5413 lines
207 KiB
NASM
5413 lines
207 KiB
NASM
; Program: Installable Device Driver for Mouse.
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;
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; Purpose: to provide compatability with the
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; Microsoft MOUSE.SYS device driver.
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; the code here installs the driver and
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; hooks the IVT in exactly the same
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; way as the current Insignia MOUSE.COM.
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;
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; Version: 1.00 Date: 28th October 1992.
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;
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; Author: Andrew Watson
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;
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; Revisions:
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;
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; 23-June-1994 Williamh, made mode 4/5 and 12 work.
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;
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; 12-Sep-1992 Jonle, Merged with ntio.sys
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; optimized loading of IVT
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;
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; 5-March-1993 Andyw, Moved fullscreen text pointer code
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; from 32bit land to 16bit driver for
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; for speed purposes.
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;
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; This obj module is intially loaded in a temporary memory location
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; along with ntio.sys. Ntio.sys will copy the resident code (marked by
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; SpcMseBeg, SpcMseEnd) into the permanent memory location which resides
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; just below the normal device drivers loaded by config.sys.
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;
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; The nonresident intialization code is run with CS= temp seg
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; and DS= final seg.
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;
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;
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;****************************************************************
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.286
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include vint.inc
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;================================================================
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; Defined constants used in the driver.
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;================================================================
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VERSIONID equ 0BEEFh
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MAXCMD equ 16
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UNKNOWN equ 8003h
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DONE equ 0100h
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MOUSEVER equ 0003h
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INT1_BOP equ 0BAh
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INT2_BOP equ 0BBh
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IO_LANG_BOP equ 0BCh
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IO_INTR_BOP equ 0BDh
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VIDEO_IO_BOP equ 0BEh
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UNSIMULATE_BOP equ 0FEh
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VIDEO equ 010h
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UNEXP_BOP equ 2
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FORCE_YODA equ 05bh
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ANDYS_BOP equ 060h
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STACKSIZE equ 200h-1
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TRUE equ 0
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FALSE equ 1
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STORED equ 0
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NOTSTORED equ 1
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ON equ 0
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OFF equ 1
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MAJOR_RELEASE_NUMBER equ 6
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MINOR_RELEASE_NUMBER equ 26
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;MACROSMACROSMACROSMACROSMACROSMACROSMACROSMACROSMACROSMACROSMACROSMACROSMACROS
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bop MACRO callid
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db 0c4h,0c4h,callid
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endm
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;=============================================================================
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; Macro to reassign the stack segment register to point at the driver code
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; segment and the stack pointer to point to the most significant word in an
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; array reserved as the driver stack.
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;=============================================================================
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;; !!!! interrupt must be disabled before calling this function !!!!!!
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make_stack MACRO
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LOCAL reent ;; a local symbol to this macro
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;; call DOCLI ;; turn off interrupts during this
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;; macro's execution even if the CPU
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;; does this for you when modifying SS
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inc cs:reentrant ;; has the interrupt been nested?
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jnz reent ;; not reentrant if == zero
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;; The driver code is not reentrant, so start the stack at the beginning
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mov cs:top_of_stack,ss ;; save the entry SS
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mov cs:top_of_stack-2,sp ;; save SP on the stack
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push cs ;; the current code/data segment
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pop ss ;; point SS at CS
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;; point SP at the next free stack location.
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mov sp,offset top_of_stack-2 ;; The current stack pointer position
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reent: ;; REENTRANT > 0 therefore reentrancy exists
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;; The driver has gone reentrant due to a nested interrupt, so just
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;; leave the stack alone because it is the same under reentrancy.
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;; call DOSTI ;; reenable interrupts
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ENDM
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;=============================================================================
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; Macro to return the stack pointer and segment back to what it was when
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; the driver was called.
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;=============================================================================
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kill_stack MACRO
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LOCAL reent1
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;; cli
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cmp cs:reentrant,0 ;; is the code currently reentrant?
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jg reent1 ;; yes it is
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mov sp,cs:top_of_stack-2 ;; pop SP
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mov ss,cs:top_of_stack ;; pop SS
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reent1:
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dec cs:reentrant ;; reduce the level of reentrancy
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;; call DOSTI
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ENDM
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;MACROSMACROSMACROSMACROSMACROSMACROSMACROSMACROSMACROSMACROSMACROSMACROSMACROS
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;
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; Segment definitions for ntio.sys,
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;
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include biosseg.inc
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SpcMseSeg segment
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assume cs:SpcMseSeg, ds:nothing, es:nothing
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;
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; SpcMseBeg - SpcMseEnd
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;
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; Marks the resident code, anything outside of these markers
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; is discarded after intialization
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; 15-Sep-1992 Jonle
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;
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public SpcMseBeg
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SpcMseBeg label byte
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; CAUTION: for crazy apps mouse recognition
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;
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; The offset for int33h_vector must not be Zero for Borlands QuattroPro
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; The segment must not be in ROM area for pctools
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; to keep the int33h_vector from having an offset of ZERO
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; I have moved the data above it
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; 25-Sep-1992 Jonle
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; describe the default screen and cursor masks
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; remember that x86 machines are little-endian
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;;; include pointer.inc
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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;;;; We'll Get this back to an include file soon but I'm including it like
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;;;; this for 'diplomatic' reasons. (ie I want to check this in without
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;;;; also doing an 'addfile' at this stage)!!! - Simon.
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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; This data will be accessed, on occasion, word by word, so
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; be tidy and align to a word boundary
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align 2
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; Describe the default mouse pointer image. This is used if the
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; user decides to switch on the pointer without specifying an image.
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default_cursor dw 0011111111111111b
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dw 0001111111111111b
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dw 0000111111111111b
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dw 0000011111111111b
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dw 0000001111111111b
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dw 0000000111111111b
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dw 0000000011111111b
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dw 0000000001111111b
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dw 0000000000111111b
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dw 0000000000011111b
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dw 0000000111111111b
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dw 0001000011111111b
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dw 0011000011111111b
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dw 1111100001111111b
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dw 1111100001111111b
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dw 1111110001111111b
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dw 0000000000000000b
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dw 0100000000000000b
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dw 0110000000000000b
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dw 0111000000000000b
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dw 0111100000000000b
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dw 0111110000000000b
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dw 0111111000000000b
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dw 0111111100000000b
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dw 0111111110000000b
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dw 0111110000000000b
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dw 0110110000000000b
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dw 0100011000000000b
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dw 0000011000000000b
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dw 0000001100000000b
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dw 0000001100000000b
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dw 0000000000000000b
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; Set up the memory where the working cursor is situated. It is
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; initialised to the default cursor image
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;****************** ALIGNED FOR PIXEL ZERO *******************************
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; screen mask
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even
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current_cursor db 00111111b,11111111b,11111111b
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db 00011111b,11111111b,11111111b
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db 00001111b,11111111b,11111111b
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db 00000111b,11111111b,11111111b
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db 00000011b,11111111b,11111111b
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db 00000001b,11111111b,11111111b
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db 00000000b,11111111b,11111111b
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db 00000000b,01111111b,11111111b
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db 00000000b,00111111b,11111111b
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db 00000000b,00011111b,11111111b
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db 00000001b,11111111b,11111111b
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db 00010000b,11111111b,11111111b
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db 00110000b,11111111b,11111111b
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db 11111000b,01111111b,11111111b
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db 11111000b,01111111b,11111111b
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db 11111100b,01111111b,11111111b
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; cursor mask
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db 00000000b,00000000b,00000000b
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db 01000000b,00000000b,00000000b
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db 01100000b,00000000b,00000000b
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db 01110000b,00000000b,00000000b
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db 01111000b,00000000b,00000000b
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db 01111100b,00000000b,00000000b
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db 01111110b,00000000b,00000000b
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db 01111111b,00000000b,00000000b
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db 01111111b,10000000b,00000000b
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db 01111111b,11000000b,00000000b
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db 01101100b,00000000b,00000000b
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db 01000110b,00000000b,00000000b
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db 00000110b,00000000b,00000000b
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db 00000011b,00000000b,00000000b
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db 00000011b,00000000b,00000000b
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db 00000000b,00000000b,00000000b
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;****************** ALIGNED FOR PIXEL ONE *******************************
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; screen mask
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AlignData1:
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db 10011111b,11111111b,11111111b
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db 10001111b,11111111b,11111111b
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db 10000111b,11111111b,11111111b
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db 10000011b,11111111b,11111111b
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db 10000001b,11111111b,11111111b
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db 10000000b,11111111b,11111111b
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db 10000000b,01111111b,11111111b
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db 10000000b,00111111b,11111111b
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db 10000000b,00011111b,11111111b
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db 10000000b,00001111b,11111111b
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db 10000000b,11111111b,11111111b
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db 10001000b,01111111b,11111111b
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db 10011000b,01111111b,11111111b
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db 11111100b,00111111b,11111111b
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db 11111100b,00111111b,11111111b
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db 11111110b,00111111b,11111111b
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; cursor mask
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db 00000000b,00000000b,00000000b
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db 00100000b,00000000b,00000000b
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db 00110000b,00000000b,00000000b
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db 00111000b,00000000b,00000000b
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db 00111100b,00000000b,00000000b
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db 00111110b,00000000b,00000000b
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db 00111111b,00000000b,00000000b
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db 00111111b,10000000b,00000000b
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db 00111111b,11000000b,00000000b
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db 00111111b,11100000b,00000000b
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db 00110110b,00000000b,00000000b
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db 00100011b,00000000b,00000000b
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db 00000011b,00000000b,00000000b
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db 00000001b,10000000b,00000000b
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db 00000001b,10000000b,00000000b
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db 00000000b,00000000b,00000000b
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;****************** ALIGNED FOR PIXEL TWO *******************************
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; screen mask
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AlignData2:
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db 11001111b,11111111b,11111111b
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db 11000111b,11111111b,11111111b
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db 11000011b,11111111b,11111111b
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db 11000001b,11111111b,11111111b
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db 11000000b,11111111b,11111111b
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db 11000000b,01111111b,11111111b
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db 11000000b,00111111b,11111111b
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db 11000000b,00011111b,11111111b
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db 11000000b,00001111b,11111111b
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db 11000000b,00000111b,11111111b
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db 11000000b,01111111b,11111111b
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db 11000100b,00111111b,11111111b
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db 11001100b,00111111b,11111111b
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db 11111110b,00011111b,11111111b
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db 11111110b,00011111b,11111111b
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db 11111111b,00011111b,11111111b
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; cursor mask
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db 00000000b,00000000b,00000000b
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db 00010000b,00000000b,00000000b
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db 00011000b,00000000b,00000000b
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db 00011100b,00000000b,00000000b
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db 00011110b,00000000b,00000000b
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db 00011111b,00000000b,00000000b
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db 00011111b,10000000b,00000000b
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db 00011111b,11000000b,00000000b
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db 00011111b,11100000b,00000000b
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db 00011111b,11110000b,00000000b
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db 00011011b,00000000b,00000000b
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db 00010001b,10000000b,00000000b
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db 00000001b,10000000b,00000000b
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db 00000000b,11000000b,00000000b
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db 00000000b,11000000b,00000000b
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db 00000000b,00000000b,00000000b
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;****************** ALIGNED FOR PIXEL THREE *******************************
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; screen mask
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AlignData3:
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db 11100111b,11111111b,11111111b
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db 11100011b,11111111b,11111111b
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db 11100001b,11111111b,11111111b
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db 11100000b,11111111b,11111111b
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db 11100000b,01111111b,11111111b
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db 11100000b,00111111b,11111111b
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db 11100000b,00011111b,11111111b
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db 11100000b,00001111b,11111111b
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db 11100000b,00000111b,11111111b
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db 11100000b,00000011b,11111111b
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db 11100000b,00111111b,11111111b
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db 11100010b,00011111b,11111111b
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db 11100110b,00011111b,11111111b
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db 11111111b,00001111b,11111111b
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db 11111111b,00001111b,11111111b
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db 11111111b,10001111b,11111111b
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; cursor mask
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db 00000000b,00000000b,00000000b
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db 00001000b,00000000b,00000000b
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db 00001100b,00000000b,00000000b
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db 00001110b,00000000b,00000000b
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db 00001111b,00000000b,00000000b
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db 00001111b,10000000b,00000000b
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db 00001111b,11000000b,00000000b
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db 00001111b,11100000b,00000000b
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db 00001111b,11110000b,00000000b
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db 00001111b,11111000b,00000000b
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db 00001101b,10000000b,00000000b
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db 00001000b,11000000b,00000000b
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db 00000000b,11000000b,00000000b
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db 00000000b,01100000b,00000000b
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db 00000000b,01100000b,00000000b
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db 00000000b,00000000b,00000000b
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;****************** ALIGNED FOR PIXEL FOUR *******************************
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; screen mask
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AlignData4:
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db 11110011b,11111111b,11111111b
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db 11110001b,11111111b,11111111b
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db 11110000b,11111111b,11111111b
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db 11110000b,01111111b,11111111b
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db 11110000b,00111111b,11111111b
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db 11110000b,00011111b,11111111b
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db 11110000b,00001111b,11111111b
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db 11110000b,00000111b,11111111b
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db 11110000b,00000011b,11111111b
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db 11110000b,00000001b,11111111b
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db 11110000b,00011111b,11111111b
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db 11110001b,00001111b,11111111b
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db 11110011b,00001111b,11111111b
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db 11111111b,10000111b,11111111b
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db 11111111b,10000111b,11111111b
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db 11111111b,11000111b,11111111b
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; cursor mask
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db 00000000b,00000000b,00000000b
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db 00000100b,00000000b,00000000b
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db 00000110b,00000000b,00000000b
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db 00000111b,00000000b,00000000b
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db 00000111b,10000000b,00000000b
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db 00000111b,11000000b,00000000b
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db 00000111b,11100000b,00000000b
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db 00000111b,11110000b,00000000b
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db 00000111b,11111000b,00000000b
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db 00000111b,11111100b,00000000b
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db 00000110b,11000000b,00000000b
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db 00000100b,01100000b,00000000b
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db 00000000b,01100000b,00000000b
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db 00000000b,00110000b,00000000b
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db 00000000b,00110000b,00000000b
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db 00000000b,00000000b,00000000b
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;****************** ALIGNED FOR PIXEL FIVE *******************************
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; screen mask
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AlignData5:
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db 11111001b,11111111b,11111111b
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db 11111000b,11111111b,11111111b
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db 11111000b,01111111b,11111111b
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db 11111000b,00111111b,11111111b
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db 11111000b,00011111b,11111111b
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db 11111000b,00001111b,11111111b
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db 11111000b,00000111b,11111111b
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db 11111000b,00000011b,11111111b
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db 11111000b,00000001b,11111111b
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db 11111000b,00000000b,11111111b
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db 11111000b,00001111b,11111111b
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db 11111000b,10000111b,11111111b
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db 11111001b,10000111b,11111111b
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db 11111111b,11000011b,11111111b
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db 11111111b,11000011b,11111111b
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db 11111111b,11100011b,11111111b
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; cursor mask
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db 00000000b,00000000b,00000000b
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db 00000010b,00000000b,00000000b
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db 00000011b,00000000b,00000000b
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db 00000011b,10000000b,00000000b
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db 00000011b,11000000b,00000000b
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db 00000011b,11100000b,00000000b
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db 00000011b,11110000b,00000000b
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db 00000011b,11111000b,00000000b
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db 00000011b,11111100b,00000000b
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db 00000011b,11111110b,00000000b
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db 00000011b,01100000b,00000000b
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db 00000010b,00110000b,00000000b
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db 00000000b,00110000b,00000000b
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db 00000000b,00011000b,00000000b
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db 00000000b,00011000b,00000000b
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db 00000000b,00000000b,00000000b
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;****************** ALIGNED FOR PIXEL SIX *******************************
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; screen mask
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AlignData6:
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db 11111100b,11111111b,11111111b
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db 11111100b,01111111b,11111111b
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db 11111100b,00111111b,11111111b
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db 11111100b,00011111b,11111111b
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db 11111100b,00001111b,11111111b
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db 11111100b,00000111b,11111111b
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db 11111100b,00000011b,11111111b
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db 11111100b,00000001b,11111111b
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db 11111100b,00000000b,11111111b
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db 11111100b,00000000b,01111111b
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db 11111100b,00000111b,11111111b
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db 11111100b,01000011b,11111111b
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db 11111100b,11000011b,11111111b
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db 11111111b,11100001b,11111111b
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db 11111111b,11100001b,11111111b
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db 11111111b,11110001b,11111111b
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; cursor mask
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db 00000000b,00000000b,00000000b
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db 00000001b,00000000b,00000000b
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db 00000001b,10000000b,00000000b
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db 00000001b,11000000b,00000000b
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db 00000001b,11100000b,00000000b
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db 00000001b,11110000b,00000000b
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db 00000001b,11111000b,00000000b
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db 00000001b,11111100b,00000000b
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db 00000001b,11111110b,00000000b
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db 00000001b,11111111b,00000000b
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db 00000001b,10110000b,00000000b
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db 00000001b,00011000b,00000000b
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db 00000000b,00011000b,00000000b
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db 00000000b,00001100b,00000000b
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db 00000000b,00001100b,00000000b
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db 00000000b,00000000b,00000000b
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;****************** ALIGNED FOR PIXEL SEVEN *******************************
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; screen mask
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AlignData7:
|
|
|
|
db 11111110b,01111111b,11111111b
|
|
db 11111110b,00111111b,11111111b
|
|
db 11111110b,00011111b,11111111b
|
|
db 11111110b,00001111b,11111111b
|
|
db 11111110b,00000111b,11111111b
|
|
db 11111110b,00000011b,11111111b
|
|
db 11111110b,00000001b,11111111b
|
|
db 11111110b,00000000b,11111111b
|
|
db 11111110b,00000000b,01111111b
|
|
db 11111110b,00000000b,00111111b
|
|
db 11111110b,00000011b,11111111b
|
|
db 11111110b,00100001b,11111111b
|
|
db 11111110b,01100001b,11111111b
|
|
db 11111111b,11110000b,11111111b
|
|
db 11111111b,11110000b,11111111b
|
|
db 11111111b,11111000b,11111111b
|
|
|
|
; cursor mask
|
|
|
|
db 00000000b,00000000b,00000000b
|
|
db 00000000b,10000000b,00000000b
|
|
db 00000000b,11000000b,00000000b
|
|
db 00000000b,11100000b,00000000b
|
|
db 00000000b,11110000b,00000000b
|
|
db 00000000b,11111000b,00000000b
|
|
db 00000000b,11111100b,00000000b
|
|
db 00000000b,11111110b,00000000b
|
|
db 00000000b,11111111b,00000000b
|
|
db 00000000b,11111111b,10000000b
|
|
db 00000000b,11011000b,00000000b
|
|
db 00000000b,10001100b,00000000b
|
|
db 00000000b,00001100b,00000000b
|
|
db 00000000b,00000110b,00000000b
|
|
db 00000000b,00000110b,00000000b
|
|
db 00000000b,00000000b,00000000b
|
|
|
|
|
|
; Data area reserved for the clipped cursor images. When the pointer
|
|
; reaches byte 78 in the current raster, the image needs to be clipped
|
|
; to prevent it from being wrapped to the left hand edge of the screen.
|
|
; The image below stops that from happening by loading the image with
|
|
; a 1's partial AND mask and a 0's partial XOR mask.
|
|
; Note that byte 79 also needs a clipped image set.
