234 lines
4.2 KiB
C++
234 lines
4.2 KiB
C++
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//+-------------------------------------------------------------------------
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//
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// Microsoft Windows
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// Copyright (C) Microsoft Corporation, 1997.
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//
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// File: critsect.h
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//
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// Contents: critical section helper class
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//
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// Classes: CCriticalSection
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// CLockHandler
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// CLock
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//
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//
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// Notes:
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//
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// History: 13-Nov-97 rogerg Created.
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//
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//--------------------------------------------------------------------------
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#ifndef _CRITSECT_
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#define _CRITSECT_
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#include "widewrap.h"
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class CLock;
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class CCriticalSection
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{
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DWORD cRefs;
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CRITICAL_SECTION *m_pcsect;
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DWORD m_dwThreadID;
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public:
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inline CCriticalSection(CRITICAL_SECTION *pcsect,DWORD dwThreadID)
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{
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m_pcsect = pcsect;
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cRefs = 0;
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m_dwThreadID = dwThreadID;
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};
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inline ~CCriticalSection()
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{
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AssertSz(0 == cRefs,"UnReleased Critical Section");
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Assert(m_dwThreadID == GetCurrentThreadId());
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while(cRefs--) // unwind any left over cRefs
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{
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LeaveCriticalSection(m_pcsect);
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}
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};
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inline void Enter()
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{
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EnterCriticalSection(m_pcsect);
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Assert(m_dwThreadID == GetCurrentThreadId());
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++cRefs;
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Assert(1 == cRefs); // we don't allow nested calls.
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};
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inline void Leave()
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{
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Assert(m_dwThreadID == GetCurrentThreadId());
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Assert(0 < cRefs);
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if (0 >= cRefs)
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return;
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--cRefs;
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Assert(0 == cRefs);
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LeaveCriticalSection(m_pcsect);
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};
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};
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class CLockHandler {
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public:
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CLockHandler();
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~CLockHandler();
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void Lock(DWORD dwThreadId);
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void UnLock();
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inline DWORD GetLockThreadId() { return m_dwLockThreadId; };
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private:
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CRITICAL_SECTION m_CriticalSection; // critical section for the queue.
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DWORD m_dwLockThreadId; // thread that has the lock.
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friend CLock;
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};
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// helper class for making sure locks on the queue are released.
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class CLock
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{
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DWORD cRefs;
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CLockHandler *m_pLockHandler;
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DWORD m_dwThreadID;
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public:
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inline CLock(CLockHandler *pLockHandler)
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{
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m_pLockHandler = pLockHandler;
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cRefs = 0;
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m_dwThreadID = GetCurrentThreadId();
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};
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inline ~CLock()
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{
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AssertSz(0 == cRefs,"UnReleased Lock");
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Assert(m_dwThreadID == GetCurrentThreadId());
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while(cRefs--) // unwind any left over cRefs
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{
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m_pLockHandler->UnLock();
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}
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};
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inline void Enter()
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{
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Assert(m_dwThreadID == GetCurrentThreadId());
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++cRefs;
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Assert(1 == cRefs); // we don't allow nested calls.
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m_pLockHandler->Lock(m_dwThreadID);
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};
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inline void Leave()
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{
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Assert(m_dwThreadID == GetCurrentThreadId());
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Assert(0 < cRefs);
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if (0 >= cRefs)
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return;
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--cRefs;
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Assert(0 == cRefs);
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m_pLockHandler->UnLock();
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};
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};
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#define ASSERT_LOCKHELD(pLockHandler) Assert(pLockHandler->GetLockThreadId() == GetCurrentThreadId());
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#define ASSERT_LOCKNOTHELD(pLockHandler) Assert(pLockHandler->GetLockThreadId() == 0);
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// helper class for Mutex locking
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class CMutex
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{
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HANDLE m_hMutex;
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BOOL m_fHasLock;
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BOOL m_fReleasedLock;
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public:
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inline CMutex(LPSECURITY_ATTRIBUTES lpMutexAttributes,BOOL bInitialOwner,LPCTSTR lpName)
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{
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m_hMutex = CreateMutex(lpMutexAttributes,bInitialOwner,lpName);
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// on failure routines go on just don't take the lock
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m_fHasLock = FALSE;
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m_fReleasedLock = FALSE;
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};
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inline ~CMutex()
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{
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AssertSz(!m_fHasLock,"UnReleased Mutex ");
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// if failed to release mutex release now.
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if (m_hMutex && m_fHasLock)
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{
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ReleaseMutex(m_hMutex);
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}
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if (m_hMutex)
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{
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CloseHandle(m_hMutex);
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}
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};
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inline void Enter(DWORD dwMilliseconds = INFINITE)
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{
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AssertSz(!m_fHasLock,"Tried to take Lock Twice");
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AssertSz(!m_fReleasedLock,"Tried to take lock After Released Mutex");
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if (!m_fHasLock && m_hMutex)
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{
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if (WAIT_OBJECT_0 ==WaitForSingleObject( m_hMutex, dwMilliseconds ))
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{
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m_fHasLock = TRUE;
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}
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}
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};
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inline void Leave()
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{
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Assert(m_fHasLock);
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if (m_fHasLock && m_hMutex)
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{
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ReleaseMutex(m_hMutex);
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}
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if (m_hMutex)
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{
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CloseHandle(m_hMutex);
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}
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m_hMutex = NULL;
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m_fHasLock = FALSE;
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m_fReleasedLock = TRUE;
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};
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};
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#endif // _CRITSECT_
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