643 lines
13 KiB
C
643 lines
13 KiB
C
/*++
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Copyright (c) 1994-1998, Microsoft Corporation All rights reserved.
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Module Name:
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worldmap.c
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Abstract:
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This module implements the world map for the Date/Time applet.
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Revision History:
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--*/
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//
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// Include Files.
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//
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#include "timedate.h"
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#include <commctrl.h>
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#include "worldmap.h"
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////////////////////////////////////////////////////////////////////////////
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//
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// ZeroCDC
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//
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////////////////////////////////////////////////////////////////////////////
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static void ZeroCDC(
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LPCDC cdc)
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{
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cdc->dc = NULL;
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cdc->bitmap = cdc->defbitmap = NULL;
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}
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////////////////////////////////////////////////////////////////////////////
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//
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// CreateCDC
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//
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////////////////////////////////////////////////////////////////////////////
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static BOOL CreateCDC(
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LPCDC cdc,
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HBITMAP bitmap)
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{
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cdc->dc = CreateCompatibleDC(NULL);
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cdc->bitmap = cdc->defbitmap = NULL;
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if (!bitmap)
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{
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return (FALSE);
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}
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if (!cdc->dc)
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{
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if (bitmap)
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{
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DeleteBitmap(bitmap);
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}
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return (FALSE);
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}
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if (bitmap)
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{
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SetLayout(cdc->dc, LAYOUT_BITMAPORIENTATIONPRESERVED); // to avoid mirroring on mirrored builds
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cdc->defbitmap = SelectBitmap(cdc->dc, cdc->bitmap = bitmap);
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}
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return (TRUE);
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}
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////////////////////////////////////////////////////////////////////////////
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//
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// DestroyCDC
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//
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////////////////////////////////////////////////////////////////////////////
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static void DestroyCDC(
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LPCDC cdc)
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{
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if (cdc->dc)
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{
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if (cdc->defbitmap)
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{
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SelectBitmap(cdc->dc, cdc->defbitmap);
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}
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if (cdc->bitmap)
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{
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DeleteBitmap(cdc->bitmap);
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}
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DeleteDC(cdc->dc);
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cdc->dc = NULL;
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}
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cdc->bitmap = cdc->defbitmap = NULL;
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}
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////////////////////////////////////////////////////////////////////////////
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//
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// LoadWorldMap
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//
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////////////////////////////////////////////////////////////////////////////
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BOOL LoadWorldMap(
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LPWORLDMAP map,
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HINSTANCE instance,
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LPCTSTR resource)
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{
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HDC tempdc = CreateDC(TEXT("DISPLAY"), NULL, NULL, NULL);
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BOOL result = FALSE;
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ZeroCDC(&map->original);
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ZeroCDC(&map->prepared);
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map->size.cx = map->size.cy = 0;
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map->rotation = 0;
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if (tempdc)
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{
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if (CreateCDC( &map->original,
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LoadImage( instance,
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resource,
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IMAGE_BITMAP,
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0,
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0,
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LR_CREATEDIBSECTION ) ))
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{
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DIBSECTION ds;
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if (GetObject(map->original.bitmap, sizeof(DIBSECTION), &ds))
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{
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map->size.cx = ds.dsBm.bmWidth;
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map->size.cy = ds.dsBm.bmHeight;
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map->bits = (BYTE *)ds.dsBm.bmBits;
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map->scanbytes = ds.dsBm.bmWidthBytes;
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if (( (GetDeviceCaps(tempdc, BITSPIXEL) *
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GetDeviceCaps(tempdc, PLANES)) > 4 ) ||
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CreateCDC( &map->prepared,
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CreateCompatibleBitmap( tempdc,
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ds.dsBm.bmWidth,
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ds.dsBm.bmHeight ) ))
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{
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RGBQUAD init = { 127, 0, 0, 0 };
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RGBQUAD *color = map->dirty.colors;
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int i = WORLDMAP_MAX_COLORS;
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while (i--)
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{
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*color++ = init;
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}
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//
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// Mark everything as dirty.
