849 lines
19 KiB
OpenEdge ABL
849 lines
19 KiB
OpenEdge ABL
/*++ BUILD Version: 0002 // Increment this if a change has global effects
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Copyright (c) Microsoft Corporation. All rights reserved.
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Module Name:
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wincon.h
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Abstract:
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This module contains the public data structures, data types,
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and procedures exported by the NT console subsystem.
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Created:
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26-Oct-1990
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Revision History:
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--*/
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#ifndef _WINCON_
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#define _WINCON_
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#ifndef _WINCONP_ ;internal_NT
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#define _WINCONP_ ;internal_NT
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;internal_NT
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;begin_both
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#ifdef __cplusplus
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extern "C" {
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#endif
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;end_both
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typedef struct _COORD {
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SHORT X;
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SHORT Y;
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} COORD, *PCOORD;
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typedef struct _SMALL_RECT {
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SHORT Left;
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SHORT Top;
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SHORT Right;
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SHORT Bottom;
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} SMALL_RECT, *PSMALL_RECT;
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typedef struct _KEY_EVENT_RECORD {
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BOOL bKeyDown;
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WORD wRepeatCount;
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WORD wVirtualKeyCode;
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WORD wVirtualScanCode;
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union {
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WCHAR UnicodeChar;
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CHAR AsciiChar;
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} uChar;
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DWORD dwControlKeyState;
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} KEY_EVENT_RECORD, *PKEY_EVENT_RECORD;
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//
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// ControlKeyState flags
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//
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#define RIGHT_ALT_PRESSED 0x0001 // the right alt key is pressed.
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#define LEFT_ALT_PRESSED 0x0002 // the left alt key is pressed.
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#define RIGHT_CTRL_PRESSED 0x0004 // the right ctrl key is pressed.
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#define LEFT_CTRL_PRESSED 0x0008 // the left ctrl key is pressed.
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#define SHIFT_PRESSED 0x0010 // the shift key is pressed.
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#define NUMLOCK_ON 0x0020 // the numlock light is on.
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#define SCROLLLOCK_ON 0x0040 // the scrolllock light is on.
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#define CAPSLOCK_ON 0x0080 // the capslock light is on.
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#define ENHANCED_KEY 0x0100 // the key is enhanced.
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#define NLS_DBCSCHAR 0x00010000 // DBCS for JPN: SBCS/DBCS mode.
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#define NLS_ALPHANUMERIC 0x00000000 // DBCS for JPN: Alphanumeric mode.
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#define NLS_KATAKANA 0x00020000 // DBCS for JPN: Katakana mode.
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#define NLS_HIRAGANA 0x00040000 // DBCS for JPN: Hiragana mode.
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#define NLS_ROMAN 0x00400000 // DBCS for JPN: Roman/Noroman mode.
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#define NLS_IME_CONVERSION 0x00800000 // DBCS for JPN: IME conversion.
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#define ALTNUMPAD_BIT 0x04000000 // AltNumpad OEM char (copied from ntuser\inc\kbd.h) ;internal_NT
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#define NLS_IME_DISABLE 0x20000000 // DBCS for JPN: IME enable/disable.
