|
||
fy1 = fx1 * 0.3333;
|
||
|
||
GraphHeight = (LONG)fx2;
|
||
TextHeight = (LONG)fy1;
|
||
|
||
if (TextHeight > 20) {
|
||
GraphHeight += TextHeight-20;
|
||
TextHeight = 20;
|
||
}
|
||
|
||
//
|
||
// Calculate window boundaries
|
||
//
|
||
|
||
gx1 = x1 + 4;
|
||
gx2 = x2 - 4;
|
||
gy1 = y1 + 4;
|
||
gy2 = y1 + 4 + GraphHeight + 1;
|
||
|
||
tx1 = x1 + 4;
|
||
tx2 = x2 - 4;
|
||
ty1 = gy2 + 1 + 2 + 1; // border,free space,border
|
||
ty2 = gy2 + TextHeight + 1;
|
||
|
||
} else {
|
||
|
||
TextWindow = FALSE;
|
||
GraphHeight = y2 - y1 - 10;
|
||
gx1 = x1 + 4;
|
||
gx2 = x2 - 4;
|
||
gy1 = y1 + 4;
|
||
gy2 = y2 - 4;
|
||
tx1 = tx2 = ty1 = ty2 = 0;
|
||
|
||
}
|
||
|
||
//
|
||
// Fill in structures for drawing text and graphics
|
||
//
|
||
|
||
DisplayItem->Border.left = x1;
|
||
DisplayItem->Border.right = x2;
|
||
DisplayItem->Border.top = y1;
|
||
DisplayItem->Border.bottom = y2;
|
||
|
||
DisplayItem->GraphBorder.left = gx1;
|
||
DisplayItem->GraphBorder.right = gx2;
|
||
DisplayItem->GraphBorder.top = gy1;
|
||
DisplayItem->GraphBorder.bottom = gy2;
|
||
|
||
DisplayItem->TextBorder.left = tx1;
|
||
DisplayItem->TextBorder.right = tx2;
|
||
DisplayItem->TextBorder.top = ty1;
|
||
DisplayItem->TextBorder.bottom = ty2;
|
||
}
|
||
|
||
|
||
|
||
|
||
VOID
|
||
DrawFrame(
|
||
HDC hDC,
|
||
PDISPLAY_ITEM DisplayItem
|
||
)
|
||
/*++
|
||
|
||
Routine Description:
|
||
|
||
Draw the window frame for a performance window
|
||
|
||
Arguments:
|
||
|
||
hDC - Device Context for window
|
||
DisplayItem - Data structure with all perf window info
|
||
|
||
Return Value:
|
||
|
||
status of operation
|
||
|
||
|
||
Revision History:
|
||
|
||
03-21-91 Initial code
|
||
|
||
--*/
|
||
|
||
{
|
||
RECT DrawRect;
|
||
LONG x1,x2,y1,y2;
|
||
LONG gx1,gx2,gy1,gy2;
|
||
LONG tx1,tx2,ty1,ty2;
|
||
|
||
//
|
||
// Draw a 3-d stand out box around item window
|
||
//
|
||
|
||
x1 = DisplayItem->Border.left;
|
||
x2 = DisplayItem->Border.right;
|
||
y1 = DisplayItem->Border.top;
|
||
y2 = DisplayItem->Border.bottom;
|
||
|
||
gx1 = DisplayItem->GraphBorder.left;
|
||
gx2 = DisplayItem->GraphBorder.right;
|
||
gy1 = DisplayItem->GraphBorder.top;
|
||
gy2 = DisplayItem->GraphBorder.bottom;
|
||
|
||
tx1 = DisplayItem->TextBorder.left;
|
||
tx2 = DisplayItem->TextBorder.right;
|
||
ty1 = DisplayItem->TextBorder.top;
|
||
ty2 = DisplayItem->TextBorder.bottom;
|
||
|
||
//
|
||
// Draw top border in light shade
|
||
//
|
||
|
||
DrawRect.left = x1;
|
||
DrawRect.right = x2;
|
||
DrawRect.top = y1;
|
||
DrawRect.bottom = y1 + 2;
|
||
|
||
FillRect(hDC,&DrawRect,VdmperfInfo.hLightBrush);
|
||
|
||
//
|
||
// Draw Left border in light shade
|
||
//
|
||
|
||
DrawRect.left = x1;
|
||
DrawRect.right = x1 + 2;
|
||
DrawRect.top = y1;
