708 lines
20 KiB
C++
708 lines
20 KiB
C++
/**************************************************************************\
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*
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* Copyright (c) 1998-2000, Microsoft Corp. All Rights Reserved.
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*
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* Module Name:
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*
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* GdiplusHeaders.hpp
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*
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* Abstract:
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*
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* GDI+ Native C++ public header file
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*
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* Revision History:
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*
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* 03/03/1999 davidx
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* Created it.
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*
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\**************************************************************************/
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#ifndef _GDIPLUSHEADERS_H
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#define _GDIPLUSHEADERS_H
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//--------------------------------------------------------------------------
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// Abstract base class for regions
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//--------------------------------------------------------------------------
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// Include the class declarations here and have inline class implementation
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// in separate file to avoid circular references.
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class Region : public GdiplusBase
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{
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public:
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friend class Graphics;
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Region();
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Region(IN const RectF& rect);
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Region(IN const Rect& rect);
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Region(IN const GraphicsPath* path);
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Region(IN const BYTE* regionData, IN INT size);
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Region(IN HRGN hRgn);
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static Region* FromHRGN(IN HRGN hRgn);
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~Region();
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Region* Clone() const;
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Status MakeInfinite();
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Status MakeEmpty();
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// Get the size of the buffer needed for the GetData method
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UINT GetDataSize() const;
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// buffer - where to put the data
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// bufferSize - how big the buffer is (should be at least as big as GetDataSize())
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// sizeFilled - if not NULL, this is an OUT param that says how many bytes
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// of data were written to the buffer.
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Status GetData(OUT BYTE* buffer,
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IN UINT bufferSize,
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OUT UINT* sizeFilled = NULL) const;
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Status Intersect(IN const Rect& rect);
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Status Intersect(IN const RectF& rect);
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Status Intersect(IN const GraphicsPath* path);
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Status Intersect(IN const Region* region);
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Status Union(IN const Rect& rect);
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Status Union(IN const RectF& rect);
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Status Union(IN const GraphicsPath* path);
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Status Union(IN const Region* region);
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Status Xor(IN const Rect& rect);
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Status Xor(IN const RectF& rect);
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Status Xor(IN const GraphicsPath* path);
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Status Xor(IN const Region* region);
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Status Exclude(IN const Rect& rect);
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Status Exclude(IN const RectF& rect);
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Status Exclude(IN const GraphicsPath* path);
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Status Exclude(IN const Region* region);
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Status Complement(IN const Rect& rect);
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Status Complement(IN const RectF& rect);
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Status Complement(IN const GraphicsPath* path);
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Status Complement(IN const Region* region);
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Status Translate(IN REAL dx,
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IN REAL dy);
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Status Translate(IN INT dx,
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IN INT dy);
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Status Transform(IN const Matrix* matrix);
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Status GetBounds(OUT Rect* rect,
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IN const Graphics* g) const;
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Status GetBounds(OUT RectF* rect,
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IN const Graphics* g) const;
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HRGN GetHRGN (IN const Graphics * g) const;
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BOOL IsEmpty(IN const Graphics *g) const;
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BOOL IsInfinite(IN const Graphics *g) const;
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BOOL IsVisible(IN INT x,
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IN INT y,
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IN const Graphics* g = NULL) const
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{
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return IsVisible(Point(x, y), g);
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}
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BOOL IsVisible(IN const Point& point,
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IN const Graphics* g = NULL) const;
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BOOL IsVisible(IN REAL x,
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IN REAL y,
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IN const Graphics* g = NULL) const
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{
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return IsVisible(PointF(x, y), g);
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}
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BOOL IsVisible(IN const PointF& point,
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IN const Graphics* g = NULL) const;
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BOOL IsVisible(IN INT x,
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IN INT y,
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IN INT width,
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IN INT height,
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IN const Graphics* g) const
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{
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return IsVisible(Rect(x, y, width, height), g);
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}