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typedef struct _MOUSE_EVENT_RECORD {
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COORD dwMousePosition;
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DWORD dwButtonState;
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DWORD dwControlKeyState;
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DWORD dwEventFlags;
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} MOUSE_EVENT_RECORD, *PMOUSE_EVENT_RECORD;
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//
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// ButtonState flags
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//
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#define FROM_LEFT_1ST_BUTTON_PRESSED 0x0001
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#define RIGHTMOST_BUTTON_PRESSED 0x0002
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#define FROM_LEFT_2ND_BUTTON_PRESSED 0x0004
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#define FROM_LEFT_3RD_BUTTON_PRESSED 0x0008
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#define FROM_LEFT_4TH_BUTTON_PRESSED 0x0010
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//
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// EventFlags
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//
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#define MOUSE_MOVED 0x0001
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#define DOUBLE_CLICK 0x0002
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#define MOUSE_WHEELED 0x0004
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typedef struct _WINDOW_BUFFER_SIZE_RECORD {
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COORD dwSize;
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} WINDOW_BUFFER_SIZE_RECORD, *PWINDOW_BUFFER_SIZE_RECORD;
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typedef struct _MENU_EVENT_RECORD {
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UINT dwCommandId;
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} MENU_EVENT_RECORD, *PMENU_EVENT_RECORD;
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typedef struct _FOCUS_EVENT_RECORD {
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BOOL bSetFocus;
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} FOCUS_EVENT_RECORD, *PFOCUS_EVENT_RECORD;
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typedef struct _INPUT_RECORD {
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WORD EventType;
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union {
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KEY_EVENT_RECORD KeyEvent;
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MOUSE_EVENT_RECORD MouseEvent;
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WINDOW_BUFFER_SIZE_RECORD WindowBufferSizeEvent;
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MENU_EVENT_RECORD MenuEvent;
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FOCUS_EVENT_RECORD FocusEvent;
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} Event;
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} INPUT_RECORD, *PINPUT_RECORD;
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//
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// EventType flags:
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//
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#define KEY_EVENT 0x0001 // Event contains key event record
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#define MOUSE_EVENT 0x0002 // Event contains mouse event record
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#define WINDOW_BUFFER_SIZE_EVENT 0x0004 // Event contains window change event record
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#define MENU_EVENT 0x0008 // Event contains menu event record
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#define FOCUS_EVENT 0x0010 // event contains focus change
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typedef struct _CHAR_INFO {
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union {
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WCHAR UnicodeChar;
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CHAR AsciiChar;
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} Char;
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WORD Attributes;
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} CHAR_INFO, *PCHAR_INFO;
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//
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// Attributes flags:
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//
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#define FOREGROUND_BLUE 0x0001 // text color contains blue.
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#define FOREGROUND_GREEN 0x0002 // text color contains green.
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#define FOREGROUND_RED 0x0004 // text color contains red.
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#define FOREGROUND_INTENSITY 0x0008 // text color is intensified.
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#define BACKGROUND_BLUE 0x0010 // background color contains blue.
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#define BACKGROUND_GREEN 0x0020 // background color contains green.
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#define BACKGROUND_RED 0x0040 // background color contains red.
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#define BACKGROUND_INTENSITY 0x0080 // background color is intensified.
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#define COMMON_LVB_LEADING_BYTE 0x0100 // Leading Byte of DBCS
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#define COMMON_LVB_TRAILING_BYTE 0x0200 // Trailing Byte of DBCS
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#define COMMON_LVB_GRID_HORIZONTAL 0x0400 // DBCS: Grid attribute: top horizontal.
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#define COMMON_LVB_GRID_LVERTICAL 0x0800 // DBCS: Grid attribute: left vertical.
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#define COMMON_LVB_GRID_RVERTICAL 0x1000 // DBCS: Grid attribute: right vertical.
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#define COMMON_LVB_REVERSE_VIDEO 0x4000 // DBCS: Reverse fore/back ground attribute.
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#define COMMON_LVB_UNDERSCORE 0x8000 // DBCS: Underscore.
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#define COMMON_LVB_SBCSDBCS 0x0300 // SBCS or DBCS flag.
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typedef struct _CONSOLE_SCREEN_BUFFER_INFO {
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COORD dwSize;
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COORD dwCursorPosition;
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WORD wAttributes;
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SMALL_RECT srWindow;
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COORD dwMaximumWindowSize;
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} CONSOLE_SCREEN_BUFFER_INFO, *PCONSOLE_SCREEN_BUFFER_INFO;
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typedef struct _CONSOLE_CURSOR_INFO {
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DWORD dwSize;
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BOOL bVisible;
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} CONSOLE_CURSOR_INFO, *PCONSOLE_CURSOR_INFO;
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typedef struct _CONSOLE_FONT_INFO {
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DWORD nFont;
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COORD dwFontSize;
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} CONSOLE_FONT_INFO, *PCONSOLE_FONT_INFO;
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;begin_if_(_WIN32_WINNT)_500
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typedef struct _CONSOLE_SELECTION_INFO {
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DWORD dwFlags;
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COORD dwSelectionAnchor;
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SMALL_RECT srSelection;
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} CONSOLE_SELECTION_INFO, *PCONSOLE_SELECTION_INFO;
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//
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// Selection flags
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//
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#define CONSOLE_NO_SELECTION 0x0000
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#define CONSOLE_SELECTION_IN_PROGRESS 0x0001 // selection has begun
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#define CONSOLE_SELECTION_NOT_EMPTY 0x0002 // non-null select rectangle
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#define CONSOLE_MOUSE_SELECTION 0x0004 // selecting with mouse
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#define CONSOLE_MOUSE_DOWN 0x0008 // mouse is down
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;begin_internal_NT
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#define CONSOLE_SELECTION_INVERTED 0x0010 // selection is inverted (turned off)
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#define CONSOLE_SELECTION_VALID (CONSOLE_SELECTION_IN_PROGRESS | \
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CONSOLE_SELECTION_NOT_EMPTY | \
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CONSOLE_MOUSE_SELECTION | \
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CONSOLE_MOUSE_DOWN)
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;end_internal_NT
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;end_if_(_WIN32_WINNT)_500
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//
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// typedef for ctrl-c handler routines
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//
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typedef
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BOOL
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(WINAPI *PHANDLER_ROUTINE)(
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DWORD CtrlType
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);
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#define CTRL_C_EVENT 0
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#define CTRL_BREAK_EVENT 1
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#define CTRL_CLOSE_EVENT 2
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// 3 is reserved!
