windows-nt/Source/XPSP1/NT/termsrv/remdsk/common/remotedesktopchannels.c
2020-09-26 16:20:57 +08:00

280 lines
5.8 KiB
C

/*++
Copyright (c) 2000 Microsoft Corporation
Module Name :
wtblobj.c
Abstract:
Manage a list of waitable objects and associated callbacks.
Author:
TadB
Revision History:
--*/
#include <RemoteDesktop.h>
#include <RemoteDesktopDBG.h>
#include "wtblobj.h"
////////////////////////////////////////////////////////
//
// Define
//
#define WTBLOBJMGR_MAGICNO 0x57575757
////////////////////////////////////////////////////////
//
// Local Typedefs
//
typedef struct tagWAITABLEOBJECTMGR
{
#if DBG
DWORD magicNo;
#endif
WTBLOBJ_ClientFunc funcs[MAXIMUM_WAIT_OBJECTS];
HANDLE objects[MAXIMUM_WAIT_OBJECTS];
PVOID clientData[MAXIMUM_WAIT_OBJECTS];
ULONG objectCount;
} WAITABLEOBJECTMGR, *PWAITABLEOBJECTMGR;
WTBLOBJMGR
WTBLOBJ_CreateWaitableObjectMgr()
/*++
Routine Description:
Create a new instance of the Waitable Object Manager.
Arguments:
Return Value:
NULL on error. Otherwise, a new Waitable Object Manager is
returned.
--*/
{
PWAITABLEOBJECTMGR objMgr;
objMgr = ALLOCMEM(sizeof(WAITABLEOBJECTMGR));
if (objMgr != NULL) {
#if DBG
objMgr->magicNo = WTBLOBJMGR_MAGICNO;
#endif
objMgr->objectCount = 0;
memset(&objMgr->objects[0], 0, sizeof(objMgr->objects));
memset(&objMgr->funcs[0], 0, sizeof(objMgr->funcs));
memset(&objMgr->clientData[0], 0, sizeof(objMgr->clientData));
}
return objMgr;
}
VOID
WTBLOBJ_DeleteWaitableObjectMgr(
IN WTBLOBJMGR mgr
)
/*++
Routine Description:
Release an instance of the Waitable Object Manager that was
created via a call to WTBLOBJ_CreateWaitableObjectMgr.
Arguments:
mgr - Waitable object manager.
Return Value:
NULL on error. Otherwise, a new Waitable Object Manager is
returned.
--*/
{
PWAITABLEOBJECTMGR objMgr = (PWAITABLEOBJECTMGR)mgr;
#if DBG
objMgr->magicNo = 0xcccccccc;
#endif
FREEMEM(objMgr);
}
DWORD
WTBLOBJ_AddWaitableObject(
IN WTBLOBJMGR mgr,
IN PVOID clientData,
IN HANDLE waitableObject,
IN WTBLOBJ_ClientFunc func
)
/*++
Routine Description:
Add a new waitable object to an existing Waitable Object Manager.
Arguments:
mgr - Waitable object manager.
clientData - Associated client data.
waitableObject - Associated waitable object.
func - Completion callback function.
Return Value:
ERROR_SUCCESS on success. Otherwise, a Windows error code is
returned.
--*/
{
ULONG objectCount;
DWORD retCode = ERROR_SUCCESS;
PWAITABLEOBJECTMGR objMgr = (PWAITABLEOBJECTMGR)mgr;
objectCount = objMgr->objectCount;
//
// Make sure we don't run out of waitable objects. This version
// only supports MAXIMUM_WAIT_OBJECTS waitable objects.
//
if (objectCount < MAXIMUM_WAIT_OBJECTS) {
objMgr->funcs[objectCount] = func;
objMgr->objects[objectCount] = waitableObject;
objMgr->clientData[objectCount] = clientData;
objMgr->objectCount++;
}
else {
retCode = ERROR_INSUFFICIENT_BUFFER;
}
return retCode;
}
VOID
WTBLOBJ_RemoveWaitableObject(
IN WTBLOBJMGR mgr,
IN HANDLE waitableObject
)
/*++
Routine Description:
Remove a waitable object via a call to WTBLOBJ_AddWaitableObject.
Arguments:
mgr - Waitable object manager.
waitableObject - Associated waitable object.
Return Value:
NA
--*/
{
ULONG offset;
PWAITABLEOBJECTMGR objMgr = (PWAITABLEOBJECTMGR)mgr;
//
// Find the waitable object in the list, using a linear search.
//
for (offset=0; offset<objMgr->objectCount; offset++) {
if (objMgr->objects[offset] == waitableObject) {
break;
}
}
if (offset < objMgr->objectCount) {
//
// Move the last items to the now vacant spot and decrement the count.
//
objMgr->objects[offset] = objMgr->objects[objMgr->objectCount - 1];
objMgr->funcs[offset] = objMgr->funcs[objMgr->objectCount - 1];
objMgr->clientData[offset] = objMgr->clientData[objMgr->objectCount - 1];
//
// Clear the unused spot.
//
objMgr->objects[objMgr->objectCount - 1] = NULL;
objMgr->funcs[objMgr->objectCount - 1] = NULL;
objMgr->clientData[objMgr->objectCount - 1] = NULL;
objMgr->objectCount--;
}
}
DWORD
WTBLOBJ_PollWaitableObjects(
WTBLOBJMGR mgr
)
/*++
Routine Description:
Poll the list of waitable objects associated with a
Waitable Object manager, until the next waitable object
is signaled.
Arguments:
waitableObject - Associated waitable object.
Return Value:
ERROR_SUCCESS on success. Otherwise, a Windows error status
is returned.
--*/
{
DWORD waitResult, objectOffset;
DWORD ret = ERROR_SUCCESS;
HANDLE obj;
WTBLOBJ_ClientFunc func;
PVOID clientData;
PWAITABLEOBJECTMGR objMgr = (PWAITABLEOBJECTMGR)mgr;
//
// Wait for all the waitable objects.
//
waitResult = WaitForMultipleObjectsEx(
objMgr->objectCount,
objMgr->objects,
FALSE,
INFINITE,
FALSE
);
if (waitResult != WAIT_FAILED) {
objectOffset = waitResult - WAIT_OBJECT_0;
//
// Call the associated callback.
//
clientData = objMgr->clientData[objectOffset];
func = objMgr->funcs[objectOffset];
obj = objMgr->objects[objectOffset];
func(obj, clientData);
}
else {
ret = GetLastError();
}
return ret;
}