|
|
|
|
even
|
|
clip_cursor78 db 00111111b,11111111b,11111111b
|
|
db 00011111b,11111111b,11111111b
|
|
db 00001111b,11111111b,11111111b
|
|
db 00000111b,11111111b,11111111b
|
|
db 00000011b,11111111b,11111111b
|
|
db 00000001b,11111111b,11111111b
|
|
db 00000000b,11111111b,11111111b
|
|
db 00000000b,01111111b,11111111b
|
|
db 00000000b,00111111b,11111111b
|
|
db 00000000b,00011111b,11111111b
|
|
db 00000001b,11111111b,11111111b
|
|
db 00010000b,11111111b,11111111b
|
|
db 00110000b,11111111b,11111111b
|
|
db 11111000b,01111111b,11111111b
|
|
db 11111000b,01111111b,11111111b
|
|
db 11111100b,01111111b,11111111b
|
|
|
|
; cursor mask
|
|
|
|
db 00000000b,00000000b,00000000b
|
|
db 01000000b,00000000b,00000000b
|
|
db 01100000b,00000000b,00000000b
|
|
db 01110000b,00000000b,00000000b
|
|
db 01111000b,00000000b,00000000b
|
|
db 01111100b,00000000b,00000000b
|
|
db 01111110b,00000000b,00000000b
|
|
db 01111111b,00000000b,00000000b
|
|
db 01111111b,10000000b,00000000b
|
|
db 01111111b,11000000b,00000000b
|
|
db 01101100b,00000000b,00000000b
|
|
db 01000110b,00000000b,00000000b
|
|
db 00000110b,00000000b,00000000b
|
|
db 00000011b,00000000b,00000000b
|
|
db 00000011b,00000000b,00000000b
|
|
db 00000000b,00000000b,00000000b
|
|
|
|
|
|
;****************** ALIGNED FOR PIXEL ONE *******************************
|
|
|
|
; screen mask
|
|
|
|
AlignClip178:
|
|
db 10011111b,11111111b,11111111b
|
|
db 10001111b,11111111b,11111111b
|
|
db 10000111b,11111111b,11111111b
|
|
db 10000011b,11111111b,11111111b
|
|
db 10000001b,11111111b,11111111b
|
|
db 10000000b,11111111b,11111111b
|
|
db 10000000b,01111111b,11111111b
|
|
db 10000000b,00111111b,11111111b
|
|
db 10000000b,00011111b,11111111b
|
|
db 10000000b,00001111b,11111111b
|
|
db 10000000b,11111111b,11111111b
|
|
db 10001000b,01111111b,11111111b
|
|
db 10011000b,01111111b,11111111b
|
|
db 11111100b,00111111b,11111111b
|
|
db 11111100b,00111111b,11111111b
|
|
db 11111110b,00111111b,11111111b
|
|
|
|
; cursor mask
|
|
|
|
db 00000000b,00000000b,00000000b
|
|
db 00100000b,00000000b,00000000b
|
|
db 00110000b,00000000b,00000000b
|
|
db 00111000b,00000000b,00000000b
|
|
db 00111100b,00000000b,00000000b
|
|
db 00111110b,00000000b,00000000b
|
|
db 00111111b,00000000b,00000000b
|
|
db 00111111b,10000000b,00000000b
|
|
db 00111111b,11000000b,00000000b
|
|
db 00111111b,11100000b,00000000b
|
|
db 00110110b,00000000b,00000000b
|
|
db 00100011b,00000000b,00000000b
|
|
db 00000011b,00000000b,00000000b
|
|
db 00000001b,10000000b,00000000b
|
|
db 00000001b,10000000b,00000000b
|
|
db 00000000b,00000000b,00000000b
|
|
|
|
|
|
;****************** ALIGNED FOR PIXEL TWO *******************************
|
|
|
|
; screen mask
|
|
|
|
AlignClip278:
|
|
db 11001111b,11111111b,11111111b
|
|
db 11000111b,11111111b,11111111b
|
|
db 11000011b,11111111b,11111111b
|
|
db 11000001b,11111111b,11111111b
|
|
db 11000000b,11111111b,11111111b
|
|
db 11000000b,01111111b,11111111b
|
|
db 11000000b,00111111b,11111111b
|
|
db 11000000b,00011111b,11111111b
|
|
db 11000000b,00001111b,11111111b
|
|
db 11000000b,00000111b,11111111b
|
|
db 11000000b,01111111b,11111111b
|
|
db 11000100b,00111111b,11111111b
|
|
db 11001100b,00111111b,11111111b
|
|
db 11111110b,00011111b,11111111b
|
|
db 11111110b,00011111b,11111111b
|
|
db 11111111b,00011111b,11111111b
|
|
|
|
; cursor mask
|
|
|
|
db 00000000b,00000000b,00000000b
|
|
db 00010000b,00000000b,00000000b
|
|
db 00011000b,00000000b,00000000b
|
|
db 00011100b,00000000b,00000000b
|
|
db 00011110b,00000000b,00000000b
|
|
db 00011111b,00000000b,00000000b
|
|
db 00011111b,10000000b,00000000b
|
|
db 00011111b,11000000b,00000000b
|
|
db 00011111b,11100000b,00000000b
|
|
db 00011111b,11110000b,00000000b
|
|
db 00011011b,00000000b,00000000b
|
|
db 00010001b,10000000b,00000000b
|
|
db 00000001b,10000000b,00000000b
|
|
db 00000000b,11000000b,00000000b
|
|
db 00000000b,11000000b,00000000b
|
|
db 00000000b,00000000b,00000000b
|
|
|
|
|
|
;****************** ALIGNED FOR PIXEL THREE *******************************
|
|
|
|
; screen mask
|
|
|
|
AlignClip378:
|
|
db 11100111b,11111111b,11111111b
|
|
db 11100011b,11111111b,11111111b
|
|
db 11100001b,11111111b,11111111b
|
|
db 11100000b,11111111b,11111111b
|
|
db 11100000b,01111111b,11111111b
|
|
db 11100000b,00111111b,11111111b
|
|
db 11100000b,00011111b,11111111b
|
|
db 11100000b,00001111b,11111111b
|
|
db 11100000b,00000111b,11111111b
|
|
db 11100000b,00000011b,11111111b
|
|
db 11100000b,00111111b,11111111b
|
|
db 11100010b,00011111b,11111111b
|
|
db 11100110b,00011111b,11111111b
|
|
db 11111111b,00001111b,11111111b
|
|
db 11111111b,00001111b,11111111b
|
|
db 11111111b,10001111b,11111111b
|
|
|
|
; cursor mask
|
|
|
|
db 00000000b,00000000b,00000000b
|
|
db 00001000b,00000000b,00000000b
|
|
db 00001100b,00000000b,00000000b
|
|
db 00001110b,00000000b,00000000b
|
|
db 00001111b,00000000b,00000000b
|
|
db 00001111b,10000000b,00000000b
|
|
db 00001111b,11000000b,00000000b
|
|
db 00001111b,11100000b,00000000b
|
|
db 00001111b,11110000b,00000000b
|
|
db 00001111b,11111000b,00000000b
|
|
db 00001101b,10000000b,00000000b
|
|
db 00001000b,11000000b,00000000b
|
|
db 00000000b,11000000b,00000000b
|
|
db 00000000b,01100000b,00000000b
|
|
db 00000000b,01100000b,00000000b
|
|
db 00000000b,00000000b,00000000b
|
|
|
|
|
|
;****************** ALIGNED FOR PIXEL FOUR *******************************
|
|
|
|
; screen mask
|
|
|
|
AlignClip478:
|
|
db 11110011b,11111111b,11111111b
|
|
db 11110001b,11111111b,11111111b
|
|
db 11110000b,11111111b,11111111b
|
|
db 11110000b,01111111b,11111111b
|
|
db 11110000b,00111111b,11111111b
|
|
db 11110000b,00011111b,11111111b
|
|
db 11110000b,00001111b,11111111b
|
|
db 11110000b,00000111b,11111111b
|
|
db 11110000b,00000011b,11111111b
|
|
db 11110000b,00000001b,11111111b
|
|
db 11110000b,00011111b,11111111b
|
|
db 11110001b,00001111b,11111111b
|
|
db 11110011b,00001111b,11111111b
|
|
db 11111111b,10000111b,11111111b
|
|
db 11111111b,10000111b,11111111b
|
|
db 11111111b,11000111b,11111111b
|
|
|
|
; cursor mask
|
|
|
|
db 00000000b,00000000b,00000000b
|
|
db 00000100b,00000000b,00000000b
|
|
db 00000110b,00000000b,00000000b
|
|
db 00000111b,00000000b,00000000b
|
|
db 00000111b,10000000b,00000000b
|
|
db 00000111b,11000000b,00000000b
|
|
db 00000111b,11100000b,00000000b
|
|
db 00000111b,11110000b,00000000b
|
|
db 00000111b,11111000b,00000000b
|
|
db 00000111b,11111100b,00000000b
|
|
db 00000110b,11000000b,00000000b
|
|
db 00000100b,01100000b,00000000b
|
|
db 00000000b,01100000b,00000000b
|
|
db 00000000b,00110000b,00000000b
|
|
db 00000000b,00110000b,00000000b
|
|
db 00000000b,00000000b,00000000b
|
|
|
|
|
|
;****************** ALIGNED FOR PIXEL FIVE *******************************
|
|
|
|
; screen mask
|
|
AlignClip578:
|
|
|
|
db 11111001b,11111111b,11111111b
|
|
db 11111000b,11111111b,11111111b
|
|
db 11111000b,01111111b,11111111b
|
|
db 11111000b,00111111b,11111111b
|
|
db 11111000b,00011111b,11111111b
|
|
db 11111000b,00001111b,11111111b
|
|
db 11111000b,00000111b,11111111b
|
|
db 11111000b,00000011b,11111111b
|
|
db 11111000b,00000001b,11111111b
|
|
db 11111000b,00000000b,11111111b
|
|
db 11111000b,00001111b,11111111b
|
|
db 11111000b,10000111b,11111111b
|
|
db 11111001b,10000111b,11111111b
|
|
db 11111111b,11000011b,11111111b
|
|
db 11111111b,11000011b,11111111b
|
|
db 11111111b,11100011b,11111111b
|
|
|
|
; cursor mask
|
|
|
|
db 00000000b,00000000b,00000000b
|
|
db 00000010b,00000000b,00000000b
|
|
db 00000011b,00000000b,00000000b
|
|
db 00000011b,10000000b,00000000b
|
|
db 00000011b,11000000b,00000000b
|
|
db 00000011b,11100000b,00000000b
|
|
db 00000011b,11110000b,00000000b
|
|
db 00000011b,11111000b,00000000b
|
|
db 00000011b,11111100b,00000000b
|
|
db 00000011b,11111110b,00000000b
|
|
db 00000011b,01100000b,00000000b
|
|
db 00000010b,00110000b,00000000b
|
|
db 00000000b,00110000b,00000000b
|
|
db 00000000b,00011000b,00000000b
|
|
db 00000000b,00011000b,00000000b
|
|
db 00000000b,00000000b,00000000b
|
|
|
|
|
|
;****************** ALIGNED FOR PIXEL SIX *******************************
|
|
|
|
; screen mask
|
|
|
|
AlignClip678:
|
|
db 11111100b,11111111b,11111111b
|
|
db 11111100b,01111111b,11111111b
|
|
db 11111100b,00111111b,11111111b
|
|
db 11111100b,00011111b,11111111b
|
|
db 11111100b,00001111b,11111111b
|
|
db 11111100b,00000111b,11111111b
|
|
db 11111100b,00000011b,11111111b
|
|
db 11111100b,00000001b,11111111b
|
|
db 11111100b,00000000b,11111111b
|
|
db 11111100b,00000000b,11111111b
|
|
db 11111100b,00000111b,11111111b
|
|
db 11111100b,01000011b,11111111b
|
|
db 11111100b,11000011b,11111111b
|
|
db 11111111b,11100001b,11111111b
|
|
db 11111111b,11100001b,11111111b
|
|
db 11111111b,11110001b,11111111b
|
|
|
|
; cursor mask
|
|
|
|
db 00000000b,00000000b,00000000b
|
|
db 00000001b,00000000b,00000000b
|
|
db 00000001b,10000000b,00000000b
|
|
db 00000001b,11000000b,00000000b
|
|
db 00000001b,11100000b,00000000b
|
|
db 00000001b,11110000b,00000000b
|
|
db 00000001b,11111000b,00000000b
|
|
db 00000001b,11111100b,00000000b
|
|
db 00000001b,11111110b,00000000b
|
|
db 00000001b,11111111b,00000000b
|
|
db 00000001b,10110000b,00000000b
|
|
db 00000001b,00011000b,00000000b
|
|
db 00000000b,00011000b,00000000b
|
|
db 00000000b,00001100b,00000000b
|
|
db 00000000b,00001100b,00000000b
|
|
db 00000000b,00000000b,00000000b
|
|
|
|
|
|
;****************** ALIGNED FOR PIXEL SEVEN *******************************
|
|
|
|
; screen mask
|
|
AlignClip778:
|
|
|
|
db 11111110b,01111111b,11111111b
|
|
db 11111110b,00111111b,11111111b
|
|
db 11111110b,00011111b,11111111b
|
|
db 11111110b,00001111b,11111111b
|
|
db 11111110b,00000111b,11111111b
|
|
db 11111110b,00000011b,11111111b
|
|
db 11111110b,00000001b,11111111b
|
|
db 11111110b,00000000b,11111111b
|
|
db 11111110b,00000000b,11111111b
|
|
db 11111110b,00000000b,11111111b
|
|
db 11111110b,00000011b,11111111b
|
|
db 11111110b,00100001b,11111111b
|
|
db 11111110b,01100001b,11111111b
|
|
db 11111111b,11110000b,11111111b
|
|
db 11111111b,11110000b,11111111b
|
|
db 11111111b,11111000b,11111111b
|
|
|
|
; cursor mask
|
|
|
|
db 00000000b,00000000b,00000000b
|
|
db 00000000b,10000000b,00000000b
|
|
db 00000000b,11000000b,00000000b
|
|
db 00000000b,11100000b,00000000b
|
|
db 00000000b,11110000b,00000000b
|
|
db 00000000b,11111000b,00000000b
|
|
db 00000000b,11111100b,00000000b
|
|
db 00000000b,11111110b,00000000b
|
|
db 00000000b,11111111b,00000000b
|
|
db 00000000b,11111111b,00000000b
|
|
db 00000000b,11011000b,00000000b
|
|
db 00000000b,10001100b,00000000b
|
|
db 00000000b,00001100b,00000000b
|
|
db 00000000b,00000110b,00000000b
|
|
db 00000000b,00000110b,00000000b
|
|
db 00000000b,00000000b,00000000b
|
|
|
|
|
|
clip_cursor79 db 00111111b,11111111b,11111111b
|
|
db 00011111b,11111111b,11111111b
|
|
db 00001111b,11111111b,11111111b
|
|
db 00000111b,11111111b,11111111b
|
|
db 00000011b,11111111b,11111111b
|
|
db 00000001b,11111111b,11111111b
|
|
db 00000000b,11111111b,11111111b
|
|
db 00000000b,11111111b,11111111b
|
|
db 00000000b,11111111b,11111111b
|
|
db 00000000b,11111111b,11111111b
|
|
db 00000001b,11111111b,11111111b
|
|
db 00010000b,11111111b,11111111b
|
|
db 00110000b,11111111b,11111111b
|
|
db 11111000b,01111111b,11111111b
|
|
db 11111000b,01111111b,11111111b
|
|
db 11111100b,01111111b,11111111b
|
|
|
|
; cursor mask
|
|
|
|
db 00000000b,00000000b,00000000b
|
|
db 01000000b,00000000b,00000000b
|
|
db 01100000b,00000000b,00000000b
|
|
db 01110000b,00000000b,00000000b
|
|
db 01111000b,00000000b,00000000b
|
|
db 01111100b,00000000b,00000000b
|
|
db 01111110b,00000000b,00000000b
|
|
db 01111111b,00000000b,00000000b
|
|
db 01111111b,00000000b,00000000b
|
|
db 01111111b,00000000b,00000000b
|
|
db 01101100b,00000000b,00000000b
|
|
db 01000110b,00000000b,00000000b
|
|
db 00000110b,00000000b,00000000b
|
|
db 00000011b,00000000b,00000000b
|
|
db 00000011b,00000000b,00000000b
|
|
db 00000000b,00000000b,00000000b
|
|
|
|
|
|
;****************** ALIGNED FOR PIXEL ONE *******************************
|
|
|
|
; screen mask
|
|
|
|
AlignClip179:
|
|
db 10011111b,11111111b,11111111b
|
|
db 10001111b,11111111b,11111111b
|
|
db 10000111b,11111111b,11111111b
|
|
db 10000011b,11111111b,11111111b
|
|
db 10000001b,11111111b,11111111b
|
|
db 10000000b,11111111b,11111111b
|
|
db 10000000b,11111111b,11111111b
|
|
db 10000000b,11111111b,11111111b
|
|
db 10000000b,11111111b,11111111b
|
|
db 10000000b,11111111b,11111111b
|
|
db 10000000b,11111111b,11111111b
|
|
db 10001000b,11111111b,11111111b
|
|
db 10011000b,11111111b,11111111b
|
|
db 11111100b,11111111b,11111111b
|
|
db 11111100b,11111111b,11111111b
|
|
db 11111110b,11111111b,11111111b
|
|
|
|
; cursor mask
|
|
|
|
db 00000000b,00000000b,00000000b
|
|
db 00100000b,00000000b,00000000b
|
|
db 00110000b,00000000b,00000000b
|
|
db 00111000b,00000000b,00000000b
|
|
db 00111100b,00000000b,00000000b
|
|
db 00111110b,00000000b,00000000b
|
|
db 00111111b,00000000b,00000000b
|
|
db 00111111b,00000000b,00000000b
|
|
db 00111111b,00000000b,00000000b
|
|
db 00111111b,00000000b,00000000b
|
|
db 00110110b,00000000b,00000000b
|
|
db 00100011b,00000000b,00000000b
|
|
db 00000011b,00000000b,00000000b
|
|
db 00000001b,00000000b,00000000b
|
|
db 00000001b,00000000b,00000000b
|
|
db 00000000b,00000000b,00000000b
|
|
|
|
|
|
;****************** ALIGNED FOR PIXEL TWO *******************************
|
|
|
|
; screen mask
|
|
|
|
AlignClip279:
|
|
db 11001111b,11111111b,11111111b
|
|
db 11000111b,11111111b,11111111b
|
|
db 11000011b,11111111b,11111111b
|
|
db 11000001b,11111111b,11111111b
|
|
db 11000000b,11111111b,11111111b
|
|
db 11000000b,11111111b,11111111b
|
|
db 11000000b,11111111b,11111111b
|
|
db 11000000b,11111111b,11111111b
|
|
db 11000000b,11111111b,11111111b
|
|
db 11000000b,11111111b,11111111b
|
|
db 11000000b,11111111b,11111111b
|
|
db 11000100b,11111111b,11111111b
|
|
db 11001100b,11111111b,11111111b
|
|
db 11111110b,11111111b,11111111b
|
|
db 11111110b,11111111b,11111111b
|
|
db 11111111b,11111111b,11111111b
|
|
|
|
; cursor mask
|
|
|
|
db 00000000b,00000000b,00000000b
|
|
db 00010000b,00000000b,00000000b
|
|
db 00011000b,00000000b,00000000b
|
|
db 00011100b,00000000b,00000000b
|
|
db 00011110b,00000000b,00000000b
|
|
db 00011111b,00000000b,00000000b
|
|
db 00011111b,00000000b,00000000b
|
|
db 00011111b,00000000b,00000000b
|
|
db 00011111b,00000000b,00000000b
|
|
db 00011111b,00000000b,00000000b
|
|
db 00011011b,00000000b,00000000b
|
|
db 00010001b,00000000b,00000000b
|
|
db 00000001b,00000000b,00000000b
|
|
db 00000000b,00000000b,00000000b
|
|
db 00000000b,00000000b,00000000b
|
|
db 00000000b,00000000b,00000000b
|
|
|
|
|
|
;****************** ALIGNED FOR PIXEL THREE *******************************
|
|
|
|
; screen mask
|
|
|
|
AlignClip379:
|
|
db 11100111b,11111111b,11111111b
|
|
db 11100011b,11111111b,11111111b
|
|
db 11100001b,11111111b,11111111b
|
|
db 11100000b,11111111b,11111111b
|
|
db 11100000b,11111111b,11111111b
|
|
db 11100000b,11111111b,11111111b
|
|
db 11100000b,11111111b,11111111b
|
|
db 11100000b,11111111b,11111111b
|
|
db 11100000b,11111111b,11111111b
|
|
db 11100000b,11111111b,11111111b
|
|
db 11100000b,11111111b,11111111b
|
|
db 11100010b,11111111b,11111111b
|
|
db 11100110b,11111111b,11111111b
|
|
db 11111111b,11111111b,11111111b
|
|
db 11111111b,11111111b,11111111b
|
|
db 11111111b,11111111b,11111111b
|
|
|
|
; cursor mask
|
|
|
|
db 00000000b,00000000b,00000000b
|
|
db 00001000b,00000000b,00000000b
|
|
db 00001100b,00000000b,00000000b
|
|
db 00001110b,00000000b,00000000b
|
|
db 00001111b,00000000b,00000000b
|
|
db 00001111b,00000000b,00000000b
|
|
db 00001111b,00000000b,00000000b
|
|
db 00001111b,00000000b,00000000b
|
|
db 00001111b,00000000b,00000000b
|
|
db 00001111b,00000000b,00000000b
|
|
db 00001101b,00000000b,00000000b
|
|
db 00001000b,00000000b,00000000b
|
|
db 00000000b,00000000b,00000000b
|
|
db 00000000b,00000000b,00000000b
|
|
db 00000000b,00000000b,00000000b
|
|
db 00000000b,00000000b,00000000b
|
|
|
|
|
|
;****************** ALIGNED FOR PIXEL FOUR *******************************
|
|
|
|
; screen mask
|
|
|
|
AlignClip479:
|
|
db 11110011b,11111111b,11111111b
|
|
db 11110001b,11111111b,11111111b
|
|
db 11110000b,11111111b,11111111b
|
|
db 11110000b,11111111b,11111111b
|
|
db 11110000b,11111111b,11111111b
|
|
db 11110000b,11111111b,11111111b
|
|
db 11110000b,11111111b,11111111b
|
|
db 11110000b,11111111b,11111111b
|
|
db 11110000b,11111111b,11111111b
|
|
db 11110000b,11111111b,11111111b
|
|
db 11110000b,11111111b,11111111b
|
|
db 11110001b,11111111b,11111111b
|
|
db 11110011b,11111111b,11111111b
|
|
db 11111111b,11111111b,11111111b
|
|
db 11111111b,11111111b,11111111b
|
|
db 11111111b,11111111b,11111111b
|
|
|
|
; cursor mask
|
|
|
|
db 00000000b,00000000b,00000000b
|
|
db 00000100b,00000000b,00000000b
|
|
db 00000110b,00000000b,00000000b
|
|
db 00000111b,00000000b,00000000b
|
|
db 00000111b,00000000b,00000000b
|
|
db 00000111b,00000000b,00000000b
|
|
db 00000111b,00000000b,00000000b
|
|
db 00000111b,00000000b,00000000b
|
|
db 00000111b,00000000b,00000000b
|
|
db 00000111b,00000000b,00000000b
|
|
db 00000110b,00000000b,00000000b
|
|
db 00000100b,00000000b,00000000b
|
|
db 00000000b,00000000b,00000000b
|
|
db 00000000b,00000000b,00000000b
|
|
db 00000000b,00000000b,00000000b
|
|
db 00000000b,00000000b,00000000b
|
|
|
|
|
|
;****************** ALIGNED FOR PIXEL FIVE *******************************
|
|
|
|
; screen mask
|
|
AlignClip579:
|
|
|
|
db 11111001b,11111111b,11111111b
|
|
db 11111000b,11111111b,11111111b
|
|
db 11111000b,11111111b,11111111b
|
|
db 11111000b,11111111b,11111111b
|
|
db 11111000b,11111111b,11111111b
|
|
db 11111000b,11111111b,11111111b
|
|
db 11111000b,11111111b,11111111b
|
|
db 11111000b,11111111b,11111111b
|
|
db 11111000b,11111111b,11111111b
|
|
db 11111000b,11111111b,11111111b
|
|
db 11111000b,11111111b,11111111b
|
|
db 11111000b,11111111b,11111111b
|
|
db 11111001b,11111111b,11111111b
|
|
db 11111111b,11111111b,11111111b
|
|
db 11111111b,11111111b,11111111b
|
|
db 11111111b,11111111b,11111111b
|
|
|
|
; cursor mask
|
|
|
|
db 00000000b,00000000b,00000000b
|
|
db 00000010b,00000000b,00000000b
|
|
db 00000011b,00000000b,00000000b
|
|
db 00000011b,00000000b,00000000b
|
|
db 00000011b,00000000b,00000000b
|
|
db 00000011b,00000000b,00000000b
|
|
db 00000011b,00000000b,00000000b
|
|
db 00000011b,00000000b,00000000b
|
|
db 00000011b,00000000b,00000000b
|
|
db 00000011b,00000000b,00000000b
|
|
db 00000011b,00000000b,00000000b
|
|
db 00000010b,00000000b,00000000b
|
|
db 00000000b,00000000b,00000000b
|
|
db 00000000b,00000000b,00000000b
|
|
db 00000000b,00000000b,00000000b
|
|
db 00000000b,00000000b,00000000b
|
|
|
|
|
|
;****************** ALIGNED FOR PIXEL SIX *******************************
|
|
|
|
; screen mask
|
|
|
|
AlignClip679:
|
|
db 11111100b,11111111b,11111111b
|
|
db 11111100b,11111111b,11111111b
|
|
db 11111100b,11111111b,11111111b
|
|
db 11111100b,11111111b,11111111b
|
|
db 11111100b,11111111b,11111111b
|
|
db 11111100b,11111111b,11111111b
|
|
db 11111100b,11111111b,11111111b
|
|
db 11111100b,11111111b,11111111b
|
|
db 11111100b,11111111b,11111111b
|
|
db 11111100b,11111111b,11111111b
|
|
db 11111100b,11111111b,11111111b
|
|
db 11111100b,11111111b,11111111b
|
|
db 11111100b,11111111b,11111111b
|
|
db 11111111b,11111111b,11111111b
|
|
db 11111111b,11111111b,11111111b
|
|
db 11111111b,11111111b,11111111b
|
|
|
|
; cursor mask
|
|
|
|
db 00000000b,00000000b,00000000b
|
|
db 00000001b,00000000b,00000000b
|
|
db 00000001b,00000000b,00000000b
|
|
db 00000001b,00000000b,00000000b
|
|
db 00000001b,00000000b,00000000b
|
|
db 00000001b,00000000b,00000000b
|
|
db 00000001b,00000000b,00000000b
|
|
db 00000001b,00000000b,00000000b
|
|
db 00000001b,00000000b,00000000b
|
|
db 00000001b,00000000b,00000000b
|
|
db 00000001b,00000000b,00000000b
|
|
db 00000001b,00000000b,00000000b
|
|
db 00000000b,00000000b,00000000b
|
|
db 00000000b,00000000b,00000000b
|
|
db 00000000b,00000000b,00000000b
|
|
db 00000000b,00000000b,00000000b
|
|
|
|
|
|
;****************** ALIGNED FOR PIXEL SEVEN *******************************
|
|
|
|
; screen mask
|
|
AlignClip779:
|
|
|
|
db 11111110b,11111111b,11111111b
|
|
db 11111110b,11111111b,11111111b
|
|
db 11111110b,11111111b,11111111b
|
|
db 11111110b,11111111b,11111111b
|
|
db 11111110b,11111111b,11111111b
|
|
db 11111110b,11111111b,11111111b
|
|
db 11111110b,11111111b,11111111b
|
|
db 11111110b,11111111b,11111111b
|
|
db 11111110b,11111111b,11111111b
|
|
db 11111110b,11111111b,11111111b
|
|
db 11111110b,11111111b,11111111b
|
|
db 11111110b,11111111b,11111111b
|
|
db 11111110b,11111111b,11111111b
|
|
db 11111111b,11111111b,11111111b
|
|
db 11111111b,11111111b,11111111b
|
|
db 11111111b,11111111b,11111111b
|
|
|
|
; cursor mask
|
|
|
|
db 00000000b,00000000b,00000000b
|
|
db 00000000b,00000000b,00000000b
|
|
db 00000000b,00000000b,00000000b
|
|
db 00000000b,00000000b,00000000b
|
|
db 00000000b,00000000b,00000000b
|
|
db 00000000b,00000000b,00000000b
|
|
db 00000000b,00000000b,00000000b
|
|
db 00000000b,00000000b,00000000b
|
|
db 00000000b,00000000b,00000000b
|
|
db 00000000b,00000000b,00000000b
|
|
db 00000000b,00000000b,00000000b
|
|
db 00000000b,00000000b,00000000b
|
|
db 00000000b,00000000b,00000000b
|
|
db 00000000b,00000000b,00000000b
|
|
db 00000000b,00000000b,00000000b
|
|
db 00000000b,00000000b,00000000b
|
|
|
|
CursorOffsetLUT dw current_cursor
|
|
dw AlignData1
|
|
dw AlignData2
|
|
dw AlignData3
|
|
dw AlignData4
|
|
dw AlignData5
|
|
dw AlignData6
|
|
dw AlignData7
|
|
ClipOffsetLUT78 dw clip_cursor78
|
|
dw AlignClip178
|
|
dw AlignClip278
|
|
dw AlignClip378
|
|
dw AlignClip478
|
|
dw AlignClip578
|
|
dw AlignClip678
|
|
dw AlignClip778
|
|
ClipOffsetLUT79 dw clip_cursor79
|
|
dw AlignClip179
|
|
dw AlignClip279
|
|
dw AlignClip379
|
|
dw AlignClip479
|
|
dw AlignClip579
|
|
dw AlignClip679
|
|
dw AlignClip779
|
|
|
|
; pointer to the current look up table set for the pointer image.
|
|
; The LUTs are swapped when the pointer enters bytes 78 and 79
|
|
; along a scanline to prevent the pointer wrapping around the screen.
|
|
|
|
PointerLUT label word
|
|
dw offset CursorOffsetLUT
|
|
;;;;;;;;;;;;;;;;;;;;;;;
|
|
;;;; End of what should be an include for pointer.inc
|
|
;;;;;;;;;;;;;;;;;;;;;;;
|
|
|
|
even
|
|
clrgend dw 06e41h,07964h,05720h,07461h,06f73h,0f36eh
|
|
hiresylut dw 350,350,480,480
|
|
|
|
;============================================================================
|
|
; Surprisingly, a look up table multiply is much faster than
|
|
; the shift - add instruction sequence for multiplying by 80.
|
|
; So it would be silly not to use it eh? Times by 80 is needed
|
|
; to convert a raster location (1 raster = 80 bytes) in pixel
|
|
; y coordinates into a video buffer byte index
|
|
; Note: Multiply by 80 is also used for text mode calculations
|
|
; now! Andy on the 9/3/93
|
|
;============================================================================
|
|
even
|
|
|
|
mult80lut label word
|
|
|
|
mulsum=0
|
|
REPT 480 ; number of VGA scanlines for mode 12h
|
|
dw mulsum
|
|
mulsum=mulsum+80
|
|
ENDM
|
|
|
|
;============================================================================
|
|
; A table to do a multiply by 320. This is used for converting number of
|
|
; rasters into video buffer offsets for mode 13h (256 VGA colour mode).
|
|
;============================================================================
|
|
even
|
|
|
|
mult320lut label word
|
|
|
|
mulsum=0
|
|
REPT 200 ; number of VGA scanlines for mode 13h
|
|
dw mulsum
|
|
mulsum=mulsum+320
|
|
ENDM
|
|
even
|
|
|
|
;============================================================================
|
|
; Look up table for use with modes 10h and 12h. This table provides the means
|
|
; for the selection of a clipped or unclipped pointer image depending on the
|
|
; current x position of the pointer.