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// 4 is reserved!
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#define CTRL_LOGOFF_EVENT 5
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#define CTRL_SHUTDOWN_EVENT 6
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//
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// Input Mode flags:
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//
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#define ENABLE_PROCESSED_INPUT 0x0001
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#define ENABLE_LINE_INPUT 0x0002
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#define ENABLE_ECHO_INPUT 0x0004
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#define ENABLE_WINDOW_INPUT 0x0008
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#define ENABLE_MOUSE_INPUT 0x0010
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;begin_internal_NT
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#define ENABLE_INSERT_MODE 0x0020
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#define ENABLE_QUICK_EDIT_MODE 0x0040
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#define ENABLE_PRIVATE_FLAGS 0x0080
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;end_internal_NT
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//
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// Output Mode flags:
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//
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#define ENABLE_PROCESSED_OUTPUT 0x0001
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#define ENABLE_WRAP_AT_EOL_OUTPUT 0x0002
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//
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// direct API definitions.
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//
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WINBASEAPI
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BOOL
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WINAPI
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PeekConsoleInput%(
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IN HANDLE hConsoleInput,
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OUT PINPUT_RECORD lpBuffer,
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IN DWORD nLength,
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OUT LPDWORD lpNumberOfEventsRead
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);
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WINBASEAPI
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BOOL
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WINAPI
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ReadConsoleInput%(
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IN HANDLE hConsoleInput,
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OUT PINPUT_RECORD lpBuffer,
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IN DWORD nLength,
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OUT LPDWORD lpNumberOfEventsRead
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);
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WINBASEAPI
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BOOL
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WINAPI
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WriteConsoleInput%(
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IN HANDLE hConsoleInput,
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IN CONST INPUT_RECORD *lpBuffer,
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IN DWORD nLength,
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OUT LPDWORD lpNumberOfEventsWritten
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);
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WINBASEAPI
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BOOL
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WINAPI
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ReadConsoleOutput%(
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IN HANDLE hConsoleOutput,
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OUT PCHAR_INFO lpBuffer,
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IN COORD dwBufferSize,
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IN COORD dwBufferCoord,
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IN OUT PSMALL_RECT lpReadRegion
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);
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WINBASEAPI
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BOOL
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WINAPI
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WriteConsoleOutput%(
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IN HANDLE hConsoleOutput,
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IN CONST CHAR_INFO *lpBuffer,
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IN COORD dwBufferSize,
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IN COORD dwBufferCoord,
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IN OUT PSMALL_RECT lpWriteRegion
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);
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WINBASEAPI
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BOOL
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WINAPI
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ReadConsoleOutputCharacter%(
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IN HANDLE hConsoleOutput,
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OUT LPTSTR% lpCharacter,
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IN DWORD nLength,
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IN COORD dwReadCoord,
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OUT LPDWORD lpNumberOfCharsRead
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);
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WINBASEAPI
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BOOL
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WINAPI
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ReadConsoleOutputAttribute(
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IN HANDLE hConsoleOutput,
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OUT LPWORD lpAttribute,
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IN DWORD nLength,
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IN COORD dwReadCoord,
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OUT LPDWORD lpNumberOfAttrsRead
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);
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WINBASEAPI
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BOOL
