313 lines
6.8 KiB
C
313 lines
6.8 KiB
C
/*++
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*
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* WOW v1.0
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*
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* Copyright (c) 1991, 1992, 1993 Microsoft Corporation
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*
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* WOWTBL.C
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* WOW32 API thunks
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*
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* The reason for having one huge table is so the thunks can be dispatched
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* faster. When in separate tables, you had to do shifting and
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* multiplication to derive the thunk routine from the function ID.
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*
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*
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* History:
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* barry bradie (barryb) 1-dec-92 combined individual tables
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--*/
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#include "precomp.h"
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#pragma hdrstop
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#ifdef FE_IME
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#include "winnls32.h"
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#include "wownls.h"
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#include "wnman.h"
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#endif // FE_IME
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#ifdef FE_SB // suports WIFE API (MiscGetEUDCLeadByteRange)
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#include "wowwife.h"
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#include "wwmman.h"
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#endif // FE_SB
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#include "wowit.h"
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MODNAME(wowtbl.c);
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//
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// DON'T CHANGE THE ORDER IN WHICH THESE FILES ARE INCLUDED!
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//
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// see W32GetTableOffsets (wow32.c) and kernel31\kdata.asm
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//
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W32 aw32WOW[] = {
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#include "wktbl2.h"
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{W32FUN((LPFNW32)-1, "TABLESEPARATOR", 0, 0)},
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#include "wutbl2.h"
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{W32FUN((LPFNW32)-1, "TABLESEPARATOR", 0, 0)},
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#include "wgtbl2.h"
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{W32FUN((LPFNW32)-1, "TABLESEPARATOR", 0, 0)},
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#include "wkbdtbl2.h"
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{W32FUN((LPFNW32)-1, "TABLESEPARATOR", 0, 0)},
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#include "wstbl2.h"
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{W32FUN((LPFNW32)-1, "TABLESEPARATOR", 0, 0)},
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#include "wshtbl2.h"
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{W32FUN((LPFNW32)-1, "TABLESEPARATOR", 0, 0)},
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#include "wwstbl2.h"
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{W32FUN((LPFNW32)-1, "TABLESEPARATOR", 0, 0)},
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#include "wthtbl2.h"
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{W32FUN((LPFNW32)-1, "TABLESEPARATOR", 0, 0)},
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#include "wmmtbl2.h"
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{W32FUN((LPFNW32)-1, "TABLESEPARATOR", 0, 0)},
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#include "wcmdgtbl.h"
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{W32FUN((LPFNW32)-1, "TABLESEPARATOR", 0, 0)},
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#ifdef FE_SB
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#ifdef FE_IME
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#include "wntbl2.h"
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{W32FUN((LPFNW32)-1, "TABLESEPARATOR", 0, 0)},
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#endif // FE_IME
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#include "wwmtbl2.h"
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{W32FUN((LPFNW32)-1, "TABLESEPARATOR", 0, 0)},
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#endif // !FE_SB
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};
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TABLEOFFSETS tableoffsets;
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// REMOVECODE Remove comments below before shipping NT 5. See Also WOW32Unimplemented95API in wow32.c and wowtbl.h
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// #ifdef DEBUG_OR_WOWPROFILE
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INT cAPIThunks;
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// #endif
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#ifdef WOWPROFILE
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PW32 pawThunkTable = aw32WOW;
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#endif
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VOID InitThunkTableOffsets(VOID)
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{
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WORD current;
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WORD offsetarray[(MOD_LAST - MOD_KERNEL) / FUN_MASK + 1];
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UINT i;
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for (current = 0; current < sizeof(aw32WOW)/sizeof(aw32WOW[0]); current++) {
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if (current == 0) {
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i = 0;
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offsetarray[i++] = current;
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}
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else if (aw32WOW[current].lpfnW32 == (LPFNW32)-1) {
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offsetarray[i++] = current + 1;
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}
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}
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tableoffsets.kernel =
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tableoffsets.dkernel = offsetarray[MOD_KERNEL / FUN_MASK];
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tableoffsets.user =
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tableoffsets.duser = offsetarray[MOD_USER / FUN_MASK];
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tableoffsets.gdi =
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tableoffsets.dgdi = offsetarray[MOD_GDI / FUN_MASK];
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tableoffsets.keyboard = offsetarray[MOD_KEYBOARD / FUN_MASK];
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tableoffsets.sound = offsetarray[MOD_SOUND / FUN_MASK];
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tableoffsets.shell = offsetarray[MOD_SHELL / FUN_MASK];
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tableoffsets.winsock = offsetarray[MOD_WINSOCK / FUN_MASK];
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tableoffsets.toolhelp = offsetarray[MOD_TOOLHELP / FUN_MASK];
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tableoffsets.mmedia = offsetarray[MOD_MMEDIA / FUN_MASK];
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tableoffsets.commdlg = offsetarray[MOD_COMMDLG / FUN_MASK];
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#ifdef FE_IME
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tableoffsets.winnls = offsetarray[MOD_WINNLS / FUN_MASK];
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#endif // FE_IME
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#ifdef FE_SB
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tableoffsets.wifeman = offsetarray[MOD_WIFEMAN / FUN_MASK];
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#endif // FE_SB
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#ifdef DEBUG_OR_WOWPROFILE
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cAPIThunks = sizeof(aw32WOW) / sizeof(aw32WOW[0]);
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#endif
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}
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#ifdef DEBUG_OR_WOWPROFILE
