503 lines
16 KiB
Plaintext
503 lines
16 KiB
Plaintext
# ============================================================================
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# File: MAKELIB
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#
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# NMAKE description file to build STATIC version of OLE2.0 User Interface LIB
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#
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# Copyright (C) Microsoft Corporation, 1992-1993. All Rights Reserved.
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# ============================================================================
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#
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# Usage Notes:
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# -----------
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#
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# This makefile is designed to be used in one step. This makefile does
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# NOT use the file called UIMAKE.INI. This makefile builds the following
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# libraries (depending on the value of "LIBFORDLL" and "DEBUG"):
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# OLE2UIX.LIB -- static RETAIL library to be used with EXE's
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# OLE2UIXD.LIB -- static DEBUG library to be used with EXE's
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#
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# OLE2UID.LIB -- static RETAIL library to be used with DLL's
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# OLE2UIDD.LIB -- static DEBUG library to be used with DLL's
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#
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# It is NOT necessary to build custom versions of the static
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# library version of OLE2UI. Everyone can use the same static OLE2UI
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# libraries as built by this makefile.
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#
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# NMAKE -F MAKELIB
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# NMAKE -F MAKELIB DEBUG=0
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# NMAKE -F MAKELIB LIBFORDLL=1
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# NMAKE -F MAKELIB LIBFORDLL=1 DEBUG=0
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#
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#
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# The following lists a few of the settings in this makefile file which
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# you might change, and what effect those changes might have. For a
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# complete listing of all the available options and how they are used,
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# see the makefile below.
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#
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# MODEL=[M|L] -- The memory model. (Default: M)
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# DEBUG=[0|1] -- Enable DEBUG or RETAIL version (Default: 1)
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# LIBFORDLL=[0|1] -- Enable DEBUG or RETAIL version (Default: 0)
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# SAMPLIB_DIR -- Directory to install built .LIB file
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# (Default: \ole2\samp\bin)
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# SAMPINC_DIR -- Directory to install public header files
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# (Default: \ole2\samp\include)
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# OLELIB_DIR -- Directory for OLE2 libraries
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# (Default: \ole2\bin)
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# OLEINC_DIR -- Directory for OLE2 public header files
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# (Default: \ole2\include)
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#
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# Comments:
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# --------
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#
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# In order to use the static library form of the OLE2UI library then you must
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# include "ole2ui.rc" resource file in your applications resource file. Also
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# "OleUIInitialize" must be called before calling any library functions.
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# This is called typically before entering the main message loop in an EXE
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# and called from LibMain for an in-proc server (DLL). Two unique strings
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# should be passed as paramters to OleUIInitialize. These strings are used
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# as class names for two custom controls used in the OLE2UI dialogs.
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# Before shutting down "OleUIUninitialize" must be called in order to clean up
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# resources used by the OLE2UI library. In an EXE, this is typically called
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# after leaving the main message loop; in an DLL, this is typically called
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# from the DLL's WEP function.
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# If the OLE2UI library is used in DLL form then explicitly including the
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# "ole2ui.rc" resource file and calling OleUIInitialize/OleUIUninitialize
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# is NOT necessary.