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WINAPI
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WriteConsoleOutputCharacter%(
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IN HANDLE hConsoleOutput,
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IN LPCTSTR% lpCharacter,
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IN DWORD nLength,
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IN COORD dwWriteCoord,
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OUT LPDWORD lpNumberOfCharsWritten
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);
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WINBASEAPI
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BOOL
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WINAPI
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WriteConsoleOutputAttribute(
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IN HANDLE hConsoleOutput,
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IN CONST WORD *lpAttribute,
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IN DWORD nLength,
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IN COORD dwWriteCoord,
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OUT LPDWORD lpNumberOfAttrsWritten
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);
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WINBASEAPI
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BOOL
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WINAPI
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FillConsoleOutputCharacter%(
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IN HANDLE hConsoleOutput,
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IN TCHAR% cCharacter,
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IN DWORD nLength,
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IN COORD dwWriteCoord,
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OUT LPDWORD lpNumberOfCharsWritten
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);
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WINBASEAPI
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BOOL
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WINAPI
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FillConsoleOutputAttribute(
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IN HANDLE hConsoleOutput,
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IN WORD wAttribute,
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IN DWORD nLength,
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IN COORD dwWriteCoord,
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OUT LPDWORD lpNumberOfAttrsWritten
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);
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WINBASEAPI
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BOOL
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WINAPI
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GetConsoleMode(
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IN HANDLE hConsoleHandle,
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OUT LPDWORD lpMode
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);
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WINBASEAPI
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BOOL
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WINAPI
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GetNumberOfConsoleInputEvents(
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IN HANDLE hConsoleInput,
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OUT LPDWORD lpNumberOfEvents
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);
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WINBASEAPI
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BOOL
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WINAPI
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GetConsoleScreenBufferInfo(
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IN HANDLE hConsoleOutput,
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OUT PCONSOLE_SCREEN_BUFFER_INFO lpConsoleScreenBufferInfo
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);
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WINBASEAPI
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COORD
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WINAPI
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GetLargestConsoleWindowSize(
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IN HANDLE hConsoleOutput
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);
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WINBASEAPI
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BOOL
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WINAPI
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GetConsoleCursorInfo(
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IN HANDLE hConsoleOutput,
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OUT PCONSOLE_CURSOR_INFO lpConsoleCursorInfo
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);
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;begin_if_(_WIN32_WINNT)_500
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WINBASEAPI
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BOOL
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WINAPI
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GetCurrentConsoleFont(
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IN HANDLE hConsoleOutput,
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IN BOOL bMaximumWindow,
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OUT PCONSOLE_FONT_INFO lpConsoleCurrentFont
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);
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WINBASEAPI
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COORD
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WINAPI
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GetConsoleFontSize(
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IN HANDLE hConsoleOutput,
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IN DWORD nFont
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);
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WINBASEAPI
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BOOL
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WINAPI
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GetConsoleSelectionInfo(
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OUT PCONSOLE_SELECTION_INFO lpConsoleSelectionInfo
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);
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;end_if_(_WIN32_WINNT)_500
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WINBASEAPI
