190 lines
5.8 KiB
C++
190 lines
5.8 KiB
C++
#ifndef FILETREE_H
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#define FILETREE_H
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class FileNode;
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class DirectoryNode;
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class FileTree;
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///////////////////////////////////////////////////////////////////////////////
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//
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// MULTI_THREAD_STRUCT, a parameter container, used when passing parameters to
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// a thread for file processing
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//
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///////////////////////////////////////////////////////////////////////////////
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typedef struct _MULTI_THREAD_STRUCT
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{
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FileTree* pThis;
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DirectoryNode* pParent;
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WCHAR filename[STRING_LENGTH];
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WCHAR path[STRING_LENGTH];
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DWORD attributes;
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FILETIME filetime;
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FILETIME creation;
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__int64 filesize;
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FileTree* pTree;
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BOOL blnInUse;
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}
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MULTI_THREAD_STRUCT;
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///////////////////////////////////////////////////////////////////////////////
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//
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// FileNode, each file would have its own filenode object to store and
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// determine what to do about this file
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//
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///////////////////////////////////////////////////////////////////////////////
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class FileNode
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{
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friend class DirectoryNode;
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public:
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FileNode(IN DirectoryNode* pParent,
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IN CONST WCHAR* pwszFileName,
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IN FILETIME ftLastModified,
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IN __int64 iFileSize);
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~FileNode(VOID);
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INT ComputeHash(VOID);
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INT Match(IN FileTree* pBaseTree);
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INT BuildPatch(IN WCHAR* pwszBaseFileName,
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IN WCHAR* pwszLocFileName,
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IN OUT WCHAR* pwszTempPatchFileName,
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OUT __int64* pcbPatchSize);
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public:
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WCHAR m_wszLongFileName[STRING_LENGTH];
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WCHAR* m_wszFileName; // name of this file, ie, "kernel32.dll"
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FileNode* m_pNextNameHash; // next file with same filename hash
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private:
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FileNode* m_pNextHashHash; // next file with same hash hash
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DirectoryNode* m_pParent; // parent directory
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FILETIME m_ftLastModified; // last-modified timestamp
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__int64 m_iFileSize; // size of file in bytes
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INT m_fPostCopySource; // another file plans to postcopy this one
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unsigned m_FileNameHash; // hash of m_wszFileName
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BYTE m_Hash[16]; // file content's MD5 signature
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INT m_cchFileName; // length of m_wszFileName in characters, excl. term.
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};
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///////////////////////////////////////////////////////////////////////////////
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//
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// DirectoryNode, each directory is associated with its own dirctorynode, which
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// contains all information about this directory
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//
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///////////////////////////////////////////////////////////////////////////////
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class DirectoryNode
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{
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friend class FileNode;
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public:
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DirectoryNode(IN FileTree* pRoot,
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IN DirectoryNode* pParent,
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IN CONST WCHAR* pwszDirectoryName);
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~DirectoryNode(VOID);
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WCHAR* GetDirectoryName(VOID);
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INT Match(IN FileTree* pBaseTree);
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public:
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WCHAR m_wszLongDirectoryName[STRING_LENGTH];
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WCHAR* m_wszDirectoryName; // name of this directory, ie, "system32"
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private:
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FileTree* m_pRoot; // pointer to FileTree
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DirectoryNode* m_pParent; // parent of this node
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DirectoryNode* m_pNext; // next sibling of this node
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DirectoryNode* m_pFirstChild; // first child directory
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DirectoryNode* m_pMatchingDirectory; // ptr to mate in base tree
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unsigned m_DirectoryNameHash; // hash of m_wszDirectoryName
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INT m_cchDirectoryName; // length of m_wszDirectoryName in characters, excl. term.
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};
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///////////////////////////////////////////////////////////////////////////////
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//
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// FileTree, a tree of directory and file nodes, used to match with another
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// filetree using hashing techniques
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//
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///////////////////////////////////////////////////////////////////////////////
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class FileTree
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{
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friend class FileNode;
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friend class DirectoryNode;
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public:
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static BOOL CreateMultiThreadStruct(IN ULONG iNumber);
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static VOID DeleteMultiThreadStruct(VOID);
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static INT Create(IN PPATCH_LANGUAGE pInLanguage,
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IN AnswerParser* pInAnsParse,
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OUT FileTree** ppTree,
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IN BOOL blnBase,
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IN DWORD iInBestMethod,
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IN BOOL blnInCollectStat,
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IN BOOL blnInFullLog);
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FileTree(IN CONST WCHAR* pwszPath);
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~FileTree(VOID);
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INT Load(IN FileTree* pTree);
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BOOL CreateNewDirectory(IN WCHAR* pwszLocal,
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IN CONST WCHAR* pwszBuffer);
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BOOL CopyFileTo(IN FileTree* pThis,
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IN CONST WCHAR* pwszWhat,
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IN WCHAR* pwszLocal,
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IN CONST WCHAR* pwszFileName,
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IN WCHAR* pwszOldFile,
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IN DWORD attributes);
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VOID ToScriptFile(IN FileTree* pThis,
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IN HANDLE hFile,
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IN CONST WCHAR* pwszWhat,
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IN CONST WCHAR* pwszFirst,
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IN WCHAR* pwszSecond,
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IN BOOL blnFlush);
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public:
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WCHAR m_wszLocalRoot[STRING_LENGTH]; // local path to this tree's root, ie, "C:\SRC\"
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private:
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static FN_DIRECTORY NotifyDirectory;
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static FN_FILE NotifyFile;
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static FN_DIRECTORY_END NotifyDirectoryEnd;
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static DWORD WINAPI StartFileThread(IN LPVOID lpParam);
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static INT ProcessFile(
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IN FileTree* pThis,
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IN DirectoryNode* pParent,
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IN CONST WCHAR* filename,
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IN CONST WCHAR* path,
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IN DWORD attributes,
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IN FILETIME filetime,
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IN FILETIME creation,
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IN __int64 filesize,
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IN FileTree* pTree,
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IN VOID* pStruct
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);
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private:
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CRITICAL_SECTION CSScriptFile;
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PPATCH_LANGUAGE m_pLanguage;
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AnswerParser* m_pAnsParse;
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BOOL m_blnBase;
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WCHAR m_strWriteBuffer[SUPER_LENGTH];
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ULONG m_iSize;
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DirectoryNode m_Root;
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__int64 m_cDirectories;
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__int64 m_cFiles;
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__int64 m_cFilesDetermined;
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__int64 m_cbTotalFileSize;
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__int64 m_cFilesExisting;
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__int64 m_cFilesZeroLength;
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__int64 m_cFilesRenamed;
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__int64 m_cFilesCopied;
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__int64 m_cFilesChanged;
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__int64 m_cbChangedFileSize;
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__int64 m_cbChangedFilePatchedSize;
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__int64 m_cbChangedFileNotPatchedSize;
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__int64 m_cFilesNoMatch;
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__int64 m_cbNoMatchFileSize;
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FileNode* m_aHashTable[HASH_SIZE];
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FileNode* m_aNameTable[HASH_SIZE];
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INT m_cchLocalRoot; // length of m_wszLocalRoot in characters, excl. term.
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};
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#endif // FILETREE_H
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