428 lines
12 KiB
C++
428 lines
12 KiB
C++
//depot/Lab01_N/base/win32/fusion/inc/fusionarray.h#10 - edit change 14845 (text)
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#if !defined(FUSION_FUSIONARRAY_H_INCLUDED_)
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#define FUSION_FUSIONARRAY_H_INCLUDED_
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#if _MSC_VER > 1000
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#pragma once
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#endif // _MSC_VER > 1000
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//
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// fusionarray.h
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//
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// Fusion C++ array class. Functionally similar to ever other array
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// class out there, but since we do not throw exceptions, instead this
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// implementation does not define all the funky operators and
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// instead defines member functions to access elements of the array
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// which may return HRESULTs.
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//
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#if !defined(FUSION_UNUSED)
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#define FUSION_UNUSED(x) (x)
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#endif
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#include <arrayhelp.h>
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#include "CFusionArrayTypedefs.h"
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template <typename TStored, typename TPassed = TStored, bool fExponentialGrowth = false, int nDefaultSize = 0, int nGrowthParam = 1>
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class CFusionArray : public CFusionArrayTypedefs<TStored>
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{
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public:
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ConstIterator Begin() const
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{
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return m_prgtElements;
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}
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ConstIterator End() const
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{
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return m_prgtElements + GetSize();
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}
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Iterator Begin()
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{
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return m_prgtElements;
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}
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Iterator End()
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{
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return m_prgtElements + GetSize();
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}
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template <typename Integer>
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Reference operator[](Integer index)
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{
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return *(Begin() + index);
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}
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template <typename Integer>
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ConstReference operator[](Integer index) const
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{
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return *(Begin() + index);
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}
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CFusionArray() : m_prgtElements(NULL), m_cElements(0), m_iHighWaterMark(0) { }
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~CFusionArray()
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{
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::FusionFreeArray(m_cElements, m_prgtElements);
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m_prgtElements = NULL;
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m_cElements = 0;
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m_iHighWaterMark = 0;
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}
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BOOL Win32Initialize(SIZE_T nSize = nDefaultSize)
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{
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FN_PROLOG_WIN32
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INTERNAL_ERROR_CHECK(m_cElements == 0);
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if (nSize != 0)
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{
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IFW32FALSE_EXIT(::FusionWin32ResizeArray( m_prgtElements, m_cElements, nSize));
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m_cElements = nSize;
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}
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FN_EPILOG
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}
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BOOL Win32Access(SIZE_T iElement, TStored *&rptOut, bool fExtendIfNecessary = false)
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{
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FN_PROLOG_WIN32
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rptOut = NULL;
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if ( iElement >= m_cElements )
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{
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PARAMETER_CHECK(fExtendIfNecessary);
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}
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if ( iElement >= m_cElements )
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{
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IFW32FALSE_EXIT(this->Win32InternalExpand(iElement));
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}
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rptOut = &m_prgtElements[iElement];
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if ( iElement >= m_iHighWaterMark )
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m_iHighWaterMark = iElement + 1;
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FN_EPILOG
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}
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// HRESULT GetSize(SIZE_T &rcElementsOut) const { rcElementsOut = m_cElements; return NOERROR; }
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SIZE_T GetSize() const { return m_cElements; }
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DWORD GetSizeAsDWORD() const { if (m_cElements > MAXDWORD) return MAXDWORD; return static_cast<DWORD>(m_cElements); }
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ULONG GetSizeAsULONG() const { if (m_cElements > ULONG_MAX) return ULONG_MAX; return static_cast<ULONG>(m_cElements); }
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//
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// Enumeration used to control the behavior of CFusionArray::SetSize().
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// if eSetSizeModeExact is passed, the internal array is set to exactly
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// the cElements passed in; if eSetSizeModeApplyRounding is passed (the
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// default), we apply the normal expansion/shrinking algorithm for the
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// array.
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//
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enum SetSizeMode
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{
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eSetSizeModeExact = 0,
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eSetSizeModeApplyRounding = 1,
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};
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//
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// Member function to manually set the size of the internal array stored
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// by the CFusionArray. Default behavior is to find an appropriate rounded
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// size (based on the exponential vs. linear growth characteristic of the
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// array) and resize to that. Alternately, the caller may supply an
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// exact size and the internal size is set to that. Note that explicitly
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// setting the array size may have interesting side-effects on future
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// growth of the array; for example if an array is set to grow exponentially
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// at a factor of 2^1 (nGrowthFactor == 1; doubling on each growth pass),
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// its size will normally be a power of two. However, explicitly setting the
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// size to, for example, 10 and then trying to access element 11 will cause
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// the exponential growth factor to grow the array to 20 elements, rather than
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// a power of two.