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BOOL
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WINAPI
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GetNumberOfConsoleMouseButtons(
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OUT LPDWORD lpNumberOfMouseButtons
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);
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WINBASEAPI
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BOOL
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WINAPI
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SetConsoleMode(
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IN HANDLE hConsoleHandle,
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IN DWORD dwMode
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);
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WINBASEAPI
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BOOL
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WINAPI
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SetConsoleActiveScreenBuffer(
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IN HANDLE hConsoleOutput
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);
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WINBASEAPI
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BOOL
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WINAPI
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FlushConsoleInputBuffer(
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IN HANDLE hConsoleInput
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);
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WINBASEAPI
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BOOL
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WINAPI
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SetConsoleScreenBufferSize(
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IN HANDLE hConsoleOutput,
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IN COORD dwSize
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);
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WINBASEAPI
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BOOL
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WINAPI
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SetConsoleCursorPosition(
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IN HANDLE hConsoleOutput,
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IN COORD dwCursorPosition
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);
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WINBASEAPI
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BOOL
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WINAPI
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SetConsoleCursorInfo(
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IN HANDLE hConsoleOutput,
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IN CONST CONSOLE_CURSOR_INFO *lpConsoleCursorInfo
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);
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WINBASEAPI
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BOOL
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WINAPI
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ScrollConsoleScreenBuffer%(
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IN HANDLE hConsoleOutput,
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IN CONST SMALL_RECT *lpScrollRectangle,
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IN CONST SMALL_RECT *lpClipRectangle,
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IN COORD dwDestinationOrigin,
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IN CONST CHAR_INFO *lpFill
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);
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WINBASEAPI
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BOOL
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WINAPI
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SetConsoleWindowInfo(
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IN HANDLE hConsoleOutput,
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IN BOOL bAbsolute,
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IN CONST SMALL_RECT *lpConsoleWindow
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);
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WINBASEAPI
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BOOL
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WINAPI
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SetConsoleTextAttribute(
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IN HANDLE hConsoleOutput,
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IN WORD wAttributes
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);
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WINBASEAPI
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BOOL
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WINAPI
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SetConsoleCtrlHandler(
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IN PHANDLER_ROUTINE HandlerRoutine,
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IN BOOL Add
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);
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WINBASEAPI
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BOOL
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WINAPI
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GenerateConsoleCtrlEvent(
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IN DWORD dwCtrlEvent,
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IN DWORD dwProcessGroupId
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);
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WINBASEAPI
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BOOL
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WINAPI
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AllocConsole( VOID );
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WINBASEAPI
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BOOL
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WINAPI
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FreeConsole( VOID );
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;begin_if_(_WIN32_WINNT)_500
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WINBASEAPI
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BOOL
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WINAPI
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AttachConsole(
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IN DWORD dwProcessId