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BOOL IsVisible(IN const Rect& rect,
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IN const Graphics* g = NULL) const;
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BOOL IsVisible(IN REAL x,
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IN REAL y,
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IN REAL width,
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IN REAL height,
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IN const Graphics* g = NULL) const
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{
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return IsVisible(RectF(x, y, width, height), g);
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}
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BOOL IsVisible(IN const RectF& rect,
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IN const Graphics* g = NULL) const;
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BOOL Equals(IN const Region* region,
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IN const Graphics* g) const;
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UINT GetRegionScansCount(IN const Matrix* matrix) const;
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Status GetRegionScans(IN const Matrix* matrix,
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OUT RectF* rects,
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OUT INT* count) const;
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Status GetRegionScans(IN const Matrix* matrix,
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OUT Rect* rects,
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OUT INT* count) const;
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Status GetLastStatus() const;
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protected:
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Region(const Region ®ion)
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{
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region; // reference parameter
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SetStatus(NotImplemented);
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}
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Region& operator=(const Region ®ion)
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{
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region; // reference parameter
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SetStatus(NotImplemented);
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return *this;
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}
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Status SetStatus(Status status) const
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{
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if (status != Ok)
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return (lastResult = status);
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else
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return status;
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}
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Region(GpRegion* nativeRegion);
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VOID SetNativeRegion(GpRegion* nativeRegion);
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protected:
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GpRegion* nativeRegion;
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mutable Status lastResult;
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};
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//--------------------------------------------------------------------------
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// Abstract base class for FontFamily
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//--------------------------------------------------------------------------
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class FontFamily : public GdiplusBase
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{
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public:
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friend class Font;
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friend class Graphics;
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friend class GraphicsPath;
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friend class FontCollection;
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FontFamily();
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FontFamily(
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IN const WCHAR *name,
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IN const FontCollection *fontCollection = NULL
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);
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~FontFamily();
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static const FontFamily *GenericSansSerif();
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static const FontFamily *GenericSerif();
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static const FontFamily *GenericMonospace();
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Status GetFamilyName(
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OUT WCHAR name[LF_FACESIZE],
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IN LANGID language = 0
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) const;
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// Copy operator
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FontFamily * Clone() const;
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BOOL IsAvailable() const
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{
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return (nativeFamily != NULL);
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};
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BOOL IsStyleAvailable(IN INT style) const;
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UINT16 GetEmHeight (IN INT style) const;
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UINT16 GetCellAscent (IN INT style) const;
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UINT16 GetCellDescent (IN INT style) const;
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UINT16 GetLineSpacing (IN INT style) const;
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///////////////////////////////////////////////////////////
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Status GetLastStatus() const;
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protected:
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Status SetStatus(Status status) const;
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// private constructor for copy
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FontFamily(GpFontFamily * nativeFamily, Status status);
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///////////////////////////////////////
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// Data members
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protected:
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GpFontFamily *nativeFamily;
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mutable Status lastResult;
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};
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static FontFamily *GenericSansSerifFontFamily = NULL;
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static FontFamily *GenericSerifFontFamily = NULL;
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static FontFamily *GenericMonospaceFontFamily = NULL;
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static BYTE GenericSansSerifFontFamilyBuffer[sizeof(FontFamily)] = {0};
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static BYTE GenericSerifFontFamilyBuffer [sizeof(FontFamily)] = {0};
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static BYTE GenericMonospaceFontFamilyBuffer[sizeof(FontFamily)] = {0};
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//--------------------------------------------------------------------------
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// Abstract base class for fonts
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//--------------------------------------------------------------------------
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class Font : public GdiplusBase
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{
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public:
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friend class Graphics;
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Font(IN HDC hdc);
