97 lines
2.5 KiB
C++
97 lines
2.5 KiB
C++
//==============================================================;
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//
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// This source code is only intended as a supplement to
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// existing Microsoft documentation.
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//
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//
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//
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//
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// THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF ANY
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// KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE
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// IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A PARTICULAR
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// PURPOSE.
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//
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// Copyright (C) 1999 Microsoft Corporation. All Rights Reserved.
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//
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//
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//
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//==============================================================;
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#ifndef _BACKGROUND_H
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#define _BACKGROUND_H
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#include "DeleBase.h"
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class CBackground : public CDelegationBase {
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public:
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CBackground(int id) : m_itemId(NULL), m_id(id) { }
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virtual ~CBackground() {}
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virtual const _TCHAR *GetDisplayName(int nCol = 0);
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virtual const GUID & getNodeType() { return thisGuid; }
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virtual const int GetBitmapIndex() { return INDEX_BACKGROUND; }
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private:
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enum { IDM_NEW_BACKGROUND = 6 };
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static const GUID thisGuid;
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int m_id;
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HSCOPEITEM m_itemId;
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};
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class CBackgroundFolder : public CDelegationBase {
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public:
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CBackgroundFolder();
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virtual ~CBackgroundFolder();
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virtual const _TCHAR *GetDisplayName(int nCol = 0) { return _T("Background Objects"); }
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virtual const GUID & getNodeType() { return thisGuid; }
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virtual const int GetBitmapIndex() { return INDEX_BACKGROUND; }
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public:
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// virtual functions go here (for MMCN_*)
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virtual HRESULT OnExpand(IConsoleNameSpace *pConsoleNameSpace, IConsole *pConsole, HSCOPEITEM parent);
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virtual HRESULT OnSelect(IConsole *pConsole, BOOL bScope, BOOL bSelect);
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virtual HRESULT OnAddImages(IImageList *pImageList, HSCOPEITEM hsi);
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virtual HRESULT OnRefresh();
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private:
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enum { MAX_CHILDREN = 30 };
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CBackground *m_children[MAX_CHILDREN];
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HWND m_backgroundHwnd;
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static const GUID thisGuid;
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static LRESULT CALLBACK WindowProc(
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HWND hwnd, // handle to window
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UINT uMsg, // message identifier
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WPARAM wParam, // first message parameter
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LPARAM lParam // second message parameter
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);
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static DWORD WINAPI ThreadProc(
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LPVOID lpParameter // thread data
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);
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DWORD m_threadId;
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HANDLE m_thread;
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bool m_running;
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IConsoleNameSpace *m_pConsoleNameSpace;
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HSCOPEITEM m_scopeitem;
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void AddItem(int id);
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CRITICAL_SECTION m_critSect;
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void StopThread();
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void StartThread();
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bool m_bSelected;
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bool m_bViewUpdated;
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};
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#endif // _BACKGROUND_H
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