|
|
;============================================================================
|
|
|
|
ChooseImageLUT label word
|
|
|
|
REPT 624
|
|
dw offset CursorOffsetLUT
|
|
ENDM
|
|
|
|
REPT 8
|
|
dw offset ClipOffsetLUT78
|
|
ENDM
|
|
|
|
REPT 8
|
|
dw offset ClipOffsetLUT79
|
|
ENDM
|
|
|
|
;============================================================================
|
|
; Buffer arranged for 4 plane EGA video modes. The screen where
|
|
; the pointer is going to be drawn is scanned plane by plane and
|
|
; saved as bitplane separations.
|
|
;============================================================================
|
|
|
|
even ; make sure that this data is word aligned
|
|
|
|
behindcursor dw 24 dup(?) ; Plane 0
|
|
dw 24 dup(?) ; Plane 1
|
|
dw 24 dup(?) ; Plane 2
|
|
dw 24 dup(?) ; Plane 3
|
|
|
|
|
|
;============================================================================
|
|
; a table of the video buffer segment for the supported
|
|
; BIOS text and graphics modes.
|
|
;============================================================================
|
|
|
|
even ; make sure that this data is word aligned
|
|
|
|
videomodetable dw 0b800h,0b800h ; modes 0,1
|
|
dw 0b800h,0b800h ; modes 2,3
|
|
dw 0b800h,0b800h ; modes 4,5
|
|
dw 0b800h,0b000h ; modes 6,7
|
|
dw 0ffffh,0ffffh ; n/a
|
|
dw 0ffffh,0ffffh ; n/a
|
|
dw 0ffffh,0a000h ; n/a,mode 0dh
|
|
dw 0a000h,0a000h ; modes 0eh,0fh
|
|
dw 0a000h,0a000h ; modes 10h,11h
|
|
dw 0a000h,0a000h ; modes 12h,13h
|
|
videobufferseg dw ?
|
|
|
|
even ; make sure that this data is word aligned
|
|
|
|
hotspot dw 2 dup(0)
|
|
|
|
VRAMlasttextcelloff label word ; last text offset in VRAM
|
|
VRAMlastbyteoff dw ? ; Last offset in VRAM
|
|
VRAMlastbitoff dw ? ; LSB: Where pointer is in byte
|
|
; MSB: ODD/EVEN of the pointer
|
|
; first scan line
|
|
LastXCounters dw ? ; last X looping counter
|
|
LastYCounters dw ? ; last Y looping counter
|
|
; ODD in LSB and EVEN in MSB
|
|
lasttextimage dw ? ; text cell from last time
|
|
|
|
background dw NOTSTORED ; STORED if data in buffer
|
|
current_position_x dw ?
|
|
current_position_y dw ?
|
|
vidbytealigned dw ?
|
|
lastmaskrotate dw ?
|
|
lastvidmode db 0ffh ; the video mode during the last int.
|
|
internalCF db 0ffh ; the mouse driver keeps a flag called
|
|
; the internal cursor flag. If the flag
|
|
; = 0, then int 33h f1 will display the
|
|
; pointer, -1 = default value.
|
|
|
|
; 32 bit code writes to this area on a hardware interrupt and
|
|
; when an app does an int 33h function 3, it reads the data
|
|
; directly from here.
|
|
; Data format is: word 0 -> button status
|
|
; word 1 -> x virtual coordinate
|
|
; word 2 -> y virtual coordinate
|
|
|
|
function3data dw 3 dup(?)
|
|
|
|
conditional_off db 0 ;!= 0 if conditional off is on
|
|
;
|
|
;=============================================================================
|
|
; Data to determine the address of where the latches should be saved in the
|
|
; video buffer for the current video mode.
|
|
; latchcache contains the value looked up by saveVGAregisters and used by
|
|
; restoreVGAregisters.
|
|
;=============================================================================
|
|
|
|
|
|
latchcache dw ? ; location of latch cache in VRAM
|
|
even
|
|
latchhomeLUT label word
|
|
dw ? ; mode 0
|
|
dw ? ; mode 1
|
|
dw ? ; mode 2
|
|
dw ? ; mode 3
|
|
dw ? ; mode 4
|
|
dw ? ; mode 5
|
|
dw ? ; mode 6
|
|
dw ? ; mode 7
|
|
dw ? ; mode 8
|
|
dw ? ; mode 9
|
|
dw ? ; mode a
|
|
dw ? ; mode b
|
|
dw ? ; mode c
|
|
dw ? ; mode d
|
|
dw 80*200+78 ; mode e
|
|
dw 80*350+78 ; mode f
|
|
dw 80*350+78 ; mode 10
|
|
dw 80*480+78 ; mode 11
|
|
dw 80*480+78 ; mode 12
|
|
|
|
;=============================================================================
|
|
; CGA video mode 4 is a 2 bit per pixel graphics mode. The pointer images
|
|
; received from the application (or the default images for that matter) are
|
|
; described by a one bit per pixel map. This look up table provides the means
|
|
; of conversion from one to two bits per pixel.
|
|
;=============================================================================
|
|
even
|
|
LUT1to2bit label word
|
|
dw 00000h,00003h,0000Ch,0000Fh,00030h,00033h,0003Ch,0003Fh
|
|
dw 000C0h,000C3h,000CCh,000CFh,000F0h,000F3h,000FCh,000FFh
|
|
dw 00300h,00303h,0030Ch,0030Fh,00330h,00333h,0033Ch,0033Fh
|
|
dw 003C0h,003C3h,003CCh,003CFh,003F0h,003F3h,003FCh,003FFh
|
|
dw 00C00h,00C03h,00C0Ch,00C0Fh,00C30h,00C33h,00C3Ch,00C3Fh
|
|
dw 00CC0h,00CC3h,00CCCh,00CCFh,00CF0h,00CF3h,00CFCh,00CFFh
|
|
dw 00F00h,00F03h,00F0Ch,00F0Fh,00F30h,00F33h,00F3Ch,00F3Fh
|
|
dw 00FC0h,00FC3h,00FCCh,00FCFh,00FF0h,00FF3h,00FFCh,00FFFh
|
|
|
|
dw 03000h,03003h,0300Ch,0300Fh,03030h,03033h,0303Ch,0303Fh
|
|
dw 030C0h,030C3h,030CCh,030CFh,030F0h,030F3h,030FCh,030FFh
|
|
dw 03300h,03303h,0330Ch,0330Fh,03330h,03333h,0333Ch,0333Fh
|
|
dw 033C0h,033C3h,033CCh,033CFh,033F0h,033F3h,033FCh,033FFh
|
|
dw 03C00h,03C03h,03C0Ch,03C0Fh,03C30h,03C33h,03C3Ch,03C3Fh
|
|
dw 03CC0h,03CC3h,03CCCh,03CCFh,03CF0h,03CF3h,03CFCh,03CFFh
|
|
dw 03F00h,03F03h,03F0Ch,03F0Fh,03F30h,03F33h,03F3Ch,03F3Fh
|
|
dw 03FC0h,03FC3h,03FCCh,03FCFh,03FF0h,03FF3h,03FFCh,03FFFh
|
|
|
|
dw 0C000h,0C003h,0C00Ch,0C00Fh,0C030h,0C033h,0C03Ch,0C03Fh
|
|
dw 0C0C0h,0C0C3h,0C0CCh,0C0CFh,0C0F0h,0C0F3h,0C0FCh,0C0FFh
|
|
dw 0C300h,0C303h,0C30Ch,0C30Fh,0C330h,0C333h,0C33Ch,0C33Fh
|
|
dw 0C3C0h,0C3C3h,0C3CCh,0C3CFh,0C3F0h,0C3F3h,0C3FCh,0C3FFh
|
|
dw 0CC00h,0CC03h,0CC0Ch,0CC0Fh,0CC30h,0CC33h,0CC3Ch,0CC3Fh
|
|
dw 0CCC0h,0CCC3h,0CCCCh,0CCCFh,0CCF0h,0CCF3h,0CCFCh,0CCFFh
|
|
dw 0CF00h,0CF03h,0CF0Ch,0CF0Fh,0CF30h,0CF33h,0CF3Ch,0CF3Fh
|
|
dw 0CFC0h,0CFC3h,0CFCCh,0CFCFh,0CFF0h,0CFF3h,0CFFCh,0CFFFh
|
|
|
|
dw 0F000h,0F003h,0F00Ch,0F00Fh,0F030h,0F033h,0F03Ch,0F03Fh
|
|
dw 0F0C0h,0F0C3h,0F0CCh,0F0CFh,0F0F0h,0F0F3h,0F0FCh,0F0FFh
|
|
dw 0F300h,0F303h,0F30Ch,0F30Fh,0F330h,0F333h,0F33Ch,0F33Fh
|
|
dw 0F3C0h,0F3C3h,0F3CCh,0F3CFh,0F3F0h,0F3F3h,0F3FCh,0F3FFh
|
|
dw 0FC00h,0FC03h,0FC0Ch,0FC0Fh,0FC30h,0FC33h,0FC3Ch,0FC3Fh
|
|
dw 0FCC0h,0FCC3h,0FCCCh,0FCCFh,0FCF0h,0FCF3h,0FCFCh,0FCFFh
|
|
dw 0FF00h,0FF03h,0FF0Ch,0FF0Fh,0FF30h,0FF33h,0FF3Ch,0FF3Fh
|
|
dw 0FFC0h,0FFC3h,0FFCCh,0FFCFh,0FFF0h,0FFF3h,0FFFCh,0FFFFh
|
|
|
|
;============================================================================
|
|
; Table for selection of the correct pointer image for the current location
|
|
; in the video buffer, when using video BIOS mode 4.
|
|
;============================================================================
|
|
|
|
mode4pointerLUT label word
|
|
REPT 76 ; for the first 76 bytes of scanline, use these
|
|
dw current_cursor
|
|
dw AlignData1
|
|
dw AlignData2
|
|
dw AlignData3
|
|
ENDM
|
|
dw clip_cursor78
|
|
dw AlignClip178
|
|
dw AlignClip278
|
|
dw AlignClip378
|
|
dw AlignClip478
|
|
dw AlignClip578
|
|
dw AlignClip678
|
|
dw AlignClip778
|
|
dw clip_cursor79
|
|
dw AlignClip179
|
|
dw AlignClip279
|
|
dw AlignClip379
|
|
dw AlignClip479
|
|
dw AlignClip579
|
|
dw AlignClip679
|
|
dw AlignClip779
|
|
|
|
;============================================================================
|
|
; Look up table to adjust CX on clipping in mode 4. This allows the mode4
|
|
; pointer drawing algorithm to use the modes 10h/12h clipped pointer data
|
|
; without having to modify it. The problem is that mode 10/12 expects the
|
|
; data to be 4 bits per pixel and aligned to a word, whereas mode 4 is 2 bits
|
|
; per pixel and aligns to a byte.
|
|
;============================================================================
|
|
|
|
mode4clipCXadjustLUT label word
|
|
adjtemp=0 ; data for pixel x-coordinates 0 -> 307
|
|
REPT 77
|
|
dw 4 dup(adjtemp)
|
|
adjtemp=adjtemp+1
|
|
ENDM
|
|
dw 4 dup(76) ; data for pixels 308 -> 311
|
|
dw 8 dup(78) ; data for pixels 312 -> 319
|
|
|
|
|
|
;============================================================================
|
|
; The CGA buffer is split at 2000h. Therefore if the pointer starts writing
|
|
; below scanline 199 on the video display, the odd scanline video buffer
|
|
; will become corrupted. In these cases, the pointer should be clipped to
|
|
; display scanline 199. The look up table below maps loop counters to a
|
|
; display scanline for this purpose.
|
|
;
|
|
; table arrangement (odd scanline data, even scanline data)
|
|
;
|
|
;============================================================================
|
|
|
|
mode4clipDXLUT label word
|
|
|
|
db 200-15 dup(8,8) ; scanlines 0 -> 184
|
|
db 8,7 ; scanline 185
|
|
db 7,7 ; scanline 186
|
|
db 7,6 ; scanline 187
|
|
db 6,6 ; scanline 188
|
|
db 6,5 ; scanline 189
|
|
db 5,5 ; scanline 190
|
|
db 5,4 ; scanline 191
|
|
db 4,4 ; scanline 192
|
|
db 4,3 ; scanline 193
|
|
db 3,3 ; scanline 194
|
|
db 3,2 ; scanline 195
|
|
db 2,2 ; scanline 196
|
|
db 2,1 ; scanline 197
|
|
db 1,1 ; scanline 198
|
|
db 1,0 ; scanline 199
|
|
|
|
mode4SelectedPointer label word
|
|
dw ?
|
|
|
|
;==========================================================================
|
|
; Some space into which the Medium resolution graphics pointer background
|
|
; gets stored. Note that the 256 colour mode buffer encroaches on that of
|
|
; mode 4.
|
|
;==========================================================================
|
|
|
|
bkgrnd256 label byte ; 256 colour buffer = 24*16 @ 1 byte/pix
|
|
db 384-64 dup(?) ; share the CGA buffer(=64 bytes)
|
|
|
|
CGAbackgrnd label byte
|
|
|
|
db 24/4*16 dup(?) ; 24 pixels/row @ 4 pixels/byte for 16
|
|
; rows.
|
|
|
|
;===========================================================================
|
|
; Jump table to redirect the code flow according to the current video mode.
|
|
; Used in the 32 bit entry point procedure.
|
|
; Pointer drawing routines.
|
|
;===========================================================================
|
|
even
|
|
drawpointerJMPT label word
|
|
dw offset not_supported ; mode 0
|
|
dw offset not_supported ; mode 1
|
|
IFDEF SIXTEENBIT
|
|
dw offset drawTextPointer ; mode 2
|
|
dw offset drawTextPointer ; mode 3
|
|
ELSE
|
|
dw offset not_supported ; mode 2
|
|
dw offset not_supported ; mode 3
|
|
ENDIF
|
|
dw offset drawMediumResPointer ; mode 4
|
|
dw offset drawMediumResPointer ; mode 5
|
|
dw offset not_supported ; mode 6
|
|
IFDEF SIXTEENBIT
|
|
dw offset drawTextPointer ; mode 7
|
|
ELSE
|
|
dw offset not_supported ; mode 7
|
|
ENDIF
|
|
dw offset not_supported ; mode 8
|
|
dw offset not_supported ; mode 9
|
|
dw offset not_supported ; mode a
|
|
dw offset not_supported ; mode b
|
|
dw offset not_supported ; mode c
|
|
dw offset not_supported ; mode d
|
|
dw offset not_supported ; mode e
|
|
dw offset drawHiResPointer ; mode f
|
|
dw offset drawHiResPointer ; mode 10
|
|
dw offset drawHiResPointer ; mode 11
|
|
dw offset drawHiResPointer ; mode 12
|
|
dw offset drawC256pointer ; mode 13
|
|
|
|
;===========================================================================
|
|
; Jump table to redirect the code flow according to the current video mode.
|
|
; Used in the 32 bit entry point procedure.
|
|
; INT 33h Function 1 support modules.
|
|
;===========================================================================
|
|
even
|
|
int33function1JMPT label word
|
|
dw offset not_supported ; mode 0
|
|
dw offset not_supported ; mode 1
|
|
IFDEF SIXTEENBIT
|
|
dw offset TextInt33Function1 ; mode 2
|
|
dw offset TextInt33Function1 ; mode 3
|
|
ELSE
|
|
dw offset not_supported ; mode 2
|
|
dw offset not_supported ; mode 3
|
|
ENDIF
|
|
dw offset MediumResInt33Function1 ; mode 4
|
|
dw offset MediumResInt33Function1 ; mode 5
|
|
dw offset not_supported ; mode 6
|
|
IFDEF SIXTEENBIT
|
|
dw offset TextInt33Function1 ; mode 7
|
|
ELSE
|
|
dw offset not_supported ; mode 7
|
|
ENDIF
|
|
dw offset not_supported ; mode 8
|
|
dw offset not_supported ; mode 9
|
|
dw offset not_supported ; mode a
|
|
dw offset not_supported ; mode b
|
|
dw offset not_supported ; mode c
|
|
dw offset not_supported ; mode d
|
|
dw offset not_supported ; mode e
|
|
dw offset HiResInt33Function1 ; mode f
|
|
dw offset HiResInt33Function1 ; mode 10
|
|
dw offset HiResInt33Function1 ; mode 11
|
|
dw offset HiResInt33Function1 ; mode 12
|
|
dw offset C256Int33Function1 ; mode 13
|
|
|
|
;===========================================================================
|
|
; Jump table to redirect the code flow according to the current video mode.
|
|
; Used in the 32 bit entry point procedure.
|
|
; INT 33h Function 2 support modules.
|
|
;===========================================================================
|
|
even
|
|
int33function2JMPT label word
|
|
dw offset not_supported ; mode 0
|
|
dw offset not_supported ; mode 1
|
|
IFDEF SIXTEENBIT
|
|
dw offset TextInt33Function2 ; mode 2
|
|
dw offset TextInt33Function2 ; mode 3
|
|
ELSE
|
|
dw offset not_supported ; mode 2
|
|
dw offset not_supported ; mode 3
|
|
ENDIF
|
|
dw offset MediumResInt33Function2 ; mode 4
|
|
dw offset MediumResInt33Function2 ; mode 5
|
|
dw offset not_supported ; mode 6
|
|
IFDEF SIXTEENBIT
|
|
dw offset TextInt33Function2 ; mode 7
|
|
ELSE
|
|
dw offset not_supported ; mode 7
|
|
ENDIF
|
|
dw offset not_supported ; mode 8
|
|
dw offset not_supported ; mode 9
|
|
dw offset not_supported ; mode a
|
|
dw offset not_supported ; mode b
|
|
dw offset not_supported ; mode c
|
|
dw offset not_supported ; mode d
|
|
dw offset not_supported ; mode e
|
|
dw offset HiResInt33Function2 ; mode f
|
|
dw offset HiResInt33Function2 ; mode 10
|
|
dw offset HiResInt33Function2 ; mode 11
|
|
dw offset HiResInt33Function2 ; mode 12
|
|
dw offset C256Int33Function2 ; mode 13
|
|
|
|
|
|
|
|
;==========================================================================
|
|
; Some storage space for the critical VGA registers.
|
|
;==========================================================================
|
|
|
|
;Sequencer Registers
|
|
|
|
seqregs label byte
|
|
db 4 dup(?) ; N.B. sequencer reset reg doesn't
|
|
; get saved.
|
|
|
|
; Graphics Controller Registers
|
|
|
|
GCregs label byte
|
|
db 9 dup(?)
|
|
|
|
;==========================================================================
|
|
; The mouse driver's very own stack. To prevent unnecessary tears,
|
|
; particulary from the application running in DOS land, a stack is
|
|
; maintained by the driver. This prevents the driver routines from
|
|
; blowing a very full stack elsewhere.
|
|
; N.B. on leaving the driver, the stack should be empty!
|
|
;==========================================================================
|
|
|
|
even
|
|
mouse_stack dw STACKSIZE dup(?)
|
|
top_of_stack label word
|
|
dw ? ; this is where the stack starts
|
|
|
|
;===========================================================================
|
|
; The memory variable below is incremented on entry to the 16 bit code
|
|
; and on exit, decremented. If an interrupt occurs during the execution of
|
|
; this 16 bit code, the flag is incremented again, and thus greater than zero
|
|
; so it is known that the code has been reentered and the stack must be
|
|
; maintained accordingly.
|
|
;===========================================================================
|
|
|
|
reentrant dw -1
|
|
|
|
;++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
|
|
;
|
|
; END OF DATA
|
|
;
|
|
;++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
|
|
|
|
|
|
|
|
;================================================================
|
|
; code to redirect the flow of control from the segment:offset for
|
|
; the mouse interrupt (33h) as indicated in the IVT (the IVT entry
|
|
; has been set to point to here) to the Insignia mouse driver code.
|
|
;================================================================
|
|
int33h_vector:
|
|
|
|
jmp short skip
|
|
|
|
; High level language entry point.
|
|
|
|
lvector db 0EAh ; far jump opcode
|
|
loffset dw ? ; destination offset
|
|
lseg dw ? ; destination segment
|
|
|
|
; The pointer set to our interrupt 33h handler
|
|
|
|
skip:
|
|
|
|
;
|
|
; Let's just jump to the C mouse_io_interrupt code for
|
|
; RISC and bypass the ROM like 4.0 does.
|
|
;
|
|
|
|
bop 0BDh
|
|
iret
|
|
|
|
|
|
|
|
db 0EAh ; far jump opcode
|
|
moff dw ? ; will be filled in by the driver code from the IVT
|
|
mseg dw ? ; as before
|
|
|
|
DOCLI:
|
|
FCLI
|
|
ret
|
|
|
|
DOSTI:
|
|
FSTI
|
|
ret
|
|
|
|
DOIRET:
|
|
FIRET
|
|
|
|
|
|
;================================================================
|
|
; Functions moved out of ROM - real ROMS mapped in
|
|
;================================================================
|
|
|
|
unexp_int:
|
|
bop UNEXP_BOP
|
|
jmp DOIRET
|
|
|
|
mouse_io:
|
|
;
|
|
; INT 33h entry point
|
|
;
|
|
|
|
jmp mio_hack
|
|
nop
|
|
mouse_io_lang: ; entry point for HLL
|
|
pushf ; check ASAP if redundant show/hide cursor
|
|
push di ; save di,
|
|
mov di, [di+14] ; get first parameter (mouse function),
|
|
; then duplicate mio_hack below.
|
|
; this has to be done to preserve
|
|
; compatibility between both ways to
|
|
; call the mouse.
|
|
jz lbop ; F0
|
|
cmp di,2
|
|
jg lbop ; >F2
|
|
je miol_2
|
|
miol_1:
|
|
mov conditional_off, 0 ; disable conditonal off
|
|
cmp [internalCF],0 ; is the flag already zero?
|
|
je miol_12_quit ; if so, do nothing
|
|
inc [internalCF] ; increment it
|
|
jz lbop
|
|
miol_12_quit:
|
|
pop di
|
|
popf
|
|
jmp DOIRET
|
|
|
|
miol_2:
|
|
dec [internalCF] ; decrement the pointer internal flag
|
|
cmp [internalCF], 0ffh; currently displayed?
|
|
jne miol_12_quit
|
|
lbop:
|
|
pop ax
|
|
popf
|
|
bop IO_LANG_BOP
|
|
retf 8
|
|
|
|
mio_hack: ; int 33h handler
|
|
pushf ; save up the flags
|
|
cmp ax,1 ; mouse show cursor.
|
|
je mio_1
|
|
cmp ax,2 ; mouse hide cursor.
|
|
je mio_2
|
|
cmp ax,3 ; get button status and mouse position.
|
|
je mio_3
|
|
cmp ax,9 ; set graphics cursor
|
|
je mio_9
|
|
cmp ax,10 ; set text cursor - not supported
|
|
je mio_quit ; return straight back to app.
|
|
|
|
jmp short hack1bop ; none of the above, so goto 32 bit land
|
|
|
|
mio_1:
|
|
mov conditional_off, 0 ; disable conditional off
|
|
cmp [internalCF],0 ; is the flag already zero?
|
|
je mio_quit ; if so, do nothing
|
|
inc [internalCF] ; increment it
|
|
jz hack1bop ; just turned zero, so turn pointer on
|
|
; via the 32 bit code.
|
|
mio_quit:
|
|
popf
|
|
jmp DOIRET
|
|
|
|
mio_2:
|
|
dec [internalCF] ; decrement the pointer internal flag
|
|
cmp [internalCF], 0ffh; currently displayed?
|
|
jne mio_quit ; Already turned off, so quit
|
|
|
|
hack1bop:
|
|
popf
|
|
bop IO_INTR_BOP ; BOP to the 32 bit part of the handler
|
|
jmp DOIRET ; return back after the BOP to caller
|
|
mio_9:
|
|
call int33function9 ; change the shape of the graphics pointer
|
|
popf ; restore the flag state
|
|
jmp DOIRET ; back to the caller
|
|
mio_3:
|
|
mov bx,[function3data] ; return button status
|
|
mov cx,[function3data+2] ; return x coordinate
|
|
mov dx,[function3data+4] ; return x coordinate
|
|
popf ; return back to the application
|
|
jmp DOIRET ; via an iret.
|
|
|
|
|
|
IFDEF MOUSE_VIDEO_BIOS
|
|
|
|
mouse_video_io:
|
|
|
|
pushf
|
|
or ah,ah
|
|
jne mvio1
|
|
jmp do_bop
|
|
mvio1:
|
|
cmp ax,6f05h
|
|
jne mvio2
|
|
jmp do_bop
|
|
mvio2:
|
|
cmp ah,4
|
|
jne mvio3
|
|
jmp do_bop
|
|
mvio3:
|
|
|
|
;=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=
|
|
|
|
; Microsoft EGA.LIB function support
|
|
; input: AH = the function required
|
|
|
|
cmp ah,0f0h ; is function F0 or greater?
|
|
jge mvio4 ; YES, so check to see if less than or == F7
|
|
jmp go_rom ; NO, so do rom stuff
|
|
mvio4:
|
|
cmp ah,0f7h ; is it greater than F7
|
|
jg mvio5 ; YES, so test for == FA
|
|
jmp ega_lib ; NO, but in range F0 to F7, so do EGALIB emm
|
|
mvio5:
|
|
cmp ah,0fah
|
|
jne mvio6
|
|
jmp egaFA
|
|
mvio6:
|
|
jmp go_rom
|
|
|
|
; to get here, must want to do mouse video functions 0f0h to 0f7h or
|
|
; function 0fah.
