158 lines
4.5 KiB
C++
158 lines
4.5 KiB
C++
//==============================================================;
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//
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// This source code is only intended as a supplement to
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// existing Microsoft documentation.
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//
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//
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//
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//
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// THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF ANY
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// KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE
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// IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A PARTICULAR
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// PURPOSE.
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//
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// Copyright (C) 1999 Microsoft Corporation. All Rights Reserved.
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//
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//
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//
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//==============================================================;
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#ifndef _PEOPLE_H
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#define _PEOPLE_H
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#include "DeleBase.h"
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class CBicycle : public CDelegationBase {
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public:
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CBicycle(int i) : id(i) { }
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virtual ~CBicycle() {}
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virtual const _TCHAR *GetDisplayName(int nCol = 0);
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virtual const GUID & getNodeType() { return thisGuid; }
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virtual const int GetBitmapIndex() { return INDEX_PEOPLEICON; }
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private:
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// {2974380D-4C4B-11d2-89D8-000021473128}
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static const GUID thisGuid;
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int id;
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};
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class CBicycleFolder : public CDelegationBase {
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public:
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CBicycleFolder();
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virtual ~CBicycleFolder();
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virtual const _TCHAR *GetDisplayName(int nCol = 0) { return _T("Bicycles"); }
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virtual const GUID & getNodeType() { return thisGuid; }
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virtual const int GetBitmapIndex() { return INDEX_PEOPLEICON; }
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public:
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// virtual functions go here (for MMCN_*)
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virtual HRESULT OnShow(IConsole *pConsole, BOOL bShow, HSCOPEITEM scopeitem);
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private:
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// {2974380D-4C4B-11d2-89D8-000021473128}
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static const GUID thisGuid;
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enum { NUMBER_OF_CHILDREN = 20 };
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CDelegationBase *children[NUMBER_OF_CHILDREN];
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};
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class CSkateboard : public CDelegationBase {
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public:
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CSkateboard(int i) : id(i) { }
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virtual ~CSkateboard() {}
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virtual const _TCHAR *GetDisplayName(int nCol = 0);
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virtual const GUID & getNodeType() { return thisGuid; }
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virtual const int GetBitmapIndex() { return INDEX_PEOPLEICON; }
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private:
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// {2974380D-4C4B-11d2-89D8-000021473128}
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static const GUID thisGuid;
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int id;
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};
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class CSkateboardFolder : public CDelegationBase {
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public:
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CSkateboardFolder();
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virtual ~CSkateboardFolder();
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virtual const _TCHAR *GetDisplayName(int nCol = 0) { return _T("Skateboards"); }
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virtual const GUID & getNodeType() { return thisGuid; }
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virtual const int GetBitmapIndex() { return INDEX_PEOPLEICON; }
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public:
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// virtual functions go here (for MMCN_*)
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virtual HRESULT OnShow(IConsole *pConsole, BOOL bShow, HSCOPEITEM scopeitem);
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private:
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// {2974380D-4C4B-11d2-89D8-000021473128}
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static const GUID thisGuid;
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enum { NUMBER_OF_CHILDREN = 20 };
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CDelegationBase *children[NUMBER_OF_CHILDREN];
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};
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class CIceSkate : public CDelegationBase {
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public:
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CIceSkate(int i) : id(i) { }
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virtual ~CIceSkate() {}
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virtual const _TCHAR *GetDisplayName(int nCol = 0);
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virtual const GUID & getNodeType() { return thisGuid; }
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virtual const int GetBitmapIndex() { return INDEX_PEOPLEICON; }
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private:
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// {2974380D-4C4B-11d2-89D8-000021473128}
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static const GUID thisGuid;
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int id;
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};
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class CIceSkateFolder : public CDelegationBase {
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public:
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CIceSkateFolder();
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virtual ~CIceSkateFolder();
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virtual const _TCHAR *GetDisplayName(int nCol = 0) { return _T("Ice Skates"); }
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virtual const GUID & getNodeType() { return thisGuid; }
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virtual const int GetBitmapIndex() { return INDEX_PEOPLEICON; }
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public:
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// virtual functions go here (for MMCN_*)
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virtual HRESULT OnShow(IConsole *pConsole, BOOL bShow, HSCOPEITEM scopeitem);
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private:
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// {2974380D-4C4B-11d2-89D8-000021473128}
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static const GUID thisGuid;
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enum { NUMBER_OF_CHILDREN = 20 };
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CDelegationBase *children[NUMBER_OF_CHILDREN];
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};
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class CPeoplePoweredVehicle : public CDelegationBase {
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public:
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CPeoplePoweredVehicle(CComponentData *pComponentData = NULL);
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virtual ~CPeoplePoweredVehicle();
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virtual const _TCHAR *GetDisplayName(int nCol = 0) { return _T("People-powered Vehicles"); }
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virtual const GUID & getNodeType() { return thisGuid; }
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virtual const int GetBitmapIndex() { return INDEX_PEOPLEICON; }
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virtual HRESULT OnExpand(IConsoleNameSpace *pConsoleNameSpace, IConsole *pConsole, HSCOPEITEM parent);
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private:
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enum { IDM_NEW_PEOPLE = 1 };
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// {2974380D-4C4B-11d2-89D8-000021473128}
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static const GUID thisGuid;
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enum { NUMBER_OF_CHILDREN = 3 };
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CDelegationBase *children[3];
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};
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#endif // _PEOPLE_H
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