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# ============================================================================
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DEBUG=1
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MODEL=M
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LIBFORDLL=0
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NOASSERT=1
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OLE201=1
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DOS=1
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!if "$(OPSYS)"=="DOS"
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OBJDIR=objidd
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!else
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OBJDIR=obji1d
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!endif
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!ifndef SAMPINC_DIR
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SAMPINC_DIR=..\include
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!endif
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!ifndef SAMPLIB_DIR
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SAMPLIB_DIR=..\lib
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!endif
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!ifndef OLEINC_DIR
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!if "$(OPSYS)"=="DOS"
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OLEINC_DIR=..\..\include;$(CAIROLE)\h\export;$(IMPORT)\CHICAGO\h;\
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$(IMPORT)\CHICAGO\h\crt;$(COMMON)\ih;$(COMMON)\types
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!else
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OLEINC_DIR=..\..\include;$(CAIROLE)\h\export;$(IMPORT)\$(OPSYS)\h\sdk;\
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$(IMPORT)\$(OPSYS)\h\sdk\crt;$(COMMON)\ih;$(COMMON)\types
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!endif
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!endif
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!ifndef OLELIB_DIR
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!if "$(OPSYS)"=="DOS"
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OLELIB_DIR=..\..\lib;$(CAIROLE)\ilib\$(OBJDIR);$(IMPORT)\chicago\lib
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!else
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OLELIB_DIR=..\..\lib;$(CAIROLE)\ilib\$(OBJDIR)
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!endif
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!endif
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!if ("$(OLE201)"=="1")
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MISCFLAGS=/DOLE201
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!endif
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!if ("$(NOASSERT)"=="1")
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MISCFLAGS=$(MISCFLAGS) /DNOASSERT
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!endif
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!if ("$(DEBUG)"=="1")
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MSG=DEBUG Static LIB Version
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#CFLAGS=-c -Od -GA2s -W3 -Zpei -A$(MODEL) -D_DEBUG
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!ifdef WIN16
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LFLAGS=/MAP:FULL /CO /LINE /NOD /NOE /SE:300 /NOPACKCODE
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!else
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LFLAGS=/MAP:$(O)$(LIBNAME).map /DEBUGTYPE:CV /NOD /NOPACK
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!endif
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CC=$(IMPORT)\n386\bin\cl
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AS=$(IMPORT)\n386\bin\masm
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RS=$(IMPORT)\n386\bin\rc
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LINK=$(COMMON)\bin\link $(LFLAGS)
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LIB=lib
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!if ("$(LIBFORDLL)"=="1")
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#
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# Build DEBUG OLE2UI library for use with DLL's (eg. in-proc server objects)
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#
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MSG=DEBUG Static LIB Version (for use with DLL's)
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LIBNAME=OLE2UIDD
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OBJ=OLE2UIDD
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CFLAGS=-c -Od -W3 -Zpei -D_DEBUG -DDLL_VER -D_WINDLL -DLIBNAME=\"$$(LIBNAME)\"
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!ifdef WIN16
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CFLAGS=$(CFLAGS) -GD -GEd -AMw
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UILIBS=ldllcew libw ole2 storage shell
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!else
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CFLAGS=$(CFLAGS) -Gd -DWIN32 -DUNICODE -D_UNICODE -D_INC_OLE -D_X86_ $(MISCFLAGS)
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UILIBS=libw32.lib storag32.lib shell32.lib
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!if "$(OLE201)"=="1"
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UILIBS=$(UILIBS) ole2w32.lib
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!else
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UILIBS=$(UILIBS) ole232.lib
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!endif
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!endif
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LIBOBJS = $(UI_COBJS:D^\=OLE2UIDD^\) $(UI_NOPCOBJS:D^\=OLE2UIDD\NOPC^\)
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!else
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#
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# Build DEBUG OLE2UI library for use with EXE's
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#
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MSG=DEBUG Static LIB Version (for use with EXE's)
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LIBNAME=OLE2UIXD
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OBJ=OLE2UIXD
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CFLAGS=-c -Od -W3 -Zpei #-D_DEBUG