|
|
|
|
jmp ega_lib
|
|
|
|
; data area for EGA.LIB function support
|
|
; Notice that the sequencer register buffer only has space
|
|
; for four entrys even though it actually has five addressable
|
|
; registers. The Sequencer RESET status is not stored, so the buffer
|
|
; is arranged thus:
|
|
; buffer offset 0 1 2 3
|
|
; register index 1 2 3 4
|
|
;
|
|
|
|
even
|
|
|
|
ega_current_crtc db 25 dup(?) ; driver's copy of CRTC regs
|
|
ega_current_seq db 4 dup(?) ; driver's copy of Seq regs
|
|
ega_current_graph db 9 dup(?) ; driver's copy of GC regs
|
|
ega_current_attr db 20 dup(?) ; driver's copy of AC regs
|
|
ega_current_misc db ? ; driver's copy of misc reg
|
|
dirty_crtc db 25 dup(?)
|
|
dirty_seq db 4 dup(?)
|
|
dirty_graph db 9 dup(?)
|
|
dirty_attr db 20 dup(?)
|
|
ega_default_crtc db 25 dup(?) ; default EGA register values
|
|
ega_default_seq db 4 dup(?) ; as set by the application
|
|
ega_default_graph db 9 dup(?) ; through a call to F7
|
|
ega_default_attr db 20 dup(?)
|
|
ega_default_misc db ?
|
|
|
|
relnum label word
|
|
|
|
release_major db MAJOR_RELEASE_NUMBER
|
|
release_minor db MINOR_RELEASE_NUMBER
|
|
|
|
even
|
|
|
|
egalibjmp label word ; crafty jump table to replace a base
|
|
; switch
|
|
dw egaF0 ; 0F0h - read one EGA register
|
|
dw egaF1 ; 0F1h - write one EGA register
|
|
dw egaF2 ; 0F2h - read register range
|
|
dw egaF3 ; 0F3h - write register range
|
|
dw egaF4 ; 0F4h - read register set
|
|
dw egaF5 ; 0F5h - write register set
|
|
dw egaF6 ; 0F6h - revert to default regs
|
|
dw egaF7 ; 0F7h - define deflt reg table
|
|
dw noint ; 0F8h is not a valid function
|
|
dw noint ; 0F9h is not a valid function
|
|
dw egaFA ; 0FAh - interrogate driver
|
|
ega_lib:
|
|
|
|
xor al,al
|
|
sub ax,0f0h ; create a jump table index
|
|
shl ax,1 ; remember that a word pointer is reqd
|
|
mov si,ax
|
|
jmp [egalibjmp+si] ; get the relavent jump address
|
|
|
|
egaF0: ;--- Read an EGA register ----------------------------------------------
|
|
|
|
pusha
|
|
and bx,0ffh ; just want the lower byte (BL)
|
|
F00:
|
|
cmp dx,0
|
|
jne F08
|
|
mov bl,byte ptr [ega_current_crtc+bx]
|
|
popa
|
|
jmp noint
|
|
F08:
|
|
cmp dx,8
|
|
jne F010
|
|
dec bx ; note that RESET is not stored
|
|
mov bl,byte ptr [ega_current_seq+bx]
|
|
popa
|
|
jmp noint
|
|
F010:
|
|
cmp dx,010h
|
|
jne F018
|
|
mov bl,byte ptr [ega_current_graph+bx]
|
|
popa
|
|
jmp noint
|
|
F018:
|
|
cmp dx,018h
|
|
jne F020
|
|
mov bl,byte ptr [ega_current_attr+bx]
|
|
popa
|
|
jmp noint
|
|
F020:
|
|
cmp dx,020h
|
|
jne F028
|
|
mov bl,byte ptr [ega_current_misc]
|
|
|
|
F028: ; do nothing for this case
|
|
F0quit:
|
|
popa
|
|
jmp noint
|
|
|
|
egaF1: ;--- Write an EGA register --------------------------------------------
|
|
|
|
F10:
|
|
pusha
|
|
cmp dx,0
|
|
jne F18
|
|
mov dx,03d4h ; write to the CRTC index register
|
|
mov ax,bx ; values to write to ports 3d4/3d5
|
|
out dx,ax ; do the write
|
|
mov di,bx ; save the written values to memory
|
|
and di,0ffh ; get just the lower 8 bits
|
|
mov byte ptr [ega_current_crtc+di],bh
|
|
mov byte ptr [dirty_crtc+di],1
|
|
popa
|
|
jmp noint
|
|
F18:
|
|
cmp dx,8
|
|
jne F110
|
|
mov dx,03c4h ; write to the Sequencer index register
|
|
mov ax,bx ; values to write to ports 3c4/3c5
|
|
out dx,ax ; do the write
|
|
cmp bl,0 ; Cannot index reset because it its
|
|
jle F18bra1 ; not stored. range = 1->4
|
|
and bx,0ffh ; just want BL
|
|
dec bx ; actually, one less than that
|
|
mov byte ptr [ega_current_seq+bx],ah
|
|
mov byte ptr [dirty_seq+bx],1
|
|
F18bra1:
|
|
popa
|
|
jmp noint
|
|
F110:
|
|
cmp dx,010h
|
|
jne F118
|
|
mov dx,03ceh ; write to the Graphics controller
|
|
mov ax,bx ; values to write to ports 3ce/3cf
|
|
out dx,ax ; do the write
|
|
mov di,bx ; save the written values to memory
|
|
and di,0ffh ; get just the lower 8 bits
|
|
mov byte ptr [ega_current_graph+di],bh
|
|
mov byte ptr [dirty_graph+di],1
|
|
popa
|
|
jmp noint
|
|
F118:
|
|
cmp dx,018h
|
|
jne F120
|
|
mov dx,03dah ; clear attribute controller index
|
|
in al,dx ; the read clears this register
|
|
mov ax,bx ; need to write BX to the ports
|
|
mov dx,03c0h ; Attribute Controller index register
|
|
out dx,ax ; do the write
|
|
inc dx
|
|
mov al,020h ; EGA palette enable
|
|
out dx,al ; enable the palette
|
|
mov di,bx ; save the written values to memory
|
|
and di,0ffh ; get just the lower 8 bits
|
|
mov byte ptr [ega_current_graph+di],bh
|
|
mov byte ptr [dirty_graph+di],1
|
|
popa
|
|
jmp noint
|
|
F120:
|
|
cmp dx,020h
|
|
jne F128
|
|
mov dx,03c2h ; EGA miscellaneous register
|
|
mov al,bl
|
|
out dx,al ; write to the register
|
|
mov [ega_current_misc],bl
|
|
popa
|
|
jmp noint
|
|
F128:
|
|
cmp dx,028h
|
|
jne F128
|
|
mov dx,03dah ; EGA feature register
|
|
mov al,bl
|
|
out dx,al
|
|
F1quit:
|
|
popa
|
|
jmp noint
|
|
|
|
egaF2: ;--- Read a register range ---------------------------------------------
|
|
|
|
pusha
|
|
cmp dx,0
|
|
jne F28
|
|
F20:
|
|
lea si,ega_current_crtc ; get the address of this buffer
|
|
mov dx,cx ; save this value
|
|
xchg ch,cl ; create an index with CH
|
|
and cx,0ffh ; only need CH (now CL)
|
|
add si,cx ; SOURCE adjust the address
|
|
xor dh,dh ; only want the old CL value
|
|
mov cx,dx ; restore CX
|
|
mov di,bx ; DESTINATION got from the application
|
|
rep movsb ; copy to the app's register block
|
|
popa
|
|
jmp noint
|
|
F28:
|
|
cmp dx,8
|
|
jne F210
|
|
lea si,ega_current_seq ; get the address of this buffer
|
|
mov dx,cx ; save this value
|
|
xchg ch,cl ; create an index with CH
|
|
and cx,0ffh ; only need CH (now CL)
|
|
dec cx ; RESET is not stored, so index-1
|
|
add si,cx ; SOURCE adjust the address
|
|
xor dh,dh ; only want the old CL value
|
|
mov cx,dx ; restore CX
|
|
mov di,bx ; DESTINATION got from the application
|
|
rep movsb ; copy to the app's register block
|
|
popa
|
|
jmp noint
|
|
F210:
|
|
cmp dx,010h
|
|
jne F218
|
|
lea si,ega_current_graph ; get the address of this buffer
|
|
mov dx,cx ; save this value
|
|
xchg ch,cl ; create an index with CH
|
|
and cx,0ffh ; only need CH (now CL)
|
|
add si,cx ; SOURCE adjust the address
|
|
xor dh,dh ; only want the old CL value
|
|
mov cx,dx ; restore CX
|
|
mov di,bx ; DESTINATION got from the application
|
|
rep movsb ; copy to the app's register block
|
|
popa
|
|
jmp noint
|
|
F218:
|
|
cmp dx,018h
|
|
jne F2quit
|
|
lea si,ega_current_attr ; get the address of this buffer
|
|
mov dx,cx ; save this value
|
|
xchg ch,cl ; create an index with CH
|
|
and cx,0ffh ; only need CH (now CL)
|
|
add si,cx ; SOURCE adjust the address
|
|
xor dh,dh ; only want the old CL value
|
|
mov cx,dx ; restore CX
|
|
mov di,bx ; DESTINATION got from the application
|
|
rep movsb ; copy the application's register block
|
|
F2quit:
|
|
popa
|
|
jmp noint
|
|
|
|
egaF3: ;--- Write a register range to the EGA adapter ------------------------
|
|
|
|
pusha
|
|
push ds
|
|
push es
|
|
F31:
|
|
cmp dx,0
|
|
jne F38
|
|
lea di,ega_current_crtc ; write the application data here
|
|
mov al,ch ; adjust the write position as required
|
|
cbw
|
|
add di,ax ; DESTINATION specified address
|
|
mov si,bx ; SOURCE from the application
|
|
lea bx,dirty_crtc ; need to write some data into here
|
|
add bx,ax ; well, at this offset anyway
|
|
mov ax,es ; The application is the source
|
|
mov ds,ax ; so point to its segment
|
|
mov dx,03d4h ; CRTC index register
|
|
mov ah,ch ; CRTC register to start at
|
|
xor ch,ch ; CX is now the loop counter
|
|
assume ds:nothing
|
|
F31cp:
|
|
mov byte ptr cs:[bx],1 ; fill in the dirty_crtc array
|
|
inc bx
|
|
movsb ; get the value from the app to write
|
|
; and write to the internal buffer
|
|
out dx,ax ; write to the EGA adapter
|
|
loop F31cp
|
|
jmp F3quit
|
|
F38:
|
|
cmp dx,8
|
|
jne F310
|
|
lea di,ega_current_seq ; write the application data here
|
|
mov al,ch ; adjust the write position as required
|
|
cbw
|
|
add di,ax ; DESTINATION specified address
|
|
dec di ; RESET is not stored, so index-1
|
|
mov si,bx ; SOURCE from the application
|
|
lea bx,dirty_seq ; need to write some data into here
|
|
add bx,ax ; well, at this offset anyway
|
|
inc bx
|
|
mov ax,es ; The application is the source
|
|
mov ds,ax ; so point to its segment
|
|
mov dx,03c4h ; Sequencer index register
|
|
mov ah,ch ; Sequencer register to start at
|
|
inc ah
|
|
xor ch,ch ; CX is now the loop counter
|
|
assume ds:nothing
|
|
F38cp:
|
|
mov byte ptr cs:[bx],1 ; fill in the dirty_seq array
|
|
inc bx
|
|
movsb ; get the value from the app to write
|
|
; and write to the internal buffer
|
|
out dx,ax ; write to the EGA adapter
|
|
loop F38cp
|
|
assume ds:SpcMseSeg
|
|
jmp F3quit
|
|
F310:
|
|
cmp dx,010h
|
|
jne F318
|
|
lea di,ega_current_graph ; write the application data here
|
|
mov al,ch ; adjust the write position as required
|
|
cbw
|
|
add di,ax ; DESTINATION specified address
|
|
mov si,bx ; SOURCE from the application
|
|
lea bx,dirty_graph ; need to write some data into here
|
|
add bx,ax ; well, at this offset anyway
|
|
mov ax,es ; The application is the source
|
|
mov ds,ax ; so point to its segment
|
|
mov dx,03ceh ; Graphics Controller index register
|
|
mov ah,ch ; GC register to start at
|
|
xor ch,ch ; CX is now the loop counter
|
|
assume ds:nothing
|
|
F310cp:
|
|
mov byte ptr cs:[bx],1 ; fill in the dirty_graph array
|
|
inc bx
|
|
movsb ; get the value from the app to write
|
|
; and write to the internal buffer
|
|
out dx,ax ; write to the EGA adapter
|
|
loop F310cp
|
|
assume ds:SpcMseSeg
|
|
jmp short F3quit
|
|
F318:
|
|
cmp dx,018h
|
|
jne F3quit
|
|
mov dx,03dah ; clear attribute controller index
|
|
in al,dx ; the read clears this register
|
|
lea di,ega_current_attr ; write the application data here
|
|
mov al,ch ; adjust the write position as required
|
|
cbw
|
|
add di,ax ; DESTINATION specified address
|
|
mov si,bx ; SOURCE from the application
|
|
lea bx,dirty_attr ; need to write some data into here
|
|
add bx,ax ; well, at this offset anyway
|
|
mov ax,es ; The application is the source
|
|
mov ds,ax ; so point to its segment
|
|
mov dx,03c0h ; Attribute Controller index register
|
|
mov ah,ch ; AC register to start at
|
|
xor ch,ch ; CX is now the loop counter
|
|
assume ds:nothing
|
|
F318cp:
|
|
mov byte ptr cs:[bx],1 ; fill in the dirty_attr array
|
|
inc bx
|
|
movsb ; get the value from the app to write
|
|
; and write to the internal buffer
|
|
out dx,ax ; write to the EGA adapter
|
|
loop F318cp
|
|
assume ds:SpcMseSeg
|
|
F3quit:
|
|
pop es
|
|
pop ds
|
|
popa
|
|
jmp noint
|
|
|
|
egaF4: ;--- Read EGA register set -------------------------------------------
|
|
;
|
|
; note that the incoming/outgoing data is structured thus:
|
|
;
|
|
; from application --> db Port number
|
|
; --> db must be zero
|
|
; --> db pointer value
|
|
; to application <-- db data read from register
|
|
|
|
pusha
|
|
F4lp:
|
|
mov al,byte ptr es:[bx] ; get the type of the next EGA register
|
|
mov dl,byte ptr es:[bx+2] ; load up the offset required
|
|
xor dh,dh ; convert DL to a word (DX)
|
|
add bx,3 ; point to where the data should
|
|
; be written for the application
|
|
F40:
|
|
cmp al,0
|
|
jne F48
|
|
lea di,ega_current_crtc ; point to the internal CRTC reg. buffer
|
|
add di,dx ; index into the buffer
|
|
mov al,byte ptr [di] ; get the register value from the driver
|
|
mov byte ptr es:[bx],al ; store the register value
|
|
jmp short F4lp2 ; do the next loop iteration
|
|
F48:
|
|
cmp al,8
|
|
jne F410
|
|
lea di,ega_current_seq ; point to the internal Sequencer buffer
|
|
add di,dx ; index into the buffer
|
|
dec di ; RESET is not stored, so index off 1
|
|
mov al,byte ptr [di] ; get the register value from the driver
|
|
mov byte ptr es:[bx],al ; store the register value
|
|
jmp short F4lp2 ; do the next loop iteration
|
|
F410:
|
|
cmp al,010h
|
|
jne F418
|
|
lea di,ega_current_graph ; point to the internal GC reg. buffer
|
|
add di,dx ; index into the buffer
|
|
mov al,byte ptr [di] ; get the register value from the driver
|
|
mov byte ptr es:[bx],al ; store the register value
|
|
jmp short F4lp2 ; do the next loop iteration
|
|
F418:
|
|
cmp al,018h
|
|
jne F420
|
|
lea di,ega_current_attr ; point to the interal AC reg. buffer
|
|
add di,dx ; index into the buffer
|
|
mov al,byte ptr [di] ; get the register value from the driver
|
|
mov byte ptr es:[bx],al ; store the register value
|
|
jmp short F4lp2 ; do the next loop iteration
|
|
F420:
|
|
cmp al,020h
|
|
jne F4lp2
|
|
mov al,[ega_current_misc] ; load contents of miscellaneous reg
|
|
mov byte ptr[di],al ; store the register value
|
|
|
|
; the C code actually loads BL here but I don't know why!
|
|
F4lp2:
|
|
inc bx ; point to the next 'record'
|
|
loop F4lp
|
|
popa
|
|
jmp noint
|
|
|
|
egaF5: ;--- Write EGA register set -------------------------------------------
|
|
;
|
|
; note that the incoming data is structured thus:
|
|
;
|
|
; from application --> db Port number
|
|
; --> db must be zero
|
|
; --> db pointer value
|
|
; --> db data read from register
|
|
|
|
pusha
|
|
F5lp:
|
|
mov al,byte ptr es:[bx] ; get the type of the next EGA register
|
|
mov dl,byte ptr es:[bx+2] ; load up the offset required
|
|
xor dh,dh ; turn from 8 bit to a word quantity
|
|
mov si,dx ; need this when accessing buffers
|
|
add bx,3 ; point to where the data should
|
|
; be written for the application
|
|
mov ah,byte ptr es:[bx] ; load data to send to the port
|
|
inc bx ; point to the next 'record'
|
|
F50:
|
|
cmp al,0
|
|
jne F58
|
|
mov al,dl ; also the port offset to access
|
|
mov dx,03d4h ; index register for CRTC
|
|
out dx,ax ; write to the specified port
|
|
mov byte ptr [ega_current_crtc+si],ah
|
|
mov byte ptr [dirty_crtc+si],1
|
|
jmp short F5lp2
|
|
F58:
|
|
cmp al,8
|
|
jne F510
|
|
mov al,dl ; also the port offset to access
|
|
mov dx,03c4h ; index register for Sequencer
|
|
out dx,ax ; write to the specified port
|
|
dec si ; RESET is not stored, so index off 1
|
|
mov byte ptr [ega_current_seq+si],ah
|
|
mov byte ptr [dirty_seq+si],1
|
|
jmp short F5lp2
|
|
F510:
|
|
cmp al,010h
|
|
jne F518
|
|
mov al,dl ; also the port offset to access
|
|
mov dx,03ceh ; index register for GC
|
|
out dx,ax ; write to the specified port
|
|
mov byte ptr [ega_current_graph+si],ah
|
|
mov byte ptr [dirty_graph+si],1
|
|
jmp short F5lp2
|
|
F518:
|
|
cmp al,018h
|
|
jne F520
|
|
mov dx,03dah ; clear attribute controller index
|
|
in al,dx ; the read clears this register
|
|
lea di,ega_current_attr ; write the application data here
|
|
mov al,dl ; also the port offset to access
|
|
mov dx,03c0h ; index register for AC
|
|
out dx,ax ; write to the specified port
|
|
mov al,020h ; EGA palette enable
|
|
out dx,al ; reenable the video
|
|
mov byte ptr [ega_current_attr+si],ah
|
|
mov byte ptr [dirty_attr+si],1
|
|
jmp short F5lp2
|
|
F520:
|
|
cmp al,020h
|
|
jne F528
|
|
mov byte ptr [ega_current_misc],ah
|
|
mov dx,03c2h ; Miscellaneous output register
|
|
xchg ah,al
|
|
out dx,al ; write one byte
|
|
jmp short F5lp2
|
|
F528:
|
|
xchg ah,al
|
|
mov dx,03dah ; EGA feature register
|
|
out dx,al
|
|
F5lp2:
|
|
dec cx
|
|
cmp cx,0
|
|
jz F5quit
|
|
jmp F5lp
|
|
F5quit:
|
|
popa
|
|
jmp noint
|
|
|
|
egaF6: ;--- Restore the EGA default register values --------------------------
|
|
pusha
|
|
push es
|
|
|
|
; copy the default EGA register sets to the driver's internal cache
|
|
|
|
mov ax,ds
|
|
mov es,ax
|
|
|
|
mov cx,25
|
|
lea di,ega_current_crtc
|
|
lea si,ega_default_crtc
|
|
rep movsb
|
|
mov cx,4
|
|
lea di,ega_current_seq
|
|
lea si,ega_default_seq
|
|
rep movsb
|
|
mov cx,9
|
|
lea di,ega_current_graph
|
|
lea si,ega_default_graph
|
|
rep movsb
|
|
mov cx,20
|
|
lea di,ega_current_attr
|
|
lea si,ega_default_attr
|
|
rep movsb
|
|
mov al,[ega_default_misc]
|
|
mov [ega_current_misc],al
|
|
|
|
; Set up the Sequencer defaults
|
|
|
|
mov dx,03c4h ; Sequencer index register
|
|
mov ax,0100h ; Synchronous reset
|
|
out dx,ax ; do the work
|
|
|
|
xor bx,bx ; do the four non reset registers
|
|
inc al ; point to the next Sequencer register
|
|
F6lp1:
|
|
cmp [dirty_seq+bx],1 ; has the dirty bit been set?
|
|
jne F6ne1
|
|
mov ah,[ega_default_seq+bx] ; default value to send to the register
|
|
out dx,ax ; do the work
|
|
F6ne1:
|
|
inc bx ; point to the next buffer location
|
|
inc al ; point to the next Sequencer register
|
|
cmp bx,3 ; copy elements 0->3 to ports
|
|
jl F6lp1
|
|
mov ax,0300h ; Clear synchronous reset
|
|
out dx,ax ; do the work
|
|
|
|
; Set up the default Miscellaneous Output Register value.
|
|
|
|
mov dx,03c2h ; Miscellaneous o/p register address
|
|
mov al,[ega_default_misc] ; the default value
|
|
out dx,al ; write to the EGA/VGA
|
|
|
|
; Set up the Cathode Ray Tube Controller in the default fashion
|
|
|
|
mov dx,03d4h ; Index to the CRTC
|
|
xor bx,bx ; clear an index register
|
|
F6lp2:
|
|
cmp [dirty_crtc+bx],1 ; has the dirty bit been set?
|
|
jne F6ne2
|
|
mov ax,bx ; index for the CRTC index register
|
|
mov ah,[ega_default_crtc+bx] ; default value for the selected reg.
|
|
out dx,ax
|
|
F6ne2:
|
|
inc bx ; point to the next location
|
|
cmp bx,25 ; 25 registers to copy
|
|
jl F6lp2
|
|
|
|
; Set up the Attribute Controller default values
|
|
; Remember that this is a funny beast which uses a flip-flop
|
|
; off just one address/data port
|
|
|
|
mov dx,03dah ; CRT status register
|
|
in al,dx ; set the AC flip-flop
|
|
mov dx,03c0h ; Attibute controller address/data regs
|
|
xor bx,bx ; clear an index register
|
|
F6lp3:
|
|
cmp [dirty_attr+bx],1 ; has the dirty bit been set?
|
|
jne F6ne3
|
|
mov ax,bx ; index for the CRTC index register
|
|
mov ah,[ega_default_attr+bx] ; default value for the selected reg.
|
|
out dx,al ; index the register, then flip the flop
|
|
xchg al,ah ; get the default data for this register
|
|
out dx,al ; write the data out
|
|
F6ne3:
|
|
inc bx ; point to the next location
|
|
cmp bx,20 ; 20 registers to copy
|
|
|
|
; Set the Graphics Controller default values
|
|
|
|
mov dx,03ceh ; Index to the GC
|
|
xor bx,bx ; clear an index register
|
|
F6lp4:
|
|
cmp [dirty_graph+bx],1 ; has the dirty bit been set?
|
|
jne F6ne4
|
|
mov ax,bx ; index for the GC index register
|
|
mov ah,[ega_default_graph+bx] ; default value for the selected reg.
