286 lines
5.1 KiB
C
286 lines
5.1 KiB
C
/*++
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Copyright (c) 1999-2000 Microsoft Corporation
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Module Name:
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wowrap.c
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Abstract:
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This module implements some wrapper (on wx86cpu) functions wow64 might call.
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Author:
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24-Aug-1999 askhalid
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Revision History:
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--*/
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#include <nt.h>
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#include <ntrtl.h>
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#include <nturtl.h>
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#include <windows.h>
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#include <stdio.h>
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#define _WOW64CPUAPI_
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#define _WX86CPUAPI_
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#define __WOW64_WRAPPER__
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#include "wx86.h"
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#include "wow64.h"
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#include "wx86nt.h"
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#include "wx86cpu.h"
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#include "cpuassrt.h"
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#include "config.h"
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#include "entrypt.h"
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#include "instr.h"
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#include "compiler.h"
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#include "wow64cpu.h"
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ASSERTNAME;
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typedef struct _WowBopInstr {
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BOPINSTR Wx86Bop;
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BYTE Ret;
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} WOWBOPINSTR;
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WOWBOPINSTR Bop;
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NTSTATUS
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CpuProcessInit(PSIZE_T pCpuThreadDataSize)
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{
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NTSTATUS st;
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memset ( (char *)&Bop, 0, sizeof (Bop) );
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Bop.Wx86Bop.Instr1 = 0xc4;
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Bop.Wx86Bop.Instr2 = 0xc4;
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Bop.Ret = 0xc3; // ret
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st = MsCpuProcessInit();
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*pCpuThreadDataSize = sizeof(CPUCONTEXT);
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return st;
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}
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NTSTATUS
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CpuProcessTerm(VOID)
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{
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return 0;
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}
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NTSTATUS
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CpuThreadInit(PVOID pPerThreadData)
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{
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PTEB32 Teb32 = NtCurrentTeb32();
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//
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// Initialize the pointer to the DoSystemService function.
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Teb32->WOW32Reserved = (ULONG)(LONGLONG)&Bop;
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if ( MsCpuThreadInit()) {
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return 0;
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}
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return STATUS_SEVERITY_ERROR; //return right value
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}
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//
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// Execution
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//
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VOID
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CpuSimulate(VOID)
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{
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MsCpuSimulate(NULL);
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}
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//
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// Exception handling, context manipulation
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//
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/* already been defined
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VOID
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CpuResetToConsistentState(PEXCEPTION_POINTERS pExecptionPointers)
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{
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}*/
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NTSTATUS
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CpuGetContext(
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IN HANDLE ThreadHandle,
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IN HANDLE ProcessHandle,
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IN PTEB Teb,
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OUT PCONTEXT32 Context)
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/*++
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Routine Description:
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Extracts the cpu context of the specified thread. If the target thread isn't the currently
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executing thread, then it should be guaranteed by the caller that the target thread
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is suspended at a proper CPU state.
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Context->ContextFlags decides which IA32 register-set to retreive.
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Arguments:
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ThreadHandle - Target thread handle to retreive the context for
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ProcessHandle - Open handle to the process that the thread runs in
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Teb - Pointer to the target's thread TEB
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Context - Context record to fill
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Return Value:
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NTSTATUS.
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--*/
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{
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//Context->ContextFlags = CONTEXT_FULL_WX86;
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if (NtCurrentThread() == ThreadHandle)
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{
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return MsCpuGetContext(Context);
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}
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return MsCpuGetContextThread(ProcessHandle,
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Teb,
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Context);
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}
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NTSTATUS
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CpuSetContext(
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IN HANDLE ThreadHandle,
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IN HANDLE ProcessHandle,
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IN PTEB Teb,
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PCONTEXT32 Context)
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/*++
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Routine Description:
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Sets the cpu context for the specified thread. If the target thread isn't the currently
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executing thread, then it should be guaranteed by the caller that the target thread is
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suspended at a proper CPU state.
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Context->ContextFlags decides which IA32 register-set to be set.
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Arguments:
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ThreadHandle - Target thread handle to retreive the context for
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ProcessHandle - Open handle to the process that the thread runs in
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Teb - Pointer to the target's thread TEB
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Context - Context record to set
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Return Value:
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NTSTATUS.
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--*/
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{
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//Context->ContextFlags = CONTEXT_FULL_WX86; // make sure wow return the right flags
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if (NtCurrentThread() == ThreadHandle)
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{
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return MsCpuSetContext(Context);
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}
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return MsCpuSetContextThread(ProcessHandle,
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Teb,
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Context);
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}
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ULONG
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CpuGetStackPointer ( )
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// create a wrapper that calls the Wx86 CPU's GetEsp
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{
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DECLARE_CPU;
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return GetEsp(cpu);
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}
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VOID
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CpuNotifyDllLoad (
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LPWSTR DllName,
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PVOID DllBase,
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ULONG DllSize
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)
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// - create a wrapper on the Wx86 CPU's CpuMapNotify
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{
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CpuMapNotify( DllBase, TRUE );
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}
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VOID
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CpuNotifyDllUnload (
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PVOID DllBase
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)
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// - create a wrapper on the Wx86 CPU's CpuMapNotify
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{
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CpuMapNotify( DllBase, FALSE );
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}
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VOID
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CpuSetInstructionPointer (
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ULONG Value
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)
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//- wrapper on SetEip
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{
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DECLARE_CPU;
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SetEip( cpu, Value);
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}
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VOID
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CpuSetStackPointer (
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ULONG val
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)
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// - wrapper on SetEsp
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{
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DECLARE_CPU;
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SetEsp(cpu, val);
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}
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NTSTATUS
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CpuThreadTerm(VOID)
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//- just create an empty stub function - the Wx86 CPU doesn't care about this
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{
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return 0;
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}
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/*
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LONG
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WOW64DLLAPI
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Wow64SystemService(
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IN ULONG ServiceNumber,
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IN PCONTEXT32 Context32 //This is read only!
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)
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*/
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DWORD
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ProxyWowDispatchBop(
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ULONG ServiceNumber,
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PCONTEXT_WX86 px86Context,
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PULONG ArgBase
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)
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{
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LONG ret=0;
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//CONTEXT32 _Context32;
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//_Context32.Edx = (ULONG)(ULONGLONG)ArgBase; //this is the only field wow64 using
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if ( px86Context != NULL )
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ret = Wow64SystemService ( ServiceNumber, px86Context );
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return ret;
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//[bb] The wow64 equivalent is Wow64SystemService.
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}
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