363 lines
9.5 KiB
C++
363 lines
9.5 KiB
C++
/*++
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Copyright (C) 1996-2001 Microsoft Corporation
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Module Name:
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LOCK.CPP
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Abstract:
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Implements the generic class for obtaining read and write locks to some
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resource.
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See lock.h for all documentation.
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Classes defined:
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CLock
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History:
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a-levn 5-Sept-96 Created.
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3/10/97 a-levn Fully documented
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--*/
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#include "precomp.h"
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#include <stdio.h>
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#include "lock.h"
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#include <stdio.h>
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// debugging.
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#define PRINTF
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//******************************************************************************
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//
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// See lock.h for documentation
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//
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//******************************************************************************
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CLock::CLock() : m_nReading(0), m_nWriting(0), m_nWaitingToRead(0),
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m_nWaitingToWrite(0)
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{
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// Initialize the critical sections
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// ================================
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InitializeCriticalSection(&m_csAll);
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InitializeCriticalSection(&m_csEntering);
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// Create unnamed events for reading and writing
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// =============================================
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m_hCanRead = CreateEvent(NULL, TRUE, TRUE, NULL);
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m_hCanWrite = CreateEvent(NULL, TRUE, TRUE, NULL);
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}
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//******************************************************************************
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//
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// See lock.h for documentation
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//
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//******************************************************************************
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CLock::~CLock()
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{
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CloseHandle(m_hCanWrite);
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CloseHandle(m_hCanRead);
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DeleteCriticalSection(&m_csAll);
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DeleteCriticalSection(&m_csEntering);
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}
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BOOL CLock::IsHoldingReadLock()
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{
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// Check if this thread already owns this lock
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// ===========================================
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EnterCriticalSection(&m_csAll);
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DWORD_PTR dwThreadId = GetCurrentThreadId();
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for(int i = 0; i < m_adwReaders.Size(); i++)
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{
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if(dwThreadId == (DWORD_PTR)m_adwReaders[i])
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{
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LeaveCriticalSection(&m_csAll);
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return TRUE;
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}
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}
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LeaveCriticalSection(&m_csAll);
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return FALSE;
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}
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//******************************************************************************
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//
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// See lock.h for documentation
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//
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//******************************************************************************
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int CLock::ReadLock(DWORD dwTimeout)
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{
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PRINTF("%d wants to read\n", GetCurrentThreadId());
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// Check if this thread already owns this lock
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// ===========================================
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EnterCriticalSection(&m_csAll);
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DWORD_PTR dwThreadId = GetCurrentThreadId();
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for(int i = 0; i < m_adwReaders.Size(); i++)
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{
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if(dwThreadId == (DWORD_PTR)m_adwReaders[i])
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{
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// We already have it --- add it to the list and return
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// ====================================================
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m_adwReaders.Add((void*)dwThreadId);
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m_nReading++;
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LeaveCriticalSection(&m_csAll);
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return NoError;
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}
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}
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// Don't have it already
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// =====================
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LeaveCriticalSection(&m_csAll);
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// Get in line for getting any kind of lock (those unlocking don't go into
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// this line)
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// =======================================================================
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EnterCriticalSection(&m_csEntering);
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// We are the only ones allowed to get any kind of lock now. Wait for the
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// event indicating that reading is enabled to become signaled
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// ======================================================================
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PRINTF("%d next to enter\n", GetCurrentThreadId());
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if(m_nWriting != 0)
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{
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int nRes = WaitFor(m_hCanRead, dwTimeout);
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if(nRes != NoError)
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{
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LeaveCriticalSection(&m_csEntering);
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return nRes;
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}
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}
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// Enter inner critical section (unlockers use it too), increment the
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// number of readers and disable writing.