|
|
out dx,ax
|
|
F6ne4:
|
|
inc bx ; point to the next location
|
|
cmp bx,9 ; 9 registers to copy
|
|
jl F6lp2
|
|
|
|
; Reenable the video
|
|
|
|
mov dx,03c0h ; index register for AC
|
|
mov al,020h ; EGA palette enable
|
|
out dx,al ; reenable the video
|
|
|
|
; Clean out the dirty register arrays
|
|
|
|
xor al,al ; put a nice zero in all the dirty
|
|
; registers
|
|
mov cx,25+4+9+20 ; do the CRTC, SEQ, GC and AC in
|
|
mov di,offset dirty_crtc ; one go
|
|
rep stosb
|
|
|
|
pop es
|
|
popa
|
|
jmp noint
|
|
|
|
egaF7: ;---Define default register table -------------------------------------
|
|
pusha
|
|
push es
|
|
push ds
|
|
|
|
; Load a new set of default registers for a particular EGA/VGA component
|
|
|
|
|
|
mov si,bx ; SOURCE of the incoming data from the app
|
|
mov ax,es ; save the SOURCE segment register
|
|
mov bx,ds ; save the DESTINATION offset
|
|
mov ds,ax ; DS is now the SOURCE segment in the app
|
|
mov es,bx ; ES is now the DESTINATION segment in the dvr
|
|
|
|
assume ds:nothing, es:SpcMseSeg
|
|
|
|
F70: ; Set the default CRTC registers
|
|
|
|
cmp dx,0
|
|
jne F78
|
|
mov cx,25 ; copy 25 register entries
|
|
mov di,offset ega_default_crtc
|
|
rep movsb ; do the copy
|
|
jmp short F7dirty
|
|
|
|
F78: ; Set the default Sequencer registers
|
|
|
|
cmp dx,8
|
|
jne F710
|
|
mov cx,4 ; copy 4 register entries
|
|
mov di,offset ega_default_seq
|
|
rep movsb ; do the copy
|
|
jmp short F7dirty
|
|
|
|
F710: ; Set the default Graphic Controller registers
|
|
|
|
cmp dx,10
|
|
jne F718
|
|
mov cx,9 ; copy 9 register entries
|
|
mov di,offset ega_default_graph
|
|
rep movsb ; do the copy
|
|
jmp short F7dirty
|
|
|
|
F718: ; Set the default Attribute Controller registers
|
|
|
|
cmp dx,18
|
|
jne F720
|
|
mov cx,20 ; copy 20 register entries
|
|
mov di,offset ega_default_attr
|
|
rep movsb ; do the copy
|
|
jmp short F7dirty
|
|
|
|
F720: ; Set the default Miscellaneous Output register
|
|
|
|
cmp dx,20
|
|
jne F7quit
|
|
mov word ptr cs:[ega_default_misc],si
|
|
|
|
F7dirty:
|
|
|
|
; Set all the dirty register arrays
|
|
|
|
mov al,1 ; put a nice one in all the dirty
|
|
; registers
|
|
mov cx,25+4+9+20 ; dirty all the registers in one go
|
|
mov di,offset dirty_crtc
|
|
rep stosb
|
|
|
|
F7quit:
|
|
pop ds ; need to restore the segment registers
|
|
pop es
|
|
|
|
assume ds:SpcMseSeg, es:nothing
|
|
|
|
popa
|
|
|
|
jmp noint
|
|
|
|
egaFA: ;--- Interrogate driver -----------------------------------------------
|
|
; The real Microsoft mouse driver gets this wrong (release 7.03)
|
|
|
|
push ax
|
|
mov ax,cs
|
|
mov es,ax
|
|
mov bx,offset relnum ; return the address of the mouse
|
|
; driver version number
|
|
pop ax
|
|
jmp noint
|
|
|
|
;=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=
|
|
|
|
ENDIF ; MOUSE_VIDEO_BIOS
|
|
|
|
do_bop:
|
|
|
|
bop VIDEO_IO_BOP ;BOP BE
|
|
nop
|
|
nop
|
|
jnc noint
|
|
go_rom:
|
|
popf
|
|
db 0EAh ; this is a far jump
|
|
old_vid_int dd ? ; far pointer to the old int 10h vector
|
|
jmp DOIRET
|
|
noint:
|
|
popf
|
|
jmp DOIRET
|
|
|
|
mouse_int1:
|
|
bop INT1_BOP
|
|
jmp DOIRET
|
|
|
|
mouse_version:
|
|
dw 04242h
|
|
dw 0000h
|
|
|
|
mouse_copyright:
|
|
db "Windows NT MS-DOS subsystem Mouse Driver"
|
|
|
|
video_io:
|
|
int VIDEO
|
|
bop UNSIMULATE_BOP
|
|
|
|
mouse_int2:
|
|
bop INT2_BOP
|
|
jmp DOIRET
|
|
|
|
mouseINB:
|
|
in al,dx
|
|
bop 0feh
|
|
|
|
mouseOUTB:
|
|
out dx,al
|
|
bop 0feh
|
|
|
|
mouseOUTW:
|
|
out dx,ax
|
|
bop 0feh
|
|
|
|
|
|
;+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
|
|
;
|
|
;16 BIT ENTRY POINT 16 BIT ENTRY POINT 16 BIT ENTRY POINT 16 BIT ENTRY POINT
|
|
;
|
|
;+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
|
|
|
|
;========================================================================
|
|
; Procedure that provides the driver interface to 32 bit land. This is
|
|
; the entry point to the Intel 16 bit driver from the mouse interrupt
|
|
; handler in the host mouse code.
|
|
;
|
|
; This procedure determines the current video mode from the BIOS data
|
|
; area, and depending on this branches to the correct display routines
|
|
; for this mode.
|
|
;
|
|
; N.B. This function MUST NOT modify CX and DX because the next level
|
|
; of functions in the driver heirarchy requires the values passed in
|
|
; them from 32 bit land.
|
|
;========================================================================
|
|
|
|
assume ds:SpcMseSeg
|
|
|
|
entry_point_from_32bit proc near
|
|
make_stack ; use the driver's own stack
|
|
push ds
|
|
push ax
|
|
push bx
|
|
|
|
mov ax,cs
|
|
mov ds,ax
|
|
|
|
call getBIOSvideomode; read the BIOS data area
|
|
xor bx,bx ; clear the jump table index
|
|
shl al,1 ; create a table index for word sized entries
|
|
mov bl,al ; move into a base register
|
|
call [drawpointerJMPT+bx] ; jump to the correct routine
|
|
|
|
pop bx
|
|
pop ax
|
|
pop ds
|
|
kill_stack ; return to the previous stack
|
|
|
|
bop 0FEh ; return to the 32 bit side
|
|
|
|
entry_point_from_32bit endp
|
|
|
|
|
|
;========================================================================
|
|
; Procedure to set the cursor draw flag to DO DRAW. This is called from
|
|
; SoftPC code via a host_simulate(). This routine is called when the
|
|
; application does an INT 33h, function 1.
|
|
;
|
|
; In accordance with the Microsoft Programmer's Reference, the internal
|
|
; cursor flag (internalCF) has a default value of -1. If intenalCF = 0
|
|
; then the cursor is drawn. If the flag is already 0, then this function
|
|
; does nothing.
|
|
;
|
|
; Note: with calls to int 33h AX = 2, it is legal to
|
|
; make internalCF less than -1.
|
|
;========================================================================
|
|
|
|
int33function1 proc near
|
|
|
|
make_stack ; use the driver's own stack
|
|
push ax
|
|
push bx
|
|
push ds
|
|
|
|
mov ax,cs
|
|
mov ds,ax
|
|
;; do not allow mouse int comes in while we are updating the cursor.
|
|
;; call DOCLI
|
|
|
|
; check to see if the pointer should be drawn
|
|
|
|
; cmp [internalCF],0 ; is the flag already zero?
|
|
; jz fn1quit ; if so, do nothing
|
|
|
|
; pointer is not ON, so increment the flag to try to turn it ON
|
|
|
|
; inc [internalCF] ; increment the pointer internal flag
|
|
; cmp [internalCF],0 ; if 0, then the pointer can be drawn
|
|
; jl fn1quit ; it is < 0, so don't draw the pointer.
|
|
|
|
; The internal cursor flag hits zero for the first time, so
|
|
; draw the pointer.
|
|
|
|
call getBIOSvideomode; read the BIOS data area
|
|
xor bx,bx ; clear the jump table index
|
|
shl al,1 ; create a table index for word sized entries
|
|
mov bl,al ; move into a base register
|
|
call [Int33function1JMPT+bx] ; do the correct function 1 handler
|
|
fn1quit:
|
|
;; call DOSTI
|
|
pop ds
|
|
pop bx
|
|
pop ax
|
|
kill_stack ; return to the previous stack
|
|
bop 0FEh ; back to jolly old 32 bit land
|
|
|
|
int33function1 endp
|
|
|
|
|
|
|
|
;========================================================================
|
|
; Procedure to set the cursor draw flag to DONT DRAW. This is called from
|
|
; SoftPC code via a host_simulate(). This routine is called when the
|
|
; application does an INT 33h, function 2
|
|
;
|
|
; Note: with calls to int 33h AX = 2, it is legal to
|
|
; make internalCF less than -1.
|
|
;========================================================================
|
|
|
|
int33function2 proc near
|
|
|
|
make_stack ; use the driver's own stack
|
|
push ax
|
|
push bx
|
|
push ds
|
|
|
|
mov ax,cs
|
|
mov ds,ax
|
|
;; do not allow mouse int comes in while we are updating the cursor.
|
|
;; call DOCLI
|
|
|
|
; dec [internalCF] ; decrement the pointer internal flag
|
|
|
|
; if the internal cursor flag is less than -1, then do not try
|
|
; do remove the pointer from the screen because this has already
|
|
; been done.
|
|
|
|
; cmp [internalCF],0ffh
|
|
; jl fn2quit ; do nothing if < -1
|
|
|
|
; Internal flag hits -1, so remove the pointer from the screen.
|
|
|
|
call getBIOSvideomode; read the BIOS data area
|
|
xor bx,bx ; clear the jump table index
|
|
shl al,1 ; create a table index for word sized entries
|
|
mov bl,al ; move into a base register
|
|
call [Int33function2JMPT+bx] ; do the correct function 1 handler
|
|
fn2quit:
|
|
;; call DOSTI
|
|
pop ds
|
|
pop bx
|
|
pop ax
|
|
kill_stack ; return to the previous stack
|
|
|
|
bop 0feh
|
|
|
|
int33function2 endp
|
|
|
|
;========================================================================
|
|
; Procedure to return straight back to cloud 32. This is needed if an
|
|
; unsupported video mode is found in the BIOS data area.
|
|
;========================================================================
|
|
|
|
not_supported proc near
|
|
ret ; cant't BOP 0feh here or the stack will die
|
|
; (out of balance with CS:IP stored from call)
|
|
not_supported endp
|
|
|
|
;++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
|
|
;
|
|
; END 16 BIT ENTRY END 16 BIT ENTRY END 16 BIT ENTRY END 16 BIT ENTRY
|
|
;
|
|
;++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
|
|
|
|
|
|
;========================================================================
|
|
; Procedure to draw a cursor on the fullscreen X86 graphics display for
|
|
; high resolution graphics modes.
|
|
; This procedure saves the area about to be written over, blts the
|
|
; pointer image onto the screen and restores the background from whence
|
|
; cursor has just come.
|
|
;
|
|
; Input: CX = x-coordinate
|
|
; DX = y-coordinate
|
|
; Output: None
|
|
;========================================================================
|
|
|
|
|
|
drawHiResPointer proc near
|
|
|
|
; save the video card's read/write context
|
|
|
|
;; call DOCLI
|
|
pusha
|
|
push ds
|
|
mov ax,cs ; make sure that DS points to the
|
|
mov ds,ax ; right segment
|
|
|
|
|
|
call saveVGAregisters
|
|
call check_for_mode_change
|
|
|
|
|
|
mov bx,cx ; get X coordinate into a base register
|
|
shl bx,1 ; calculate a word index
|
|
mov ax,[ChooseImageLUT+bx] ; select the right image LUT
|
|
mov [PointerLUT],ax ; store the LUT address
|
|
|
|
xor ax,ax ; assume carry clear after the next call
|
|
call determineboundary
|
|
jnc detcont ; pointer in buonds if carry clear
|
|
not ax ; carry was set, so set AX non zero
|
|
|
|
detcont:
|
|
|
|
; Coordinates are now transformed from Cartesian to physical VRAM
|
|
; memory byte and bit offsets.
|
|
|
|
mov di,dx ; store DX for later
|
|
|
|
; internalCF = the current pointer status
|
|
; background = indicates if a background has been stored or not
|
|
;
|
|
; if(internalCF == Zero && background == STORED)
|
|
; The normal cursor ON condition
|
|
|
|
cmp [internalCF],0
|
|
jnz end_the_if ; request to turn pointer on
|
|
cmp [background],STORED
|
|
jne end_the_if
|
|
|
|
mov si,cx
|
|
mov di,dx
|
|
mov dx,[VRAMlastbyteoff]
|
|
mov cx,[VRAMlastbitoff]
|
|
call restore_background
|
|
|
|
cmp ax,0 ; should the pointer be drawn?
|
|
jnz end_the_if ; if the pointer has gone off the edge of
|
|
; the screen, then quit
|
|
|
|
mov [VRAMlastbyteoff],di ; save the current position
|
|
mov [VRAMlastbitoff],si
|
|
mov cx,si
|
|
mov dx,di
|
|
call save_background
|
|
mov cx,si
|
|
mov dx,di
|
|
call drawEGApointer
|
|
|
|
end_the_if:
|
|
|
|
call restoreVGAregisters
|
|
|
|
pop ds
|
|
popa
|
|
;; call DOSTI
|
|
ret
|
|
|
|
drawHiResPointer endp
|
|
|
|
;========================================================================
|
|
; Procedure to draw a cursor on the fullscreen X86 graphics display.for
|
|
; medium resolution graphics modes.
|
|
; This procedure saves the area about to be written over, blts the
|
|
; pointer image onto the screen and restores the background from whence
|
|
; cursor has just come.
|
|
;
|
|
; Input: CX = x-coordinate
|
|
; DX = y-coordinate
|
|
; Output: None
|
|
;========================================================================
|
|
|
|
drawMediumResPointer proc near
|
|
|
|
pusha
|
|
;; call DOCLI
|
|
|
|
shr cx,1 ; map from 640 virtual to 320 real
|
|
|
|
; CX,DX = x,y cartesian coordinates here.
|
|
|
|
call check_for_mode_change
|
|
|
|
; internalCF = the current pointer status
|
|
; background = indicates if a background has been stored or not
|
|
;
|
|
; if(internalCF == Zero && background == STORED)
|
|
; The normal cursor ON condition
|
|
|
|
|
|
cmp [internalCF],0
|
|
jnz cant_draw_ptr ; request to turn pointer on
|
|
cmp [background],STORED
|
|
jne cant_draw_ptr
|
|
mov si, cx ; save new cursor position
|
|
mov di, dx
|
|
mov dx,[VRAMlastbyteoff] ;
|
|
mov cx,[VRAMlastbitoff]
|
|
mov bp,[LastYCounters] ; Y looping counter
|
|
call restorebkgrndmode4
|
|
mov cx, si ; restore new cursor position
|
|
mov dx, di
|
|
call detboundmode4 ; calculate new byte offset
|
|
jc cant_draw_ptr ; don't draw new cursor of out of scrn
|
|
|
|
mov [VRAMlastbyteoff], dx ; byte offset
|
|
mov [VRAMlastbitoff], cx ; MSB = 0FFh if start with ODD line
|
|
; LSB = bit offset
|
|
mov [LastYCounters], bp ; MSB: even counter, LSB for odd
|
|
call savebkgrndmode4
|
|
call drawmode4pointer
|
|
|
|
cant_draw_ptr:
|
|
|
|
;; call DOSTI
|
|
popa
|
|
ret
|
|
|
|
drawMediumResPointer endp
|
|
|
|
;========================================================================
|
|
; Procedure to draw a cursor on the fullscreen X86 graphics display for
|
|
; medium resolution, 256 colour graphics mode. (video bios mode 13h).
|
|
; This procedure saves the area about to be written over, blts the
|
|
; pointer image onto the screen and restores the background from whence
|
|
; cursor has just come.
|
|
;
|
|
; Input: CX = x-coordinate
|
|
; DX = y-coordinate
|
|
; Output: None
|
|
;========================================================================
|
|
|
|
drawC256Pointer proc near
|
|
pusha
|
|
;; call DOCLI
|
|
shr cx,1 ; map from 640 virtual to 320 real x
|
|
|
|
; CX,DX = x,y cartesian coordinates here.
|
|
|
|
call check_for_mode_change
|
|
|
|
; internalCF = the current pointer status
|
|
; background = indicates if a background has been stored or not
|
|
;
|
|
; if(internalCF == Zero && background == STORED)
|
|
; The normal cursor ON condition
|
|
|
|
|
|
cmp [internalCF],0
|
|
jnz cant_draw_256ptr ; request to turn pointer on
|
|
cmp [background],STORED
|
|
jne cant_draw_256ptr
|
|
|
|
mov si,cx
|
|
mov di,dx
|
|
mov dx,[VRAMlastbyteoff]
|
|
mov cx,[LastXCounters]
|
|
mov bp,[LastYCounters]
|
|
call restorebkgrndmode13
|
|
mov cx, si
|
|
mov dx, di
|
|
call detboundmode13
|
|
jc cant_draw_256ptr
|
|
|
|
mov [VRAMlastbyteoff],dx ; save the current position
|
|
mov [LastXCounters],cx
|
|
mov [LastYCounters], bp
|
|
call savebkgrndmode13
|
|
call draw256pointer
|
|
|
|
cant_draw_256ptr:
|
|
;; call DOSTI
|
|
popa
|
|
ret
|
|
drawC256Pointer endp
|
|
|
|
;========================================================================
|
|
; Procedure to draw a pointer on the fullscreen X86 text display for
|
|
; BIOS modes 3 and 7.
|
|
; This procedure saves the area about to be written over, XORs the
|
|
; pointer image onto the screen and restores the background from whence
|
|
; cursor has just come.
|
|
;
|
|
; Input: CX = x-coordinate
|
|
; DX = y-coordinate
|
|
; Output: None
|
|
;========================================================================
|
|
|
|
IFDEF SIXTEENBIT
|
|
|
|
drawTextPointer proc near
|
|
pusha
|
|
push es
|
|
|
|
; CX,DX = x,y virtual pixel coordinates here.
|
|
; 0 <= x < 640
|
|
; 0 <= y < 200 for 25 line mode
|
|
; 0 <= y < 344 for 43 line mode
|
|
; 0 <= y < 400 for 50 line mode
|
|
; The virtual character size is always 8x8 virtual pixels.
|
|
|
|
call check_for_mode_change
|
|
|
|
; internalCF = the current pointer status
|
|
; background = indicates if a background has been stored or not
|
|
;
|
|
; if(internalCF == Zero && background == STORED)
|
|
; The normal cursor ON condition
|
|
|
|
cmp [internalCF],0
|
|
jnz cant_draw_text_ptr ; request to turn pointer on
|
|
cmp [background],STORED
|
|
jne cant_draw_text_ptr
|
|
|
|
|
|
; Calculate the current cell location as an offset
|
|
; into the text buffer segment starting at B800:0
|
|
; Note: The following kinky shifts allow for the fact that the text
|
|
; video buffer consists of word elements of the form char:attr.
|
|
; So, if a row = 80 characters wide on the screen, it is 160
|
|
; bytes wide in VRAM.
|
|
|
|
mov bx,dx ; create a word table index
|
|
shr bx,3 ; virtual char height = 8, but 160 bytes
|
|
; per text row, so save some shifts.
|
|
shl bx,1 ; make a word table index
|
|
mov di,[mult80lut+bx] ; multiply by 80 words per text row.
|
|
shl di,1
|
|
shr cx,3 ; divide the x virtual pixel coordinate
|
|
; by 8 = virtual char width and mult
|
|
; by 2 to get word offset in text row.
|
|
shl cx,1
|
|
add di,cx ; full VRAM location now in DI
|
|
|
|
; Restore the text cell previously overwritten.
|
|
|
|
mov si,[VRAMlasttextcelloff]; address of last modified text cell
|
|
mov [VRAMlasttextcelloff],di; store the current cell location
|
|
|
|
mov ax,0b800h ; the text buffer segment
|
|
mov es,ax ; ES now points there
|
|
|
|
; The text pointer uses the same magic as the graphics code
|
|
; to place a pointer on the screen.
|
|
|
|
mov bx,07700h ; the magic cursor mask for pointer
|
|
mov cx,077ffh ; the magic screen mask for pointer
|
|
|
|
assume es:nothing
|
|
|
|
mov ax,[lasttextimage] ; restore the background
|
|
mov es:[si],ax ; from last time
|
|
mov ax,es:[di] ; load the cell to be modifyed
|
|
mov [lasttextimage],ax ; save this cell for next time
|
|
and ax,cx ; apply the screen mask
|
|
xor ax,bx ; apply the cursor mask
|
|
mov es:[di],ax ; and write back
|
|
|
|
assume es:SpcMseSeg
|
|
|
|
cant_draw_text_ptr:
|
|
|
|
pop es
|
|
popa
|
|
ret
|
|
drawTextPointer endp
|
|
|
|
ENDIF ;; SIXTEENBIT
|
|
|
|
;++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
|
|
;
|
|
; Interrupt 33h support functions.
|
|
; These functions are called via a jump table from the 16 bit entry
|
|
; point code.
|
|
;
|
|
;++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
|
|
|
|
;========================================================================
|
|
; Procedure to set the cursor draw flag to DO DRAW. This is called from
|
|
; SoftPC code via a host_simulate(). This routine is called when the
|
|
; application does an INT 33h, function 1
|
|
;========================================================================
|
|
|
|
int33function0 proc near
|
|
|
|
make_stack ; use the driver's own stack
|
|
push ds
|
|
push es
|
|
pusha
|
|
|
|
; sort out the segments
|
|
|
|
mov ax,cs
|
|
mov ds,ax
|
|
mov ax,cs
|
|
mov es,ax
|
|
;; do not allow mouse int comes in while we are updating the cursor.
|
|
;; call DOCLI
|
|
; set the internal pointer flag to its default value.
|
|
|
|
mov [internalCF],0ffh
|
|
|
|
; set the default hotspot location = (0,0)
|
|
|
|
xor ax,ax
|
|
mov [hotspot],ax
|
|
mov [hotspot+2],ax
|
|
|
|
; copy the default pointer to the working pointer buffer
|
|
|
|
lea si,default_cursor
|
|
lea di,current_cursor
|
|
call copy_pointer_to_current
|
|
|
|
; clear the pointer enabled flag, turn the pointer off by restoring
|
|
; the background.
|
|
|
|
mov [background],NOTSTORED ; there is no stored background now
|
|
|
|
;; call DOSTI
|
|
popa
|
|
pop es
|
|
pop ds
|
|
kill_stack ; restore the previous stack
|
|
bop 0FEh
|
|
|
|
int33function0 endp
|
|
|
|
|
|
|
|
;========================================================================
|
|
; Procedure to accept a cursor bit image from the current application
|
|
; at ES:DX. This is stored as the current pointer image for use by
|
|
; the driver.
|
|
;========================================================================
|
|
|
|
assume es:nothing
|
|
|
|
int33function9 proc near
|
|
call DOCLI
|
|
make_stack ; use the driver's own stack
|
|
push ds
|
|
push es
|
|
pusha
|
|
|
|
|
|
mov ax,cs ; point at the driver data segment
|
|
mov ds,ax
|
|
;; do not allow mouse int comes in while we are updating the cursor.
|
|
;; call DOCLI
|
|
; Read in the hotspot cartesian coordinate values for the
|
|
; new pointer image. If the hotspot values are out of range
|
|
; i.e. >127 | < -128, then reset to the boundary value
|
|
; Now using kinky non modRM short forms by clever use of AX
|
|
|
|
mov ax,127 ; load accumulator with 127
|
|
mov bp,ax ; store this constant in a register
|
|
cmp ax,bx ; compare X value of hotspot with 127
|
|
jg test_low_x ; if 127 > BX, BX is within upper limit
|
|
xchg ax,bx ; BX > 127, so set to 127
|
|
jmp short check_y_hotspot ; now test the Y values
|
|
|
|
test_low_x:
|
|
|
|
not ax ; change accumulator from 127 to -128
|
|
cmp ax,bx ; compare X value of hotspot with -128
|
|
jl check_y_hotspot ; if -128 < BX, BX is within lower lim.
|
|
xchg ax,bx ; BX < -128, so set it to -128
|
|
|
|
check_y_hotspot:
|
|
|
|
mov ax,bp ; reload AX with 127
|
|
cmp ax,cx ; compare Y value of hotspot with 127
|
|
jg test_low_y ; if 127 > CX, Cx is within upper limit
|
|
xchg ax,cx ; CX > 127, so set CX to 127
|
|
jmp short done_hotspot_check; both hotspot coords tested, so save
|
|
|
|
test_low_y:
|
|
|
|
not ax ; change accumulator from 127 to -128
|
|
cmp ax,cx ; compare Y value of hotspot with -128
|
|
jl done_hotspot_check ; if -128 < CX, CX is within lower lim.
|
|
xchg ax,cx ; CX < -128, so set it to -128
|
|
|
|
done_hotspot_check:
|
|
|
|
mov [hotspot],bx ; save the hotspot x,y
|
|
mov [hotspot+2],cx ; y component of the hotspot
|
|
|
|
; DESTINATION: the driver current pointer buffer
|
|
; Note: the SOURCE is already being pointed at by DX
|
|
|
|
lea di,current_cursor ; this is the bit that must change
|
|
mov si,dx
|
|
|
|
; copy in the new application pointer
|
|
|
|
mov ax,es
|
|
mov ds,ax ; DS now points to where ES points
|
|
mov ax,cs
|
|
mov ax,es ; ES points to our data area now
|
|
call copy_pointer_to_current ; Copy the pointer image appropriately
|
|
|
|
popa
|
|
pop es
|
|
pop ds
|
|
kill_stack ; restore the previous stack
|
|
call DOSTI
|
|
ret ; this code is called from within this
|
|
; 16 bit driver, so don't BOP
|
|
int33function9 endp
|
|
|
|
;============================================================================
|
|
; Procedure to display the pointer image in HIRES graphics modes
|
|
;============================================================================
|
|
|
|
HiResInt33Function1 proc near
|
|
|
|
pusha
|
|
call check_for_mode_change
|
|
call saveVGAregisters
|
|
mov cx,[current_position_x] ; get the last known cursor position
|
|
mov dx,[current_position_y] ; from the OS via the event loop
|
|
call determineboundary ; convert to VRAM coordinates
|
|
jc end_function1 ; if the pointer has gone off the edge
|
|
; of the screen, then quit
|
|
mov [VRAMlastbyteoff],dx ; save the restore background location
|
|
mov [VRAMlastbitoff],cx
|
|
mov si,cx
|
|
mov di,dx
|
|
call save_background
|
|
mov cx,si
|
|
mov dx,di
|
|
call drawEGApointer
|
|
mov [background],STORED
|
|
end_function1:
|
|
call restoreVGAregisters
|
|
popa
|
|
ret ; return to driver surface manager code
|
|
|
|
HiResInt33Function1 endp
|
|
|
|
;============================================================================
|
|
; Procedure to display the pointer image in MEDIUMRES graphics modes
|
|
; Note that this function does a conversion from virtual pixel coordinates
|
|
; to real screen coordinates as required if the stored values in the
|
|
; current_position memory locations are greater than 320 for X or 200
|
|
; for Y.