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!ifdef WIN16
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CFLAGS=$(CFLAGS) -GA2s -A$(MODEL)
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UILIBS=mlibcew libw ole2 storage shell
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!else
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CFLAGS=$(CFLAGS) -Gs -DWIN32 -DUNICODE -D_UNICODE -D_INC_OLE -D_X86_ $(MISCFLAGS)
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!if "$(OPSYS)"=="DOS"
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UILIBS= $(IMPORT)\CHICAGO\lib\advapi32.lib \
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$(IMPORT)\CHICAGO\lib\comdlg32.lib \
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$(IMPORT)\CHICAGO\lib\crtdll.lib \
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$(IMPORT)\CHICAGO\lib\gdi32.lib \
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$(IMPORT)\CHICAGO\lib\kernel32.lib \
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$(IMPORT)\CHICAGO\lib\libcmt.lib \
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$(IMPORT)\CHICAGO\lib\shell32.lib \
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$(IMPORT)\CHICAGO\lib\user32.lib \
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$(IMPORT)\CHICAGO\lib\wsock32.lib
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!else
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UILIBS= $(IMPORT)\$(OPSYS)\lib\$(OBJDIR)\advapi32.lib \
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$(IMPORT)\$(OPSYS)\lib\$(OBJDIR)\comdlg32.lib \
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$(IMPORT)\$(OPSYS)\lib\$(OBJDIR)\crtdll.lib \
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$(IMPORT)\$(OPSYS)\lib\$(OBJDIR)\gdi32.lib \
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$(IMPORT)\$(OPSYS)\lib\$(OBJDIR)\kernel32.lib \
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$(IMPORT)\$(OPSYS)\lib\$(OBJDIR)\libcmt.lib \
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$(IMPORT)\$(OPSYS)\lib\$(OBJDIR)\shell32.lib \
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$(IMPORT)\$(OPSYS)\lib\$(OBJDIR)\user32.lib
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!endif
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UILIBS= $(UILIBS) \
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$(CAIROLE)\ilib\$(OBJDIR)\ole2w32.lib \
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$(CAIROLE)\ilib\$(OBJDIR)\storag32.lib \
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$(CAIROLE)\ilib\$(OBJDIR)\compob32.lib
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!endif
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LIBOBJS = $(UI_COBJS:D^\=OLE2UIXD^\) $(UI_NOPCOBJS:D^\=OLE2UIXD\NOPC^\)
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!endif
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!else
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#CFLAGS=-c -Os -GA2s -W3 -Zpe -A$(MODEL)
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!ifdef WIN16
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LFLAGS=/MAP:FULL /LINE /NOD /NOE /SE:300 /NOPACKCODE
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!else
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LFLAGS=/MAP:$(O)$(LIBNAME).map /NOD /NOPACK
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!endif
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CC=$(IMPORT)\n386\bin\cl
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AS=$(IMPORT)\n386\bin\masm
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RS=$(IMPORT)\n386\bin\rc
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LINK=$(COMMON)\bin\link $(LFLAGS)
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LIB=lib
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!if ("$(LIBFORDLL)"=="1")
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#
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# Build RETAIL OLE2UI library for use with DLL's (eg. in-proc server objects)
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#
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MSG=RETAIL Static LIB Version (for use with DLL's)
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LIBNAME=OLE2UID
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OBJ=OLE2UID
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CFLAGS=-c -Os -D_WINDLL -W3 -Zpe
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!ifdef WIN16
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CFLAGS=$(CFLAGS) -GD -GEd -A$(MODEL)
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UILIBS=ldllcew libw ole2 storage shell
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!else
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CFLAGS=$(CFLAGS) -Gd -DWIN32 -DUNICODE -D_UNICODE -D_INC_OLE -D_X86_ $(MISCFLAGS)
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!if "$(OPSYS)"=="DOS"
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UILIBS= $(IMPORT)\CHICAGO\lib\advapi32.lib \
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$(IMPORT)\CHICAGO\lib\comdlg32.lib \
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$(IMPORT)\CHICAGO\lib\crtdll.lib \
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$(IMPORT)\CHICAGO\lib\gdi32.lib \
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$(IMPORT)\CHICAGO\lib\kernel32.lib \
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$(IMPORT)\CHICAGO\lib\libcmt.lib \
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$(IMPORT)\CHICAGO\lib\shell32.lib \
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$(IMPORT)\CHICAGO\lib\user32.lib
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!else
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UILIBS= $(IMPORT)\$(OPSYS)\lib\$(OBJDIR)\advapi32.lib \
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$(IMPORT)\$(OPSYS)\lib\$(OBJDIR)\comdlg32.lib \
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$(IMPORT)\$(OPSYS)\lib\$(OBJDIR)\crtdll.lib \
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$(IMPORT)\$(OPSYS)\lib\$(OBJDIR)\gdi32.lib \
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$(IMPORT)\$(OPSYS)\lib\$(OBJDIR)\kernel32.lib \
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$(IMPORT)\$(OPSYS)\lib\$(OBJDIR)\libcmt.lib \
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$(IMPORT)\$(OPSYS)\lib\$(OBJDIR)\shell32.lib \