|
||
DrawRect.bottom = y2;
|
||
|
||
FillRect(hDC,&DrawRect,VdmperfInfo.hLightBrush);
|
||
|
||
//
|
||
// Draw right border in dark shade
|
||
//
|
||
|
||
|
||
DrawRect.left = x2 - 2;
|
||
DrawRect.right = x2;
|
||
DrawRect.top = y1;
|
||
DrawRect.bottom = y2;
|
||
|
||
FillRect(hDC,&DrawRect,VdmperfInfo.hDarkBrush);
|
||
|
||
//
|
||
// draw bottom in dark shade
|
||
//
|
||
|
||
DrawRect.left = x1;
|
||
DrawRect.right = x2;
|
||
DrawRect.top = y2-2;
|
||
DrawRect.bottom = y2;
|
||
|
||
FillRect(hDC,&DrawRect,VdmperfInfo.hDarkBrush);
|
||
|
||
//
|
||
// Draw graphics area single border
|
||
//
|
||
|
||
//
|
||
// Draw top border in dark shade
|
||
//
|
||
|
||
DrawRect.left = gx1;
|
||
DrawRect.right = gx2;
|
||
DrawRect.top = gy1;
|
||
DrawRect.bottom = gy1+1;
|
||
|
||
FillRect(hDC,&DrawRect,VdmperfInfo.hDarkBrush);
|
||
|
||
//
|
||
// Draw Left border in Dark shade
|
||
//
|
||
|
||
DrawRect.left = gx1;
|
||
DrawRect.right = gx1 + 1;
|
||
DrawRect.top = gy1;
|
||
DrawRect.bottom = gy2;
|
||
|
||
FillRect(hDC,&DrawRect,VdmperfInfo.hDarkBrush);
|
||
|
||
//
|
||
// Draw right border in Light shade
|
||
//
|
||
|
||
|
||
DrawRect.left = gx2 - 1;
|
||
DrawRect.right = gx2;
|
||
DrawRect.top = gy1;
|
||
DrawRect.bottom = gy2;
|
||
|
||
FillRect(hDC,&DrawRect,VdmperfInfo.hLightBrush);
|
||
|
||
//
|
||
// draw bottom in Light shade
|
||
//
|
||
|
||
DrawRect.left = gx1;
|
||
DrawRect.right = gx2;
|
||
DrawRect.top = gy2-1;
|
||
DrawRect.bottom = gy2;
|
||
|
||
FillRect(hDC,&DrawRect,VdmperfInfo.hLightBrush);
|
||
|
||
if (tx2 > 0) {
|
||
|
||
//
|
||
// Draw top border in Dark shade
|
||
//
|
||
|
||
DrawRect.left = tx1;
|
||
DrawRect.right = tx2;
|
||
DrawRect.top = ty1;
|
||
DrawRect.bottom = ty1 + 1;
|
||
|
||
FillRect(hDC,&DrawRect,VdmperfInfo.hDarkBrush);
|
||
|
||
//
|
||
// Draw Left border in Dark shade
|
||
//
|
||
|
||
DrawRect.left = tx1;
|
||
DrawRect.right = tx1 + 1;
|
||
DrawRect.top = ty1;
|
||
DrawRect.bottom = ty2;
|
||
|
||
FillRect(hDC,&DrawRect,VdmperfInfo.hDarkBrush);
|
||
|
||
//
|
||
// Draw right border in Light shade
|
||
//
|
||
|
||
|
||
DrawRect.left = tx2 - 1;
|
||
DrawRect.right = tx2;
|
||
DrawRect.top = ty1;
|
||
DrawRect.bottom = ty2;
|
||
|
||
FillRect(hDC,&DrawRect,VdmperfInfo.hLightBrush);
|
||
|
||
//
|
||
// draw bottom in Light shade
|
||
//
|
||
|
||
DrawRect.left = tx1;
|
||
DrawRect.right = tx2;
|
||
DrawRect.top = ty2-1;
|
||
DrawRect.bottom = ty2;
|
||
|
||
FillRect(hDC,&DrawRect,VdmperfInfo.hLightBrush);
|
||
|
||
}
|
||
}
|
||
|
||
|
||
|
||
|
||
VOID
|
||
DrawPerfText(
|
||
HDC hDC,
|
||
PDISPLAY_ITEM DisplayItem,
|
||
UINT Item
|
||
)
|
||
/*++
|
||
|
||
Routine Description:
|
||
|
||
Draw text into the perf window
|
||
|
||
Arguments:
|
||
|
||