|
|
;============================================================================
|
|
|
|
MediumResInt33Function1 proc near
|
|
|
|
pusha
|
|
call check_for_mode_change
|
|
mov cx,[current_position_x] ; get the last known cursor position
|
|
mov dx,[current_position_y] ; from the OS via the event loop
|
|
shr cx,1 ; virtual coor -> screen coor
|
|
call detboundmode4 ; convert to VRAM coordinates
|
|
jc MediumResFunction1_exit
|
|
|
|
mov [VRAMlastbyteoff],dx ; save the restore background location
|
|
mov [VRAMlastbitoff],cx
|
|
mov [LastYCounters], bp
|
|
call savebkgrndmode4
|
|
call drawmode4pointer
|
|
mov [background],STORED
|
|
|
|
MediumResFunction1_exit:
|
|
popa
|
|
ret
|
|
|
|
MediumResInt33Function1 endp
|
|
|
|
;============================================================================
|
|
; Procedure to display the pointer image in VGA 256 colour graphics modes
|
|
;============================================================================
|
|
|
|
C256Int33Function1 proc near
|
|
pusha
|
|
call check_for_mode_change
|
|
call modifyentry255 ; make sure that DAC entry 255 is white
|
|
mov cx,[current_position_x] ; get the last known cursor position
|
|
mov dx,[current_position_y]
|
|
shr cx, 1 ; virtual coor -> screen coord
|
|
call detboundmode13 ; convert to VRAM coordinates
|
|
jc C256Function1_exit
|
|
|
|
mov [VRAMlastbyteoff],dx ; save the restore background location
|
|
mov [LastXCounters],cx ; X loop counter
|
|
mov [LastYCounters], bp ; Y loop counter
|
|
call savebkgrndmode13
|
|
call draw256pointer
|
|
mov [background],STORED
|
|
|
|
C256Function1_exit:
|
|
popa
|
|
ret ; return to driver surface manager code
|
|
|
|
C256Int33Function1 endp
|
|
|
|
;============================================================================
|
|
; Procedure to show the TEXT pointer
|
|
;============================================================================
|
|
IFDEF SIXTEENBIT
|
|
|
|
TextInt33Function1 proc near
|
|
|
|
pusha
|
|
push es
|
|
|
|
mov [background],STORED
|
|
call check_for_mode_change
|
|
|
|
mov cx,[current_position_x] ; get the last known cursor position
|
|
mov bx,[current_position_y] ; from the OS via the event loop
|
|
|
|
shr bx,3 ; virtual char height = 8, but 160 bytes
|
|
; per text row.
|
|
shl bx,1 ; make a word table index
|
|
mov di,[mult80lut+bx] ; multiply by 80 words per text row.
|
|
shl di,1 ; remember 160 bytes NOT 80 in a row
|
|
shr cx,3 ; divide the x virtual pixel coordinate
|
|
; by 8 = virtual char width and mult
|
|
; by 2 to get word offset in text row.
|
|
shl cx,1
|
|
add di,cx ; full VRAM location now in DI
|
|
|
|
mov [VRAMlasttextcelloff],di; store the current cell location
|
|
|
|
mov ax,0b800h ; the text buffer segment
|
|
mov es,ax ; DS now points there
|
|
|
|
mov bx,07700h ; the magic cursor mask for pointer
|
|
mov cx,077ffh ; the magic screen mask for pointer
|
|
|
|
assume es:nothing
|
|
|
|
mov ax,es:[di] ; load the cell to be modifyed
|
|
mov [lasttextimage],ax ; save this cell for next time
|
|
and ax,cx ; apply the screen mask
|
|
xor ax,bx ; apply the cursor mask
|
|
mov es:[di],ax ; and write back
|
|
|
|
assume es:SpcMseSeg
|
|
|
|
pop es
|
|
popa
|
|
ret ; return to driver surface manager code
|
|
|
|
TextInt33Function1 endp
|
|
|
|
ENDIF ;; SIXTEENBIT
|
|
;============================================================================
|
|
; Procedure to remove the pointer image in HIRES graphics modes
|
|
;============================================================================
|
|
|
|
HiResInt33Function2 proc near
|
|
|
|
push cx
|
|
push dx
|
|
|
|
call saveVGAregisters
|
|
call check_for_mode_change
|
|
|
|
cmp [background],STORED ; is there some stored background?
|
|
jne no_background_stored ; no, so don't restore it
|
|
mov dx,[VRAMlastbyteoff]
|
|
mov cx,[VRAMlastbitoff]
|
|
call restore_background ; restored the background at correct
|
|
mov [background],NOTSTORED ; place. Set buffer cleared Flag
|
|
|
|
no_background_stored:
|
|
|
|
call restoreVGAregisters
|
|
|
|
pop dx
|
|
pop cx
|
|
ret
|
|
|
|
HiResInt33Function2 endp
|
|
|
|
;============================================================================
|
|
; Procedure to remove the pointer image in MEDIUMRES graphics modes
|
|
;============================================================================
|
|
|
|
MediumResInt33Function2 proc near
|
|
push cx
|
|
push dx
|
|
push bp
|
|
call check_for_mode_change
|
|
|
|
cmp [background],STORED ; is there some stored background?
|
|
jne nobkgrndstored ; no, so don't restore it
|
|
mov dx,[VRAMlastbyteoff]
|
|
cmp dx,80*100 ; mustn't be greater than buffer size
|
|
jl vidoffok ; it's OK, so do nothing
|
|
mov dx,80*10-1 ; modify DX to fit in the buffer
|
|
vidoffok:
|
|
mov cx,[VRAMlastbitoff] ; CL = bit offset
|
|
; CH = odd/even flag
|
|
and cl,3 ; cannot be greater than bit 3( 2bits/p)
|
|
mov bp, [LastYCounters]
|
|
call restorebkgrndmode4 ; restored the background at correct
|
|
mov [background],NOTSTORED ; place. Set buffer cleared Flag
|
|
|
|
nobkgrndstored:
|
|
pop bp
|
|
pop dx
|
|
pop cx
|
|
ret
|
|
MediumResInt33Function2 endp
|
|
|
|
;============================================================================
|
|
; Procedure to remove the pointer image in MEDIUMRES graphics modes
|
|
;============================================================================
|
|
|
|
C256Int33Function2 proc near
|
|
push cx
|
|
push dx
|
|
push bp
|
|
call check_for_mode_change
|
|
|
|
cmp [background],STORED ; is there some stored background?
|
|
jne nobkgrndstored256 ; no, so don't restore it
|
|
mov dx,[VRAMlastbyteoff]
|
|
mov cx,[LastXCounters]
|
|
mov bp,[LastYCounters]
|
|
call restorebkgrndmode13 ; restored the background at correct
|
|
mov [background],NOTSTORED ; place. Set buffer cleared Flag
|
|
nobkgrndstored256:
|
|
|
|
pop bp
|
|
pop dx
|
|
pop cx
|
|
ret
|
|
|
|
C256Int33Function2 endp
|
|
|
|
;============================================================================
|
|
; Procedure to remove the pointer image in TEXT modes
|
|
;============================================================================
|
|
|
|
IFDEF SIXTEENBIT
|
|
|
|
TextInt33Function2 proc near
|
|
|
|
push ax
|
|
push si
|
|
push es
|
|
|
|
call check_for_mode_change
|
|
|
|
cmp [background],STORED ; is there some stored background?
|
|
jne no_text_background_stored ; no, so don't restore it
|
|
|
|
mov [background],NOTSTORED ; place. Set buffer cleared Flag
|
|
|
|
; Restore the text cell previously overwritten.
|
|
|
|
mov si,[VRAMlasttextcelloff]; address of last modified text cell
|
|
|
|
mov ax,0b800h ; the text buffer segment
|
|
mov es,ax ; DS now points there
|
|
|
|
assume es:nothing
|
|
|
|
mov ax,[lasttextimage] ; restore the background
|
|
mov es:[si],ax ; from last time
|
|
|
|
no_text_background_stored:
|
|
|
|
assume es:SpcMseSeg
|
|
|
|
pop es
|
|
pop si
|
|
pop ax
|
|
ret
|
|
|
|
TextInt33Function2 endp
|
|
|
|
ENDIF ;; SIXTEENBIT
|
|
|
|
;++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
|
|
;
|
|
; End of Interrupt 33h support functions.
|
|
;
|
|
;++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
|
|
|
|
;++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
|
|
;
|
|
; Mouse driver general support functions
|
|
;
|
|
;++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
|
|
|
|
|
|
;========================================================================
|
|
; Procedure to determine if the application has changed video modes since
|
|
; the last mouse interrupt. If it has, then the image that is saved in the
|
|
; background restore buffer is invalid and should not be drawn.
|
|
;========================================================================
|
|
|
|
check_for_mode_change proc near
|
|
|
|
push ax
|
|
|
|
call getBIOSvideomode; peek at the BIOS data area for video mode
|
|
cmp al,[lastvidmode]; compare with the last mode value
|
|
; from the preceding interrupt
|
|
jnz mode_change ; a mode change has occurred
|
|
pop ax ; no mode change, so quit
|
|
ret
|
|
mode_change:
|
|
mov [background],NOTSTORED
|
|
mov byte ptr [lastvidmode],al ; store the new mode
|
|
pop ax
|
|
|
|
ret
|
|
check_for_mode_change endp
|
|
|
|
;========================================================================
|
|
; Procedure to read the BIOS data area and get the current video mode
|
|
; Output: AL = BIOS video mode
|
|
; Modifies: memory variable -> currentvidmode, puts the video found in
|
|
; the BIOS data area in this memory location.
|
|
;========================================================================
|
|
|
|
getBIOSvideomode proc near
|
|
|
|
push es
|
|
push bx
|
|
mov ax,40h ; BIOS data area segment
|
|
mov es,ax
|
|
|
|
mov al,es:[49h] ; get the BIOS video mode data
|
|
|
|
mov bl,al ; copy the video mode value
|
|
xor bh,bh
|
|
shl bx,1 ; create a word table index
|
|
mov bx,[latchhomeLUT+bx] ; get the latch hiding place for this
|
|
; video mode
|
|
mov [latchcache],bx ; save in memory for use in save and restore
|
|
; vga registers.
|
|
|
|
pop bx
|
|
pop es ; restore the 'normal' data segment
|
|
ret
|
|
|
|
getBIOSvideomode endp
|
|
|
|
;=========================================================================
|
|
; Function to modify the 256th palette entry for 256 colour mode. The
|
|
; driver requires white to be set in this DAC register triple.
|
|
;=========================================================================
|
|
modifyentry255 proc near
|
|
push ax
|
|
push dx
|
|
mov dx,03c8h
|
|
mov al,0ffh
|
|
out dx,al
|
|
inc dx
|
|
out dx,al
|
|
out dx,al
|
|
out dx,al
|
|
pop dx
|
|
pop ax
|
|
ret
|
|
modifyentry255 endp
|
|
|
|
|
|
;========================================================================
|
|
; Procedure to copy the required pointer image to the snapshot
|
|
; buffers. Each buffer holds a different instance of the mouse
|
|
; pointer for each possible alignment of the pointer image in
|
|
; a VRAM byte.
|
|
;
|
|
; INPUT DS:SI = pointer to the source image
|
|
;
|
|
;========================================================================
|
|
|
|
assume ds:nothing
|
|
|
|
copy_pointer_to_current proc near
|
|
|
|
push ds
|
|
push es
|
|
pusha
|
|
|
|
|
|
; Set up the destination for the copy
|
|
|
|
mov ax,cs ; point ES to this segment
|
|
mov es,ax
|
|
lea di,current_cursor ; this is the bit that must change
|
|
mov bx,di ; save this address for a while
|
|
mov bp,si ; save the application source address
|
|
|
|
; Fill the AND buffer with 1s and then fill the XOR buffer with
|
|
; 0s for the byte aligned pointer condition. This is done so that
|
|
; the last byte in the 3byte scanline sequence is set to the correct
|
|
; value to prevent image loss from the screen.
|
|
|
|
cld ; move low mem -> high mem
|
|
mov ax,24 ; avoid doing a modRM load of immediate
|
|
mov cx,ax ; 24 words to fill.
|
|
mov dx,ax ; store this for a while
|
|
xor ax,ax ; clear AX (AX = 0)
|
|
not ax ; AX = 0ffffh -> fill AND mask with it.
|
|
rep stosw ; fill the screen mask (AND mask)
|
|
mov cx,dx ; do the next 24 words (XOR mask)
|
|
not ax ; AX = 0h -> fill XOR mask with it
|
|
rep stosw ; Fill the cursor mask
|
|
|
|
; Now fill the prepared 48 word buffer with the user defined
|
|
; AND and XOR masks
|
|
; Note that the image passed in from the application is little-endian.
|
|
; To write to the VGA planes byte by byte, the image has to be reversed
|
|
; to big-endian for the purpose of quick drawing since the VGA can only
|
|
; read and write one byte from/to its latches.
|
|
|
|
mov di,bx ; point to the top of the buffer again
|
|
mov si,bp ; point to the new pointer image
|
|
|
|
mov cx,32
|
|
norept1:
|
|
lodsw ; read in the required image word
|
|
xchg al,ah ; convert little endian to big endian
|
|
stosw ; write into local buffer
|
|
inc di ; remember local buffer in 3 bytes wide
|
|
dec cx
|
|
jnz norept1
|
|
|
|
; Now, the aligned mask must be rotated, then copied into each of
|
|
; the seven unaligned image buffers.
|
|
|
|
mov ax,cs
|
|
mov ds,ax ; return to the default data segment
|
|
|
|
mov bp,1000000000000000b ; a mask for the MSBit
|
|
|
|
lea di,AlignData1 ; point to the buffer for 1 bit offset
|
|
mov si,bx ; source = byte aligned pointer image
|
|
|
|
push bx
|
|
mov bx,32*7
|
|
norept2:
|
|
lodsw ; load the word from 3 byte sequence
|
|
xchg al,ah ; put into little-endian format
|
|
mov cl,byte ptr [si] ; load the remaining byte
|
|
shr ax,1 ; LSB now stored in CF
|
|
rcr cl,1 ; CF into MSB, lsb into CF
|
|
jnc $+4 ; CF=0 -> don't need to do anything
|
|
or ax,bp ; OR in the carried bit from CF
|
|
xchg al,ah ; return to bitstream format
|
|
stosw ; write the rotated data
|
|
mov byte ptr[di],cl
|
|
inc si ; point to the next source scanline
|
|
inc di ; point to the next dest scanline
|
|
|
|
dec bx
|
|
jnz norept2
|
|
pop bx
|
|
|
|
; Just to do a little bit more work, the rotated buffers created
|
|
; above must be copied to the instances for byte 78 and byte 79
|
|
; of the scanline. These images are then cunningly clipped in the
|
|
; process to the edge of the screen!
|
|
|
|
mov si,bx ; BX points to the top of current buffer
|
|
; Note DI points to clip_cursor78 now
|
|
|
|
; may as well use the nice string functions now that I don't
|
|
; have to XCHG bytes. (how space and cycle efficient
|
|
|
|
xor al,al ; constant for putting in masks
|
|
|
|
; there are 8 instances for bits 0 to 7
|
|
|
|
mov bx,8
|
|
norept3:
|
|
|
|
; Do the AND mask modifications for byte 78
|
|
|
|
not al ; AL = 11111111b
|
|
REPT 16 ; 16 scanlines
|
|
movsw ; copy contents of AND word
|
|
stosb ; Nice clear AND mask = 11111111b
|
|
inc si ; point to the first image byte in
|
|
; the next scanline
|
|
ENDM
|
|
|
|
; Do the XOR mask modifications for byte 78
|
|
|
|
not al ; AL = 00000000b
|
|
REPT 16 ; 16 scanlines
|
|
movsw ; copy contents of XOR word
|
|
stosb ; Nice clear XOR mask = 00000000b
|
|
inc si ; point to the first image byte in
|
|
; the next scanline
|
|
ENDM
|
|
|
|
dec bx
|
|
jnz norept3
|
|
|
|
; prepare the BYTE 79 instances
|
|
; SI and DI should be in the right place
|
|
|
|
xor ax,ax ; constant for putting in masks
|
|
mov bx,2 ; constant for addressing source
|
|
|
|
; there are 8 instances for bits 0 to 7
|
|
|
|
mov cx,8
|
|
norept4:
|
|
|
|
; Do the AND mask modifications for byte 79
|
|
|
|
not ax ; AX = 0ffffh
|
|
REPT 16 ; 16 scanlines
|
|
movsb ; copy contents of AND byte
|
|
stosw ; Nice clear AND mask (=0ffffh)
|
|
add si,bx ; point to the first image byte in
|
|
; the next scanline
|
|
ENDM
|
|
|
|
; Do the XOR mask modifications for byte 79
|
|
|
|
not ax ; AX = 0h
|
|
REPT 16 ; 16 scanlines
|
|
movsb ; copy contents of XOR byte
|
|
stosw ; Nice clear XOR mask
|
|
add si,bx ; point to the first image byte in
|
|
; the next scanline
|
|
ENDM
|
|
|
|
dec cx
|
|
jz norept4quit
|
|
jmp norept4
|
|
norept4quit:
|
|
|
|
popa
|
|
pop es
|
|
pop ds
|
|
|
|
ret
|
|
copy_pointer_to_current endp
|
|
|
|
;========================================================================
|
|
; Procedure to determine the segment of the video buffer for
|
|
; the current display mode.
|
|
;========================================================================
|
|
|
|
assume ds:SpcMseSeg
|
|
|
|
getvideobuffer proc near
|
|
|
|
push ax
|
|
push si
|
|
|
|
; determine the current video mode from the BIOS and save it.
|
|
; Use this value to determine the video buffer segment address.
|
|
|
|
mov ah,0fh ; use the bios to get the video mode
|
|
int 10h
|
|
cbw ; create a table index
|
|
shl ax,1 ; word sized table entries
|
|
mov si,ax
|
|
mov ax,[videomodetable+si] ; use video mode to index the table
|
|
mov [videobufferseg],ax
|
|
|
|
|
|
pop si
|
|
pop ax
|
|
ret
|
|
|
|
getvideobuffer endp
|
|
|
|
IFDEF DEBUGMOUSE
|
|
|
|
;=========================================================================
|
|
; Code to provide 32 bit side with a dump of the VGA registers on request.
|
|
;=========================================================================
|
|
|
|
VGAregs db 9+5+25 dup(?) ; enough room for sequencer, GC and CTRC
|
|
|
|
dumpVGAregs proc near
|
|
|
|
call DOCLI
|
|
pusha
|
|
push ds
|
|
|
|
|
|
mov ax,cs
|
|
mov ds,ax
|
|
|
|
assume ds:SpcMseSeg
|
|
|
|
; Save the Graphics Controller registers
|
|
|
|
xor bx,bx ; Index into the G.C. register saving array
|
|
mov dx,03ceh ; Graphics Controller index register
|
|
xor ax,ax
|
|
|
|
mov cx,9 ; save 9 G.C. registers
|
|
norept5:
|
|
mov al,ah
|
|
out dx,al ; Select it
|
|
inc dx ; Address the register
|
|
in al,dx ; Get the register contents
|
|
mov [VGAregs+bx],al ; Save the register
|
|
inc bx ; index to next array entry
|
|
inc ah
|
|
dec dx ; Sequencer index register
|
|
dec cx
|
|
jnz norept5
|
|
|
|
; Save the Sequencer registers
|
|
|
|
mov dx,03c4h ; Sequencer index register
|
|
xor ax,ax
|
|
|
|
mov cx,5 ; save 5 sequencer registers
|
|
norept6:
|
|
mov al,ah
|
|
out dx,al ; Select it
|
|
inc dx ; Address the register
|
|
in al,dx ; Get the register contents
|
|
mov [VGAregs+bx],al ; Save the register
|
|
inc bx ; index to next array entry
|
|
inc ah
|
|
dec dx ; Sequencer index register
|
|
dec cx
|
|
jnz norept6
|
|
|
|
; Save the CRTC registers
|
|
|
|
mov dx,03d4h ; CRTC index register
|
|
xor ax,ax
|
|
|
|
mov cx,25 ; save 25 sequencer registers
|
|
norept7:
|
|
mov al,ah
|
|
out dx,al ; Select it
|
|
inc dx ; Address the register
|
|
in al,dx ; Get the register contents
|
|
mov [VGAregs+bx],al ; Save the register
|
|
inc bx ; index to next array entry
|
|
inc ah
|
|
dec dx ; CRTC index register
|
|
dec cx
|
|
jnz norept7
|
|
|
|
pop ds
|
|
popa
|
|
call DOSTI
|
|
bop 0feh ; return to 32 bit land
|
|
|
|
dumpVGAregs endp
|
|
|
|
ENDIF ; DEBUGMOUSE
|
|
|
|
|
|
;++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
|
|
;
|
|
; End of Mouse driver general support functions
|
|
;
|
|
;++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
|
|
|
|
;========================================================================
|
|
; Procedure to draw an EGA pointer image on the graphics screen at a
|
|
; specified bit location.
|
|
;
|
|
; Input: CX = pointer offset in the current VRAM byte.
|
|
; DX = offset in the video buffer to pointer
|
|
; Output: None
|
|
; Modifies: AX,BX,CX,DX,BP,SI,DI
|
|
;========================================================================
|
|
|
|
assume ds:SpcMseSeg
|
|
.286
|
|
even
|
|
|
|
drawEGApointer proc near
|
|
|
|
push es
|
|
push ds
|
|
|
|
mov ax,cs
|
|
mov ds,ax
|
|
|
|
cld ; index from low memory to high for LODSB
|
|
|
|
; point to the video buffer
|
|
|
|
mov ax,0a000h
|
|
mov es,ax
|
|
mov bp,dx ; save the byte offset in VRAM for the XOR code
|
|
|
|
; Select the Graphics Controller
|
|
|
|
mov dx,03ceh
|
|
|
|
;************ AND MASK OPERATION **************************
|
|
|
|
; use the bit position to select the relavent pointer image
|
|
|
|
shl cx,1 ; need a word offset into LUT
|
|
mov di,cx ; need an index register
|
|
mov bx,[PointerLUT]
|
|
mov si,[bx+di] ; Point to the screen (AND) mask
|
|
mov di,bp ; point to the byte offset in VRAM
|
|
mov ax,0803h ; Index the data rotate register and select AND
|
|
out dx,ax ; do it
|
|
mov ax,80-2 ; Avoid modRM loading of CX
|
|
mov cx,ax ; A constant handily kept in a register
|
|
|
|
; The pointer contains 16 words of information
|
|
push bx
|
|
mov bx,16
|
|
norept8:
|
|
|
|
lodsw ; Load 2 bytes from the AND mask into AL and AH
|
|
xchg al,es:[di] ; Latch the 8 pixels for updating.
|
|
; and write them back out with new data
|
|
inc di ; point to the next byte in VRAM
|
|
|
|
xchg ah,es:[di] ; Latch the 8 pixels for updating.
|
|
; and write them back out with new data
|
|
inc di ; point to the next byte in VRAM
|
|
|
|
lodsb ; Load a byte from the AND mask into AL
|
|
xchg al,es:[di] ; Latch the 8 pixels for updating.
|
|
; and write them back out with new data
|
|
add di,cx ; point to the next byte in VRAM on the next scan
|
|
; line to write to. CX contains 80-2
|
|
|
|
dec bx
|
|
jnz norept8
|
|
pop bx
|
|
|
|
;************ XOR MASK OPERATION **************************
|
|
|
|
; Note: SI points to current_cursor+48 now, automatically
|
|
; i.e. at the start of the XOR mask.
|
|
|
|
mov di,bp ; point to the byte offset in VRAM
|
|
mov ax,1803h ; Index the DATA ROTATE REGISTER and
|
|
; Select the XOR function to XOR CPU data in
|
|
out dx,ax ; Do the deed
|
|
|
|
push bx
|
|
mov bx,16
|
|
norept9:
|
|
|
|
lodsw ; Load 2 bytes from the AND mask into AL and AH
|
|
xchg al,es:[di] ; Latch the 8 pixels for updating.
|
|
; and write them back out with new data
|
|
inc di ; point to the next byte in VRAM
|
|
|
|
xchg ah,es:[di] ; Latch the 8 pixels for updating.
|
|
; and write them back out with new data
|
|
inc di ; point to the next byte in VRAM
|
|
|
|
lodsb ; Load a byte from the XOR mask into AL
|
|
xchg al,es:[di] ; Latch the 8 pixels for updating.
|
|
; and write them back out with new data
|
|
add di,cx ; point to the next byte in VRAM on the next scan
|
|
; line to write to. CX contains 80-2
|
|
dec bx
|
|
jnz norept9
|
|
pop bx
|
|
|
|
pop ds
|
|
pop es
|
|
ret
|
|
|
|
drawEGApointer endp
|
|
|
|
;========================================================================
|
|
; Procedure to determine what the byte and bit offset is, in the current
|
|
; VGA buffer for the top left hand corner of the pointer bitmap.
|
|
; The X,Y value is modified for hotspot in this routine. A flag is set,
|
|
; also, to relay whether or not the cursor bitmap is byte aligned or not.
|
|
;
|
|
; INPUT: CX,DX = pointer x,y coordinates
|
|
; OUT : DX = byte offset to top left hand pointer pixel
|
|
; CX = bit offset in the byte
|
|
; CF = set if it is not possible to draw the pointer on the
|
|
; screen because of the hotspot adjustment. (Usually a
|
|
; negative hotspot value will cause clipping and wrapping
|
|
; problems at the right and bottom screen boundaries.
