windows-nt/Source/XPSP1/NT/base/fs/hsm/wsb/sources
2020-09-26 16:20:57 +08:00

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!IF 0
Copyright (c) 1997 Microsoft Corporation
© 1998 Seagate Software, Inc. All rights reserved
Module Name:
sources.
Abstract:
This file specifies the target component being built and the list of
sources files needed to build that component. Also specifies optional
compiler switches and libraries that are unique for the component being
built.
Author:
Steve Wood (stevewo) 12-Apr-1990
NOTE: Commented description of this file is in \nt\bak\bin\sources.tpl
!ENDIF
MAJORCOMP=hsm
MINORCOMP=Wsb
TARGETNAME=RsCommon
TARGETPATH=$(BASEP_HSM_DIR)\bin\$(_OBJ_DIR)
TARGETPATHLIB=$(BASEP_HSM_DIR)\lib\$(_OBJ_DIR)
TARGETTYPE=DYNLINK
# Force bringing in makefile.inc so better dependencies for RC file are known to build
NTTARGETFILES=
INCLUDES=$(BASEP_HSM_DIR)\idl\wsb\$(O);$(BASEP_HSM_DIR)\inc;$(BASEP_HSM_DIR)\inc\$(O);$(SDK_INC_PATH)
C_DEFINES=$(C_DEFINES) -D_MERGE_PROXYSTUB -D_UNICODE -DUNICODE -DWSB_IMPL
PASS0_SOURCEDIR=$(BASEP_HSM_DIR)\idl\wsb\$(O)
PASS0_HEADERDIR=$(BASEP_HSM_DIR)\inc\$(O)
TLBDIR=$(BASEP_HSM_DIR)\inc\$(O)
SOURCES= \
dlldatax.c \
StdAfx.cpp \
Wsb.cpp \
wsbaccnt.cpp \
wsbbstrg.cpp \
wsbcltbl.cpp \
wsbcltn.cpp \
wsbcore.cpp \
wsbenum.cpp \
wsbfile.cpp \
wsbguid.cpp \
wsbhash.cpp \
wsbport.cpp \
wsbpstbl.cpp \
wsbpstrg.cpp \
wsbregty.cpp \
wsbserv.cpp \
wsbstrg.cpp \
wsbsvc.cpp \
wsbtrace.cpp \
wsbtrak.cpp \
wsbtrc.cpp \
wsbusn.cpp \
wsbvar.cpp \
wsbfmt.cpp \
wsbvol.cpp \
wsb.rc \
UMTYPE=windows
TARGETLIBS= \
$(SDK_LIB_PATH)\advapi32.lib\
$(SDK_LIB_PATH)\kernel32.lib\
$(SDK_LIB_PATH)\netapi32.lib\
$(SDK_LIB_PATH)\ole32.lib \
$(SDK_LIB_PATH)\rpcrt4.lib \
$(SDK_LIB_PATH)\rpcndr.lib \
$(SDK_LIB_PATH)\oleaut32.lib\
$(SDK_LIB_PATH)\user32.lib \
$(SDK_LIB_PATH)\uuid.lib \
$(BASEP_HSM_DIR)\lib\$(O)\WsbGuid.lib \
# The following line should eventually be changed to a name in COFFBASE.TXT
DLLBASE=0x5f100000
DLLDEF=Wsb.def
DLLENTRY=_DllMainCRTStartup
USE_MSVCRT=1
USE_NATIVE_EH=1
USE_ATL=1
PRECOMPILED_CXX=1
PRECOMPILED_INCLUDE=stdafx.h
PRECOMPILED_OBJ=precomp.obj
RCNOFONTMAP=1