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// ==================================================================
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PRINTF("%d got event\n", GetCurrentThreadId());
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EnterCriticalSection(&m_csAll);
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m_nReading++;
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m_adwReaders.Add((void*)dwThreadId);
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PRINTF("Reset write\n");
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ResetEvent(m_hCanWrite);
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PRINTF("Done\n");
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// Get out of all critical sections and return
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// ===========================================
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LeaveCriticalSection(&m_csAll);
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LeaveCriticalSection(&m_csEntering);
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PRINTF("%d begins to read\n", GetCurrentThreadId());
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return NoError;
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}
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//******************************************************************************
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//
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// See lock.h for documentation
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//
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//******************************************************************************
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int CLock::ReadUnlock()
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{
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PRINTF("%d wants to unlock reading\n", GetCurrentThreadId());
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// Enter internal ciritcal section and decrement the number of readers
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// ===================================================================
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EnterCriticalSection(&m_csAll);
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m_nReading--;
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if(m_nReading < 0) return Failed;
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// Remove it from the list of threads
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// ==================================
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DWORD_PTR dwThreadId = GetCurrentThreadId();
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for(int i = 0; i < m_adwReaders.Size(); i++)
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{
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if((DWORD_PTR)m_adwReaders[i] == dwThreadId)
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{
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m_adwReaders.RemoveAt(i);
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break;
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}
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}
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// If all reasders are gone, allow writers in
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// ==========================================
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if(m_nReading == 0)
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{
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PRINTF("%d is the last reader\n", GetCurrentThreadId());
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PRINTF("Set write\n");
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if(!SetEvent(m_hCanWrite))
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{
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LeaveCriticalSection(&m_csAll);
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return Failed;
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}
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PRINTF("Done\n");
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}
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else PRINTF("%d sees %d still reading\n", GetCurrentThreadId(), m_nReading);
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// Get out and return
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// ==================
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LeaveCriticalSection(&m_csAll);
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return NoError;
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}
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//******************************************************************************
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//
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// See lock.h for documentation
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//
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//******************************************************************************
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int CLock::WriteLock(DWORD dwTimeout)
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{
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PRINTF("%d wants to write\n", GetCurrentThreadId());
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// Get in line for getting any kind of lock. Those unlocking don't use this
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// critical section.
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// ========================================================================
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EnterCriticalSection(&m_csEntering);
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// We are the only ones allowed to get any kind of lock now
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// ========================================================
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PRINTF("%d next to enter\n", GetCurrentThreadId());
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// Wait for the event allowing writing to become signaled
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// ======================================================
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int nRes = WaitFor(m_hCanWrite, dwTimeout);
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PRINTF("%d got event\n", GetCurrentThreadId());
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if(nRes != NoError)
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{
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LeaveCriticalSection(&m_csEntering);
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return nRes;
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}
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// Enter internal critical section (unlockers use it too), increment the
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// number of writers (from 0 to 1) and disable both reading and writing
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// from now on.
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// ======================================================================
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EnterCriticalSection(&m_csAll);
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m_nWriting++;
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PRINTF("Reset both\n");
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ResetEvent(m_hCanWrite);
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ResetEvent(m_hCanRead);
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PRINTF("Done\n");
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// Get out and return
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// ==================
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LeaveCriticalSection(&m_csAll);
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LeaveCriticalSection(&m_csEntering);
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PRINTF("%d begins to write\n", GetCurrentThreadId());
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return NoError;
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}
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//******************************************************************************
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//
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// See lock.h for documentation
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//
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//******************************************************************************
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int CLock::WriteUnlock()
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{
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PRINTF("%d wants to release writing\n", GetCurrentThreadId());
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// Enter lock determination critical section
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// =========================================
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EnterCriticalSection(&m_csAll);
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m_nWriting--;
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if(m_nWriting < 0) return Failed;
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// Allow readers and writers in
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// ============================
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PRINTF("%d released writing\n", GetCurrentThreadId());
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PRINTF("Set both\n");
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if(!SetEvent(m_hCanRead))
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{
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LeaveCriticalSection(&m_csAll);
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return Failed;
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}
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else if(!SetEvent(m_hCanWrite))
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{
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LeaveCriticalSection(&m_csAll);
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return Failed;
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}
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else
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{
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PRINTF("Done\n");
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LeaveCriticalSection(&m_csAll);
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return NoError;
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}
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}
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//******************************************************************************
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//
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// See lock.h for documentation
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//
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//******************************************************************************
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int CLock::DowngradeLock()
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{
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// Enter lock determination critical section
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// =========================================
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EnterCriticalSection(&m_csAll);
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if(!SetEvent(m_hCanRead))
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{
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LeaveCriticalSection(&m_csAll);
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return Failed;
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}
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m_nReading++;
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LeaveCriticalSection(&m_csAll);
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return NoError;
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}
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//******************************************************************************
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//
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// See lock.h for documentation
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//
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//******************************************************************************
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int CLock::WaitFor(HANDLE hEvent, DWORD dwTimeout)
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{
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DWORD dwRes;
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dwRes = WaitForSingleObject(hEvent, dwTimeout);
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// Analyze the error code and convert to ours
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// ==========================================
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if(dwRes == WAIT_OBJECT_0) return NoError;
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else if(dwRes == WAIT_TIMEOUT) return TimedOut;
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else return Failed;
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}
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