hDC - Device Context for window
|
||
DisplayItem - Data structure with all perf window info
|
||
|
||
Return Value:
|
||
|
||
status of operation
|
||
|
||
|
||
Revision History:
|
||
|
||
03-21-91 Initial code
|
||
|
||
--*/
|
||
|
||
{
|
||
RECT TextRect;
|
||
UCHAR TextStr[50];
|
||
UINT FontSize;
|
||
|
||
//
|
||
// Check that text display is enabled
|
||
//
|
||
|
||
if (DisplayItem->TextBorder.right == 0) {
|
||
return;
|
||
}
|
||
|
||
TextRect.left = DisplayItem->TextBorder.left +1;
|
||
TextRect.right = DisplayItem->TextBorder.right -1;
|
||
TextRect.top = DisplayItem->TextBorder.top +1;
|
||
TextRect.bottom = DisplayItem->TextBorder.bottom -1;
|
||
|
||
FillRect(hDC,&TextRect,VdmperfInfo.hBackground);
|
||
|
||
SetBkColor(hDC,RGB(192,192,192));
|
||
|
||
//
|
||
// Decide which font to draw with
|
||
//
|
||
|
||
FontSize = TextRect.bottom - TextRect.top;
|
||
|
||
if (FontSize >= 15) {
|
||
VdmperfInfo.hOldFont = SelectObject(hDC,VdmperfInfo.LargeFont);
|
||
} else if (FontSize > 10) {
|
||
VdmperfInfo.hOldFont = SelectObject(hDC,VdmperfInfo.MediumFont);
|
||
} else {
|
||
VdmperfInfo.hOldFont = SelectObject(hDC,VdmperfInfo.SmallFont);
|
||
}
|
||
|
||
DrawText(
|
||
hDC,
|
||
PerfNames[Item],
|
||
strlen(PerfNames[Item]),
|
||
&TextRect,
|
||
DT_LEFT | DT_VCENTER | DT_SINGLELINE
|
||
);
|
||
|
||
|
||
//
|
||
// Build the numeric value
|
||
//
|
||
|
||
wsprintf(TextStr," %li",DisplayItem->TotalTime[0]);
|
||
|
||
DrawText(
|
||
hDC,
|
||
TextStr,
|
||
strlen(TextStr),
|
||
&TextRect,
|
||
DT_RIGHT | DT_VCENTER | DT_SINGLELINE
|
||
);
|
||
|
||
|
||
|
||
|
||
SelectObject(hDC,VdmperfInfo.hOldFont);
|
||
|
||
}
|
||
|
||
|
||
|
||
|
||
|
||
VOID
|
||
DrawPerfGraph(
|
||
HDC hDC,
|
||
PDISPLAY_ITEM DisplayItem
|
||
)
|
||
/*++
|
||
|
||
Routine Description:
|
||
|
||
Draw graphics into the perf window
|
||
|
||
Arguments:
|
||
|
||
hDC - Device Context for window
|
||
DisplayItem - Data structure with all perf window info
|
||
|
||
Return Value:
|
||
|
||
status of operation
|
||
|
||
|
||
Revision History:
|
||
|
||
03-21-91 Initial code
|
||
|
||
--*/
|
||
|
||
{
|
||
RECT GraphRect,MemGraphRect;
|
||
ULONG Scale,i,GraphWidth,GraphHeight;
|
||
|
||
|
||
|
||
GraphRect.left = DisplayItem->GraphBorder.left + 1;
|
||
GraphRect.right = DisplayItem->GraphBorder.right - 1;
|
||
GraphRect.top = DisplayItem->GraphBorder.top + 1;
|
||
GraphRect.bottom = DisplayItem->GraphBorder.bottom - 1;
|
||
|
||
GraphWidth = GraphRect.right - GraphRect.left -1;
|
||
GraphHeight = GraphRect.bottom - GraphRect.top -1;
|
||
|
||
//
|
||
// Memory bitmap is zero-offset for all windows, add 1 to make fillrect fill out
|
||
// to right and bottom edge
|
||
//
|
||
|
||
MemGraphRect.left = 0;
|
||
MemGraphRect.right = GraphWidth +1;
|
||
