99 lines
2.4 KiB
Plaintext
99 lines
2.4 KiB
Plaintext
!IF 0
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Copyright (c) 1989 Microsoft Corporation
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Module Name:
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sources.
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Abstract:
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This file specifies the target component being built and the list of
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sources files needed to build that component. Also specifies optional
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compiler switches and libraries that are unique for the component being
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built.
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Author:
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Steve Wood (stevewo) 12-Apr-1989
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Revision History:
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!ENDIF
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#
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# The TARGETNAME variable is defined by the developer. It is the name of
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# the target (component) that is being built by this makefile. It
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# should NOT include any path or file extension information.
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#
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TARGETNAME=dcomcnfg
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#
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# The TARGETPATH and TARGETTYPE varialbes are defined by the developer.
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# The first specifies where the target is to be build. The second specifies
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# the type of target (either PROGRAM, DYNLINK or LIBRARY)
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#
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TARGETPATH=obj
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TARGETTYPE=LIBRARY
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UMTYPE=windows
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UMAPPL=dcomcnfg
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UMRES=obj\*\dcomcnfg.res
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#
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# The INCLUDES variable specifies any include paths that are specific to
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# this source directory. Separate multiple directory paths with single
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# semicolons. Relative path specifications are okay.
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#
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INCLUDES=.;..;..\..\..\inc;..\res;
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#
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# The SOURCES variable is defined by the developer. It is a list of all the
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# source files for this component. Each source file should be on a separate
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# line using the line continuation character. This will minimize merge
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# conflicts if two developers adding source files to the same component.
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#
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USE_MFC=1
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NOMFCPDB=1
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PRECOMPILED_INCLUDE=..\stdafx.h
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PRECOMPILED_CXX=1
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SOURCES=\
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..\clspsht.cpp \
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..\cnfgpsht.cpp \
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..\creg.cpp \
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..\cstrings.cpp \
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..\locppg.cpp \
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..\srvppg.cpp \
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..\newsrvr.cpp \
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util.cpp \
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virtreg.cpp \
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..\datapkt.cpp \
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..\dcomcnfg.cpp \
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..\dcomcnfg.rc
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UMLIBS=\
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obj\*\dcomcnfg.lib \
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..\..\idl\internal\chicago\obj\*\scm_c.obj \
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$(BASEDIR)\public\sdk\lib\*\uuid.lib \
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$(BASEDIR)\public\sdk\lib\*\comdlg32.lib \
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$(BASEDIR)\public\sdk\lib\*\comCtl32.lib \
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$(BASEDIR)\public\sdk\lib\*\kernel32.lib \
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$(BASEDIR)\public\sdk\lib\*\user32.lib \
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$(BASEDIR)\public\sdk\lib\*\advapi32.lib \
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$(BASEDIR)\public\sdk\lib\*\advapi32.lib \
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$(BASEDIR)\public\sdk\lib\*\mpr.lib \
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$(BASEDIR)\public\sdk\lib\*\rpcrt4.lib \
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