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);
|
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;end_if_(_WIN32_WINNT)_500
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WINBASEAPI
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DWORD
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WINAPI
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GetConsoleTitle%(
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OUT LPTSTR% lpConsoleTitle,
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IN DWORD nSize
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);
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WINBASEAPI
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BOOL
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WINAPI
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SetConsoleTitle%(
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IN LPCTSTR% lpConsoleTitle
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);
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WINBASEAPI
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BOOL
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WINAPI
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ReadConsole%(
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IN HANDLE hConsoleInput,
|
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OUT LPVOID lpBuffer,
|
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IN DWORD nNumberOfCharsToRead,
|
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OUT LPDWORD lpNumberOfCharsRead,
|
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IN LPVOID lpReserved
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);
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WINBASEAPI
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BOOL
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WINAPI
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WriteConsole%(
|
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IN HANDLE hConsoleOutput,
|
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IN CONST VOID *lpBuffer,
|
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IN DWORD nNumberOfCharsToWrite,
|
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OUT LPDWORD lpNumberOfCharsWritten,
|
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IN LPVOID lpReserved
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);
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|
|
#define CONSOLE_TEXTMODE_BUFFER 1
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|
|
WINBASEAPI
|
|
HANDLE
|
|
WINAPI
|
|
CreateConsoleScreenBuffer(
|
|
IN DWORD dwDesiredAccess,
|
|
IN DWORD dwShareMode,
|
|
IN CONST SECURITY_ATTRIBUTES *lpSecurityAttributes,
|
|
IN DWORD dwFlags,
|
|
IN LPVOID lpScreenBufferData
|
|
);
|
|
|
|
WINBASEAPI
|
|
UINT
|
|
WINAPI
|
|
GetConsoleCP( VOID );
|
|
|
|
WINBASEAPI
|
|
BOOL
|
|
WINAPI
|
|
SetConsoleCP(
|
|
IN UINT wCodePageID
|
|
);
|
|
|
|
WINBASEAPI
|
|
UINT
|
|
WINAPI
|
|
GetConsoleOutputCP( VOID );
|
|
|
|
WINBASEAPI
|
|
BOOL
|
|
WINAPI
|
|
SetConsoleOutputCP(
|
|
IN UINT wCodePageID
|
|
);
|
|
|
|
;begin_if_(_WIN32_WINNT)_500
|
|
|
|
#define CONSOLE_FULLSCREEN 1 // fullscreen console
|
|
#define CONSOLE_FULLSCREEN_HARDWARE 2 // console owns the hardware
|
|
|
|
WINBASEAPI
|
|
BOOL
|
|
APIENTRY
|
|
GetConsoleDisplayMode(
|
|
OUT LPDWORD lpModeFlags
|
|
);
|
|
|
|
WINBASEAPI
|
|
HWND
|
|
APIENTRY
|
|
GetConsoleWindow(
|
|
VOID
|
|
);
|
|
|
|
;end_if_(_WIN32_WINNT)_500
|
|
|
|
;begin_if_(_WIN32_WINNT)_501
|
|
|
|
WINBASEAPI
|
|
DWORD
|
|
APIENTRY
|
|
GetConsoleProcessList(
|
|
OUT LPDWORD lpdwProcessList,
|
|
IN DWORD dwProcessCount);
|
|
;end_if_(_WIN32_WINNT)_501
|
|
|
|
;begin_internal_NT
|
|
|
|
WINBASEAPI
|
|
BOOL
|
|
WINAPI
|
|
GetConsoleKeyboardLayoutName%( OUT LPTSTR% );
|
|
|
|
//
|
|
// Registry strings
|
|
//
|
|
|
|
#define CONSOLE_REGISTRY_STRING (L"Console")
|
|
#define CONSOLE_REGISTRY_FONTSIZE (L"FontSize")
|
|
#define CONSOLE_REGISTRY_FONTFAMILY (L"FontFamily")
|
|
#define CONSOLE_REGISTRY_BUFFERSIZE (L"ScreenBufferSize")
|
|
#define CONSOLE_REGISTRY_CURSORSIZE (L"CursorSize")
|
|
#define CONSOLE_REGISTRY_WINDOWSIZE (L"WindowSize")
|
|
#define CONSOLE_REGISTRY_WINDOWPOS (L"WindowPosition")
|
|
#define CONSOLE_REGISTRY_FILLATTR (L"ScreenColors")
|
|
#define CONSOLE_REGISTRY_POPUPATTR (L"PopupColors")
|
|
#define CONSOLE_REGISTRY_FULLSCR (L"FullScreen")
|
|
#define CONSOLE_REGISTRY_QUICKEDIT (L"QuickEdit")
|
|
#define CONSOLE_REGISTRY_FACENAME (L"FaceName")
|
|
#define CONSOLE_REGISTRY_FONTWEIGHT (L"FontWeight")
|
|
#define CONSOLE_REGISTRY_INSERTMODE (L"InsertMode")
|
|
#define CONSOLE_REGISTRY_HISTORYSIZE (L"HistoryBufferSize")
|
|
#define CONSOLE_REGISTRY_HISTORYBUFS (L"NumberOfHistoryBuffers")
|
|
#define CONSOLE_REGISTRY_HISTORYNODUP (L"HistoryNoDup")
|
|
#define CONSOLE_REGISTRY_COLORTABLE (L"ColorTable%02u")
|
|
#define CONSOLE_REGISTRY_EXTENDEDEDITKEY L"ExtendedEditKey"
|
|
#define CONSOLE_REGISTRY_EXTENDEDEDITKEY_CUSTOM L"ExtendedEditkeyCustom"
|
|
#define CONSOLE_REGISTRY_WORD_DELIM L"WordDelimiters"
|
|
#define CONSOLE_REGISTRY_TRIMZEROHEADINGS L"TrimLeadingZeros"
|
|
#define CONSOLE_REGISTRY_LOAD_CONIME L"LoadConIme"
|
|
#define CONSOLE_REGISTRY_ENABLE_COLOR_SELECTION L"EnableColorSelection"
|
|
|
|
|
|
#if defined(FE_SB) // scotthsu
|
|
/*
|
|
* Starting code page
|
|
*/
|
|
#define CONSOLE_REGISTRY_CODEPAGE (L"CodePage")
|
|
#endif
|
|
|
|
#if defined(FE_SB)
|
|
//
|
|
// registry strings on HKEY_LOCAL_MACHINE
|
|
//
|
|
#define MACHINE_REGISTRY_CONSOLE (L"\\Registry\\Machine\\Software\\Microsoft\\Windows NT\\CurrentVersion\\Console")
|
|
#define MACHINE_REGISTRY_CONSOLEIME (L"ConsoleIME")
|
|
|
|
|
|
#define MACHINE_REGISTRY_CONSOLE_TTFONT (L"\\Registry\\Machine\\Software\\Microsoft\\Windows NT\\CurrentVersion\\Console\\TrueTypeFont")
|
|
|
|
|
|
#define MACHINE_REGISTRY_CONSOLE_NLS (L"\\Registry\\Machine\\Software\\Microsoft\\Windows NT\\CurrentVersion\\Console\\Nls")
|
|
|
|
|
|
#define MACHINE_REGISTRY_CONSOLE_FULLSCREEN (L"\\Registry\\Machine\\Software\\Microsoft\\Windows NT\\CurrentVersion\\Console\\FullScreen")
|
|
#define MACHINE_REGISTRY_INITIAL_PALETTE (L"InitialPalette")
|
|
#define MACHINE_REGISTRY_COLOR_BUFFER (L"ColorBuffer")
|
|
#define MACHINE_REGISTRY_COLOR_BUFFER_NO_TRANSLATE (L"ColorBufferNoTranslate")
|
|
#define MACHINE_REGISTRY_MODE_FONT_PAIRS (L"ModeFontPairs")
|
|
#define MACHINE_REGISTRY_FS_CODEPAGE (L"CodePage")
|
|
|
|
|
|
#define MACHINE_REGISTRY_EUDC (L"\\Registry\\Machine\\System\\CurrentControlSet\\Control\\Nls\\CodePage\\EUDCCodeRange")
|
|
|
|
|
|
//
|
|
// TrueType font list
|
|
//
|
|
|
|
// doesn't available bold when add BOLD_MARK on first of face name.