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INT ModFromCallID(INT iFun)
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{
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PTABLEOFFSETS pto = &tableoffsets;
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if (iFun < pto->user)
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return MOD_KERNEL;
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if (iFun < pto->gdi)
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return MOD_USER;
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if (iFun < pto->keyboard)
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return MOD_GDI;
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if (iFun < pto->sound)
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return MOD_KEYBOARD;
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if (iFun < pto->shell)
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return MOD_SOUND;
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if (iFun < pto->winsock)
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return MOD_SHELL;
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if (iFun < pto->toolhelp)
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return MOD_WINSOCK;
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if (iFun < pto->mmedia)
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return MOD_TOOLHELP;
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if (iFun < pto->commdlg) {
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return(MOD_MMEDIA);
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}
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#if defined(FE_SB)
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#if defined(FE_IME)
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if (iFun < pto->winnls)
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return MOD_COMMDLG;
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if (iFun < pto->wifeman)
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return MOD_WINNLS;
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if (iFun < cAPIThunks)
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return MOD_WIFEMAN;
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#else
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if (iFun < pto->wifeman)
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return MOD_COMMDLG;
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if (iFun < cAPIThunks)
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return MOD_WIFEMAN;
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#endif
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#elif defined(FE_IME)
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if (iFun < pto->winnls)
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return MOD_COMMDLG;
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if (iFun < cAPIThunks)
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return MOD_WINNLS;
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#else
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if (iFun < cAPIThunks)
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return MOD_COMMDLG;
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#endif
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return -1;
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}
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PSZ apszModNames[] = { "Kernel",
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"User",
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"Gdi",
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"Keyboard",
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"Sound",
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"Shell",
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"Winsock",
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"Toolhelp",
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"MMedia",
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"Commdlg"
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#ifdef FE_IME
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,"WinNLS"
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#endif
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#ifdef FE_SB
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,"WifeMan"
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#endif
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};
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INT nModNames = NUMEL(apszModNames);
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PSZ GetModName(INT iFun)
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{
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INT nMod;
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nMod = ModFromCallID(iFun);
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if (nMod == -1) {
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return "BOGUS!!";
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}
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nMod = nMod >> 12; // get the value into the low byte
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return apszModNames[nMod];
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}
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INT GetOrdinal(INT iFun)
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{
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INT nMod;
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nMod = ModFromCallID(iFun);
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if (nMod == -1) {
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return 0;
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}
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return (iFun - TableOffsetFromName(apszModNames[nMod >> 12]));
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}
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INT TableOffsetFromName(PSZ szTab)
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{
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INT i;
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PTABLEOFFSETS pto = &tableoffsets;
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for (i = 0; i < NUMEL(apszModNames); i++) {
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if (!WOW32_strcmp(szTab, apszModNames[i]))
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break;
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}
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if (i >= NUMEL(apszModNames))
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return 0;
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switch (i << 12) {
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case MOD_KERNEL:
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return pto->kernel;
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case MOD_USER:
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return pto->user;
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case MOD_DGDI:
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return pto->gdi;
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case MOD_KEYBOARD:
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return pto->keyboard;
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case MOD_SOUND:
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return pto->sound;
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case MOD_SHELL:
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return pto->shell;
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case MOD_WINSOCK:
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return pto->winsock;
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case MOD_TOOLHELP:
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return pto->toolhelp;
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case MOD_MMEDIA:
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return pto->mmedia;
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case MOD_COMMDLG:
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return(pto->commdlg);
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#ifdef FE_IME
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case MOD_WINNLS:
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return pto->winnls;
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#endif
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#ifdef FE_SB
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case MOD_WIFEMAN:
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return pto->wifeman;
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#endif
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default:
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return(-1);
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}
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}
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#endif
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