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//
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BOOL Win32SetSize(SIZE_T cElements, SetSizeMode ssm = eSetSizeModeApplyRounding)
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{
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FN_PROLOG_WIN32
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if (ssm == eSetSizeModeExact)
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{
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IFW32FALSE_EXIT(::FusionWin32ResizeArray(m_prgtElements, m_cElements, cElements));
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if (cElements < m_iHighWaterMark)
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m_iHighWaterMark = cElements;
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m_cElements = cElements;
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}
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else
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{
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if (cElements > m_cElements)
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{
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IFW32FALSE_EXIT(this->Win32InternalExpand(cElements - 1));
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}
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else
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{
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// For now, since it's inexact, we'll punt non-exact shrinking.
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}
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}
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FN_EPILOG
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}
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const TStored *GetArrayPtr() const { return m_prgtElements; }
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TStored *GetArrayPtr() { return m_prgtElements; }
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//
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// Member function to reset the array to its size and storage associated with
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// its initial construction.
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//
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enum ResetMode {
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eResetModeZeroSize = 0,
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eResetModeDefaultSize = 1,
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};
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BOOL Win32Reset( ResetMode rm = eResetModeDefaultSize )
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{
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FN_PROLOG_WIN32
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if ( rm == eResetModeDefaultSize )
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{
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if ( m_cElements != nDefaultSize )
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{
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IFW32FALSE_EXIT(::FusionWin32ResizeArray( m_prgtElements, m_cElements, nDefaultSize ));
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m_cElements = nDefaultSize;
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}
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if ( m_iHighWaterMark > nDefaultSize )
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m_iHighWaterMark = nDefaultSize;
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}
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else if ( rm == eResetModeZeroSize )
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{
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::FusionFreeArray(m_cElements, m_prgtElements);
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m_prgtElements = NULL;
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m_cElements = m_iHighWaterMark = 0;
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}
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FN_EPILOG
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}
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enum AppendMode {
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eAppendModeExtendArray = 0,
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eAppendModeNoExtendArray = 1,
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};
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BOOL Win32Append(const TPassed& tNew, AppendMode am = eAppendModeExtendArray)
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{
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BOOL fSuccess = FALSE;
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FN_TRACE_WIN32(fSuccess);
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ASSERT(m_iHighWaterMark <= m_cElements);
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if (m_iHighWaterMark >= m_cElements)
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{
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PARAMETER_CHECK(am != eAppendModeNoExtendArray);
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SIZE_T cElementsOld = m_cElements;
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IFW32FALSE_EXIT(this->Win32InternalExpand(m_cElements));
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m_iHighWaterMark = cElementsOld;
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}
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// Clients of this class should provide explicit overrides for FusionCopyContents()
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// for their types as appropriate.
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IFW32FALSE_EXIT(::FusionWin32CopyContents(m_prgtElements[m_iHighWaterMark++], tNew));
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fSuccess = TRUE;
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Exit:
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return fSuccess;
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}
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BOOL Win32Remove(SIZE_T i)
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{
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FN_PROLOG_WIN32
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SIZE_T j;
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PARAMETER_CHECK(i < m_cElements);
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for (j = (i + 1); j < m_cElements; j++)
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IFW32FALSE_EXIT(::FusionWin32CopyContents(m_prgtElements[j-1], m_prgtElements[j]));
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m_cElements--;
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FN_EPILOG
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}
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// 03/14/2001 - Added constness
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BOOL Win32Assign(SIZE_T celt, const TPassed *prgtelt)
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{
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BOOL fSuccess = FALSE;
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FN_TRACE_WIN32(fSuccess);
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SIZE_T i;
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// So that we can fail gracefully, we need to copy our state off, attempt
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// the population of the array and then revert if necessary.
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TStored *prgtElementsSaved = m_prgtElements;
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SIZE_T cElementsSaved = m_cElements;
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SIZE_T iHighWaterMarkSaved = m_iHighWaterMark;
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m_prgtElements = NULL;
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m_cElements = 0;
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m_iHighWaterMark = 0;
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IFW32FALSE_EXIT(this->Win32Initialize(celt));
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for (i=0; i<celt; i++)
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{
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IFW32FALSE_EXIT(::FusionWin32CopyContents(m_prgtElements[i], prgtelt[i]));
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}
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m_iHighWaterMark = celt;
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// We can drop the old contents...