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$(IMPORT)\$(OPSYS)\lib\$(OBJDIR)\user32.lib
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!endif
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UILIBS= $(UILIBS) \
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$(CAIROLE)\ilib\$(OBJDIR)\ole2w32.lib \
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$(CAIROLE)\ilib\$(OBJDIR)\storag32.lib \
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$(CAIROLE)\ilib\$(OBJDIR)\compob32.lib
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!endif
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LIBOBJS = $(UI_COBJS:D^\=OLE2UID^\) $(UI_NOPCOBJS:D^\=OLE2UID\NOPC^\)
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!else
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#
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# Build RETAIL OLE2UI library for use with EXE's
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#
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MSG=RETAIL Static LIB Version (for use with EXE's)
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LIBNAME=OLE2UIX
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OBJ=OLE2UIX
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CFLAGS=-c -Os -W3 -Zpe
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!ifdef WIN16
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CFLAGS=$(CFLAGS) -GA2s -GEs -A$(MODEL)
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UILIBS=mlibcew libw ole2 storage shell
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!else
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CFLAGS=$(CFLAGS) -Gs -DWIN32 -DUNICODE -D_UNICODE -D_INC_OLE -D_X86_ $(MISCFLAGS)
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!if "$(OPSYS)"=="DOS"
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UILIBS= $(IMPORT)\CHICAGO\lib\advapi32.lib \
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$(IMPORT)\CHICAGO\lib\comdlg32.lib \
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$(IMPORT)\CHICAGO\lib\crtdll.lib \
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$(IMPORT)\CHICAGO\lib\gdi32.lib \
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$(IMPORT)\CHICAGO\lib\kernel32.lib \
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$(IMPORT)\CHICAGO\lib\libcmt.lib \
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$(IMPORT)\CHICAGO\lib\shell32.lib \
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$(IMPORT)\CHICAGO\lib\user32.lib
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!else
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UILIBS= $(IMPORT)\$(OPSYS)\lib\$(OBJDIR)\advapi32.lib \
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$(IMPORT)\$(OPSYS)\lib\$(OBJDIR)\comdlg32.lib \
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$(IMPORT)\$(OPSYS)\lib\$(OBJDIR)\crtdll.lib \
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$(IMPORT)\$(OPSYS)\lib\$(OBJDIR)\gdi32.lib \
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$(IMPORT)\$(OPSYS)\lib\$(OBJDIR)\kernel32.lib \
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$(IMPORT)\$(OPSYS)\lib\$(OBJDIR)\libcmt.lib \
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$(IMPORT)\$(OPSYS)\lib\$(OBJDIR)\shell32.lib \
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$(IMPORT)\$(OPSYS)\lib\$(OBJDIR)\user32.lib
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!endif
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UILIBS= $(UILIBS) \
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$(CAIROLE)\ilib\$(OBJDIR)\ole2w32.lib \
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$(CAIROLE)\ilib\$(OBJDIR)\storag32.lib \
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$(CAIROLE)\ilib\$(OBJDIR)\compob32.lib
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!endif
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LIBOBJS = $(UI_COBJS:D^\=OLE2UIX^\) $(UI_NOPCOBJS:D^\=OLE2UIX\NOPC^\)
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!endif
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!endif
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GOAL: PRELUDE $(LIBNAME).LIB
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# ----------------------------------------------------------------------------
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# O B J E C T F I L E L I S T
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# ----------------------------------------------------------------------------
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UI_COBJS = \
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D^\busy.obj\
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D^\common.obj\
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D^\convert.obj\
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D^\dbgutil.obj\
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D^\drawicon.obj\
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D^\hatch.obj\
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D^\icon.obj\
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D^\iconbox.obj\
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D^\insobj.obj\
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D^\links.obj\
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D^\msgfiltr.obj\
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D^\enumfetc.obj\
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D^\enumstat.obj\
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D^\objfdbk.obj\
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D^\ole2ui.obj\
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D^\olestd.obj\
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D^\targtdev.obj\
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D^\oleutl.obj\
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D^\pastespl.obj\
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D^\regdb.obj\
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D^\resimage.obj\
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D^\utility.obj\
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UI_NOPCOBJS = \
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D^\geticon.obj\
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D^\dballoc.obj\
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D^\suminfo.obj\
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D^\stdpal.obj\