|
|
#define BOLD_MARK (L'*')
|
|
|
|
typedef struct _TT_FONT_LIST {
|
|
SINGLE_LIST_ENTRY List;
|
|
UINT CodePage;
|
|
BOOL fDisableBold;
|
|
TCHAR FaceName1[LF_FACESIZE];
|
|
TCHAR FaceName2[LF_FACESIZE];
|
|
} TTFONTLIST, *LPTTFONTLIST;
|
|
#endif // FE_SB
|
|
|
|
|
|
|
|
//
|
|
// State information structure
|
|
//
|
|
|
|
typedef struct _CONSOLE_STATE_INFO {
|
|
UINT Length;
|
|
COORD ScreenBufferSize;
|
|
COORD WindowSize;
|
|
INT WindowPosX;
|
|
INT WindowPosY;
|
|
COORD FontSize;
|
|
UINT FontFamily;
|
|
UINT FontWeight;
|
|
WCHAR FaceName[LF_FACESIZE];
|
|
UINT CursorSize;
|
|
BOOL FullScreen;
|
|
BOOL QuickEdit;
|
|
BOOL AutoPosition;
|
|
BOOL InsertMode;
|
|
WORD ScreenAttributes;
|
|
WORD PopupAttributes;
|
|
BOOL HistoryNoDup;
|
|
UINT HistoryBufferSize;
|
|
UINT NumberOfHistoryBuffers;
|
|
COLORREF ColorTable[ 16 ];
|
|
#if defined(FE_SB)
|
|
/*
|
|
* Startting code page
|
|
*/
|
|
UINT CodePage;
|
|
#endif // FE_SB
|
|
HWND hWnd;
|
|
WCHAR ConsoleTitle[1];
|
|
} CONSOLE_STATE_INFO, *PCONSOLE_STATE_INFO;
|
|
|
|
|
|
//
|
|
// Messages sent from properties applet to console server
|
|
//
|
|
|
|
#define CM_PROPERTIES_START (WM_USER+200)
|
|
#define CM_PROPERTIES_UPDATE (WM_USER+201)
|
|
#define CM_PROPERTIES_END (WM_USER+202)
|
|
|
|
|
|
//
|
|
// Extended Line Edit
|
|
//
|
|
|
|
#define EK_INVALID ' '
|
|
|
|
//
|
|
// Special key for previous word erase
|
|
//
|
|
#define EXTKEY_ERASE_PREV_WORD (0x7f)
|
|
|
|
|
|
//
|
|
// Ensure the alignment is WORD boundary
|
|
//
|
|
|
|
#include <pshpack2.h>
|
|
|
|
typedef struct {
|
|
WORD wMod;
|
|
WORD wVirKey;
|
|
WCHAR wUnicodeChar;
|
|
} ExtKeySubst;
|
|
|
|
typedef struct {
|
|
ExtKeySubst keys[3]; // 0: Ctrl
|
|
// 1: Alt
|
|
// 2: Ctrl+Alt
|
|
} ExtKeyDef;
|
|
|
|
typedef ExtKeyDef ExtKeyDefTable['Z' - 'A' + 1];
|
|
|
|
typedef struct {
|
|
DWORD dwVersion;
|
|
DWORD dwCheckSum;
|
|
ExtKeyDefTable table;
|
|
} ExtKeyDefBuf;
|
|
|
|
//
|
|
// Restore the previous alignment
|
|
//
|
|
|
|
#include <poppack.h>
|
|
|
|
|
|
;end_internal_NT
|
|
;begin_both
|
|
#ifdef __cplusplus
|
|
}
|
|
#endif
|
|
|
|
;end_both
|
|
#endif // _WINCONP_ ;internal_NT
|
|
#endif // _WINCON_
|