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Font(IN HDC hdc,
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IN const LOGFONTA* logfont);
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Font(IN HDC hdc,
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IN const LOGFONTW* logfont);
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Font(
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IN const FontFamily * family,
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IN REAL emSize,
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IN INT style = FontStyleRegular,
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IN Unit unit = UnitPoint
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);
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Font(
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IN const WCHAR * familyName,
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IN REAL emSize,
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IN INT style = FontStyleRegular,
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IN Unit unit = UnitPoint,
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IN const FontCollection * fontCollection = NULL
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);
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Status GetLogFontA(IN const Graphics* g,
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OUT LOGFONTA * logfontA) const;
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Status GetLogFontW(IN const Graphics* g,
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OUT LOGFONTW * logfontW) const;
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Font* Clone() const;
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~Font();
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BOOL IsAvailable() const;
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INT GetStyle() const;
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REAL GetSize() const;
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Unit GetUnit() const;
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Status GetLastStatus() const;
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REAL GetHeight(IN const Graphics *graphics = NULL) const;
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Status GetFamily(OUT FontFamily *family) const;
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protected:
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Font(GpFont* font, Status status);
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VOID SetNativeFont(GpFont *Font);
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Status SetStatus(Status status) const;
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protected:
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/*
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* handle to native line texture object
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*/
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GpFont* nativeFont;
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mutable Status lastResult;
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};
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//--------------------------------------------------------------------------
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// Abstract base classes for font collections
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//--------------------------------------------------------------------------
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class FontCollection : public GdiplusBase
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{
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public:
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friend class FontFamily;
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FontCollection();
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virtual ~FontCollection();
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INT GetFamilyCount() const; // number of enumerable families in the collection
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Status GetFamilies( // enumerate the fonts in a collection
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IN INT numSought,
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OUT FontFamily * gpfamilies,
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OUT INT * numFound
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) const;
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Status GetLastStatus() const;
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protected:
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Status SetStatus(Status status) const ;
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GpFontCollection *nativeFontCollection;
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mutable Status lastResult;
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};
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class InstalledFontCollection : public FontCollection
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{
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public:
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InstalledFontCollection();
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~InstalledFontCollection();
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protected:
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// we will make these functions public in version 2
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Status InstallFontFile(IN const WCHAR* filename);
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Status UninstallFontFile(IN const WCHAR* filename);
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Status SetStatus(Status status) const ;
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};
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class PrivateFontCollection : public FontCollection
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{
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public:
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PrivateFontCollection();
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~PrivateFontCollection();
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Status AddFontFile(IN const WCHAR* filename);
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Status AddMemoryFont(IN const VOID* memory,
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IN INT length);
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};
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//--------------------------------------------------------------------------
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// Abstract base class for bitmap image and metafile
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//--------------------------------------------------------------------------
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// !!! Note:
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// Include the class declarations here and have the inline class
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// implementation in a separate file. This is done to resolve a
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// circular dependency since one of the Bitmap methods needs to
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// access the private member nativeGraphics of the Graphics object.
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class Image : public GdiplusBase
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{
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public:
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friend class Brush;
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friend class TextureBrush;
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friend class Graphics;
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#ifndef DCR_USE_NEW_140782
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Image(
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IN const WCHAR* filename
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);
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Image(
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IN IStream* stream
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);
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static Image* FromFile(
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IN const WCHAR* filename
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);
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static Image* FromStream(
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IN IStream* stream