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PRECOMPOBJ= $(O)precomp.obj
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PRECOMP=$(O)precomp.pch
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# ----------------------------------------------------------------------------
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# R E S O U R C E L I S T
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# ----------------------------------------------------------------------------
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RES = \
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busy.h \
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common.h \
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convert.h \
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edlinks.h \
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geticon.h \
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icon.h \
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iconbox.h \
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insobj.h \
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msgfiltr.h \
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enumfetc.h \
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ole2ui.h \
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pastespl.h \
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resimage.h \
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dballoc.h \
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suminfo.h \
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stdpal.h \
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.SUFFIXES: .c .cpp .obj
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O=.\$(OBJ)^\
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!if [if not exist $(OBJ)\*. md $(OBJ) >nul]
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!error Object subdirectory $(OBJ)\ could not be created
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!endif
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!if [if not exist $(OBJ)\NOPC\*. md $(OBJ)\NOPC > nul]
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!error non-precompiled header object subdirectory $(OBJ)\NOPC\ could not be created
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!endif
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# ----------------------------------------------------------------------------
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# I N F E R E N C E R U L E S
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# ----------------------------------------------------------------------------
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# compile C file without precompiled headers into object directory\NOPC
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# dont compile c files etc for lcoalized builds.
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{}.c{$(O)NOPC\}.obj:
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@echo Are you compiling with OLE 2.01 ??????
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@echo <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> Compiling $(@B).c <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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!ifdef DOS
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SET CL=$(CFLAGS)
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$(CC) -Fo$(O)NOPC\$(@B) $(@B).c
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!else
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$(CC) $(CFLAGS) -D_FILE_=\"$(*B).c\" -Fo$(O)NOPC\$(@B) $(@B).c
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!endif
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# compile C file into object directory
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{}.c{$(O)}.obj:
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@echo <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> Compiling $(@B).c <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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!ifdef DOS
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SET CL=$(CFLAGS) -Yuole2ui.h -Fp$(O)precomp.pch
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$(CC) -Fo$(O)$(@B) $(@B).c
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!else
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$(CC) $(CFLAGS) -Yuole2ui.h -Fp$(O)precomp.pch -D_FILE_=\"$(*B).c\" -Fo$(O)$(@B) $(@B).c
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!endif
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# compile CPP file without precompiled headers into object directory\NOPC
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# dont compile cpp files etc for lcoalized builds.
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{}.cpp{$(O)NOPC\}.obj:
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@echo <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> Compiling $(@B).cpp <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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!ifdef DOS
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SET CL=$(CFLAGS)
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$(CC) -Fo$(O)NOPC\$(@B) $(@B).cpp
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!else
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$(CC) $(CFLAGS) -D_FILE_=\"$(*B).cpp\" -Fo$(O)NOPC\$(@B) $(@B).cpp
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!endif
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# compile CPP file into object directory
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{}.cpp{$(O)}.obj:
|
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@echo <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> Compiling $(@B).cpp <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||
!ifdef DOS
|
||
SET CL=$(CFLAGS) -Yuole2ui.h -Fp$(O)precomp.pch
|
||
$(CC) -Fo$(O)$(@B) $(@B).cpp
|
||
!else
|
||
$(CC) $(CFLAGS) -Yuole2ui.h -Fp$(O)precomp.pch -D_FILE_=\"$(*B).cpp\" -Fo$(O)$(@B) $(@B).cpp
|
||
!endif
|
||
|
||
|
||
# ----------------------------------------------------------------------------
|
||
# D E P E N D F I L E C R E A T I O N
|
||
# ----------------------------------------------------------------------------
|
||
UI_CFILE = $(UI_COBJS:.obj=.c) $(UI_DLLOBJS:.obj=.c)
|
||
UI_NOPCFILE = $(UI_NOPCOBJS:.obj=.c)
|
||
DEPEND: nul
|
||
@echo Making a NEW dependancy file.