|
|
;========================================================================
|
|
|
|
determineboundary proc near
|
|
|
|
push ax
|
|
push bx
|
|
push es
|
|
|
|
|
|
; do the adjustment in x,y for pointer hotspot
|
|
; Also test for top or left screen boundary problems
|
|
; and zero the coordinate if it goes negative.
|
|
|
|
|
|
sub cx,[hotspot] ; adjust the x cartesian coord for hotspot
|
|
jns dont_zero_x ; if x goes negative, assume zero
|
|
xor cx,cx
|
|
dont_zero_x:
|
|
sub dx,[hotspot+2] ; adjust the y cartesian coord for the hotspot
|
|
jns dont_zero_y ; if y goes negative, assume zero
|
|
xor dx,dx
|
|
dont_zero_y:
|
|
|
|
; Now check the right and bottom bounds to prevent the pointer
|
|
; image wrapping if the hotspot adjustment forces either of
|
|
; the coordinates to exceed the screen bounds.
|
|
; First, for all video modes that this function handles, the
|
|
; X bound is always x < 640 ... check this first.
|
|
|
|
cmp cx,640
|
|
jl didntexceedX
|
|
stc ; Oh oh - failed, so set carry flag.
|
|
jmp short quitdet ; bye bye.
|
|
|
|
didntexceedX:
|
|
|
|
; Now check out the y value by finding the maximum extent from
|
|
; a lut based on the current BIOS video mode.
|
|
|
|
mov ax,40h ; B.D.A. segment
|
|
mov es,ax ; and ES points to it.
|
|
mov al,byte ptr es:[49h]
|
|
sub al,0fh ; table is normalized. mode f is in entry
|
|
; zero.
|
|
xor ah,ah ; create a look up table index
|
|
shl ax,1 ; for a table with word sized elements.
|
|
xchg bx,ax ; use a suitable register as index
|
|
|
|
cmp dx,[hiresylut+bx] ; get the extent and compare y coord.
|
|
jl didntexceedY
|
|
stc ; Oh oh - failed, so set carry flag.
|
|
jmp short quitdet ; bye bye.
|
|
|
|
didntexceedY:
|
|
|
|
; determine the byte offset from the start of the video buffer
|
|
; for the modified coordinates. First calculate how many bytes
|
|
; there are for the number of scanlines -1 to where the pointer
|
|
; is.
|
|
|
|
mov ax,dx ; copy Y position into AX
|
|
shl ax,1 ; create a word table index
|
|
xchg ax,bx ; copy table index into a base register
|
|
mov dx,[mult80lut+bx] ; do a fast LUT multiply by 80
|
|
|
|
; determine the byte position of the pixel in question
|
|
|
|
mov ax,cx ; save the x-coordinate displacement
|
|
and ax,7 ; do a modulus 8 to find the pixel position
|
|
; in the byte. The bit number is in DX.
|
|
|
|
; add the whole number of bytes in the current row to the number
|
|
; of complete-row bytes
|
|
|
|
shr cx,3 ; divide pixels by 8 to get bytes
|
|
add dx,cx ; DX hold the complete byte offset.
|
|
xchg ax,cx ; CX = bit offset in the byte.
|
|
|
|
; the pointer has not exceeded the screen buonds, so clear
|
|
; the carry flag to signify this.
|
|
|
|
clc
|
|
|
|
; Wind up the routine and return with the carry flag:
|
|
; SET if cursor exceeded screen bounds.
|
|
; CLEAR otherwise.
|
|
quitdet:
|
|
|
|
pop es
|
|
pop bx
|
|
pop ax
|
|
ret
|
|
|
|
determineboundary endp
|
|
|
|
;========================================================================
|
|
; Procedure to buffer up the data over which the cursor will next be
|
|
; drawn. This data will be used to replace the cursor at a later point
|
|
; when the cursor position has changed and for generating a cursor image
|
|
; To prevent having separate routines for aligned and unaligned pointer
|
|
; saves, this routine saves a pixel block 24 x 16 deep in all cases. The
|
|
; start offset is a byte location into VRAM in which the pointer TLHC lives.
|
|
;
|
|
; Input: DX = VRAM byte
|
|
; Modifies: AX,BX,DI,CX,DX,ES
|
|
;
|
|
;========================================================================
|
|
|
|
assume ds:SpcMseSeg
|
|
|
|
even
|
|
|
|
save_background proc near
|
|
|
|
push ds
|
|
push es
|
|
pusha
|
|
|
|
mov ax,cs ; point DS briefly at the driver data
|
|
mov ds,ax
|
|
mov es,ax ; point ES to the driver segment
|
|
|
|
lea di,behindcursor ; DESTINATION: a nice, safe place in the
|
|
; driver segment
|
|
mov ax,0a000h ; point DS at VRAM
|
|
mov ds,ax
|
|
|
|
assume ds:nothing
|
|
|
|
mov bp,dx ; save DX=VRAM byte offset for later use
|
|
mov dx,03ceh ; VGA GC index register
|
|
mov al,4 ; select the read map select reg
|
|
out dx,al ; Index in the map select register
|
|
inc dx ; DX holds port address to map select register
|
|
xor al,al ; plane 0 will be selected first
|
|
|
|
cld ; make sure to address forward in memory
|
|
mov ah,3 ; number of bytes to copy per pointer scanline
|
|
xor cx,cx ; counter for the REP MOVSB
|
|
mov bx,80-3 ; another handy constant: move to next scanline
|
|
; byte.
|
|
|
|
REPT 4 ; read the 4 EGA planes individually
|
|
|
|
mov si,bp ; SOURCE: somewhere in VRAM
|
|
out dx,al ; do the plane selection
|
|
inc al ; select the next plane to latch
|
|
|
|
; note that only one byte at a time may be read from the latches
|
|
|
|
; do 16 scanlines for each plane
|
|
push dx
|
|
mov dx,16
|
|
@@:
|
|
mov cl,ah ; CX now contains 3
|
|
rep movsb ; copy 3 bytes from VRAM to data segment
|
|
add si,bx ; move down to the first byte in next scanline
|
|
dec dx
|
|
jnz @B ; norept10
|
|
pop dx
|
|
|
|
ENDM
|
|
|
|
popa
|
|
pop es
|
|
pop ds
|
|
|
|
ret
|
|
|
|
save_background endp
|
|
|
|
;========================================================================
|
|
; Procedure to restore the area of the screen that was behind the cursor
|
|
; before it had moved.
|
|
;
|
|
; Note. Currently (2/12/92) this is the only routine that modifies the
|
|
; VGA sequencer. Therefore, the code from save and restore vga registers
|
|
; that maintain the sequencer registers has been moved to here for
|
|
; centralisation purposes.
|
|
;
|
|
; Input: DX = VRAM byte
|
|
; Output: None
|
|
; Modifies: AX,BX,CX,DX,DI,SI
|
|
;========================================================================
|
|
assume ds:SpcMseSeg
|
|
|
|
even
|
|
|
|
restore_background proc near
|
|
push ds
|
|
push es
|
|
pusha
|
|
|
|
;; call DOCLI ; turn off interrupts
|
|
mov ax,cs
|
|
mov ds,ax ; point at the driver data segment
|
|
mov ax,0a000h ; videobufferseg
|
|
mov es,ax ; point ES at VRAM segment
|
|
mov bp,dx ; save the pointer for later
|
|
mov si,offset behindcursor ; SOURCE: point at the stored planes
|
|
|
|
; set up the Graphic Controller for the restore.
|
|
|
|
mov dx,03ceh ; VGA GC index register
|
|
mov ax,0003h ; Select copy into latches function
|
|
out dx,ax ; i.e. data rotate -> replace
|
|
mov ax,0ff08h ; bitmask register reset
|
|
out dx,ax
|
|
|
|
; do the 4 plane restore.
|
|
|
|
mov cx,80-2 ; point to the first byte in image on next line
|
|
cld ; write forward in memory
|
|
mov bx,0102h ; BH = initial plane mask value
|
|
; plane 0 is selected with a 1
|
|
; BL = map mask register offset
|
|
mov dx,03c4h ; index register for sequencer
|
|
|
|
mov al,bl ; point to the map mask register in sequencer
|
|
out dx,al ; index the register into 03c5h
|
|
inc dx ; point to the data register
|
|
in al,dx ; read the data register value in
|
|
dec dx ; restore DX to 03c4h
|
|
mov [seqregs],al ; save the map mask register value
|
|
|
|
REPT 4 ; 4 planes to restore
|
|
|
|
mov di,bp ; DESTINATION: pointer into VRAM
|
|
mov ax,bx ; select the plane to mask and map mask register
|
|
out dx,ax ; do the mask
|
|
shl bh,1 ; point to the mask for the next iteration
|
|
|
|
push dx
|
|
mov dx,16
|
|
@@:
|
|
|
|
lodsw ; load the old background data (ONE WORD)
|
|
xchg al,es:[di] ; latch the VRAM data and swap with the
|
|
inc di ; point to next byte to replace
|
|
xchg ah,es:[di] ; latch the VRAM data and swap with the
|
|
inc di ; point to next byte to replace
|
|
lodsb ; load the old background data (ONE BYTE)
|
|
xchg al,es:[di] ; latch the VRAM data and swap with the
|
|
add di,cx ; point to the first byte in image on next line
|
|
|
|
dec dx
|
|
jnz @B ; norept11
|
|
pop dx
|
|
|
|
ENDM
|
|
|
|
mov ah,[seqregs] ; the old map mask value
|
|
mov al,bl ; need to restore the map mask register
|
|
out dx,ax ; do the restore
|
|
;; call DOSTI ; reenable interrupts.
|
|
popa
|
|
pop es
|
|
pop ds
|
|
ret
|
|
restore_background endp
|
|
|
|
|
|
;==========================================================================
|
|
; Procedure to save the register state of the VGA card on receiving a
|
|
; mouse pointer update interrupt. This procedure also sets up the following
|
|
; VGA registers to nice values for the driver.
|
|
;
|
|
; mode register <write mode 0, read mode 0>
|
|
; data rotate register <do not rotate, no logical ops>
|
|
; enable set/reset register <disable set/reset>
|
|
;
|
|
;==========================================================================
|
|
|
|
even
|
|
assume ds:SpcMseSeg
|
|
|
|
saveVGAregisters proc near
|
|
|
|
push dx
|
|
push di
|
|
push es
|
|
|
|
; Save the Graphics Controller registers that the
|
|
; Driver uses
|
|
|
|
xor bx,bx ; Index into the G.C. register saving array
|
|
mov dx,03ceh ; Graphics Controller index register
|
|
xor al,al
|
|
|
|
push cx
|
|
mov cx,9 ; save 9 G.C. registers
|
|
norept12:
|
|
out dx,al ; Select it
|
|
inc dx ; Address the register
|
|
in al,dx ; Get the register contents
|
|
mov [GCregs+bx],al ; Save the register
|
|
inc bx ; index to next array entry
|
|
mov al,bl
|
|
dec dx ; G.C. index register
|
|
dec cx
|
|
jnz norept12
|
|
pop cx
|
|
|
|
; save the latches to location in a bit of video buffer
|
|
; off the screen.
|
|
|
|
mov ax,0a000h ; point to the video buffer
|
|
mov es,ax
|
|
|
|
assume es:nothing
|
|
|
|
mov ax,0105h ; select write mode 1 to squirt latches out
|
|
out dx,ax ; do the selection
|
|
mov di,[latchcache] ; 1 byte over the last location
|
|
mov es:[di],al ; write the latches out to the planes
|
|
|
|
; disable the enable set/reset register
|
|
|
|
mov ax,01h ; select enable set/reset register and clear it
|
|
out dx,ax
|
|
|
|
; clear the data rotate register (no logical operations).
|
|
|
|
inc ax
|
|
inc ax ; select data rotate register and clear it
|
|
out dx,ax ; AX = 3 therefore points to the DRR
|
|
|
|
; set write mode 0 for the graphics display
|
|
; conveniently, this also sets read mode to 0 which is needed too!
|
|
|
|
inc ax
|
|
inc ax ; select write mode 0
|
|
out dx,ax ; AX = 5, i.e. the mode register
|
|
|
|
; color don't care. don't care for all planes
|
|
inc ax ;register 7, color don't care
|
|
inc ax
|
|
out dx, ax
|
|
; bit mask register. enable all planes
|
|
;
|
|
inc ax ;register 8, bit mask
|
|
not ah
|
|
out dx, ax
|
|
pop es
|
|
pop di
|
|
pop dx
|
|
ret
|
|
|
|
saveVGAregisters endp
|
|
|
|
;==========================================================================
|
|
; Procedure to restore the register state of the VGA card after dealing
|
|
; with mouse pointer update interrupt.
|
|
;==========================================================================
|
|
|
|
restoreVGAregisters proc near
|
|
|
|
assume ds:SpcMseSeg
|
|
|
|
push es
|
|
push di
|
|
push bx
|
|
|
|
; restore the latches that where saved in the video planes
|
|
|
|
mov ax,0a000h ; point to the video buffer
|
|
mov es,ax
|
|
|
|
assume es:nothing
|
|
|
|
mov di,[latchcache] ; the byte just off the end of the buffer
|
|
mov al,es:[di] ; read in the latches
|
|
|
|
; Restore the Graphics Controller registers that the
|
|
; Driver uses
|
|
|
|
xor ax,ax ; create an index
|
|
xor bx,bx ; Index into the G.C. register saving array
|
|
mov dx,03ceh ; Graphics Controller index register
|
|
|
|
norept13:
|
|
mov ah,[GCregs+bx] ; restore the register
|
|
out dx,ax ; Select it
|
|
inc al ; index for the next register
|
|
inc bx ; index to next array entry
|
|
cmp al,9
|
|
jne norept13
|
|
|
|
pop bx
|
|
pop di
|
|
pop es
|
|
ret
|
|
|
|
restoreVGAregisters endp
|
|
|
|
;=======================================================================
|
|
; Procedure to draw a BIOS Mode 4 graphics pointer to the display.
|
|
; Input: DX = byte offset
|
|
; CL = bit offset in the byte
|
|
; CH = 0FFh if ODD, 0 if EVEN
|
|
; BP = Y loop counter, ODD in LSB, EVEN in MSB
|
|
;=======================================================================
|
|
drawmode4pointer proc near
|
|
|
|
pusha
|
|
push es
|
|
cld
|
|
|
|
xchg dx, bp ;
|
|
mov di, bp ; bp = di = byte offset, dx = y counters
|
|
mov ax,0b800h ; point a segment register to
|
|
mov es,ax ; the CGA video buffer.
|
|
or ch, ch ;
|
|
je drawonevenscanline ;
|
|
jmp drawonoddscanline ; otherwise do an ODD job
|
|
|
|
; ANDEVEN ANDEVEN ANDEVEN ANDEVEN ANDEVEN ANDEVEN ANDEVEN ANDEVEN ANDEVEN
|
|
|
|
drawonevenscanline:
|
|
|
|
mov si,[mode4SelectedPointer]
|
|
; Load a word of the pointer image, convert it to two bits per
|
|
; pixel and write to the screen for even scanlines
|
|
|
|
xor cx, cx
|
|
mov cl, dh ; number of even scanlines to draw
|
|
push dx
|
|
evensl1:
|
|
mov dx,3
|
|
norept14:
|
|
lodsb ; load 8 pixels from pointer bitmap
|
|
xor bh,bh ; want a zero extended 16 bit value
|
|
mov bl,al ; copy into a base register
|
|
shl bx,1 ; create a word address
|
|
mov ax,[LUT1to2bit+bx] ; get the byte to word conversion
|
|
xchg al,ah ; little-endianise
|
|
mov bx,es:[di] ; get the current displayed 8 pixels
|
|
and ax,bx ; AND the AND mask in
|
|
stosw ; write to the video buffer
|
|
dec dx
|
|
jnz norept14
|
|
|
|
add si,3
|
|
add di,80-6
|
|
loop evensl1
|
|
pop dx
|
|
|
|
; Load a word of the pointer image, convert it to two bits per
|
|
; pixel and write to the screen for odd scanlines
|
|
|
|
mov si,[mode4SelectedPointer]
|
|
add si,3
|
|
mov di,bp
|
|
add di,02000h ; offset into video buffer
|
|
; the video buffer
|
|
mov cl,dl ; number of odd scanlines to draw
|
|
push dx
|
|
oddsl1:
|
|
mov dx,3
|
|
norept15:
|
|
lodsb ; load 8 pixels from bitmap
|
|
xor bh,bh
|
|
mov bl,al ; copy into a base register
|
|
shl bx,1 ; create a word address
|
|
mov ax,[LUT1to2bit+bx] ; get the byte to word conversion
|
|
xchg al,ah
|
|
mov bx,es:[di] ; get the current displayed 8 pixels
|
|
and ax,bx ; AND the AND mask in
|
|
stosw ; write to the video buffer
|
|
dec dx
|
|
jnz norept15
|
|
|
|
add si,3
|
|
add di,80-6
|
|
loop oddsl1
|
|
pop dx
|
|
|
|
; XOREVEN XOREVEN XOREVEN XOREVEN XOREVEN XOREVEN XOREVEN XOREVEN XOREVEN
|
|
|
|
|
|
mov si,[mode4SelectedPointer]
|
|
add si,48
|
|
|
|
mov di,bp ; offset into video buffer
|
|
|
|
; Load a word of the pointer image, convert it to two bits per
|
|
; pixel and write to the screen for even scanlines
|
|
|
|
mov cl,dh ; number of even scanlines to draw
|
|
push dx
|
|
evensl2:
|
|
mov dx,3
|
|
norept16:
|
|
lodsb ; load 8 pixels from bitmap
|
|
xor bh,bh
|
|
mov bl,al ; copy into a base register
|
|
shl bx,1 ; create a word address
|
|
mov ax,[LUT1to2bit+bx] ; get the byte to word conversion
|
|
xchg al,ah
|
|
mov bx,es:[di] ; get the current displayed 8 pixels
|
|
xor ax,bx ; XOR the XOR mask in
|
|
stosw ; write to the video buffer
|
|
dec dx
|
|
jnz norept16
|
|
|
|
add si,3
|
|
add di,80-6
|
|
loop evensl2
|
|
pop dx
|
|
|
|
; Load a word of the pointer image, convert it to two bits per
|
|
; pixel and write to the screen for odd scanlines
|
|
|
|
mov si,[mode4SelectedPointer]
|
|
add si,48+3
|
|
mov di,bp
|
|
add di,02000h ; offset into video buffer
|
|
; the video buffer
|
|
mov cl,dl ; number of odd scanlines to draw
|
|
oddsl2:
|
|
mov dx,3
|
|
norept17:
|
|
lodsb ; load 8 pixels from bitmap
|
|
xor bh,bh
|
|
mov bl,al ; copy into a base register
|
|
shl bx,1 ; create a word address
|
|
mov ax,[LUT1to2bit+bx] ; get the byte to word conversion
|
|
xchg al,ah
|
|
mov bx,es:[di] ; get the current displayed 8 pixels
|
|
xor ax,bx ; XOR the XOR mask in
|
|
stosw ; write to the video buffer
|
|
dec dx
|
|
jnz norept17
|
|
|
|
add si,3
|
|
add di,80-6
|
|
loop oddsl2
|
|
pop es
|
|
popa
|
|
ret
|
|
|
|
|
|
; ANDODD ANDODD ANDODD ANDODD ANDODD ANDODD ANDODD ANDODD ANDODD ANDODD ANDODD
|
|
;
|
|
; This part of the code draws the pointer on an odd numbered scanline
|
|
; of the video display. Since the video buffer is split, 0000 to 1fff
|
|
; containing even scanlines and 2000 to 3fff containing odd, the data
|
|
; must be manipulated in a subtly different fashion than that of the
|
|
; even display scanline code.
|
|
; The even scanline code display arrangement falls through naturally,
|
|
; with an even scanline drawing thus:
|
|
; buffer 0: scanline 0
|
|
; buffer 1: scanline 0
|
|
; buffer 0: scanline 1
|
|
; buffer 1: scanline 1
|
|
; buffer 0: scanline 2
|
|
; buffer 1: scanline 2 etc.
|
|
; whereas in the odd case:
|
|
; buffer 1: scanline 0
|
|
; buffer 0: scanline 0
|
|
; buffer 1: scanline 1
|
|
; buffer 0: scanline 1
|
|
; buffer 1: scanline 2
|
|
; buffer 0: scanline 2 etc.
|
|
; and this requires that the odd image scanlines must be placed
|
|
; one scanline lower in the even buffer than the even image scanlines
|
|
; do in the odd buffer
|
|
|
|
drawonoddscanline:
|
|
|
|
|
|
; Load a word of the pointer image, convert it to two bits per
|
|
; pixel and write to the screen for odd scanlines
|
|
|
|
mov si,[mode4SelectedPointer]
|
|
add di,02000h ; offset into video buffer
|
|
; the video buffer
|
|
|
|
xor cx,cx
|
|
mov cl,dl ; number of odd scanlines to draw
|
|
push dx
|
|
oddsl3:
|
|
mov dx,3
|
|
norept18:
|
|
lodsb ; load 8 pixels from bitmap
|
|
xor bh,bh
|
|
mov bl,al ; copy into a base register
|
|
shl bx,1 ; create a word address
|
|
mov ax,[LUT1to2bit+bx] ; get the byte to word conversion
|
|
xchg al,ah
|
|
mov bx,es:[di] ; get the current displayed 8 pixels
|
|
and ax,bx ; AND the AND mask in
|
|
stosw ; write to the video buffer
|
|
dec dx
|
|
jnz norept18
|
|
|
|
add si,3
|
|
add di,80-6
|
|
loop oddsl3
|
|
pop dx
|
|
|
|
|
|
; Load a word of the pointer image, convert it to two bits per
|
|
; pixel and write to the screen for even scanlines
|
|
|
|
and dh,dh
|
|
jz dontdothis1 ; can't do the loop 0 times
|
|
|
|
mov si,[mode4SelectedPointer]
|
|
add si,3
|
|
mov di,bp
|
|
add di,6 ; This is required to align the
|
|
; even and odd scanlines together
|
|
mov cl,dh ; number of even scanlines to draw
|
|
push dx
|
|
evensl3:
|
|
add di,80-6 ; remember even BELOW odd
|
|
mov dx,3
|
|
norept19:
|
|
lodsb ; load 8 pixels from bitmap
|
|
xor bh,bh
|
|
mov bl,al ; copy into a base register
|
|
shl bx,1 ; create a word address
|
|
mov ax,[LUT1to2bit+bx] ; get the byte to word conversion
|
|
xchg al,ah
|
|
mov bx,es:[di] ; get the current displayed 8 pixels
|
|
and ax,bx ; AND the AND mask in
|
|
stosw ; write to the video buffer
|
|
dec dx
|
|
jnz norept19
|
|
add si,3
|
|
loop evensl3
|
|
pop dx
|
|
|
|
dontdothis1:
|
|
|
|
; XORODD XORODD XORODD XORODD XORODD XORODD XORODD XORODD XORODD XORODD XORODD
|
|
|
|
|
|
mov si,[mode4SelectedPointer]
|
|
add si,48
|
|
mov di,bp ; offset into video buffer
|
|
add di,02000h ; offset into video buffer
|
|
; the video buffer
|
|
|
|
; Load a word of the pointer image, convert it to two bits per
|
|
; pixel and write to the screen for odd scanlines
|
|
|
|
mov cl,dl ; number of odd scanlines to draw
|
|
push dx
|
|
oddsl4:
|
|
mov dx,3
|
|
norept20:
|
|
lodsb ; load 8 pixels from bitmap
|
|
xor bh,bh
|
|
mov bl,al ; copy into a base register
|
|
shl bx,1 ; create a word address
|
|
mov ax,[LUT1to2bit+bx] ; get the byte to word conversion
|
|
xchg al,ah
|
|
mov bx,es:[di] ; get the current displayed 8 pixels
|
|
xor ax,bx ; XOR the XOR mask in
|
|
stosw ; write to the video buffer
|
|
dec dx
|
|
jnz norept20
|
|
add si,3
|
|
add di,80-6
|
|
loop oddsl4
|
|
pop dx
|
|
|
|
; Load a word of the pointer image, convert it to two bits per
|
|
; pixel and write to the screen for even scanlines
|
|
|
|
and dh,dh ; can't do a loop 0 times
|
|
jz dontdothis2
|
|
|
|
mov si,[mode4SelectedPointer]
|
|
add si,48+3
|
|
mov di,bp
|
|
add di,6
|
|
|
|
mov cl,dh ; number of even scanlines to draw
|
|
|
|
evensl4:
|
|
add di,80-6
|
|
mov dx,3
|
|
norept21:
|
|
lodsb ; load 8 pixels from bitmap
|
|
xor bh,bh
|
|
mov bl,al ; copy into a base register
|
|
shl bx,1 ; create a word address
|
|
mov ax,[LUT1to2bit+bx] ; get the byte to word conversion
|
|
xchg al,ah
|
|
mov bx,es:[di] ; get the current displayed 8 pixels
|
|
xor ax,bx ; XOR the XOR mask in
|
|
stosw ; write to the video buffer
|
|
dec dx
|
|
jnz norept21
|
|
|
|
add si,3
|
|
loop evensl4
|
|
|
|
dontdothis2:
|
|
|
|
; XORXORXORXORXORXORXORXORXORXORXORXORXORXORXORXORXORXORXORXORXORXORXORXOR
|
|
|
|
pop es
|
|
popa
|
|
ret
|
|
drawmode4pointer endp
|
|
|
|
;========================================================================
|
|
; Procedure to determine what the byte and bit offset is, in the current
|
|
; VGA buffer for the top left hand corner of the pointer bitmap.
