windows-nt/Source/XPSP1/NT/base/cluster/mgmt/cluscfg/basecluster/cstr.h
2020-09-26 16:20:57 +08:00

338 lines
9.1 KiB
C++

//////////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2000 Microsoft Corporation
//
// Module Name:
// CStr.h
//
// Description:
// Header file for CStr class.
//
// CStr is a class the provides the functionality of a string of
// characters.
//
// This class is intended to be used instead of std::string since the
// use of STL is prohibited in our project.
//
// Implementation File:
// CStr.cpp
//
// Maintained By:
// Vij Vasu (Vvasu) 24-APR-2000
//
//////////////////////////////////////////////////////////////////////////////
// Make sure that this file is included only once per compile path.
#pragma once
//////////////////////////////////////////////////////////////////////////////
// Include files
//////////////////////////////////////////////////////////////////////////////
// For a few platform SDK functions
#include <windows.h>
#include <tchar.h>
//////////////////////////////////////////////////////////////////////////////
//++
//
// class CStr
//
// Description:
// CStr is a class the provides the functionality of a string of
// characters.
//
// This class uses TCHAR instead of WCHAR to allow for different types
// of characters.
//--
//////////////////////////////////////////////////////////////////////////////
class CStr
{
public:
//////////////////////////////////////////////////////////////////////////
// Constructors and destructors
//////////////////////////////////////////////////////////////////////////
// Default constructor
CStr( void ) throw()
: m_pszData( const_cast< TCHAR *>( &ms_chNull ) )
, m_nLen( 0 )
, m_cchBufferSize( 0 )
{
} //*** CStr()
// Copy constructor
CStr( const CStr & rcstrSrcIn )
: m_pszData( const_cast< TCHAR *>( &ms_chNull ) )
, m_nLen( 0 )
, m_cchBufferSize( 0 )
{
Assign( rcstrSrcIn );
} //*** CStr( const CStr & )
// Construct using string ID
CStr( HINSTANCE hInstanceIn, UINT nStringIdIn )
: m_pszData( const_cast< TCHAR *>( &ms_chNull ) )
, m_nLen( 0 )
, m_cchBufferSize( 0 )
{
LoadString( hInstanceIn, nStringIdIn );
} //*** CStr( HINSTANCE, UINT )
// Construct using string
CStr( const TCHAR * pcszSrcIn )
: m_pszData( const_cast< TCHAR *>( &ms_chNull ) )
, m_nLen( 0 )
, m_cchBufferSize( 0 )
{
Assign( pcszSrcIn );
} //*** CStr( const TCHAR * )
// Construct using buffer size
CStr( UINT cchBufferSize, TCHAR chInitialChar = ms_chNull )
: m_pszData( const_cast< TCHAR *>( &ms_chNull ) )
, m_nLen( 0 )
, m_cchBufferSize( 0 )
{
if ( cchBufferSize > 0 )
{
AllocateBuffer( cchBufferSize );
_tcsnset( m_pszData, chInitialChar, cchBufferSize );
m_pszData[ cchBufferSize - 1 ] = ms_chNull;
m_nLen = _tcslen( m_pszData );
}
} //*** CStr( UINT cchBufferSize, TCHAR chInitialChar )
// Destructor
~CStr( void ) throw()
{
Free();
} //*** ~CStr()
//////////////////////////////////////////////////////////////////////////
// Public member functions
//////////////////////////////////////////////////////////////////////////
// Assign another CStr to this one.
void Assign( const CStr & rcstrSrcIn )
{
UINT nSrcLen = rcstrSrcIn.m_nLen;
if ( nSrcLen != 0 )
{
AllocateBuffer( nSrcLen + 1 );
m_nLen = nSrcLen;
_tcsncpy( m_pszData, rcstrSrcIn.m_pszData, nSrcLen + 1 );
} // if: the source string is not empty
else
{
// Clean up existing string.
Empty();
} // if: the source string is empty
} //*** Assign( const CStr & )
// Assign a character string to this one.
void Assign( const TCHAR * pcszSrcIn )
{
if ( ( pcszSrcIn != NULL ) && ( *pcszSrcIn != ms_chNull ) )
{
UINT nSrcLen = _tcslen( pcszSrcIn );
AllocateBuffer( nSrcLen + 1 );
m_nLen = nSrcLen;
_tcsncpy( m_pszData, pcszSrcIn, nSrcLen + 1 );
} // if: the source string is not NULL
else
{
// Clean up existing string.