MemGraphRect.top = 0;
|
||
MemGraphRect.bottom = GraphHeight +1;
|
||
|
||
FillRect(DisplayItem->MemoryDC,&MemGraphRect,VdmperfInfo.hBackground);
|
||
|
||
MemGraphRect.right = GraphWidth;
|
||
MemGraphRect.bottom = GraphHeight;
|
||
|
||
if (DisplayItem->Max == 0) {
|
||
DisplayItem->Max = 1;
|
||
}
|
||
|
||
//
|
||
// calculate scale from data to perf window
|
||
//
|
||
|
||
//
|
||
// Outline object in green
|
||
//
|
||
|
||
|
||
|
||
SelectObject(DisplayItem->MemoryDC,VdmperfInfo.hRedPen);
|
||
|
||
//
|
||
// X scale factor (100 items in x space). Scale can not be less than 1
|
||
//
|
||
|
||
Scale = (GraphWidth -1)/ DATA_LIST_LENGTH;
|
||
if (Scale == 0) {
|
||
Scale = 1;
|
||
}
|
||
|
||
|
||
MoveToEx(DisplayItem->MemoryDC,
|
||
MemGraphRect.right,
|
||
MemGraphRect.bottom - (DisplayItem->TotalTime[0] * GraphHeight)/ DisplayItem->Max,
|
||
(LPPOINT)NULL);
|
||
|
||
|
||
|
||
|
||
for (i=1;((i<DATA_LIST_LENGTH) && i*Scale < GraphWidth);i++) {
|
||
LineTo(DisplayItem->MemoryDC,
|
||
MemGraphRect.right - Scale * i,
|
||
MemGraphRect.bottom - (DisplayItem->TotalTime[i] * GraphHeight)/DisplayItem->Max);
|
||
|
||
}
|
||
|
||
//
|
||
// Draw UserTime if needed
|
||
//
|
||
|
||
if (DisplayItem->NumberOfElements>1) {
|
||
|
||
//
|
||
// Select kernel pen
|
||
//
|
||
|
||
SelectObject(DisplayItem->MemoryDC,VdmperfInfo.hRedPen);
|
||
|
||
MoveToEx(DisplayItem->MemoryDC,
|
||
MemGraphRect.right,
|
||
MemGraphRect.bottom - (DisplayItem->KernelTime[0] * GraphHeight)/ DisplayItem->Max,
|
||
(LPPOINT)NULL);
|
||
|
||
|
||
|
||
|
||
for (i=1;((i<DATA_LIST_LENGTH) && i*Scale < GraphWidth);i++) {
|
||
LineTo(DisplayItem->MemoryDC,
|
||
MemGraphRect.right - Scale * i,
|
||
MemGraphRect.bottom - (DisplayItem->KernelTime[i] * GraphHeight)/DisplayItem->Max
|
||
);
|
||
|
||
}
|
||
|
||
//
|
||
// Select User Pen
|
||
//
|
||
|
||
SelectObject(DisplayItem->MemoryDC,VdmperfInfo.hGreenPen);
|
||
|
||
MoveToEx(DisplayItem->MemoryDC,
|
||
MemGraphRect.right,
|
||
MemGraphRect.bottom - (DisplayItem->UserTime[0] * GraphHeight)/ DisplayItem->Max,
|
||
(LPPOINT)NULL);
|
||
|
||
for (i=1;((i<DATA_LIST_LENGTH) && i * Scale < GraphWidth);i++) {
|
||
LineTo(DisplayItem->MemoryDC,
|
||
MemGraphRect.right - Scale * i,
|
||
MemGraphRect.bottom - (DisplayItem->UserTime[i] * GraphHeight)/DisplayItem->Max);
|
||
|
||
}
|
||
}
|
||
|
||
|
||
BitBlt(
|
||
hDC,
|
||
GraphRect.left,
|
||
GraphRect.top,
|
||
GraphWidth+1,
|
||
GraphHeight+1,
|
||
DisplayItem->MemoryDC,
|
||
0,
|
||
0,
|
||
SRCCOPY);
|
||
|
||
|
||
}
|
||
|
||
VOID
|
||
ShiftPerfGraph(
|
||
HDC hDC,
|
||
PDISPLAY_ITEM DisplayItem
|
||
)
|
||
/*++
|
||
|
||
Routine Description:
|
||
|
||
Shift memory bitmap 1 location left then draw the 1 new data point.
|
||
BitBlt this to the screen.