|
|
; The X,Y value is modified for hotspot in this routine.
|
|
; Y looping counter(ODD and EVEN) are also returned
|
|
; The CGA buffer is interleaved, and runs from B800:0000 to B800:1999 for
|
|
; odd scanlines and from B800:2000 for even scanlines.
|
|
;
|
|
; INPUT: CX,DX = pointer x,y coordinates
|
|
; OUT :
|
|
; carry set if either X or Y is out of screen
|
|
; DX = byte offset to top left hand pointer pixel of the pointer
|
|
; CL = bit offset in the byte
|
|
; CH = 0FFh if ODD, 0 if EVEN
|
|
; BP = Y loop counter(ODD in LSB and EVEN in MSB)
|
|
;========================================================================
|
|
|
|
detboundmode4 proc near
|
|
|
|
push ax
|
|
push bx
|
|
push ds
|
|
|
|
mov ax,cs
|
|
mov ds,ax
|
|
|
|
assume ds:SpcMseSeg
|
|
|
|
|
|
; do the adjustment in x,y for pointer hotspot
|
|
; modify the raw X,Y values for hotspot
|
|
|
|
sub cx,[hotspot] ; adjust the x cartesian coord for hotspot
|
|
jns dont_zero_xmode4; if x goes negative, assume zero
|
|
xor cx,cx
|
|
|
|
dont_zero_xmode4:
|
|
|
|
sub dx,[hotspot+2] ; adjust the y cartesian coord for the hotspot
|
|
jns dont_zero_ymode4; if y goes negative, assume zero
|
|
xor dx,dx
|
|
|
|
dont_zero_ymode4:
|
|
|
|
cmp cx, 320 ;
|
|
jae detboundmode4_exit ; CY is cleared
|
|
cmp dx, 200
|
|
jae detboundmode4_exit ; CY is cleared
|
|
; determine the byte offset from the start of the video buffer
|
|
; for the modified coordinates. First calculate how many bytes
|
|
; there are for the number of scanlines -1 to where the pointer
|
|
; is. Also if the pointer starts on a odd scanline, set CF, else
|
|
; clear CF.
|
|
|
|
mov ax,dx ; copy Y position into AX
|
|
mov bp,dx ; copy Y position into BP for use later
|
|
|
|
; CGA video buffer is split in two. Therefore, screen scanline 0 maps
|
|
; to video buffer scanline 0 and screen scanline 1 maps to video
|
|
; buffer+2000h, scanline 0
|
|
|
|
and ax,0fffeh ; do the mapping 0->0, 1->0, 2->1, 3->1 etc.
|
|
; and create a word table index
|
|
mov bx, ax ; copy table index into a base register
|
|
; 2bits/pixel -> 4 pixels/byte
|
|
; sine x total is 320, we have 80bytes
|
|
; so a shl bx, 1 will be wrong.
|
|
mov dx,[mult80lut+bx] ; do a fast LUT multiply by 80
|
|
|
|
; determine the byte position of the pixel in question
|
|
|
|
mov ax,cx ; save the x-coordinate displacement
|
|
and ax,3 ; do a modulus 4 to find the pixel position
|
|
; in the byte. The byte number will be in DX.
|
|
|
|
; add the whole number of bytes in the current row to the number
|
|
; of complete-row bytes. Note that mode 4 is 2bits per pixel, so
|
|
; there are four pixels represented by one byte.
|
|
|
|
mov bx,cx ; Save in a base reg. to create a table index
|
|
shl bx,1 ; Create a table index for word sized entries
|
|
add dx,[mode4clipCXadjustLUT+bx]; DX hold the complete byte offset.
|
|
mov cx, ax ; CX = bit offset in the byte.
|
|
|
|
mov ax, [mode4pointerLUT + bx] ; select appropriate pointer
|
|
mov [mode4SelectedPointer], ax
|
|
|
|
; Odd or Even scanline? note BP contains y cartesian coordinate
|
|
|
|
mov bx, bp ; y coordinate
|
|
shr bp, 1 ; shift right to determine if odd or even
|
|
; CF if odd, or 0 if even.
|
|
sbb ch, ch ; CH = 0FFh if ODD, 0 if EVEN
|
|
shl bx, 1
|
|
mov bp, [mode4clipDXLUT + bx] ;the Y counters
|
|
stc ; we are fine, set the CY so we will return
|
|
; CY cleared.
|
|
detboundmode4_exit:
|
|
cmc ; revese the CY
|
|
pop ds
|
|
pop bx
|
|
pop ax
|
|
ret
|
|
|
|
detboundmode4 endp
|
|
|
|
|
|
|
|
;=============================================================================
|
|
; Procedure to save the area of CGA video buffer into which the pointer will
|
|
; be drawn. The memory buffer in which this data is stored is arranged odd
|
|
; scanlines first, then even. So, the first 48 bytes are the odd scanline
|
|
; data.
|
|
;
|
|
; Input: DX = byte offset
|
|
; CL = bit offset in the byte
|
|
; CH = 0FFh if ODD, 0 if EVEN
|
|
; BP = Y loop counter, ODD in LSB, EVEN in MSB
|
|
;
|
|
;=============================================================================
|
|
|
|
savebkgrndmode4 proc near
|
|
|
|
pusha
|
|
push es
|
|
push ds
|
|
|
|
; set up the segment registers as required
|
|
|
|
mov ax,ds
|
|
mov es,ax
|
|
mov ax,0b800h
|
|
mov ds,ax
|
|
assume ds:nothing, es:SpcMseSeg
|
|
mov si,dx ; start the save.
|
|
or ch, ch
|
|
je svbkeven ; check the returned carry flag
|
|
|
|
; the image's first scanline is odd
|
|
|
|
mov di,offset CGAbackgrnd ; where the background will be saved
|
|
mov bx,bp ; set the loop counter up
|
|
xor bh,bh ; don't want unwanted mess in MSB
|
|
add si,2000h ; odd part of buffer starts at 2000h
|
|
svodd1:
|
|
mov cx,3 ; copy six bytes
|
|
rep movsw ; do the image scanline save
|
|
add si,80-6 ; point to the next scanline
|
|
dec bx ; decrement the loop counter
|
|
jnz svodd1 ; do more scanlines if necessary
|
|
|
|
; save some even scanlines if need be.
|
|
|
|
mov si,dx ; offset into CGA buffer
|
|
add si, 80
|
|
mov bx,bp ; set up the loop counter
|
|
xchg bl,bh ; get the even part of loop counter
|
|
xor bh,bh ; trash the top end trash
|
|
and bx,bx ; check for a zero loop
|
|
jz misseven ; can't have a loop which execs 0 times
|
|
mov di,offset CGAbackgrnd+48; where the background will be saved
|
|
sveven1:
|
|
mov cx,3 ; copy six bytes = 24 pixels
|
|
rep movsw ; do the scanline save
|
|
add si,80-6 ; point to the next scanline
|
|
dec bx ; decrement the loop counter
|
|
jnz sveven1 ; do more scanlines if necessary
|
|
|
|
misseven: ; jump to here if there are no even scanlines to draw
|
|
|
|
jmp short endsavemode4
|
|
|
|
svbkeven: ; the image's first scanline is even
|
|
|
|
mov di,offset CGAbackgrnd+48; where the background will be saved
|
|
|
|
mov bx,bp ; get the loop counter
|
|
xchg bl,bh ; rearrage to get the even part
|
|
xor bh,bh ; clear out the trash
|
|
sveven2:
|
|
mov cx,3 ; copy six bytes
|
|
rep movsw ; do the copy
|
|
add si,80-6 ; point to the next scanline
|
|
dec bx ; decrement the loop counter
|
|
jnz sveven2 ; do more scanlines if necessary
|
|
|
|
mov si,dx ; offset into CGA buffer
|
|
add si,2000h ; odd part of the video buffer
|
|
mov di,offset CGAbackgrnd ; where to save the odd scanlines
|
|
mov bx,bp ; get the loop counter
|
|
xor bh,bh ; clear out the unwanted trash
|
|
svodd2:
|
|
mov cx,3 ; copy six bytes
|
|
rep movsw ; do the copy
|
|
add si,80-6 ; point to the next scanline
|
|
dec bx ; decrement the loop counter
|
|
jnz svodd2 ; do more scanlines if necessary
|
|
|
|
endsavemode4:
|
|
assume ds:SpcMseSeg, es:nothing
|
|
|
|
pop ds
|
|
pop es
|
|
popa
|
|
ret
|
|
savebkgrndmode4 endp
|
|
|
|
;=============================================================================
|
|
; Procedure to restore the area of CGA video buffer into which the pointer
|
|
; was drawn. The memory buffer in which this data is stored is arranged
|
|
; odd scanlines first, then even. So, the first 48 bytes are the odd scanline
|
|
; data.
|
|
;
|
|
; Input:
|
|
; DX = byte offset to top left hand pointer pixel of the pointer
|
|
; CL = bit offset in the byte
|
|
; CH = 0FFh if ODD, 0 if EVEN
|
|
; BP = Y loop counter(ODD in LSB and EVEN in MSB)
|
|
;
|
|
;=============================================================================
|
|
|
|
restorebkgrndmode4 proc near
|
|
|
|
pusha
|
|
push es
|
|
|
|
; set up the segment registers as required
|
|
|
|
mov ax,0b800h
|
|
mov es,ax
|
|
mov di,dx ; restore background
|
|
or ch, ch
|
|
je rsbkeven ; check the returned carry flag
|
|
|
|
; the image's first scanline is odd. The CGA buffer is translated
|
|
; so that a scanline (row N) from the even part of the buffer appears
|
|
; on the screen at raster I. The scanline at position N from the
|
|
; odd part of the video buffer maps to screen position I+1. If the
|
|
; 1st. scanline is odd, then this is drawn at raster A and the
|
|
; following algorithm draws the 1st. even row at raster A+1 to
|
|
; compensate for the video buffer arrangement.
|
|
|
|
mov si,offset CGAbackgrnd ; where the background is be saved
|
|
add di,2000h ; do the odd buffer
|
|
|
|
mov bx,bp ; set the loop counter up
|
|
xor bh,bh ; clear out the MSB trash
|
|
rsodd1:
|
|
mov cx,3 ; copy six bytes
|
|
rep movsw ; do the restore
|
|
add di,80-6 ; point to the next odd scanline
|
|
dec bx ; decrement the loop counter
|
|
jnz rsodd1 ; restore more even scanlines if needed
|
|
|
|
mov bx,bp ; let the loop counter
|
|
xchg bl,bh ; get the even part
|
|
xor bh,bh ; clear out the MSB trash
|
|
and bx,bx ; test for zero even scanlines
|
|
jz misseven1rs ; can't have a zero execute loop
|
|
mov di,dx ; offset into CGA buffer
|
|
add di,80 ; get the odd/even scanlines instep
|
|
mov si,offset CGAbackgrnd+48; where the background is be saved
|
|
rseven1:
|
|
mov cx,3 ; restore six bytes
|
|
rep movsw ; do the restore
|
|
add di,80-6 ; point to the next even scanline
|
|
dec bx ; decrement the loop counter
|
|
jnz rseven1 ; restore more even scanlines if needed
|
|
|
|
misseven1rs: ; jump to here if there are no even scanlines to be restored.
|
|
|
|
jmp short endrestoremode4
|
|
|
|
rsbkeven: ; the image's first scanline is even
|
|
|
|
mov si,offset CGAbackgrnd+48; where the background will be saved
|
|
|
|
mov bx,bp ; get the loop counter
|
|
xchg bl,bh ; get the even part of the loop counter
|
|
xor bh,bh ; scrap the MSB trash
|
|
rseven2:
|
|
mov cx,3 ; restore six bytes
|
|
rep movsw ; do the restore
|
|
add di,80-6 ; point to the next even scanline
|
|
dec bx ; decrement the loop counter
|
|
jnz rseven2 ; do more even scanlines if needed
|
|
|
|
mov di,dx ; offset into CGA buffer
|
|
add di,2000h ; do the odd buffer
|
|
mov si,offset CGAbackgrnd ; where to save the odd scanlines
|
|
|
|
mov bx,bp ; set the loop counter up
|
|
xor bh,bh ; scrap the MSB trash
|
|
rsodd2:
|
|
mov cx,3 ; restore six bytes
|
|
rep movsw ; do the restore
|
|
add di,80-6 ; point to the next odd scanline
|
|
dec bx ; decrement the loop counter
|
|
jnz rsodd2 ; restore more odd scanlines if needed
|
|
|
|
endrestoremode4:
|
|
assume ds:SpcMseSeg, es:nothing
|
|
|
|
pop es
|
|
popa
|
|
ret
|
|
restorebkgrndmode4 endp
|
|
|
|
;============================================================================
|
|
; Procedure to draw the pointer image into the video buffer for mode 13h
|
|
; VGA graphics.
|
|
;
|
|
; Input:
|
|
; DX = byte offset
|
|
; BP = Y loop counter
|
|
; CX = X loop counter
|
|
;
|
|
;============================================================================
|
|
|
|
draw256pointer proc near
|
|
pusha
|
|
push es
|
|
push ds
|
|
|
|
mov ax,0a000h ; point to the 256 colour mode video buffer
|
|
mov es,ax
|
|
mov ax,cs
|
|
mov ds,ax
|
|
|
|
assume ds:SpcMseSeg, es:nothing
|
|
|
|
cld ; write forward through the buffer
|
|
; DX = TLHC pixel offset in the video buffer.
|
|
mov di,dx ; point DI at the video buffer location of fun
|
|
mov si, offset current_cursor ; we only use this cursor shape
|
|
; because every pixel is on byte
|
|
; boundary. The X counter would
|
|
; take care of X clipping
|
|
y_256:
|
|
push cx
|
|
lodsw ;and mask
|
|
mov dx, [si + 48 - 2] ;xor mask
|
|
inc si ;we don't need the third byte
|
|
xchg al, ah ; byte sequence
|
|
xchg dh, dl ;
|
|
x_256:
|
|
shl ax, 1 ;AND mask bit
|
|
sbb bl, bl ; bl = 0FFf if CY, 0 if not CY
|
|
and bl, es:[di] ;and the target and save the result
|
|
shl dx, 1 ;XOR mask bit
|
|
sbb bh, bh ;
|
|
xor bl, bh ;xor with the save result
|
|
mov es:[di], bl ;update the target
|
|
inc di ;next pixel
|
|
loop x_256 ;until this scan line is done
|
|
pop cx ;recovery X loop counter
|
|
add di, 320 ;target address to next scan line
|
|
sub di, cx
|
|
dec bp ;Y counter
|
|
jne y_256
|
|
|
|
pop ds
|
|
pop es
|
|
popa
|
|
ret
|
|
draw256pointer endp
|
|
|
|
;=============================================================================
|
|
; Procedure to save the area of 256 colour mode video buffer into which the
|
|
; pointer will be drawn. The memory buffer in which this data is stored is
|
|
; arranged odd scanlines first, then even. So, the first 48 bytes are the odd
|
|
; scanline data.
|
|
;
|
|
; Input:
|
|
; DX = byte offset
|
|
; BP = Y loop counter
|
|
; CX = X loop counter
|
|
;
|
|
;=============================================================================
|
|
|
|
savebkgrndmode13 proc near
|
|
pusha
|
|
push es
|
|
push ds
|
|
|
|
mov di,offset bkgrnd256 ; point to the area in which backgound
|
|
; data will be saved
|
|
mov si,dx ; SOURCE: the video buffer at x,y
|
|
|
|
mov ax,0a000h
|
|
mov ds,ax
|
|
mov ax,cs
|
|
mov es,ax
|
|
mov bx, cx ;x counter
|
|
mov dx, 320
|
|
sub dx, bx
|
|
assume ds:nothing, es:SpcMseSeg
|
|
cld
|
|
save_256_loop:
|
|
mov cx, bx
|
|
shr cx, 1
|
|
rep movsw
|
|
adc cl, 0
|
|
rep movsb
|
|
add si, dx ; next scan line offset
|
|
dec bp ; until Y counter is done
|
|
jne save_256_loop
|
|
|
|
pop ds
|
|
pop es
|
|
|
|
assume es:nothing, ds:SpcMseSeg
|
|
|
|
popa
|
|
ret
|
|
savebkgrndmode13 endp
|
|
|
|
;=============================================================================
|
|
; Procedure to replace an existing pointer image in the 256 colour video
|
|
; buffer with the data that was there previous to the pointer draw operation.
|
|
; The data is stored in an internal (to the driver) buffer.
|
|
;
|
|
; Input:
|
|
; DX = byte offset
|
|
; BP = Y loop counter
|
|
; CX = X loop counter
|
|
;
|
|
;=============================================================================
|
|
|
|
restorebkgrndmode13 proc near
|
|
pusha
|
|
push es
|
|
|
|
mov di,dx ; DESTINATION: in the VRAM
|
|
mov ax,0a000h ; point a segment register at video buffer
|
|
mov es,ax
|
|
|
|
assume es:nothing
|
|
mov bx, cx
|
|
mov si,offset bkgrnd256 ; where the data is saved
|
|
mov dx, 320
|
|
sub dx, bx
|
|
|
|
cld ; write forward in memory
|
|
restore_256_loop:
|
|
mov cx, bx
|
|
shr cx, 1
|
|
rep movsw
|
|
adc cl, 0
|
|
rep movsb
|
|
add di, dx
|
|
dec bp
|
|
jne restore_256_loop
|
|
|
|
pop es
|
|
popa
|
|
ret
|
|
restorebkgrndmode13 endp
|
|
|
|
;========================================================================
|
|
; Procedure to determine what the byte offset is, in the current
|
|
; VGA buffer for the top left hand corner of the pointer bitmap.
|
|
; The X,Y value is modified for hotspot in this routine. X and Y looping
|
|
; counters are also returned.
|
|
;
|
|
; INPUT: CX,DX = pointer x,y coordinates
|
|
; OUT :
|
|
; carry set if either X or Y is out of screen
|
|
; DX = byte offset to top left hand pointer pixel of the pointer
|
|
; CX = X counter
|
|
; BP = Y counter
|
|
;========================================================================
|
|
|
|
detboundmode13 proc near
|
|
|
|
push ax
|
|
push bx
|
|
push ds
|
|
|
|
mov ax,cs
|
|
mov ds,ax
|
|
|
|
assume ds:SpcMseSeg
|
|
|
|
|
|
; do the adjustment in x,y for pointer hotspot
|
|
; modify the raw X,Y values for hotspot
|
|
|
|
sub cx,[hotspot] ; adjust the x cartesian coord for hotspot
|
|
jns dont_zero_xmode13; if x goes negative, assume zero
|
|
xor cx,cx
|
|
|
|
dont_zero_xmode13:
|
|
|
|
sub dx,[hotspot+2] ; adjust the y cartesian coord for the hotspot
|
|
jns dont_zero_ymode13; if y goes negative, assume zero
|
|
xor dx,dx
|
|
|
|
dont_zero_ymode13:
|
|
cmp cx, 320
|
|
jae detboundmode13_exit ; CY is cleared
|
|
cmp dx, 200 ;
|
|
jae detboundmode13_exit ; CY is cleared
|
|
|
|
; CX and DX are now validated for the following section: buffer
|
|
; offset determination. Note, unlike other video modes, mode 13
|
|
; provides a direct mapping of the video display to video buffer.
|
|
; in other words; 1 byte represents 1 pixel. From this, it is not
|
|
; necessary to provide byte alignment data.
|
|
|
|
mov bx,dx ; save in a base register
|
|
shl bx,1 ; create a word table index
|
|
mov dx,[mult320LUT+bx] ; do the multiply by 320
|
|
; add in the offset along the current raster.
|
|
|
|
add dx,cx ; cx contains the byte offset from
|
|
mov ax,[mode4clipDXLUT + bx]; get Y loop counter from table
|
|
add al, ah ; the table has ODD/EVEN counters
|
|
cbw
|
|
mov bp, ax ; the final Y counter
|
|
; column 0.
|
|
mov ax, 320 ; calculate X loop counter
|
|
sub ax, cx
|
|
cmp ax, 16 ;
|
|
jl set_new_x_counter
|
|
mov ax, 16
|
|
set_new_x_counter:
|
|
mov cx, ax ; X counter
|
|
stc ; everything is fine, set CY
|
|
; so we will return CY cleared
|
|
detboundmode13_exit:
|
|
cmc ; complement the CY
|
|
pop ds
|
|
pop bx
|
|
pop ax
|
|
ret
|
|
|
|
detboundmode13 endp
|
|
|
|
|
|
public SpcMseEnd
|
|
SpcMseEnd label byte
|
|
|
|
;++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
|
|
;
|
|
; Installation Code From Here Downwards
|
|
;
|
|
;++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
|
|
|
|
; segment:offset table for redirected mouse functions for real rom version.
|
|
|
|
mio_table dw 38 dup(?)
|
|
|
|
|
|
|
|
assume cs:SpcMseSeg,ds:nothing,es:nothing
|
|
|
|
public InstSpcMse
|
|
;
|
|
; InstSpcMse - Installs the softpc mouse driver code
|
|
;
|
|
; Inputs: ds == Resident location of SpcMseSeg
|
|
; Outputs: None
|
|
;
|
|
InstSpcMse proc near
|
|
|
|
;;;;;;;;;;;;;;;;do ret to use old mouse driver;;; ret
|
|
|
|
pusha
|
|
|
|
; save old int 10 vector
|
|
xor ax,ax
|
|
mov es,ax
|
|
mov ax,es:[40h]
|
|
mov si,offset old_vid_int
|
|
mov word ptr ds:[si],ax
|
|
mov ax,es:[42h]
|
|
mov word ptr ds:[si+2],ax
|
|
|
|
mov bx,ds
|
|
mov si,offset sysinitgrp:mio_table
|
|
push ds
|
|
push cs
|
|
pop ds
|
|
|
|
mov word ptr ds:[si], offset mouse_io
|
|
mov word ptr ds:[si+2],bx
|
|
|
|
IFDEF MOUSE_VIDEO_BIOS
|
|
|
|
mov word ptr ds:[si+4],offset mouse_video_io
|
|
mov word ptr ds:[si+6],bx
|
|
|
|
ENDIF ; MOUSE_VIDEO_BIOS
|
|
|
|
mov word ptr ds:[si+8],offset mouse_int1
|
|
mov word ptr ds:[si+10],bx
|
|
mov word ptr ds:[si+12], offset mouse_version
|
|
mov word ptr ds:[si+14],bx
|
|
mov word ptr ds:[si+16],offset mouse_copyright
|
|
mov word ptr ds:[si+18],bx
|
|
mov word ptr ds:[si+20],offset video_io
|
|
mov word ptr ds:[si+22],bx
|
|
mov word ptr ds:[si+24],offset mouse_int2
|
|
mov word ptr ds:[si+26],bx
|
|
mov word ptr ds:[si+28],offset entry_point_from_32bit
|
|
mov word ptr ds:[si+30],bx
|
|
mov word ptr ds:[si+32],offset int33function0
|
|
mov word ptr ds:[si+34],bx
|
|
mov word ptr ds:[si+36],offset int33function1
|
|
mov word ptr ds:[si+38],bx
|
|
mov word ptr ds:[si+40],offset int33function2
|
|
mov word ptr ds:[si+42],bx
|
|
mov word ptr ds:[si+44],offset int33function9
|
|
mov word ptr ds:[si+46],bx
|
|
mov word ptr ds:[si+48],offset current_position_x
|
|
mov word ptr ds:[si+50],bx
|
|
mov word ptr ds:[si+52],offset current_position_y
|
|
mov word ptr ds:[si+54],bx
|
|
mov word ptr ds:[si+56],offset mouseINB
|
|
mov word ptr ds:[si+58],bx
|
|
mov word ptr ds:[si+60],offset mouseOUTB
|
|
mov word ptr ds:[si+62],bx
|
|
mov word ptr ds:[si+64],offset mouseOUTW
|
|
mov word ptr ds:[si+66],bx
|
|
mov word ptr ds:[si+68],offset VRAMlasttextcelloff
|
|
mov word ptr ds:[si+70],bx
|
|
mov word ptr ds:[si+72],offset internalCF
|
|
mov word ptr ds:[si+74],bx
|
|
mov word ptr ds:[si+76],offset function3data
|
|
mov word ptr ds:[si+78],bx
|
|
mov word ptr ds:[si+80],offset conditional_off
|
|
mov word ptr ds:[si+82],bx
|
|
pop ds
|
|
mov bx, offset sysinitgrp:mio_table
|
|
bop 0C8h ; Host mouse installer BOP
|
|
|
|
; get the freshly written int 33h vector from IVT
|
|
; write the vector segment:offset data to the jump patch
|
|
|
|
xor ax,ax
|
|
mov es,ax
|
|
mov ax,es:[33h*4]
|
|
mov bx,es:[(33h*4)+2]
|
|
mov si,offset moff
|
|
mov word ptr ds:[si],ax
|
|
mov word ptr ds:[si+2],bx
|
|
add ax,2 ; HLL entry point
|
|
mov si,offset loffset
|
|
mov word ptr ds:[si],ax
|
|
mov word ptr ds:[si+2],bx
|
|
|
|
; write the new value to the IVT
|
|
call DOCLI
|
|
mov bx, offset int33h_vector
|
|
mov word ptr es:[33h*4], bx
|
|
mov bx, ds
|
|
mov word ptr es:[(33h*4)+2], bx
|
|
call DOSTI
|
|
|
|
popa
|
|
ret
|
|
InstSpcMse endp
|
|
|
|
SpcMseSeg ends
|
|
end
|