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::FusionFreeArray(cElementsSaved, prgtElementsSaved);
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cElementsSaved = 0;
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prgtElementsSaved = NULL;
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fSuccess = TRUE;
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Exit:
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if (!fSuccess)
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{
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// Revert to previous state...
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::FusionFreeArray(m_cElements, m_prgtElements);
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m_prgtElements = prgtElementsSaved;
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m_cElements = cElementsSaved;
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m_iHighWaterMark = iHighWaterMarkSaved;
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}
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return fSuccess;
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}
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// Xiaoyu 01/24/00 : copy this to prgDest
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//
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// jonwis 20-Sept-2000 : Update to be a little cleaner and 'const'
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//
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BOOL Win32Clone(CFusionArray<TStored, TPassed> &prgDest) const
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{
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BOOL fSuccess = FALSE;
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FN_TRACE_WIN32(fSuccess);
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SIZE_T i;
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//
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// Cloning an empty array shouldn't break things.
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//
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if ( m_prgtElements == NULL )
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{
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IFW32FALSE_EXIT(prgDest.Win32Reset(eResetModeZeroSize));
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}
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else
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{
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//
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// Resize the destiny array to what it should be
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//
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if ( prgDest.m_cElements != m_cElements )
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IFW32FALSE_EXIT(::FusionWin32ResizeArray(prgDest.m_prgtElements, prgDest.m_cElements, m_cElements));
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//
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// Copy the elements from point A to point B
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//
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for ( i = 0; i < m_cElements; i++ )
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{
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IFW32FALSE_EXIT(::FusionWin32CopyContents(prgDest.m_prgtElements[i], m_prgtElements[i]));
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}
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prgDest.m_cElements = m_cElements;
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prgDest.m_iHighWaterMark = m_iHighWaterMark;
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}
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fSuccess = TRUE;
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Exit:
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if ( !fSuccess )
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{
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prgDest.Win32Reset(eResetModeZeroSize);
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}
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return fSuccess;
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}
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protected:
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BOOL Win32InternalExpand(SIZE_T iElement)
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{
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BOOL fSuccess = FALSE;
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FN_TRACE_WIN32(fSuccess);
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SIZE_T nNewElements = 0;
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if (fExponentialGrowth)
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{
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if (m_cElements == 0)
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{
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if (nDefaultSize == 0)
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nNewElements = (1 << nGrowthParam);
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else
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nNewElements = nDefaultSize;
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}
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else
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{
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nNewElements = m_cElements * (1 << nGrowthParam);
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}
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while ((nNewElements != 0) && (nNewElements <= iElement))
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nNewElements = nNewElements << nGrowthParam;
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// Ok, it's possible that nGrowthParam was something crazy like 10
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// (meaning to grow the array by a factor of 2^10 each time), so we
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// never really found a size that was appropriate. We'll be slightly
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// less crazy and find the power-of-two that's big enough. We still
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// have a possibility here that the user is asking for an index between
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// 2^31 and ((2^32)-1), which of course will fail because we can't
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// allocate that much storage.
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if (nNewElements == 0)
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{
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nNewElements = 1;
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while ((nNewElements != 0) && (nNewElements <= iElement))
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nNewElements = nNewElements << 1;
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}
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}
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else
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{
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// In the linear growth case, we can use simple division to do all the
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// work done above for exponential growth.
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nNewElements = iElement + nGrowthParam - 1;
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if (nGrowthParam > 1)
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nNewElements = nNewElements - (nNewElements % nGrowthParam);
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// We'll handle overflow in the generic checking below...
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}
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// fallback; we'll try to make it just big enough. It's true we lose the
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// growth pattern etc. that the caller requested, but it's pretty clear that
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// the caller messed up by either specifying a wacky nGrowthParam or there's
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// an outlandishly large iElement coming in.
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if (nNewElements <= iElement)
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nNewElements = iElement + 1;
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IFW32FALSE_EXIT(::FusionWin32ResizeArray(m_prgtElements, m_cElements, nNewElements));
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m_cElements = nNewElements;
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fSuccess = TRUE;
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Exit:
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return fSuccess;
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}
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TStored *m_prgtElements;
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SIZE_T m_cElements;
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SIZE_T m_iHighWaterMark;
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};
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#endif // !defined(FUSION_FUSIONARRAY_H_INCLUDED_)
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