|
||
|
||
|
||
Arguments:
|
||
|
||
hDC - Device Context for window
|
||
DisplayItem - Data structure with all perf window info
|
||
|
||
Return Value:
|
||
|
||
status of operation
|
||
|
||
|
||
Revision History:
|
||
|
||
03-21-91 Initial code
|
||
|
||
--*/
|
||
|
||
{
|
||
RECT GraphRect,MemGraphRect,FillArea;
|
||
ULONG Scale,GraphWidth,GraphHeight;
|
||
|
||
|
||
|
||
GraphRect.left = DisplayItem->GraphBorder.left + 1;
|
||
GraphRect.right = DisplayItem->GraphBorder.right - 1;
|
||
GraphRect.top = DisplayItem->GraphBorder.top + 1;
|
||
GraphRect.bottom = DisplayItem->GraphBorder.bottom - 1;
|
||
|
||
GraphWidth = GraphRect.right - GraphRect.left -1;
|
||
GraphHeight = GraphRect.bottom - GraphRect.top -1;
|
||
|
||
//
|
||
// Memory bitmap is zero-offset for all windows, add 1 to make fillrect fill out
|
||
// to right and bottom edge
|
||
//
|
||
|
||
MemGraphRect.left = 0;
|
||
MemGraphRect.right = GraphWidth;
|
||
MemGraphRect.top = 0;
|
||
MemGraphRect.bottom = GraphHeight;
|
||
|
||
if (DisplayItem->Max == 0) {
|
||
DisplayItem->Max = 1;
|
||
}
|
||
|
||
//
|
||
// calculate scale from data to perf window
|
||
//
|
||
// X scale factor (100 items in x space). Scale can not be less than 1
|
||
//
|
||
|
||
Scale = (GraphWidth -1)/ DATA_LIST_LENGTH;
|
||
if (Scale == 0) {
|
||
Scale = 1;
|
||
}
|
||
|
||
//
|
||
// Shift memory image left by scale
|
||
//
|
||
|
||
|
||
BitBlt( DisplayItem->MemoryDC,
|
||
0,
|
||
0,
|
||
GraphWidth+1 - Scale,
|
||
GraphHeight+1,
|
||
DisplayItem->MemoryDC,
|
||
Scale,
|
||
0,
|
||
SRCCOPY);
|
||
|
||
|
||
//
|
||
// Fill The new area on the right of the screen
|
||
//
|
||
|
||
FillArea.left = GraphWidth +1 - Scale;
|
||
FillArea.right = GraphWidth +1;
|
||
FillArea.top = 0;
|
||
FillArea.bottom = GraphHeight +1;
|
||
|
||
FillRect(DisplayItem->MemoryDC,&FillArea,VdmperfInfo.hBackground);
|
||
|
||
|
||
//
|
||
// Draw the 1 new data point
|
||
//
|
||
|
||
SelectObject(DisplayItem->MemoryDC,VdmperfInfo.hRedPen);
|
||
|
||
MoveToEx(DisplayItem->MemoryDC,
|
||
MemGraphRect.right,
|
||
MemGraphRect.bottom - (DisplayItem->TotalTime[0] * GraphHeight)/ DisplayItem->Max,
|
||
(LPPOINT)NULL);
|
||
|
||
|
||
|
||
|
||
LineTo(DisplayItem->MemoryDC,
|
||
MemGraphRect.right - Scale,
|
||
MemGraphRect.bottom - (DisplayItem->TotalTime[1] * GraphHeight)/DisplayItem->Max);
|
||
|
||
|
||
//
|
||
// Draw UserTime if needed
|
||
//
|
||
|
||
if (DisplayItem->NumberOfElements>1) {
|
||
|
||
//
|
||
// Select kernel pen
|
||
//
|
||
|
||
SelectObject(DisplayItem->MemoryDC,VdmperfInfo.hRedPen);
|
||
|
||
MoveToEx(DisplayItem->MemoryDC,
|
||
MemGraphRect.right,
|
||
MemGraphRect.bottom - (DisplayItem->KernelTime[0] * GraphHeight)/ DisplayItem->Max,
|
||
(LPPOINT)NULL);
|
||
|
||
|
||
|
||
|
||
LineTo(
|
||
DisplayItem->MemoryDC,
|
||
MemGraphRect.right - Scale,
|
||
MemGraphRect.bottom - (DisplayItem->KernelTime[1] * GraphHeight)/DisplayItem->Max
