209 lines
5.9 KiB
C++
209 lines
5.9 KiB
C++
/**********************************************************************/
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/** Microsoft LAN Manager **/
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/** Copyright(c) Microsoft Corp., 1990, 1991 **/
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/**********************************************************************/
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/*
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Bitfield.hxx
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This file contains the class definition for the bitfield class.
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FILE HISTORY:
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Johnl 13-Jul-1991 Created
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*/
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#ifndef _BITFIELD_HXX_
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#define _BITFIELD_HXX_
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#include "base.hxx"
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#include "uibuffer.hxx"
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enum BITVALUES { OFF = 0 , ON = 1 } ;
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/*************************************************************************
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NAME: BITFIELD
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SYNOPSIS: This class provides a variable size bitfield class
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INTERFACE:
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Fill in after comments
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PARENT: BASE
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CAVEATS:
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It is assumed that the last byte of the bitvector extends to a byte
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boundary. This allows multi-byte settings without having to worry
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about the half byte case at the end. Any unused bits should always
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be set to 0.
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NOTES:
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HISTORY:
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Johnl 13-Jul-1991 Created
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**************************************************************************/
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DLL_CLASS BITFIELD : public BASE
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{
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public:
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/* All bits are initialized to 0 during construction
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*/
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BITFIELD( unsigned cBitsInBitfield, enum BITVALUES bitInit ) ;
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/* Initializes the bitfield to the chunk of memory pointed at by
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* pbInitValue of size cInitBytes. If cTotalBytes is 0, then the
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* size of the bitfield is assumed to be 8*cInitBytes bits long, otherwise
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* the bitfield is cTotalBits long.
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*/
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BITFIELD( const BYTE * pbInitValue,
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unsigned cInitBytes,
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unsigned cTotalBits = 0 ) ;
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BITFIELD( const BITFIELD & bitfieldSrc ) ;
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/* Provide easy ways to initialize the bitfield with standard types
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* which will generally be manifests.
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* The size is assumed to be the size of the data type.
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*/
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BITFIELD( USHORT usInit ) ;
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BITFIELD( ULONG ulInit ) ;
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~BITFIELD() ;
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/* Resizes the bitfield to the specified count of bits.
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*/
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APIERR Resize( unsigned cBitsInBitfield ) ;
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/* Clear or set all of the bits in the bitfield
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*/
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void SetAllBits( enum BITVALUES bit = ON ) ;
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/* Set the bit at bit offset iBitPos to the value of bBit (defaults to 1).
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*/
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void SetBit( unsigned iBitPos, enum BITVALUES bitVal = ON ) ;
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BOOL IsBitSet( unsigned iBitPos ) const ;
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//
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// Does a bitwise complement of the bitfield
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//
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void Not( void ) ;
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/* Given two bitfields, ANDs the contents and returns TRUE if any of the
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* same positioned bits are set.
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* Example: if ( bitOldBits & bitMaskBits ) ... ;
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*
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* For an equivalent OR operation, simply check if any bits are set
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*/
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BOOL operator&( const BITFIELD & bitfieldSrc ) ;
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/* ORs or ANDs or Assigns the bitfield on the right with the target bitfield on the
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* left.
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* Example: bitMyBits |= bitMaskBits ;
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*
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* The bitfields must be of the same size.
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*/
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BITFIELD & operator=( const BITFIELD & bitfieldSrc ) ;
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BITFIELD & operator=( ULONG ulMask ) ;
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BITFIELD & operator=( USHORT usMask ) ;
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void operator&=( const BITFIELD & bitfieldSrc ) ;
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void operator|=( const BITFIELD & bitfieldSrc ) ;
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BOOL operator==( BITFIELD & bitfieldSrc ) ;
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BOOL operator==( ULONG ulMask ) const ;
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BOOL operator==( USHORT usMask ) const ;
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BOOL operator!=( BITFIELD & bitfieldSrc )
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{ return !operator==( bitfieldSrc ) ; }
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/* Provide easy way to do masks with common types, the bitfield does not
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* have to be the same size as the operand type, must be at least as big
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* however.
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*/
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//void operator&=( BYTE bSrc ) ;
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void operator&=( USHORT usSrc ) ;
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void operator&=( ULONG ulSrc ) ;
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//void operator|=( BYTE bSrc ) ;
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void operator|=( USHORT usSrc ) ;
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void operator|=( ULONG ulSrc ) ;
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/* Conversion operators:
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*
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* The size must match the size of the bitfield.
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*/
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operator ULONG() ;
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operator USHORT() ;
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//operator BYTE() ;
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/* Returns the number of bits in this bitfield
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*/
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unsigned QueryCount( void ) const
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{ return _cBitsInBitfield ; }
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/* Returns the number of BYTEs it takes to represent this bitfield.
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*
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* Need to add one if a bit overhangs a BYTE boundary.
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*
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* BUGBUG - Misleading name, is really Byte count of bitfield
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*/
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unsigned QueryAllocSize( void ) const
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{ return ( QueryCount()/8 + ( QueryCount() % 8 ? 1 : 0 ) ) ; }
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/* Return the number of bits into the byte the requested bit is at
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*/
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unsigned QueryOffset( unsigned iBitPos ) const
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{ return iBitPos % 8 ; }
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protected:
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/* Get a pointer to the BYTE which contains the requested bit (for
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* multi-byte setting, should occur on a BYTE boundary).
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* iBitOffset - index of the requested bit (0 = 1st bit, 1 = 2nd bit etc.)
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* cbitsTargetOpSize - number of bits that will be used in the
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* operation, used for bounds checking
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*/
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BYTE * QueryBitPos( unsigned iBitOffset, unsigned cbitsTargetOpSize ) const ;
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/* Returns TRUE if the bitfield had to be allocated in _pbBitVector,
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* returns FALSE if the bitfield is wholly contained in _ulBitfield.
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*/
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BOOL IsAllocated( void ) const
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{ return ( _cBitsInBitfield > QueryMaxNonAllocBitCount() ) ; }
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/* Returns the number of bits that a BITFIELD object can hold without
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* allocating any memory.
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*/
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unsigned QueryMaxNonAllocBitCount( void ) const
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{ return (8 * sizeof(ULONG)) ; }
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/* Allocates the memory required by the bitfield class if the size
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* is greater then what can fit inline.
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*/
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APIERR AllocBitfield( unsigned cBitsInBitfield ) ;
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private:
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/* The actual bitfield.
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*/
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union
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{
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BYTE * _pbBitVector ; // Pointer to allocated bitfield
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ULONG _ulBitfield ; // ULONG bitfield if bitfield < 32 bits
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} ;
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/* Count of bits that are in this bitfield.
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*/
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unsigned _cBitsInBitfield ;
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} ;
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#endif // _BITFIELD_HXX_
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