|
||
mkdep -p $$(O) -s .obj $(UI_CFILE:D^\=) > tmp.tmp
|
||
sed "s/:/: $$(PRECOMP)/g" < tmp.tmp > depend
|
||
-del tmp.tmp
|
||
mkdep -p $$(O)NOPC\ -s .obj $(UI_NOPCFILE:D^\=) >> depend
|
||
mkdep -p $$(O) -s .pch precomp.c >> depend
|
||
|
||
# ----------------------------------------------------------------------------
|
||
# W E L C O M E B A N N E R
|
||
# ----------------------------------------------------------------------------
|
||
PRELUDE:
|
||
@echo <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ͻ
|
||
@echo <20> Makefile for UILibrary <20>
|
||
@echo <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ͼ
|
||
@echo $(MSG)
|
||
!ifndef SRCTOK
|
||
set INCLUDE=$(OLEINC_DIR);$(INCLUDE)
|
||
set LIB=$(OLELIB_DIR);$(LIB)
|
||
!endif
|
||
|
||
|
||
# ----------------------------------------------------------------------------
|
||
# G O A L T A R G E T S
|
||
# ----------------------------------------------------------------------------
|
||
!include "depend"
|
||
|
||
CLEAN: CleanUp
|
||
CleanUp:
|
||
-echo y|del .\$(OBJ)\*.*
|
||
-echo y|del .\$(OBJ)\NOPC\*.*
|
||
-del $(LIBNAME).lib
|
||
|
||
$(O)precomp.pch: precomp.c
|
||
!ifdef DOS
|
||
SET CL=$(CFLAGS) -Fp$(O)precomp.pch -Ycole2ui.h
|
||
$(CC) -Fo$(O)$(@B) precomp.c
|
||
!else
|
||
$(CC) $(CFLAGS) -Fp$(O)precomp.pch -Ycole2ui.h -D_FILE_=\"precomp.c\" -Fo$(O)$(@B) precomp.c
|
||
!endif
|
||
|
||
#
|
||
# Build .LIB static library
|
||
#
|
||
|
||
$(LIBNAME).lib: $(LIBOBJS) $(PRECOMPOBJ)
|
||
-del $(O)$(LIBNAME).lib
|
||
!ifdef WIN16
|
||
lib @<<
|
||
$(O)$(LIBNAME).lib
|
||
y
|
||
$(PRECOMPOBJ: = +) $(LIBOBJS: = +)
|
||
|
||
<<
|
||
!else
|
||
$(LINK) @<<
|
||
/OUT:$(O)$(LIBNAME).lib
|
||
/MACHINE:i386
|
||
$(PRECOMPOBJ: = ) $(LIBOBJS: = ) $(UILIBS)
|
||
|
||
<<
|
||
!endif
|
||
copy $(O)$(LIBNAME).lib $(LIBNAME).lib
|
||
|
||
|
||
# install built library and public header files to release directories
|
||
install:
|
||
copy $(LIBNAME).lib $(SAMPLIB_DIR)
|
||
copy ole2ui.h $(SAMPINC_DIR)
|
||
copy olestd.h $(SAMPINC_DIR)
|
||
copy msgfiltr.h $(SAMPINC_DIR)
|
||
copy enumfetc.h $(SAMPINC_DIR)
|
||
|
||
# EOF ========================================================================
|
||
|