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);
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#else
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Image(
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IN const WCHAR* filename,
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IN BOOL useEmbeddedColorManagement = FALSE
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);
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Image(
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IN IStream* stream,
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IN BOOL useEmbeddedColorManagement = FALSE
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);
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static Image* FromFile(
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IN const WCHAR* filename,
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IN BOOL useEmbeddedColorManagement = FALSE
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);
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static Image* FromStream(
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IN IStream* stream,
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IN BOOL useEmbeddedColorManagement = FALSE
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);
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#endif
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virtual ~Image();
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virtual Image* Clone();
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Status Save(IN const WCHAR* filename,
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IN const CLSID* clsidEncoder,
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IN const EncoderParameters *encoderParams = NULL);
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Status Save(IN IStream* stream,
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IN const CLSID* clsidEncoder,
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IN const EncoderParameters *encoderParams = NULL);
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Status SaveAdd(IN const EncoderParameters* encoderParams);
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Status SaveAdd(IN Image* newImage,
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IN const EncoderParameters* encoderParams);
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ImageType GetType() const;
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Status GetPhysicalDimension(OUT SizeF* size);
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Status GetBounds(OUT RectF* srcRect,
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OUT Unit* srcUnit);
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UINT GetWidth();
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UINT GetHeight();
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REAL GetHorizontalResolution();
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REAL GetVerticalResolution();
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UINT GetFlags();
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Status GetRawFormat(OUT GUID *format);
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PixelFormat GetPixelFormat();
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INT GetPaletteSize();
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Status GetPalette(OUT ColorPalette* palette,
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IN INT size);
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Status SetPalette(IN const ColorPalette* palette);
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Image* GetThumbnailImage(IN UINT thumbWidth,
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IN UINT thumbHeight,
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IN GetThumbnailImageAbort callback = NULL,
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IN VOID* callbackData = NULL);
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UINT GetFrameDimensionsCount();
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Status GetFrameDimensionsList(OUT GUID* dimensionIDs,
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IN UINT count);
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UINT GetFrameCount(IN const GUID* dimensionID);
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Status SelectActiveFrame(IN const GUID* dimensionID,
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IN UINT frameIndex);
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UINT GetPropertyCount();
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Status GetPropertyIdList(IN UINT numOfProperty,
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OUT PROPID* list);
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UINT GetPropertyItemSize(IN PROPID propId);
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Status GetPropertyItem(IN PROPID propId,
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IN UINT propSize,
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OUT PropertyItem* buffer);
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Status GetPropertySize(OUT UINT* totalBufferSize,
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OUT UINT* numProperties);
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Status GetAllPropertyItems(IN UINT totalBufferSize,
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IN UINT numProperties,
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OUT PropertyItem* allItems);
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Status RemovePropertyItem(IN PROPID propId);
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Status SetPropertyItem(IN const PropertyItem* item);
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UINT GetEncoderParameterListSize(IN const CLSID* clsidEncoder);
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Status GetEncoderParameterList(IN const CLSID* clsidEncoder,
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IN UINT size,
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OUT EncoderParameters* buffer);
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// Support for Middle East localization (right-to-left mirroring)
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ImageLayout GetLayout() const;
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Status SetLayout(IN const ImageLayout layout);
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Status GetLastStatus() const;
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protected:
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Image() {}
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Image(GpImage *nativeImage, Status status);
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VOID SetNativeImage(GpImage* nativeImage);
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Status SetStatus(Status status) const
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{
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if (status != Ok)
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return (lastResult = status);
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else
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return status;
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}
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GpImage* nativeImage;
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mutable Status lastResult;
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mutable Status loadStatus;
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protected:
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// Disable copy constructor and assignment operator
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Image(IN const Image& C);
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Image& operator=(IN const Image& C);
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};
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class Bitmap : public Image
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{
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public:
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friend class Image;
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friend class CachedBitmap;
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Bitmap(
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IN const WCHAR *filename,
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IN BOOL useEmbeddedColorManagement = FALSE
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);
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Bitmap(
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IN IStream *stream,