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//
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map->dirty.first = 0;
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map->dirty.last = WORLDMAP_MAX_COLORS - 1;
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map->dirty.spans = NULL;
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map->dirty.freespans = NULL;
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map->source = (map->prepared.dc)
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? map->prepared.dc
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: map->original.dc;
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result = TRUE;
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}
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}
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else
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{
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DestroyCDC(&map->original);
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}
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}
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DeleteDC(tempdc);
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}
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return (result);
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}
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////////////////////////////////////////////////////////////////////////////
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//
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// FreeWorldMap
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//
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////////////////////////////////////////////////////////////////////////////
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void FreeWorldMap(
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LPWORLDMAP map)
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{
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DIRTYSPAN *span = map->dirty.spans;
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while (span)
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{
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DIRTYSPAN *next = span->next;
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LocalFree((HANDLE)span);
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span = next;
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}
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span = map->dirty.freespans;
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while (span)
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{
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DIRTYSPAN *next = span->next;
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LocalFree((HANDLE)span);
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span = next;
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}
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DestroyCDC(&map->original);
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DestroyCDC(&map->prepared);
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}
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////////////////////////////////////////////////////////////////////////////
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//
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// SetWorldMapRotation
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//
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////////////////////////////////////////////////////////////////////////////
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void SetWorldMapRotation(
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LPWORLDMAP map,
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int rotation)
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{
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rotation %= (int)map->size.cx;
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if (rotation < 0)
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{
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rotation += (int)map->size.cx;
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}
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map->rotation = rotation;
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}
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////////////////////////////////////////////////////////////////////////////
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//
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// RotateWorldMap
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//
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////////////////////////////////////////////////////////////////////////////
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void RotateWorldMap(
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LPWORLDMAP map,
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int delta)
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{
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SetWorldMapRotation(map, map->rotation + delta);
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}
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////////////////////////////////////////////////////////////////////////////
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//
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// WorldMapGetDisplayedLocation
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//
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////////////////////////////////////////////////////////////////////////////
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int WorldMapGetDisplayedLocation(
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LPWORLDMAP map,
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int pos)
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{
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return ( (pos + map->rotation) % map->size.cx );
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}
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////////////////////////////////////////////////////////////////////////////
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//
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// EnumWorldMapDirtySpans
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//
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////////////////////////////////////////////////////////////////////////////
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void EnumWorldMapDirtySpans(
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LPWORLDMAP map,
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ENUMSPANPROC proc,
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LPARAM data,
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BOOL rotate)
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{
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DIRTYSPAN *span = map->dirty.spans;
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while (span)
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{
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if (rotate)
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{
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int left = (span->left + map->rotation) % map->size.cx;
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int right = left + span->right - span->left;
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if (right > map->size.cx)
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{
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proc(data, left, map->size.cx);
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left = 0;
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right -= map->size.cx;
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}
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proc(data, left, right);
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}
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else
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{
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proc(data, span->left, span->right);
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}
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span = span->next;
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}
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}
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////////////////////////////////////////////////////////////////////////////
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//
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// GetWorldMapColorIndex
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//
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////////////////////////////////////////////////////////////////////////////
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int GetWorldMapColorIndex(
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LPWORLDMAP map,
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int x,
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int y)
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{
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//
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// Protect against faulting.
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//
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if ( !map->bits ||
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(x < 0) || (x >= map->size.cx) ||
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(y < 0) || (y >= map->size.cy) )
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{
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return (-1);
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}
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//
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// Correct source X coordinate for map's virtual rotation.
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//
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x += 2 * (int)map->size.cx - map->rotation;
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x %= (int)map->size.cx;
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//
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// Correct for dib origin.
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//
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y = (LONG)map->size.cy - 1 - y;
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return ( map->bits[map->scanbytes * y + x] );
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}
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////////////////////////////////////////////////////////////////////////////
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//
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// NewSpan
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//
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////////////////////////////////////////////////////////////////////////////
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DIRTYSPAN *NewSpan(
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DIRTYSTUFF *dirty,
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DIRTYSPAN *a,
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DIRTYSPAN *b)
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{
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DIRTYSPAN *span = dirty->freespans;
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if (span)
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{
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dirty->freespans = span->next;
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}
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else
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{
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if ((span = (DIRTYSPAN *)LocalAlloc(LPTR, sizeof(DIRTYSPAN))) == NULL)
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{
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return (NULL);
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}
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}
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span->next = b;
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if (a)
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{
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a->next = span;
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}
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else
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{
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dirty->spans = span;
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}
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return (span);
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}
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////////////////////////////////////////////////////////////////////////////
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//
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// DeleteSpan
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//
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////////////////////////////////////////////////////////////////////////////
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void DeleteSpan(
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DIRTYSTUFF *dirty,
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DIRTYSPAN *a,
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DIRTYSPAN *b)
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{
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if (a)
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{
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a->next = b->next;
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}
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else
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{
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dirty->spans = b->next;
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}