Empty();
} // else: the source string is NULL
} //*** Assign( const TCHAR * )
// Free the buffer for this string
void Free( void ) throw()
{
if ( m_pszData != &ms_chNull )
{
delete m_pszData;
} // if: the pointer was dynamically allocated
m_pszData = const_cast< TCHAR * >( &ms_chNull );
m_nLen = 0;
m_cchBufferSize = 0;
} //*** Free()
// Empty this string
void Empty( void ) throw()
{
if ( m_nLen != 0 )
{
*m_pszData = ms_chNull;
m_nLen = 0;
} // if: the string is not already empty
} //*** Empty()
// Load a string from the resource table and assign it to this string.
void LoadString( HINSTANCE hInstIn, UINT nStringIdIn );
//////////////////////////////////////////////////////////////////////////
// Public accessors
//////////////////////////////////////////////////////////////////////////
// Get a pointer to the underlying string
const TCHAR * PszData( void ) const throw()
{
return m_pszData;
} //*** PszData()
// Get the length of the string.
UINT NGetLen( void ) const throw()
{
return m_nLen;
} //*** NGetLen()
// Get the size of the string buffer.
UINT NGetSize( void ) const throw()
{
return m_cchBufferSize;
} //*** NGetSize()
// Is this string empty?
bool FIsEmpty( void ) const throw()
{
return ( m_nLen == 0 );
} //*** FIsEmpty()
//////////////////////////////////////////////////////////////////////////
// Public operators
//////////////////////////////////////////////////////////////////////////
// Assignment operator ( const CStr & )
const CStr & operator=( const CStr & rcstrSrcIn )
{
Assign( rcstrSrcIn );
return *this;
} //*** operator=( const CStr & )
// Assignment operator ( const TCHAR * )
const CStr & operator=( const TCHAR * pcszSrcIn )
{
Assign( pcszSrcIn );
return *this;
} //*** operator=( const TCHAR * )
// Concatenation operator ( const CStr & )
CStr operator+( const CStr & rcstrSrcIn ) const
{
CStr strReturn( m_nLen + rcstrSrcIn.m_nLen + 1 );
strReturn.Assign( *this );
strReturn.Concatenate( rcstrSrcIn.m_pszData, rcstrSrcIn.m_nLen );
return strReturn;
} //*** operator+( const CStr & )
// Concatenation operator ( const TCHAR * )
CStr operator+( const TCHAR * pcszSrcIn ) const
{
if ( ( pcszSrcIn != NULL ) && ( *pcszSrcIn != ms_chNull ) )
{
UINT nSrcLen = _tcslen( pcszSrcIn );
CStr strReturn( m_nLen + nSrcLen + 1);
strReturn.Assign( *this );
strReturn.Concatenate( pcszSrcIn, nSrcLen );
return strReturn;
} // if: the string to be concatenated is not empty
else
{
return *this;
} // else: the string to be concatenated is empty
} //*** operator+( const TCHAR * )
// Append operator ( const CStr & )
const CStr & operator+=( const CStr & rcstrSrcIn )
{
Concatenate( rcstrSrcIn.m_pszData, rcstrSrcIn.m_nLen );
return *this;
} //*** operator+( const CStr & )
// Append operator ( const TCHAR * )
const CStr & operator+=( const TCHAR * pcszSrcIn )
{
if ( ( pcszSrcIn != NULL ) && ( *pcszSrcIn != ms_chNull ) )
{
UINT nSrcLen = _tcslen( pcszSrcIn );
Concatenate( pcszSrcIn, nSrcLen );
} // if: the string to be appended is not empty
return *this;
} //*** operator+( const TCHAR * )
private:
//////////////////////////////////////////////////////////////////////////
// Private member functions
//////////////////////////////////////////////////////////////////////////
// Allocate a buffer of the required size.
void AllocateBuffer( UINT cchBufferSizeIn );
// Concatenation function.
void Concatenate(
const TCHAR * pcszStr2In
, UINT nStr2LenIn
)
{
AllocateBuffer( m_nLen + nStr2LenIn + 1);
// Copy the strings to the destination.
_tcsncpy( m_pszData + m_nLen, pcszStr2In, nStr2LenIn + 1 );
m_nLen += nStr2LenIn;
} //*** Concatenate()
//////////////////////////////////////////////////////////////////////////
// Private class data
//////////////////////////////////////////////////////////////////////////
// The NULL character. All empty CStrs point here.
static const TCHAR ms_chNull = '\0';
//////////////////////////////////////////////////////////////////////////
// Private member data
//////////////////////////////////////////////////////////////////////////
TCHAR * m_pszData;
UINT m_nLen;
UINT m_cchBufferSize;
}; //*** class CStr