83 lines
1.6 KiB
C++
83 lines
1.6 KiB
C++
/*++
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Copyright (c) 1994-95 Microsoft Corporation
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Module Name:
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mapobj.h
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Abstract:
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Mapping object implementation.
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Author:
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Don Ryan (donryan) 04-Jan-1995
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Environment:
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User Mode - Win32
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Revision History:
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--*/
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#ifndef _MAPOBJ_H_
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#define _MAPOBJ_H_
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class CMapping : public CCmdTarget
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{
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DECLARE_DYNCREATE(CMapping)
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private:
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CCmdTarget* m_pParent;
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CObArray m_userArray;
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BOOL m_bUsersRefreshed;
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public:
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CString m_strName;
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CString m_strDescription;
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long m_lInUse;
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CUsers* m_pUsers;
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public:
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CMapping(
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CCmdTarget* pParent = NULL,
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LPCTSTR pName = NULL,
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long lInUse = 0L,
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LPCTSTR pDecription = NULL
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);
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virtual ~CMapping();
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BOOL Refresh();
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BOOL RefreshUsers();
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void ResetUsers();
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// ClassWizard generated virtual function overrides
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//{{AFX_VIRTUAL(CMapping)
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public:
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virtual void OnFinalRelease();
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//}}AFX_VIRTUAL
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// Generated OLE dispatch map functions
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//{{AFX_DISPATCH(CMapping)
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afx_msg LPDISPATCH GetApplication();
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afx_msg LPDISPATCH GetParent();
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afx_msg BSTR GetDescription();
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afx_msg long GetInUse();
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afx_msg BSTR GetName();
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afx_msg LPDISPATCH GetUsers(const VARIANT FAR& index);
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//}}AFX_DISPATCH
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DECLARE_DISPATCH_MAP()
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protected:
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// Generated message map functions
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//{{AFX_MSG(CMapping)
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// NOTE - the ClassWizard will add and remove member functions here.
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//}}AFX_MSG
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DECLARE_MESSAGE_MAP()
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};
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#endif // _MAPOBJ_H_
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