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b->next = dirty->freespans;
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dirty->freespans = b;
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}
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////////////////////////////////////////////////////////////////////////////
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//
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// AddDirtySpan
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//
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////////////////////////////////////////////////////////////////////////////
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void AddDirtySpan(
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DIRTYSTUFF *dirty,
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int left,
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int cx)
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{
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int right = left + cx;
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DIRTYSPAN *curr = dirty->spans;
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DIRTYSPAN *temp = NULL;
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DIRTYSPAN *span;
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cx = left - 1;
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while (curr && (cx > curr->right))
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{
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temp = curr;
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curr = curr->next;
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}
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cx = right + 1;
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if (curr && (cx >= curr->left))
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{
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if (left < curr->left)
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{
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curr->left = left;
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}
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span = temp = curr;
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if (right > curr->right)
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{
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curr->right = right;
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curr = curr->next;
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while (curr && (cx >= curr->left))
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{
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span->right = curr->right;
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DeleteSpan(dirty, temp, curr);
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temp = temp->next;
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curr = (temp ? temp->next : NULL);
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}
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}
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}
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else
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{
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if ((span = NewSpan(dirty, temp, curr)) == NULL)
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{
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if (!temp)
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{
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return;
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}
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span = temp;
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left = span->left;
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}
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span->left = left;
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span->right = right;
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}
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}
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////////////////////////////////////////////////////////////////////////////
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//
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// ChangeWorldMapColor
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//
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////////////////////////////////////////////////////////////////////////////
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void ChangeWorldMapColor(
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LPWORLDMAP map,
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int index,
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const RGBQUAD *color,
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int x,
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int cx)
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{
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if ((index >= 0) && (index < WORLDMAP_MAX_COLORS))
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{
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//
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// Store the new color.
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//
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map->dirty.colors[index] = *color;
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//
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// Update the dirty markers to include this entry.
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//
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if (index < map->dirty.first)
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{
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map->dirty.first = index;
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}
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if (index > map->dirty.last)
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{
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map->dirty.last = index;
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}
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}
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while (((x + cx) > map->size.cx) && (x >= 0))
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{
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x -= map->size.cx;
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}
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if (x < 0)
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{
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AddDirtySpan(&map->dirty, map->size.cx + x, -x);
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cx += x;
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x = 0;
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}
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AddDirtySpan(&map->dirty, x, cx);
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}
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////////////////////////////////////////////////////////////////////////////
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//
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// CommitChanges
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//
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////////////////////////////////////////////////////////////////////////////
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void CommitChanges(
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LPWORLDMAP map)
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{
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if (map->dirty.last >= 0)
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{
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SetDIBColorTable( map->original.dc,
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map->dirty.first,
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1 + map->dirty.last - map->dirty.first,
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map->dirty.colors + map->dirty.first );
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//
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// Reset the dirty markers.
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//
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map->dirty.first = WORLDMAP_MAX_COLORS;
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map->dirty.last = -1;
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}
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while (map->dirty.spans)
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{
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DIRTYSPAN *span = map->dirty.spans;
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if (map->prepared.dc)
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{
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BitBlt( map->prepared.dc,
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span->left,
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0,
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span->right - span->left,
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(int)map->size.cy,
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map->original.dc,
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span->left,
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0,
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SRCCOPY );
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}
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DeleteSpan(&map->dirty, NULL, span);
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}
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}
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////////////////////////////////////////////////////////////////////////////
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//
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// DrawWorldMap
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//
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////////////////////////////////////////////////////////////////////////////
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void DrawWorldMap(
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HDC dc,
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int xdst,
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int ydst,
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int cx,
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int cy,
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LPWORLDMAP map,
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int xmap,
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int ymap,
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DWORD rop)
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{
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CommitChanges(map);
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//
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// Lop off extra Y stuff cause there's nothing there.
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//
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if ((ymap + cy) > (int)map->size.cy)
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{
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cy = (int)map->size.cy - ymap;
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}
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//
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// Clip off extra X so we'll enter the case below only when we need to.
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//
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if (cx > (int)map->size.cx)
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{
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cx = (int)map->size.cx;
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}
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//
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// Correct source X coordinate for map's virtual rotation.
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//
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xmap += 2 * (int)map->size.cx - map->rotation;
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xmap %= (int)map->size.cx;
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//
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// See if the blt rect falls off the end of our flat little world.
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//
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if ((xmap + cx) > (int)map->size.cx)
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{
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//
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// Compute the width of the first blt.
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//
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int firstcx = (int)map->size.cx - xmap;
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//
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// See bits. See bits blt.
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//
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BitBlt(dc, xdst, ydst, firstcx, cy, map->source, xmap, ymap, rop);
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//
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// Adjust the params so the second blt does the right wrapping.
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//
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xdst += firstcx;
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cx -= firstcx;
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xmap = 0;
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}
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//
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// blt bits blt!
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//
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BitBlt(dc, xdst, ydst, cx, cy, map->source, xmap, ymap, rop);
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}
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