|
||
);
|
||
|
||
//
|
||
// Select User Pen
|
||
//
|
||
|
||
SelectObject(DisplayItem->MemoryDC,VdmperfInfo.hGreenPen);
|
||
|
||
MoveToEx(
|
||
DisplayItem->MemoryDC,
|
||
MemGraphRect.right,
|
||
MemGraphRect.bottom - (DisplayItem->UserTime[0] * GraphHeight)/ DisplayItem->Max,
|
||
(LPPOINT)NULL
|
||
);
|
||
|
||
LineTo(
|
||
DisplayItem->MemoryDC,
|
||
MemGraphRect.right - Scale,
|
||
MemGraphRect.bottom - (DisplayItem->UserTime[1] * GraphHeight)/DisplayItem->Max
|
||
);
|
||
|
||
}
|
||
|
||
|
||
BitBlt(
|
||
hDC,
|
||
GraphRect.left,
|
||
GraphRect.top,
|
||
GraphWidth+1,
|
||
GraphHeight+1,
|
||
DisplayItem->MemoryDC,
|
||
0,
|
||
0,
|
||
SRCCOPY);
|
||
|
||
|
||
}
|
||
|
||
|
||
|
||
BOOLEAN
|
||
CreateMemoryContext(
|
||
HDC hDC,
|
||
PDISPLAY_ITEM DisplayItem
|
||
)
|
||
/*++
|
||
|
||
Routine Description:
|
||
|
||
Create a memory context and a memory bitmap for each perf window
|
||
|
||
|
||
|
||
Arguments:
|
||
|
||
hDC - Device Context for window
|
||
DisplayItem - Data structure with all perf window info
|
||
|
||
Return Value:
|
||
|
||
status of operation
|
||
|
||
|
||
Revision History:
|
||
|
||
03-21-91 Initial code
|
||
|
||
--*/
|
||
|
||
{
|
||
|
||
int Width;
|
||
int Height;
|
||
|
||
if (DisplayItem->Display == TRUE) {
|
||
|
||
//
|
||
// Calculate width of memory bitmap needed
|
||
//
|
||
|
||
Width = DisplayItem->GraphBorder.right - DisplayItem->GraphBorder.left;
|
||
Height = DisplayItem->GraphBorder.bottom - DisplayItem->GraphBorder.top;
|
||
|
||
if ((Width<=0) || (Height <= 0)) {
|
||
|
||
//
|
||
// Disable this window that is to small to be seen
|
||
//
|
||
|
||
DisplayItem->Display = FALSE;
|
||
|
||
return(TRUE);
|
||
}
|
||
|
||
//
|
||
// Create DC and Bitmap
|
||
//
|
||
|
||
DisplayItem->MemoryDC = CreateCompatibleDC(hDC);
|
||
|
||
if (DisplayItem->MemoryDC == NULL) {
|
||
return(FALSE);
|
||
}
|
||
|
||
//DbgPrint("Createcompatiblebitmap %i %i\n",Width,Height);
|
||
|
||
DisplayItem->MemoryBitmap = CreateCompatibleBitmap(hDC,Width,Height);
|
||
|
||
if (DisplayItem->MemoryBitmap == 0) {
|
||
return(FALSE);
|
||
}
|
||
|
||
SelectObject(DisplayItem->MemoryDC,DisplayItem->MemoryBitmap);
|
||
|
||
}
|
||
|
||
return(TRUE);
|
||
}
|
||
|
||
|
||
|
||
VOID
|
||
DeleteMemoryContext(
|
||
PDISPLAY_ITEM DisplayItem
|
||
)
|
||
/*++
|
||
|
||
Routine Description:
|
||
|
||
Delete memory bitmap and context
|
||
|
||
Arguments:
|
||
|
||
hDC - Device Context for window
|
||
DisplayItem - Data structure with all perf window info
|
||
|
||
Return Value:
|
||
|
||
status of operation
|
||
|
||
|
||
Revision History:
|
||
|
||
03-21-91 Initial code
|
||
|
||
--*/
|
||
|
||
{
|
||
|
||
if (DisplayItem->MemoryDC != NULL) {
|
||
DeleteDC(DisplayItem->MemoryDC);
|
||
}
|
||
|
||
if (DisplayItem->MemoryBitmap != NULL) {
|
||
DeleteObject(DisplayItem->MemoryBitmap);
|
||
}
|
||
|
||
}
|