62 lines
1.2 KiB
C
62 lines
1.2 KiB
C
/*++
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Copyright (c) 1995 Microsoft Corporation
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Module Name:
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ctrltrns.h
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Abstract:
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Prototypes for control transfer fragments.
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Author:
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10-July-1995 t-orig (Ori Gershony)
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Revision History:
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--*/
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BOOL
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InitializeCallstack(
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VOID
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);
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VOID
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FlushCallstack(
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PTHREADSTATE cpu
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);
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// Called by the assembly-langauge CallDirectX fragments
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ULONG
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CTRL_CallFrag(
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PTHREADSTATE cpu, // cpu state pointer
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ULONG inteldest,
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ULONG intelnext,
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ULONG nativenext
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);
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ULONG
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CTRL_CallfFrag(
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PTHREADSTATE cpu, // cpu state pointer
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PUSHORT pinteldest,
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ULONG intelnext,
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ULONG nativenext
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);
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// And now the ret fragments
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ULONG CTRL_INDIR_IRetFrag(PTHREADSTATE cpu);
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ULONG CTRL_INDIR_RetnFrag32(PTHREADSTATE cpu);
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ULONG CTRL_INDIR_RetnFrag16(PTHREADSTATE cpu);
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ULONG CTRL_INDIR_Retn_iFrag32(PTHREADSTATE cpu, ULONG numBytes);
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ULONG CTRL_INDIR_Retn_iFrag16(PTHREADSTATE cpu, ULONG numBytes);
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ULONG CTRL_INDIR_RetfFrag32(PTHREADSTATE cpu);
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ULONG CTRL_INDIR_RetfFrag16(PTHREADSTATE cpu);
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ULONG CTRL_INDIR_Retf_iFrag32(PTHREADSTATE cpu, ULONG numBytes);
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ULONG CTRL_INDIR_Retf_iFrag16(PTHREADSTATE cpu, ULONG numBytes);
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// And a few others
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VOID BOPFrag(PTHREADSTATE cpu, ULONG bop, ULONG imm);
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VOID UnsimulateFrag(VOID);
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