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IN BOOL useEmbeddedColorManagement = FALSE
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);
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static Bitmap* FromFile(
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IN const WCHAR *filename,
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IN BOOL useEmbeddedColorManagement = FALSE
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);
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static Bitmap* FromStream(
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IN IStream *stream,
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IN BOOL useEmbeddedColorManagement = FALSE
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);
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Bitmap(IN INT width,
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IN INT height,
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IN INT stride, PixelFormat format,
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IN BYTE* scan0);
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Bitmap(IN INT width,
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IN INT height,
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IN PixelFormat format = PixelFormat32bppARGB);
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Bitmap(IN INT width,
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IN INT height,
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IN Graphics* target);
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Bitmap* Clone(IN const Rect& rect,
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IN PixelFormat format);
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Bitmap* Clone(IN INT x,
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IN INT y,
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IN INT width,
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IN INT height,
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IN PixelFormat format);
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Bitmap* Clone(IN const RectF& rect,
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IN PixelFormat format);
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Bitmap* Clone(IN REAL x,
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IN REAL y,
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IN REAL width,
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IN REAL height,
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IN PixelFormat format);
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Status LockBits(IN const Rect& rect,
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IN UINT flags,
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IN PixelFormat format,
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OUT BitmapData* lockedBitmapData);
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Status UnlockBits(IN BitmapData* lockedBitmapData);
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Status GetPixel(IN INT x,
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IN INT y,
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OUT Color *color);
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Status SetPixel(IN INT x,
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IN INT y,
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IN const Color &color);
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Status SetResolution(IN REAL xdpi,
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IN REAL ydpi);
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// GDI interop:
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Bitmap(IN IDirectDrawSurface7* surface);
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Bitmap(IN const BITMAPINFO* gdiBitmapInfo,
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IN VOID* gdiBitmapData);
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Bitmap(IN HBITMAP hbm,
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IN HPALETTE hpal);
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Bitmap(IN HICON hicon);
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Bitmap(IN HINSTANCE hInstance,
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IN const WCHAR * bitmapName);
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static Bitmap* FromDirectDrawSurface7(IN IDirectDrawSurface7* surface);
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static Bitmap* FromBITMAPINFO(IN const BITMAPINFO* gdiBitmapInfo,
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IN VOID* gdiBitmapData);
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static Bitmap* FromHBITMAP(IN HBITMAP hbm,
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IN HPALETTE hpal);
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static Bitmap* FromHICON(IN HICON hicon);
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static Bitmap* FromResource(IN HINSTANCE hInstance,
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IN const WCHAR * bitmapName);
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Status GetHBITMAP(IN const Color& colorBackground,
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OUT HBITMAP *hbmReturn);
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Status GetHICON(HICON *hicon);
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protected:
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Bitmap(GpBitmap *nativeBitmap);
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};
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class CustomLineCap : public GdiplusBase
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{
|
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public:
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|
friend class Pen;
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|
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CustomLineCap(
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|
IN const GraphicsPath* fillPath,
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|
IN const GraphicsPath* strokePath,
|
|
IN LineCap baseCap = LineCapFlat,
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|
IN REAL baseInset = 0
|
|
);
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virtual ~CustomLineCap();
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|
|
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CustomLineCap* Clone() const;
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|
|
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Status SetStrokeCap(IN LineCap strokeCap)
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{
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// This changes both start and and caps.
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|
|
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return SetStrokeCaps(strokeCap, strokeCap);
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|
}
|
|
|
|
Status SetStrokeCaps(IN LineCap startCap,
|
|
IN LineCap endCap);
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|
Status GetStrokeCaps(OUT LineCap* startCap,
|
|
OUT LineCap* endCap) const;
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|
Status SetStrokeJoin(IN LineJoin lineJoin);
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|
LineJoin GetStrokeJoin() const;
|
|
Status SetBaseCap(IN LineCap baseCap);
|
|
LineCap GetBaseCap() const;
|
|
Status SetBaseInset(IN REAL inset);
|
|
REAL GetBaseInset() const;
|
|
Status SetWidthScale(IN REAL widthScale);
|
|
REAL GetWidthScale() const;
|
|
|
|
protected:
|
|
CustomLineCap();
|
|
|
|
CustomLineCap(const CustomLineCap& customLineCap)
|
|
{
|
|
customLineCap;
|
|
SetStatus(NotImplemented);
|
|
}
|
|
|
|
CustomLineCap& operator=(const CustomLineCap& customLineCap)
|
|
{
|
|
customLineCap;
|
|
SetStatus(NotImplemented);
|
|
return *this;
|
|
}
|
|
|
|
CustomLineCap(GpCustomLineCap* nativeCap, Status status)
|
|
{
|
|
lastResult = status;
|
|
SetNativeCap(nativeCap);
|
|
}
|
|
|
|
VOID SetNativeCap(GpCustomLineCap* nativeCap)
|
|
{
|
|
this->nativeCap = nativeCap;
|
|
}
|
|
|
|
Status SetStatus(Status status) const
|
|
{
|
|
if (status != Ok)
|
|
return (lastResult = status);
|
|
else
|
|
return status;
|
|
}
|
|
|
|
protected:
|
|
GpCustomLineCap* nativeCap;
|
|
mutable Status lastResult;
|
|
};
|
|
|
|
class CachedBitmap : public GdiplusBase
|
|
{
|
|
friend Graphics;
|
|
|
|
public:
|
|
CachedBitmap(IN Bitmap *bitmap,
|
|
IN Graphics *graphics);
|
|
virtual ~CachedBitmap();
|
|
|
|
Status GetLastStatus() const;
|
|
|
|
protected:
|
|
GpCachedBitmap *nativeCachedBitmap;
|
|
mutable Status lastResult;
|
|
};
|
|
|
|
#endif // !_GDIPLUSHEADERS.HPP
|