152 lines
4.2 KiB
C++
152 lines
4.2 KiB
C++
// IconCtrl.cpp : Implementation of CIconControl
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#include "stdafx.h"
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#include "ndmgr.h"
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#include "IconControl.h"
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#include "findview.h"
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#include "util.h"
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/////////////////////////////////////////////////////////////////////////////
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// CIconControl
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const CLSID CLSID_IconControl = {0xB0395DA5, 0x06A15, 0x4E44, {0x9F, 0x36, 0x9A, 0x9D, 0xC7, 0xA2, 0xF3, 0x41}};
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//+-------------------------------------------------------------------
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//
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// Member: CIconControl::ScConnectToAMCViewForImageInfo
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//
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// Synopsis: Find the CAMCView that hosts this control and ask
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// for the icon information.
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//
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// Arguments:
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//
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// Returns: SC
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//
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//--------------------------------------------------------------------
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SC CIconControl::ScConnectToAMCViewForImageInfo ()
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{
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DECLARE_SC(sc, _T("CIconControl::ScGetAMCView"));
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HWND hWnd = FindMMCView((*dynamic_cast<CComControlBase*>(this)));
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if (!hWnd)
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return (sc = E_FAIL);
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// check if we need the notch on the right side
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m_fLayoutRTL = (::GetWindowLong(hWnd, GWL_EXSTYLE) & WS_EX_LAYOUTRTL);
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m_fAskedForImageInfo = true;
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sc = SendMessage(hWnd, MMC_MSG_GET_ICON_INFO, (WPARAM)&m_hIcon, 0);
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if (!m_hIcon)
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return (sc = E_FAIL);
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m_fImageInfoValid = true;
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return (sc);
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}
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//+-------------------------------------------------------------------
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//
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// Member: CIconControl::OnDraw
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//
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// Synopsis: Called by the host to draw.
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//
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// Arguments:
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//
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// Returns: HRESULT
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//
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//--------------------------------------------------------------------
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HRESULT CIconControl::OnDraw(ATL_DRAWINFO& di)
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{
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DECLARE_SC(sc, _T("CIconControl::OnDraw"));
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RECT& rc = *(RECT*)di.prcBounds;
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// If never got the icon, ask CAMCView.
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if (!m_fAskedForImageInfo)
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{
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sc = ScConnectToAMCViewForImageInfo();
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if (sc)
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return sc.ToHr();
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}
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// Our attempt to get icon failed, so just return.
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if (!m_fImageInfoValid)
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{
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sc.TraceAndClear();
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return sc.ToHr();
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}
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// Draw the outline. Looks like:
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// xxxxxxxxxxxxxxxxxxxxxx
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// x x
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// x x
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// x xx
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// x x
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// xxxxxxxxxxxxxxxxxxxx <------- "Notch"
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// color the complete area
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COLORREF bgColor = GetSysColor(COLOR_ACTIVECAPTION);
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WTL::CBrush brush;
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brush.CreateSolidBrush(bgColor); // background brush
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WTL::CDC dc(di.hdcDraw);
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// clear the DC
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dc.FillRect(&rc, brush);
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if(m_bDisplayNotch) //Draw the notch if needed
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{
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WTL::CRgn rgn;
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int roundHeight = 10; // hack
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// clear out a quarter circle
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int left = (m_fLayoutRTL==false ? rc.right : rc.left) - roundHeight;
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int right = (m_fLayoutRTL==false ? rc.right : rc.left) + roundHeight;
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int bottom= rc.bottom + roundHeight;
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int top = rc.bottom - roundHeight;
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rgn.CreateRoundRectRgn(left, top, right, bottom, roundHeight*2, roundHeight*2);
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{
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COLORREF bgColor = GetSysColor(COLOR_WINDOW);
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WTL::CBrush brush;
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brush.CreateSolidBrush(bgColor); // background brush
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dc.FillRgn(rgn, brush);
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}
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}
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dc.Detach(); // release the DC before exiting!!
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const int LEFT_MARGIN = 10;
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const int TOP_MARGIN = 5;
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POINT ptIconPos = { (m_fLayoutRTL==false ? rc.left + LEFT_MARGIN : rc.right - LEFT_MARGIN -1 ), rc.top + TOP_MARGIN };
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// if we are on rtl mode - need to make dc behave that way as well
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// For a time we draw an icon ( to appear in place and be flipped correctly )
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// (IE does not have RTL dc by default)
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DWORD dwLayout=0L;
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if ( m_fLayoutRTL && !( (dwLayout=GetLayout(di.hdcDraw)) & LAYOUT_RTL) )
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{
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LPtoDP( di.hdcDraw, &ptIconPos, 1/*nPoint*/);
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SetLayout(di.hdcDraw, dwLayout|LAYOUT_RTL);
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DPtoLP( di.hdcDraw, &ptIconPos, 1/*nPoint*/);
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}
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if (! DrawIconEx(di.hdcDraw, ptIconPos.x, ptIconPos.y, m_hIcon, 0, 0, 0, NULL, DI_NORMAL))
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{
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sc.FromLastError();
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sc.TraceAndClear();
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return sc.ToHr();
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}
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// Restore the DC to its previous layout state.
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if ( m_fLayoutRTL && !( dwLayout & LAYOUT_RTL ) )
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{
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SetLayout(di.hdcDraw, dwLayout);
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}
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return sc.ToHr();
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}
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